Chapter 4: Wizard's Basement
Re: Chapter 4: Wizard's Basement
Therick Ulrazor: Sylvan Elf - Magic-User - Evoker - AC 10 - Hit Points: 7 / 8
Therick will retreat, believing that his dagger will be useless against the crystal golem!
When he is out of way, he'll realize that he used both of his Magic missiles on the flying clockwork things.
Therick will retreat, believing that his dagger will be useless against the crystal golem!
When he is out of way, he'll realize that he used both of his Magic missiles on the flying clockwork things.
Re: Chapter 4: Wizard's Basement
Weston swings his staff at the statue:
Staff +1: to-hit [1d20+1] = 12+1 = 13, dmg [1d6+1] = 5+1 = 6
"Being made of crystal I would posit it's more susceptible to blunt weaponry"
Staff +1: to-hit [1d20+1] = 12+1 = 13, dmg [1d6+1] = 5+1 = 6
"Being made of crystal I would posit it's more susceptible to blunt weaponry"
Re: Chapter 4: Wizard's Basement
Urtesi joins the others ganging up on the statue.
long sword: to hit [1d20+1] = 16+1 = 17, damage [1d8] = 1
long sword: to hit [1d20+1] = 16+1 = 17, damage [1d8] = 1
Re: Chapter 4: Wizard's Basement
Delsenora
The Dark ELf calls upon the favor of Eilistraee and casts Spritual Hammer, sending it forth to attack the Glass Golem
Spiritual Hammer attack on the "Glass Golem" [1d20] = 20
I don't have the book in front of me but I presume it is 1d6 dmg? Can always adjust if need be.
Double Damage from Spiritual Hammer [1d6x2] = 6x2 = 12
Critical Roll [1d100] = 44
The Dark ELf calls upon the favor of Eilistraee and casts Spritual Hammer, sending it forth to attack the Glass Golem
Spiritual Hammer attack on the "Glass Golem" [1d20] = 20
I don't have the book in front of me but I presume it is 1d6 dmg? Can always adjust if need be.
Double Damage from Spiritual Hammer [1d6x2] = 6x2 = 12
Critical Roll [1d100] = 44
"I drained the soul of a monk once....... It tasted like Chocolate."
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Re: Chapter 4: Wizard's Basement
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- GreyWolfVT
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Re: Chapter 4: Wizard's Basement
Attack of the Crystal Statue: R1
Initiative NPCs [1d10] = 9 PCs [1d10] = 6 The statue reacts first.
Crystal Statue AC4; THAC0 17; # of Attacks 2; Dmg 1d6/1d6.
Monster(s)
Crystal Statue takes another swing at Therick hitting him twice for 8 dmg!
---------------------------------------------
PCs
Delsenora casts spiritual hammer and directs it to attack the Crystal Statue hitting it for 12 dmg!
Egon attacks the Crystal Statue and misses.
Elanriel still stands out in the hallway outside of the meditation room.
Therick after getting hit retreats dagger in hand.
Trist still stands out in the hallway outside of the meditation room.
Urtesi attacks the Crystal Statue hitting it for 1 Dmg!
Weston attacks the Crystal Statue and misses.
Xlore attacks the Crystal Statue but misses.
--------------------------------------------
Summary: the statue has many cracks and and fissures from the two hits landed on it but it still remains attacking and standing.
Actions for next round?
Initiative NPCs [1d10] = 9 PCs [1d10] = 6 The statue reacts first.
Crystal Statue AC4; THAC0 17; # of Attacks 2; Dmg 1d6/1d6.
Monster(s)
Crystal Statue takes another swing at Therick hitting him twice for 8 dmg!
PCs
Delsenora casts spiritual hammer and directs it to attack the Crystal Statue hitting it for 12 dmg!
Egon attacks the Crystal Statue and misses.
Elanriel still stands out in the hallway outside of the meditation room.
Therick after getting hit retreats dagger in hand.
Trist still stands out in the hallway outside of the meditation room.
Urtesi attacks the Crystal Statue hitting it for 1 Dmg!
Weston attacks the Crystal Statue and misses.
