Dungeon Level 1
-
- Rider of Rohan
- Posts: 8424
- Joined: Fri May 25, 2012 10:06 am
- Location: Pennsylvania
Re: Dungeon Level 1
Xanlanan peers around into the darkness at the sounds. He stands ready for any melee.
As Needed [1d20]=2
As Needed [1d20]=2
Re: Dungeon Level 1
Pillar Room
There's still no sign of a miniature flying dragon, but the source of the metal scraping against stone appears to reveal itself.
A pair of bugbears (red, blue), whom had, until that point, been well concealed, silently creep from their hiding place and begin walking up the stairs leading to the exit to the right. Then, for some unknown reason, the pair pull back and hurl javelins down that right-hand passage.
Nella, the ever-aware baroness, however, quickly holds up an index finger and signals for the rest of the group to hold. She then motions with the same index finger deeper inside the spacious chamber, maybe 30-feet straight ahead of the groups' point of entry.
There, still attempting to hide out amongst the scattering of porcelain columns, a second pair of bugbears (green, purple) can be spotted still attempting to remain in concealment.
The previously heard goblin noises from behind the party can no longer be heard.
---
Everyone, please roll for Initiative and declare any actions and/or movement?
---
Date: 13 Blossomtide 584
Time: 06:51
Light Sources
Conditions/Spells in Effect:
Marching Order
Scout
Unari
5-Foot
Unari
Gruuthuk
Lika
Xanlanan
Nella
10-Foot
Unari | Gruuthuk
Nella
Lika | Xanlanan
Character Details
Rolls
Bugbear Stealth (21): [1d20+6]=9+6=15 -- noticed
There's still no sign of a miniature flying dragon, but the source of the metal scraping against stone appears to reveal itself.
A pair of bugbears (red, blue), whom had, until that point, been well concealed, silently creep from their hiding place and begin walking up the stairs leading to the exit to the right. Then, for some unknown reason, the pair pull back and hurl javelins down that right-hand passage.
Nella, the ever-aware baroness, however, quickly holds up an index finger and signals for the rest of the group to hold. She then motions with the same index finger deeper inside the spacious chamber, maybe 30-feet straight ahead of the groups' point of entry.
There, still attempting to hide out amongst the scattering of porcelain columns, a second pair of bugbears (green, purple) can be spotted still attempting to remain in concealment.
The previously heard goblin noises from behind the party can no longer be heard.
---
Everyone, please roll for Initiative and declare any actions and/or movement?
---
Date: 13 Blossomtide 584
Time: 06:51
Light Sources
- Bullseye Lantern (Duration: 6 Hours) (Nella, Carried by Lika) (Extinguished: 13 Blossomtide @ 11:15)
- Lit Coin (Duration: 1 Hour) (Xanlanan, Carried by Nella) (Extinguished: 13 Blossomtide @ 07:19)
Conditions/Spells in Effect:
- None
Marching Order
Scout
Unari
5-Foot
Unari
Gruuthuk
Lika
Xanlanan
Nella
10-Foot
Unari | Gruuthuk
Nella
Lika | Xanlanan
Character Details
Rolls
Bugbear Stealth (21): [1d20+6]=9+6=15 -- noticed
-- Games --
- DM: In Development
- Scott308
- Guy Who Gamed With The Famous People
- Posts: 7443
- Joined: Thu Oct 02, 2014 3:13 am
- Location: Oregon, WI
Re: Dungeon Level 1
Gruuthuk
When Nella indicates there is possible trouble behind them, the assassin does not hesitate. Turning to face the opposite direction, he looses his knocked arrow at one of the newly arrived adversaries (Green)
When Nella indicates there is possible trouble behind them, the assassin does not hesitate. Turning to face the opposite direction, he looses his knocked arrow at one of the newly arrived adversaries (Green)
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.
https://www.extra-life.org/participant/Scott Peterson
https://www.extra-life.org/participant/Scott Peterson
Re: Dungeon Level 1
Still waiting on actions for:
No rush.
- Lika
- Xanlanan
- Nella
No rush.
-- Games --
- DM: In Development
Re: Dungeon Level 1
Nella follows Gruuthuk and Unari, concentrating fire on the rear bug bugbears, hoping the other two exhaust themselves on whatever is coming from the east hallway.
Fire on green, if he falls then purple. If something closes to melee range, add the martial arts attack on it.
Initiative [1d20+3]=3+3=6
Longbow shot: [1d20+6]=6+6=12 dmg [1d8+3]=4+3=7[1d4]=1
Longbow shot: [1d20+6]=20+6=26 dmg [1d8+3]=2+3=5[1d4]=4
Unarmed Strike (3rd attack) [1d20+6]=12+6=18[1d6+3]=4+3=7
As Needed Roll [1d20]=7[1d20]=3
Fire on green, if he falls then purple. If something closes to melee range, add the martial arts attack on it.
Initiative [1d20+3]=3+3=6
Longbow shot: [1d20+6]=6+6=12 dmg [1d8+3]=4+3=7[1d4]=1
Longbow shot: [1d20+6]=20+6=26 dmg [1d8+3]=2+3=5[1d4]=4
Unarmed Strike (3rd attack) [1d20+6]=12+6=18[1d6+3]=4+3=7
As Needed Roll [1d20]=7[1d20]=3
-
- Rider of Rohan
- Posts: 8424
- Joined: Fri May 25, 2012 10:06 am
- Location: Pennsylvania
Re: Dungeon Level 1
Xanlanan reacts instinctively to the sudden appearance of the creatures. Typically nasty creatures, at that. He lets magical energy fly.
Cast magic missile (2 at purple, 1 at green)
Initiative [1d20+2]=8+2=10
Magic Missile [1d4+1]=3+1=4 / [1d4+1]=1+1=2 / [1d4+1]=2+1=3
Cast magic missile (2 at purple, 1 at green)
Initiative [1d20+2]=8+2=10
Magic Missile [1d4+1]=3+1=4 / [1d4+1]=1+1=2 / [1d4+1]=2+1=3
Re: Dungeon Level 1
Initiative
19: Lika (17+2)
17: Gruuthuk (14+3)
10: Xanlanan (8+2)
8: Unari (6+2)
7: Bugbears (5+2)
6: Nella (3+3)
Round 1
Frozen in place, with his feathered back pressed against the wall, Lika continues to hold the lantern aloft.
When the baroness indicates there is possible trouble "hidden" amongst the pillars, the assassin does not hesitate. Gruthuuk quickly targets the first he spots and lets loose his arrow -- striking the unaware target with great effectiveness!
Scott...
Three glowing darts of magical force erupt from behind the pillar Xanlanan has positioned himself behind. The first two darts veer left (purple) while the third veers right (green) -- all striking unerringly.
Next to her fellow scout, Unari releases a volley of arrows at the leftmost bugbear (purple), striking with the second, which the ranger watches sink into the matted fur of her targeted adversary.
Enraged!
The bugbear pair burst out from behind their respective pillars and rush at their chosen targets -- Gruthuuk and Lika.
The first (purple), seeing one of its own leading the attack against them, targets Gruthuuk, bringing its morningstar down on the rogue, striking effectively. (-8) It laughs cruely.
The second (green), weaves between pillars and emerges directly in front of Lika, targeting the avian and bashing the birdfolk in the beak with its own morningstar. (-10)
Nella steps forward to improve her angle after the adversaries settle into their new position. With her longbow still in hand, she looks right and lets loose a quick series of arrows at the bugbear targeting Lika. The second lands soundly and deeply, dropping the threat.
That threat eliminated, she takes a quick step to her left, to engage with the remaining foe, and plants the base of her foot solidly into the gut of the creature, temporarily winding it... and drawing its ire!
There's still no sign of a miniature flying dragon.
The second pair of bugbears that disappeared off to the right, are now out of view.
But...
A flash of light enters the pillar room from that direction and strikes one of the pillars before dissipating.
---
Everyone, please declare any actions and/or movement for round 2?
---
Date: 13 Blossomtide 584
Time: 06:52
Light Sources
Conditions/Spells in Effect:
Marching Order
Scout
Unari
5-Foot
Unari
Gruuthuk
Lika
Xanlanan
Nella
10-Foot
Unari | Gruuthuk
Nella
Lika | Xanlanan
Character Details
> Scott308 | Gruuthuk (Male)
Race: Bugbear | Class: Rogue (5) | Archetype: Assassin | Background: Criminal (Spy)
PHB+1: VGtM | Size: Medium | Speed: 30' | Reach: 5' (10') | Darkvision: 60' | AC: 16 (FF: 13) | HD (1d8): 5
* HP: 36-3 = 33-8 = 25
Rations: 10, 9 | Water: 2, 1 | Weapons: Rapier, Dagger, Shortbow (20, 19, 18, 17, 16, 15)
Languages: Common, Goblin, Thieves’ Cant | Passive Perception: 13
Features: Assassinate | Cunning Action | Expertise | Sneak Attack (3d6) | Surprise Attack | Uncanny Dodge
> Marullus | Nella (Female)
Race: Variant Human | Class: Monk (5) | Monastic Tradition: Way of the Kensei | Background: Noble (Baroness)
PHB+1: XGtE | Size: Medium | Speed: 40' | Reach: 5' | Darkvision: No | AC: 16 (18) (FF: 10) | HD (1d8): 5
* HP: 29-6 = 23
Rations: 10, 9 | Water: 2, 1 | Weapons: Longsword*, Dagger, Longbow* (40, 39, 38, 36, 37)
Languages: Common, Sylvan, Undercommon | Passive Perception: 21
Features: Deflect Missiles | Extra Attack | Ki | Martial Arts | Path of the Kensei* | Slow Fall | Unarmored Defense | Unarmored Movement
> Monsieur Rose | Pilikia liʻiliʻi "Lika" (Male)
Race: Aarakocra | Class: Warlock (5) | Patron: The Celestial | Background: Criminal (Spy)
PHB+1: XGtE | Size: Medium | Speed: 25' (Fly: 50') | Reach: 5' | Darkvision: No | AC: 14 (FF: 12) | HD (1d8): 5
* HP: 39-10 = 29
Rations: 10, 9+4 = 13 | Water: 1, 0 | Weapons: Boomerang, Club, Talons
Languages: Aarakocra, Auran, Common | Passive Perception: 12
Features: Bonus Cantrip | Expanded Spell List | Healing Light: 6 (Long) | Otherworldly Patron | Pact Boon | Pact Magic
> Rex | Unari (Female)
Race: Stout Halfling | Class: Ranger (5) | Archetype: Gloom Stalker | Background: Outlander
PHB+1: XGtE | Size: Medium | Speed: 30' (40')| Reach: 5' | Darkvision: 60' | AC: 19 (FF: 15) | HD (1d10): 5
* HP: 42
Rations: 5, 4 | Water: 1, 0 | Weapons: Rapier, Shortbow (20, 19, 18, 15, 17)
Languages: Common, Deep Speech, Elvish, Halfling | Passive Perception: 15
Features: Dread Ambusher | Extra Attack | Favored Enemy (Elves, Goblinoids) | Fighting Style | Gloom Stalker Magic | Natural Explorer (Underdark) | Primeval Awareness | Spellcasting | Umbral Sight
> ravenn454 | Xanlanan (Male)
Race: Half-Elf | Class: Sorcerer (5) | Origin: Wild Magic | Background: Archaeologist
PHB+1: XGtE | Size: Medium | Speed: 30' | Reach: 5' | Darkvision: 60' | AC: 12 (FF: 10) | HD (1d8): 5
* HP: 33-9 = 24-6 = 18
Rations: 10, 9 | Water: 1, 0.5 | Weapons: Dagger, Crossbow (30)
Languages: Abyssal, Common, Elvish, Undercommon | Passive Perception: 14
Features: Font of Magic | Sorcerous Origin | Spellcasting | Tides of Chaos: 1 (Long) | Wild Magic Surge
Watch Schedule
Watch: Armored
Sleep: No medium or heavy armor unless specifically declared.
Rolls
Bugbear Initiative: [1d20+2]=5+2=7
Lika Initiative: [1d20+2]=17+2=19
Unari's bonus Dread Ambusher damage: [1d8]=2
Bugbear (Purple) Morningstar (15): [1d20+4]=13+4=17, [2d8+2]=6+2=8 Piercing -- hit (-8)
Bugbear (Green) Morningstar (14): [1d20+4]=19+4=23, [2d8+2]=8+2=10 Piercing -- hit (-10)
19: Lika (17+2)
17: Gruuthuk (14+3)
10: Xanlanan (8+2)
8: Unari (6+2)
7: Bugbears (5+2)
6: Nella (3+3)
Round 1
Frozen in place, with his feathered back pressed against the wall, Lika continues to hold the lantern aloft.
When the baroness indicates there is possible trouble "hidden" amongst the pillars, the assassin does not hesitate. Gruthuuk quickly targets the first he spots and lets loose his arrow -- striking the unaware target with great effectiveness!
Scott...
Next to her fellow scout, Unari releases a volley of arrows at the leftmost bugbear (purple), striking with the second, which the ranger watches sink into the matted fur of her targeted adversary.
Enraged!
The bugbear pair burst out from behind their respective pillars and rush at their chosen targets -- Gruthuuk and Lika.
The first (purple), seeing one of its own leading the attack against them, targets Gruthuuk, bringing its morningstar down on the rogue, striking effectively. (-8) It laughs cruely.
The second (green), weaves between pillars and emerges directly in front of Lika, targeting the avian and bashing the birdfolk in the beak with its own morningstar. (-10)
Nella steps forward to improve her angle after the adversaries settle into their new position. With her longbow still in hand, she looks right and lets loose a quick series of arrows at the bugbear targeting Lika. The second lands soundly and deeply, dropping the threat.
That threat eliminated, she takes a quick step to her left, to engage with the remaining foe, and plants the base of her foot solidly into the gut of the creature, temporarily winding it... and drawing its ire!
There's still no sign of a miniature flying dragon.
The second pair of bugbears that disappeared off to the right, are now out of view.
But...
A flash of light enters the pillar room from that direction and strikes one of the pillars before dissipating.
---
Everyone, please declare any actions and/or movement for round 2?
---
Date: 13 Blossomtide 584
Time: 06:52
Light Sources
- Bullseye Lantern (Duration: 6 Hours) (Nella, Carried by Lika) (Extinguished: 13 Blossomtide @ 11:15)
- Lit Coin (Duration: 1 Hour) (Xanlanan, Carried by Nella) (Extinguished: 13 Blossomtide @ 07:19)
Conditions/Spells in Effect:
- None
Marching Order
Scout
Unari
5-Foot
Unari
Gruuthuk
Lika
Xanlanan
Nella
10-Foot
Unari | Gruuthuk
Nella
Lika | Xanlanan
Character Details
> Scott308 | Gruuthuk (Male)
Race: Bugbear | Class: Rogue (5) | Archetype: Assassin | Background: Criminal (Spy)
PHB+1: VGtM | Size: Medium | Speed: 30' | Reach: 5' (10') | Darkvision: 60' | AC: 16 (FF: 13) | HD (1d8): 5
* HP: 36-3 = 33-8 = 25
Rations: 10, 9 | Water: 2, 1 | Weapons: Rapier, Dagger, Shortbow (20, 19, 18, 17, 16, 15)
Languages: Common, Goblin, Thieves’ Cant | Passive Perception: 13
Features: Assassinate | Cunning Action | Expertise | Sneak Attack (3d6) | Surprise Attack | Uncanny Dodge
- Feats: Dual Wielder
Spells: None
> Marullus | Nella (Female)
Race: Variant Human | Class: Monk (5) | Monastic Tradition: Way of the Kensei | Background: Noble (Baroness)
PHB+1: XGtE | Size: Medium | Speed: 40' | Reach: 5' | Darkvision: No | AC: 16 (18) (FF: 10) | HD (1d8): 5
* HP: 29-6 = 23
Rations: 10, 9 | Water: 2, 1 | Weapons: Longsword*, Dagger, Longbow* (40, 39, 38, 36, 37)
Languages: Common, Sylvan, Undercommon | Passive Perception: 21
Features: Deflect Missiles | Extra Attack | Ki | Martial Arts | Path of the Kensei* | Slow Fall | Unarmored Defense | Unarmored Movement
- Feats: Healer, Observant
Spells: None
Healing Kits: Ki Points: 5, 4 (Short) | Ki Save DC: 14
Deflect Missiles Attack | Flurry of Blows | Patient Defense | Step of the Wind | Stunning Strike
> Monsieur Rose | Pilikia liʻiliʻi "Lika" (Male)
Race: Aarakocra | Class: Warlock (5) | Patron: The Celestial | Background: Criminal (Spy)
PHB+1: XGtE | Size: Medium | Speed: 25' (Fly: 50') | Reach: 5' | Darkvision: No | AC: 14 (FF: 12) | HD (1d8): 5
* HP: 39-10 = 29
Rations: 10, 9+4 = 13 | Water: 1, 0 | Weapons: Boomerang, Club, Talons
Languages: Aarakocra, Auran, Common | Passive Perception: 12
Features: Bonus Cantrip | Expanded Spell List | Healing Light: 6 (Long) | Otherworldly Patron | Pact Boon | Pact Magic
- Feats: Actor
Eldritch Invocations: Agonizing Blast, Book of Ancient Secrets, Repelling Blast
Spellcasting Ability: Cha +3 | Spell Attack: +6 | Save DC: 14 | Spells Known: 6 | Slot Level: 3rd
---
Cantrips (3+5): Eldritch Blast, Mage Hand, Minor Illusion + Guidance, Light, Sacred Flame, Shape Water, Shillelagh
Spells (6 @ 3rd-level): Armor of Agathys, Cure Wounds, Hex, Dispel Magic, Summon Lesser Demons, Thunder Step
---
Spell Slots: 2 (Short)
> Rex | Unari (Female)
Race: Stout Halfling | Class: Ranger (5) | Archetype: Gloom Stalker | Background: Outlander
PHB+1: XGtE | Size: Medium | Speed: 30' (40')| Reach: 5' | Darkvision: 60' | AC: 19 (FF: 15) | HD (1d10): 5
* HP: 42
Rations: 5, 4 | Water: 1, 0 | Weapons: Rapier, Shortbow (20, 19, 18, 15, 17)
Languages: Common, Deep Speech, Elvish, Halfling | Passive Perception: 15
Features: Dread Ambusher | Extra Attack | Favored Enemy (Elves, Goblinoids) | Fighting Style | Gloom Stalker Magic | Natural Explorer (Underdark) | Primeval Awareness | Spellcasting | Umbral Sight
- Feats: Squat Nimbleness
Spellcasting Ability: Wis +2 | Spell Attack: +5 | Save DC: 13
---
1st (2+1): Cure Wounds, Hunter's Mark + Disguise Self
2nd: (2+1): Lesser Restoration, Silence + Rope Trick
---
Spell Slots: 1st: 4, 2nd: 2 (Long)
> ravenn454 | Xanlanan (Male)
Race: Half-Elf | Class: Sorcerer (5) | Origin: Wild Magic | Background: Archaeologist
PHB+1: XGtE | Size: Medium | Speed: 30' | Reach: 5' | Darkvision: 60' | AC: 12 (FF: 10) | HD (1d8): 5
* HP: 33-9 = 24-6 = 18
Rations: 10, 9 | Water: 1, 0.5 | Weapons: Dagger, Crossbow (30)
Languages: Abyssal, Common, Elvish, Undercommon | Passive Perception: 14
Features: Font of Magic | Sorcerous Origin | Spellcasting | Tides of Chaos: 1 (Long) | Wild Magic Surge
- Feats: None
Metamagic: Quickened Spell, Twinned Spell
Spellcasting Ability: Cha +4 | Spell Attack: +7 | Save DC: 15 | Spells Known: 6 | Sorcery Points: 5-2 = 3 (Long)
---
Cantrips (5): Fire Bolt, Frostbite, Light, Mage Hand, Shocking Grasp
1st: Chaos Bolt, Magic Missile, Sleep
2nd: Mind Spike, Web
3rd: Melf's Minute Meteors
---
Spell Slots: 1st: 4, 3, 2 | 2nd: 3 | 3rd: 2 (Long)
Watch Schedule
Watch: Armored
Sleep: No medium or heavy armor unless specifically declared.
Rolls
Bugbear Initiative: [1d20+2]=5+2=7
Lika Initiative: [1d20+2]=17+2=19
Unari's bonus Dread Ambusher damage: [1d8]=2
Bugbear (Purple) Morningstar (15): [1d20+4]=13+4=17, [2d8+2]=6+2=8 Piercing -- hit (-8)
Bugbear (Green) Morningstar (14): [1d20+4]=19+4=23, [2d8+2]=8+2=10 Piercing -- hit (-10)
-- Games --
- DM: In Development
Re: Dungeon Level 1
Unari
Attacking the BB closest to her.
Initiative [1d20+6]=13+6=19
Short Bow [1d20+7]=9+7=16 to hit [1d6+4]=3+4=7 damage
Short Bow [1d20+7]=3+7=10 to hit [1d6+4]=6+4=10 damage
Attacking the BB closest to her.
Initiative [1d20+6]=13+6=19
Short Bow [1d20+7]=9+7=16 to hit [1d6+4]=3+4=7 damage
Short Bow [1d20+7]=3+7=10 to hit [1d6+4]=6+4=10 damage
Re: Dungeon Level 1
Low initiative is tough!
If Purple is still standing:
Faced with the bugbear now abruptly in her space, the Baroness doesn't have time to switch weapons. Holding her longbow off-hand, she knocks the bugbear back with rising kick, then follows up with a roundhouse blow.
Unarmed Strike (1st attack) [1d20+6]=16+6=22[1d6+3]=3+3=6 Unarmed Strike (2nd attack) [1d20+6]=20+6=26[1d6+3]=1+3=4
Unarmed Strike (3rd attack) [1d20+6]=5+6=11[1d6+3]=5+3=8
If he drops before my turn:
As the bugbear collapses, Nella turns and aims at (the next threat), looking down the south hallway and then the east hallway, letting loose her arrows.
Longbow shot: [1d20+6]=19+6=25 dmg [1d8+3]=5+3=8[1d4]=2
Longbow shot: [1d20+6]=12+6=18 dmg [1d8+3]=1+3=4[1d4]=2
Unarmed Strike (3rd attack) [1d20+6]=3+6=9[1d6+3]=5+3=8
As Needed Roll [1d20]=11[1d20]=14
If Purple is still standing:
Faced with the bugbear now abruptly in her space, the Baroness doesn't have time to switch weapons. Holding her longbow off-hand, she knocks the bugbear back with rising kick, then follows up with a roundhouse blow.
Unarmed Strike (1st attack) [1d20+6]=16+6=22[1d6+3]=3+3=6 Unarmed Strike (2nd attack) [1d20+6]=20+6=26[1d6+3]=1+3=4
Unarmed Strike (3rd attack) [1d20+6]=5+6=11[1d6+3]=5+3=8
If he drops before my turn:
As the bugbear collapses, Nella turns and aims at (the next threat), looking down the south hallway and then the east hallway, letting loose her arrows.
Longbow shot: [1d20+6]=19+6=25 dmg [1d8+3]=5+3=8[1d4]=2
Longbow shot: [1d20+6]=12+6=18 dmg [1d8+3]=1+3=4[1d4]=2
Unarmed Strike (3rd attack) [1d20+6]=3+6=9[1d6+3]=5+3=8
As Needed Roll [1d20]=11[1d20]=14
-
- Rider of Rohan
- Posts: 8424
- Joined: Fri May 25, 2012 10:06 am
- Location: Pennsylvania
Re: Dungeon Level 1
Xanlanan seems miffed that the creatures didn't fall at his magical onslaught. He launches another bit of magic to finish the job.
fire bolt at green
Ranged Attack [1d20+7]=3+7=10
Fire Bolt [2d10]=16
As Needed [1d20]=15
fire bolt at green
Ranged Attack [1d20+7]=3+7=10
Fire Bolt [2d10]=16
As Needed [1d20]=15
- Scott308
- Guy Who Gamed With The Famous People
- Posts: 7443
- Joined: Thu Oct 02, 2014 3:13 am
- Location: Oregon, WI
Re: Dungeon Level 1
Gruuthuk
With an enemy in his face, the bugbear drops his bow and draws his swords. Grinning, he barks insults at the opposing bugbear, speaking their native goblin tongue. Stupid fool, should have found someone weaker. Now you die!
If the bugbear dies, Gruuthuk will use his movement to chase down the bugbears that headed east. He will not get close enough to engage unless he is able to attack on the same turn.
With an enemy in his face, the bugbear drops his bow and draws his swords. Grinning, he barks insults at the opposing bugbear, speaking their native goblin tongue. Stupid fool, should have found someone weaker. Now you die!
If the bugbear dies, Gruuthuk will use his movement to chase down the bugbears that headed east. He will not get close enough to engage unless he is able to attack on the same turn.
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.
https://www.extra-life.org/participant/Scott Peterson
https://www.extra-life.org/participant/Scott Peterson
Re: Dungeon Level 1
It feels like a bit of a long shot, but... Lika?
-- Games --
- DM: In Development
Re: Dungeon Level 1
Initiative
19: Lika (17+2)
17: Gruuthuk (14+3)
10: Xanlanan (8+2)
8: Unari (6+2)
7: Bugbears (5+2)
6: Nella (3+3)
Round 2
Lika continues to remain frozen in place, providing light to the rest with his lantern.
"Stupid fool, should have found someone weaker," Gruuthuk sneers; dropping his bow and brandishing his rapiers. "Now you die!" The bugbear lunges around the pillar, stabbing out with the tip from his primary rapier, but his in-kind adversary is able to shift out of the way to avoid being struck. The rogue's off-hand rapier, however, sinks deep into the mottled fur of his bugbear counterpart -- it issues a last, pained gasp before collapsing to the ground, unmoving.
"Told you." Gruuthuk quips as his rapier slides out of the bugbear corpse; the blade now coated in a thick, red goo.
Without hesitation, the assassin bolts for the stairway to the right, heading east.
Quietly bounding to the top of the stairs and peering around the corner, Gruuthuk sees:
The remaining two bugbears are heavily engaged in combat with, at a quick glance, appears to be a:
Without the necessary range to close the distance, Gruuthuk pauses there -- still, he believes, unseen.
---
Actions?
---
Date: 13 Blossomtide 584
Time: 06:53
Light Sources
Conditions/Spells in Effect:
Marching Order
Scout
Unari
5-Foot
Unari
Gruuthuk
Lika
Xanlanan
Nella
10-Foot
Unari | Gruuthuk
Nella
Lika | Xanlanan
Character Details
> Scott308 | Gruuthuk (Male)
Race: Bugbear | Class: Rogue (5) | Archetype: Assassin | Background: Criminal (Spy)
PHB+1: VGtM | Size: Medium | Speed: 30' | Reach: 5' (10') | Darkvision: 60' | AC: 16 (FF: 13) | HD (1d8): 5
* HP: 36-3 = 33-8 = 25
Rations: 10, 9 | Water: 2, 1 | Weapons: Rapier, Dagger, Shortbow (20, 19, 18, 17, 16, 15)
Languages: Common, Goblin, Thieves’ Cant | Passive Perception: 13
Features: Assassinate | Cunning Action | Expertise | Sneak Attack (3d6) | Surprise Attack | Uncanny Dodge
> Marullus | Nella (Female)
Race: Variant Human | Class: Monk (5) | Monastic Tradition: Way of the Kensei | Background: Noble (Baroness)
PHB+1: XGtE | Size: Medium | Speed: 40' | Reach: 5' | Darkvision: No | AC: 16 (18) (FF: 10) | HD (1d8): 5
* HP: 29-6 = 23
Rations: 10, 9 | Water: 2, 1 | Weapons: Longsword*, Dagger, Longbow* (40, 39, 38, 36, 37)
Languages: Common, Sylvan, Undercommon | Passive Perception: 21
Features: Deflect Missiles | Extra Attack | Ki | Martial Arts | Path of the Kensei* | Slow Fall | Unarmored Defense | Unarmored Movement
> Monsieur Rose | Pilikia liʻiliʻi "Lika" (Male)
Race: Aarakocra | Class: Warlock (5) | Patron: The Celestial | Background: Criminal (Spy)
PHB+1: XGtE | Size: Medium | Speed: 25' (Fly: 50') | Reach: 5' | Darkvision: No | AC: 14 (FF: 12) | HD (1d8): 5
* HP: 39-10 = 29
Rations: 10, 9+4 = 13 | Water: 1, 0 | Weapons: Boomerang, Club, Talons
Languages: Aarakocra, Auran, Common | Passive Perception: 12
Features: Bonus Cantrip | Expanded Spell List | Healing Light: 6 (Long) | Otherworldly Patron | Pact Boon | Pact Magic
> Rex | Unari (Female)
Race: Stout Halfling | Class: Ranger (5) | Archetype: Gloom Stalker | Background: Outlander
PHB+1: XGtE | Size: Medium | Speed: 30' (40')| Reach: 5' | Darkvision: 60' | AC: 19 (FF: 15) | HD (1d10): 5
* HP: 42
Rations: 5, 4 | Water: 1, 0 | Weapons: Rapier, Shortbow (20, 19, 18, 15, 17)
Languages: Common, Deep Speech, Elvish, Halfling | Passive Perception: 15
Features: Dread Ambusher | Extra Attack | Favored Enemy (Elves, Goblinoids) | Fighting Style | Gloom Stalker Magic | Natural Explorer (Underdark) | Primeval Awareness | Spellcasting | Umbral Sight
> ravenn454 | Xanlanan (Male)
Race: Half-Elf | Class: Sorcerer (5) | Origin: Wild Magic | Background: Archaeologist
PHB+1: XGtE | Size: Medium | Speed: 30' | Reach: 5' | Darkvision: 60' | AC: 12 (FF: 10) | HD (1d8): 5
* HP: 33-9 = 24-6 = 18
Rations: 10, 9 | Water: 1, 0.5 | Weapons: Dagger, Crossbow (30)
Languages: Abyssal, Common, Elvish, Undercommon | Passive Perception: 14
Features: Font of Magic | Sorcerous Origin | Spellcasting | Tides of Chaos: 1 (Long) | Wild Magic Surge
Watch Schedule
Watch: Armored
Sleep: No medium or heavy armor unless specifically declared.
Rolls
None
19: Lika (17+2)
17: Gruuthuk (14+3)
10: Xanlanan (8+2)
8: Unari (6+2)
7: Bugbears (5+2)
6: Nella (3+3)
Round 2
Lika continues to remain frozen in place, providing light to the rest with his lantern.
"Stupid fool, should have found someone weaker," Gruuthuk sneers; dropping his bow and brandishing his rapiers. "Now you die!" The bugbear lunges around the pillar, stabbing out with the tip from his primary rapier, but his in-kind adversary is able to shift out of the way to avoid being struck. The rogue's off-hand rapier, however, sinks deep into the mottled fur of his bugbear counterpart -- it issues a last, pained gasp before collapsing to the ground, unmoving.
"Told you." Gruuthuk quips as his rapier slides out of the bugbear corpse; the blade now coated in a thick, red goo.
Without hesitation, the assassin bolts for the stairway to the right, heading east.
Quietly bounding to the top of the stairs and peering around the corner, Gruuthuk sees:
The remaining two bugbears are heavily engaged in combat with, at a quick glance, appears to be a:
- Heavily-armored gnome;
- Human, wearing a breastplate, to the gnome's left side;
- Tiny, mechanical lizard scurrying around the floor to the gnome's right;
- Tiny, mechanical winged scorpion -- or dragon? -- hovering slightly behind; and
- Second human, heavily armored, trailing just a few steps behind the rest.
Without the necessary range to close the distance, Gruuthuk pauses there -- still, he believes, unseen.
---
Actions?
---
Date: 13 Blossomtide 584
Time: 06:53
Light Sources
- Bullseye Lantern (Duration: 6 Hours) (Nella, Carried by Lika) (Extinguished: 13 Blossomtide @ 11:15)
- Lit Coin (Duration: 1 Hour) (Xanlanan, Carried by Nella) (Extinguished: 13 Blossomtide @ 07:19)
Conditions/Spells in Effect:
- None
Marching Order
Scout
Unari
5-Foot
Unari
Gruuthuk
Lika
Xanlanan
Nella
10-Foot
Unari | Gruuthuk
Nella
Lika | Xanlanan
Character Details
> Scott308 | Gruuthuk (Male)
Race: Bugbear | Class: Rogue (5) | Archetype: Assassin | Background: Criminal (Spy)
PHB+1: VGtM | Size: Medium | Speed: 30' | Reach: 5' (10') | Darkvision: 60' | AC: 16 (FF: 13) | HD (1d8): 5
* HP: 36-3 = 33-8 = 25
Rations: 10, 9 | Water: 2, 1 | Weapons: Rapier, Dagger, Shortbow (20, 19, 18, 17, 16, 15)
Languages: Common, Goblin, Thieves’ Cant | Passive Perception: 13
Features: Assassinate | Cunning Action | Expertise | Sneak Attack (3d6) | Surprise Attack | Uncanny Dodge
- Feats: Dual Wielder
Spells: None
> Marullus | Nella (Female)
Race: Variant Human | Class: Monk (5) | Monastic Tradition: Way of the Kensei | Background: Noble (Baroness)
PHB+1: XGtE | Size: Medium | Speed: 40' | Reach: 5' | Darkvision: No | AC: 16 (18) (FF: 10) | HD (1d8): 5
* HP: 29-6 = 23
Rations: 10, 9 | Water: 2, 1 | Weapons: Longsword*, Dagger, Longbow* (40, 39, 38, 36, 37)
Languages: Common, Sylvan, Undercommon | Passive Perception: 21
Features: Deflect Missiles | Extra Attack | Ki | Martial Arts | Path of the Kensei* | Slow Fall | Unarmored Defense | Unarmored Movement
- Feats: Healer, Observant
Spells: None
Healing Kits: Ki Points: 5, 4 (Short) | Ki Save DC: 14
Deflect Missiles Attack | Flurry of Blows | Patient Defense | Step of the Wind | Stunning Strike
> Monsieur Rose | Pilikia liʻiliʻi "Lika" (Male)
Race: Aarakocra | Class: Warlock (5) | Patron: The Celestial | Background: Criminal (Spy)
PHB+1: XGtE | Size: Medium | Speed: 25' (Fly: 50') | Reach: 5' | Darkvision: No | AC: 14 (FF: 12) | HD (1d8): 5
* HP: 39-10 = 29
Rations: 10, 9+4 = 13 | Water: 1, 0 | Weapons: Boomerang, Club, Talons
Languages: Aarakocra, Auran, Common | Passive Perception: 12
Features: Bonus Cantrip | Expanded Spell List | Healing Light: 6 (Long) | Otherworldly Patron | Pact Boon | Pact Magic
- Feats: Actor
Eldritch Invocations: Agonizing Blast, Book of Ancient Secrets, Repelling Blast
Spellcasting Ability: Cha +3 | Spell Attack: +6 | Save DC: 14 | Spells Known: 6 | Slot Level: 3rd
---
Cantrips (3+5): Eldritch Blast, Mage Hand, Minor Illusion + Guidance, Light, Sacred Flame, Shape Water, Shillelagh
Spells (6 @ 3rd-level): Armor of Agathys, Cure Wounds, Hex, Dispel Magic, Summon Lesser Demons, Thunder Step
---
Spell Slots: 2 (Short)
> Rex | Unari (Female)
Race: Stout Halfling | Class: Ranger (5) | Archetype: Gloom Stalker | Background: Outlander
PHB+1: XGtE | Size: Medium | Speed: 30' (40')| Reach: 5' | Darkvision: 60' | AC: 19 (FF: 15) | HD (1d10): 5
* HP: 42
Rations: 5, 4 | Water: 1, 0 | Weapons: Rapier, Shortbow (20, 19, 18, 15, 17)
Languages: Common, Deep Speech, Elvish, Halfling | Passive Perception: 15
Features: Dread Ambusher | Extra Attack | Favored Enemy (Elves, Goblinoids) | Fighting Style | Gloom Stalker Magic | Natural Explorer (Underdark) | Primeval Awareness | Spellcasting | Umbral Sight
- Feats: Squat Nimbleness
Spellcasting Ability: Wis +2 | Spell Attack: +5 | Save DC: 13
---
1st (2+1): Cure Wounds, Hunter's Mark + Disguise Self
2nd: (2+1): Lesser Restoration, Silence + Rope Trick
---
Spell Slots: 1st: 4, 2nd: 2 (Long)
> ravenn454 | Xanlanan (Male)
Race: Half-Elf | Class: Sorcerer (5) | Origin: Wild Magic | Background: Archaeologist
PHB+1: XGtE | Size: Medium | Speed: 30' | Reach: 5' | Darkvision: 60' | AC: 12 (FF: 10) | HD (1d8): 5
* HP: 33-9 = 24-6 = 18
Rations: 10, 9 | Water: 1, 0.5 | Weapons: Dagger, Crossbow (30)
Languages: Abyssal, Common, Elvish, Undercommon | Passive Perception: 14
Features: Font of Magic | Sorcerous Origin | Spellcasting | Tides of Chaos: 1 (Long) | Wild Magic Surge
- Feats: None
Metamagic: Quickened Spell, Twinned Spell
Spellcasting Ability: Cha +4 | Spell Attack: +7 | Save DC: 15 | Spells Known: 6 | Sorcery Points: 5-2 = 3 (Long)
---
Cantrips (5): Fire Bolt, Frostbite, Light, Mage Hand, Shocking Grasp
1st: Chaos Bolt, Magic Missile, Sleep
2nd: Mind Spike, Web
3rd: Melf's Minute Meteors
---
Spell Slots: 1st: 4, 3, 2 | 2nd: 3 | 3rd: 2 (Long)
Watch Schedule
Watch: Armored
Sleep: No medium or heavy armor unless specifically declared.
Rolls
None
-- Games --
- DM: In Development
Re: Dungeon Level 1
Confirming: Xanlan, Unari, and Nella's actions cancelled without foes in the room? Can they retask?
With foes gone, I had Nella confirm the south hallway was still empty (we had thought we heard goblins behind us, right?) Did she confirm that?
I suppose we wait for Guthruuk to speak first, unless Xanlanan or Unari use their move to join him on this turn?
With foes gone, I had Nella confirm the south hallway was still empty (we had thought we heard goblins behind us, right?) Did she confirm that?
I suppose we wait for Guthruuk to speak first, unless Xanlanan or Unari use their move to join him on this turn?
Re: Dungeon Level 1
-- Games --
- DM: In Development
- Scott308
- Guy Who Gamed With The Famous People
- Posts: 7443
- Joined: Thu Oct 02, 2014 3:13 am
- Location: Oregon, WI
Re: Dungeon Level 1
Gruuthuk
Seeing fighting ahead and realizing he has an enemy who is facing away (and likely completely unaware he is there) the bugbear takes a moment to hide at the corner of the hall before advancing. Trying to move quietly, he will sneak ahead and attack!
Seeing fighting ahead and realizing he has an enemy who is facing away (and likely completely unaware he is there) the bugbear takes a moment to hide at the corner of the hall before advancing. Trying to move quietly, he will sneak ahead and attack!
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.
https://www.extra-life.org/participant/Scott Peterson
https://www.extra-life.org/participant/Scott Peterson
Re: Dungeon Level 1
Unari
Unari moves up to Gruuthuk in case he needs help.
Unari moves up to Gruuthuk in case he needs help.
Re: Dungeon Level 1
Nella moves to the south hallway, double-checking their rear and making sure the sound of goblins isn't still behind them there. If something appears, she shoots it.Marullus wrote: ↑Sat Nov 06, 2021 4:33 pm If he drops before my turn:
As the bugbear collapses, Nella turns and aims at (the next threat), looking down the south hallway and then the east hallway, letting loose her arrows.
Longbow shot: [1d20+6]=19+6=25 dmg [1d8+3]=5+3=8[1d4]=2
Longbow shot: [1d20+6]=12+6=18 dmg [1d8+3]=1+3=4[1d4]=2
Unarmed Strike (3rd attack) [1d20+6]=3+6=9[1d6+3]=5+3=8
As Needed Roll [1d20]=11[1d20]=14