Lost

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shaidar
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Re: Lost

#361 Post by shaidar »

Arngeir

Arngeir takes a look at the door to the south-west.
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Marullus
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Re: Lost

#362 Post by Marullus »

Sorry, I'm lost. Where on this map was the strange magical ghosty feeling? Does going back to investigate reveal more about it or how to resolve it? Is there any place that seems suspicious and opportune to attempt a Stonewise thing again?

Lharzin continues to help the other dwarves to investigate the alcoves, look for clues to this place, the mysterious history of the king, or to resolve the ghostly or magi
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Rex
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Re: Lost

#363 Post by Rex »

Marullus wrote: Mon Sep 09, 2024 7:41 pm Sorry, I'm lost. Where on this map was the strange magical ghosty feeling? Does going back to investigate reveal more about it or how to resolve it? Is there any place that seems suspicious and opportune to attempt a Stonewise thing again?

The ghostly/magicy feeling came when the chests in the secret room were opened. At that point you and Murgar were standing in the large room (feasting hall/sleeping quarters for extra dwarves) with the shrine in it. No one saw a ghost, just the feeling of something, maybe a ghost or something else.
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Re: Lost

#364 Post by Marullus »

Does going back to investigate reveal more about it or how to resolve it? Is there any place that seems suspicious and opportune to attempt a Stonewise thing again?
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Rex
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Re: Lost

#365 Post by Rex »

Marullus wrote: Tue Sep 10, 2024 7:36 pm Does going back to investigate reveal more about it or how to resolve it? Is there any place that seems suspicious and opportune to attempt a Stonewise thing again?
It was just a passing feeling is gone now. But if you want to use stonewise to try and learn more about it perhaps the stone in the room that the chests are in would be a good place to start.
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Re: Lost

#366 Post by GreyWolfVT »

shaidar wrote: Sat Sep 07, 2024 7:29 pm Arngeir

Arngeir takes a look at the door to the south-west.
Algrim joins Arngeir in investigating the south-west door.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Rex
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Re: Lost

#367 Post by Rex »

GreyWolfVT wrote: Tue Sep 17, 2024 10:28 am
shaidar wrote: Sat Sep 07, 2024 7:29 pm Arngeir

Arngeir takes a look at the door to the south-west.
Algrim joins Arngeir in investigating the south-west door.
The door has no lock. Next to it is an arrow slit that looks down on an area below that you don't recall seeing.
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Rex
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Re: Lost

#368 Post by Rex »

sulldawga wrote: Thu Sep 05, 2024 2:05 am Ingram takes the time to examine the alcoves in the open room.
Ingram finds some items that are most likely personal items but nothing that appears of value or interest.
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Rex
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Re: Lost

#369 Post by Rex »

gurusql wrote: Fri Sep 06, 2024 6:22 am Beryl

Beryl examines the basin, looking for anything lost in it.
Beryl doesn't find anything in the basin.
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Re: Lost

#370 Post by sulldawga »

Ingram walks over to Arngeir and Algrim and says, Let's try this door next.
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Re: Lost

#371 Post by gurusql »

Beryl

Beryl catches up with Ingram
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shaidar
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Re: Lost

#372 Post by shaidar »

Arngeir

Arngeir wastes no time while the others are exploring the water room and opens the door.
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Re: Lost

#373 Post by GreyWolfVT »

Algrim watches waiting to see what is on the other side of the door.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Rex
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Re: Lost

#374 Post by Rex »

The door opens easily onto a stairway going down. You can see an area below you with a stream and much steam.
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shaidar
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Re: Lost

#375 Post by shaidar »

Arngeir

"You first, Algrim.."
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sulldawga
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Re: Lost

#376 Post by sulldawga »

Ingram steps up and leads the way down the stairs.
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shaidar
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Re: Lost

#377 Post by shaidar »

Arngeir

If Algrim doesn't want to go first then Arngeir will enter the room first.
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Re: Lost

#378 Post by Marullus »

Lharzin follows, some worry brooding in her expression.
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Rex
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Re: Lost

#379 Post by Rex »

The stairs lead down to an area separate from the rest of the downstairs by a grate. The water coming in from above is warm and there appears to be another mushroom farm, bathing area and place to wash dishes and clothing.
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Re: Lost

#380 Post by Rex »

Upstairs back stairway.PNG
Upstairs back stairway.PNG (160.52 KiB) Viewed 445 times
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