Xlore attacks the Crystal Statue but misses.
--------------------------------------------
Summary: the statue has many cracks and and fissures from the two hits landed on it but it still remains attacking and standing.
Actions for next round?
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 4: Wizard's Basement
Delsenora
Concentrating, she focuses her assault on the statue with her magical hammer.
Hammer attack on Statue [1d20+1] = 14+1 = 15
Hammer Damage [1d4+1] = 1+1 = 2
Concentrating, she focuses her assault on the statue with her magical hammer.
Hammer attack on Statue [1d20+1] = 14+1 = 15
Hammer Damage [1d4+1] = 1+1 = 2
"I drained the soul of a monk once....... It tasted like Chocolate."
Re: Chapter 4: Wizard's Basement
Weston
Seeing Therick take serious hits from the statue he decides to cast CLW on the mage.
CLW: [1d8] = 2
Seeing Therick take serious hits from the statue he decides to cast CLW on the mage.
CLW: [1d8] = 2
Re: Chapter 4: Wizard's Basement
XLore doesn't miss a second time he strike the crystal statue with his back swing.
L. Swordtohit[1d20+3] = 20+3 = 23, todam[1d8+2] = 1+2 = 3x2=6
L. Swordtohit[1d20+3] = 20+3 = 23, todam[1d8+2] = 1+2 = 3x2=6
Current Characters/Games
Re: Chapter 4: Wizard's Basement
Therick Ulrazor: Sylvan Elf - Magic-User - Evoker - AC 10 - Hit Points: -1 / 8
Therick lays on the ground unconscious from the blows delivered by the crystal golem thing.
Therick lays on the ground unconscious from the blows delivered by the crystal golem thing.
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Re: Chapter 4: Wizard's Basement
Initiative NPCs [1d10] = 8 PCs [1d10] = 6
winning initiative means the statue is defeated... The statue dropped Therick but in turn is ganged up on and defeated. Before and one can swing their weapon Trist's magic missile spell nails the statue and it shatters now nothing more than a pile of broken crystal on the floor. Therick is healed and is conscious on the floor.
Combat is over.
winning initiative means the statue is defeated... The statue dropped Therick but in turn is ganged up on and defeated. Before and one can swing their weapon Trist's magic missile spell nails the statue and it shatters now nothing more than a pile of broken crystal on the floor. Therick is healed and is conscious on the floor.
Combat is over.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 4: Wizard's Basement
Egon
Egon will search the room as the healers help Therick.
Egon will search the room as the healers help Therick.
Re: Chapter 4: Wizard's Basement
Delsenora
The Dark Elf will walk over to Therick and calling upon the favor of Eilistraee, cast Cure Light Wounds as she lays her hand over his wound.
Cure Light Wounds [1d8] = 6
The Dark Elf will walk over to Therick and calling upon the favor of Eilistraee, cast Cure Light Wounds as she lays her hand over his wound.
Cure Light Wounds [1d8] = 6
"I drained the soul of a monk once....... It tasted like Chocolate."
Re: Chapter 4: Wizard's Basement
Therick Ulrazor: Sylvan Elf - Magic-User - Evoker - AC 10 - Hit Points: 5 / 8
Therick says, "Arrgghhh, (rubs the spot where the Crystal statue socked him), eh, thanks Del, (tries to sit up), ooooohhhh, hmmpphh."
Therick says, "Arrgghhh, (rubs the spot where the Crystal statue socked him), eh, thanks Del, (tries to sit up), ooooohhhh, hmmpphh."
Re: Chapter 4: Wizard's Basement
ooc: Therick got 2hp back from Weston as well, not sure if you missed it
Re: Chapter 4: Wizard's Basement
Delsenora
"Here. let me help you up."
Delsenora will proceed with a Healing check on Therick
Healing Check [1d20] = 17

"Take it easy a moment there, friend."
"I drained the soul of a monk once....... It tasted like Chocolate."
- GreyWolfVT
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Re: Chapter 4: Wizard's Basement
Therick got healed for 2 bringing him to 1 HP, and now 6 more by Del he is almost fully healed again.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling