I. Tree Cave
Re: I. Tree Cave
Tom Cobley
Tom pours a bit more water onto the sticky substance and struggles to free himself.
Getting Unstuck [1d4-1] = 3-1 = 2
Then he readies his bow, wondering if he can struggle his feet free and fire it at goblins at the same time.
Tom pours a bit more water onto the sticky substance and struggles to free himself.
Getting Unstuck [1d4-1] = 3-1 = 2
Then he readies his bow, wondering if he can struggle his feet free and fire it at goblins at the same time.
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: I. Tree Cave
Mila
Seeing the beetle fall, she doesn't hesitate to rush to the others and start to help in freeing them, pouring water over the strands of glue.
Seeing the beetle fall, she doesn't hesitate to rush to the others and start to help in freeing them, pouring water over the strands of glue.
Brett
~A.K.A. Bluehorse
~A.K.A. Bluehorse
Re: I. Tree Cave
Keebler and Tippin both rush back to the immobilized party members and hold their bows ready to defend them.
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Re: I. Tree Cave
AdaRue blushes at her earlier outburst as she realizes how quickly the sticky substance comes off. She immediately starts assisting whomever Mila isn't. There was a fountain or something through those boards. We can sneak through the and hide, maybe.
Unsticky! [1d4-1] = 1-1 = 0
Is there any chance of freeing Junius or Tom more quickly with asssitance?
Unsticky! [1d4-1] = 1-1 = 0
Is there any chance of freeing Junius or Tom more quickly with asssitance?
Re: I. Tree Cave
Of those caught in the glue bomb, AdaRue manages to be the least stuck, and, aside from the residual patches which will likely cover all the unfortunate victims until they're able to properly clean themselves, the cleric manages to frees herself quickly. Careful to avoid the fallen goblin -- also heavily coated in the sticky substance -- and around any obvious patches, she steps forward and assists Junius in clearing the mess that coats his backside. Mila rushes up to assist Tom as well, while Keebler, Tippin, and Watts all settle in behind the gluey area with their bows trained on the opening into the chamber beyond. As the rest file into the passage as well, everyone except Canun manages to make the vertical turn, while the cleric, after ensuring the already very dead fire beetle remains in that condition, hurries over and maintains the rear guard just outside the wooden "door."
"Dhaan ar. Mogec ac!" one of them barks, which the dwarf translates into: "Free it. Hurry up!" Sure enough, the first goblin to enter cautiously makes its way over to the bound creature and appears to be working at its restraints.
Keep in mind, the goblins and the four-legged creature are out of view of everyone except Junius, who is simply relaying what he sees. Unless they move in such a way that they're in line with the passage leading into the chamber itself, it will require characters actually moving through the gummed up area and to the entrance where Junius is, or actually inside the chamber itself, to be able to target any of them.
Actions?
---
Date: 20 Februarius, Year 7102
Time: 15:28 (Sunrise: 06:45, Sunset: 17:43)
Temp: 44F (53F topside)
Conditions:
No targets come into sight of the archers, but Junius relays what he sees: The heat signatures of two small humanoid-sized forms -- continuing their goblin chatter. Keep in mind, the goblins and the four-legged creature are out of view of everyone except Junius, who is simply relaying what he sees. Unless they move in such a way that they're in line with the passage leading into the chamber itself, it will require characters actually moving through the gummed up area and to the entrance where Junius is, or actually inside the chamber itself, to be able to target any of them.
Actions?
---
Date: 20 Februarius, Year 7102
Time: 15:28 (Sunrise: 06:45, Sunset: 17:43)
Temp: 44F (53F topside)
Conditions:
- Cool
Damp
- AdaRue's Lantern (AdaRue) (Extinguished: 21 Februarius @ 13:54)
Mila's Lantern (Mila) (Extinguished: 21 Februarius @ 13:31)
Omdog's 1st Torch (Omdog) (Extinguished: 15:38)
- Mila | MU: 1 | Mv: 120/40 | THAC0: 19 | AC: 9 | HP: 4 | Armor: Unarmored | Weapons: Dagger | Spells: 1st: 1
Keebler| : Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 7/6 | HP: 6 | Armor: Std Leather, Shield | Weapons: Longsword, Shortbow | Spells: 1st: 1, 0
Tippin | Halfling: 1 | Mv: 90/30 | THAC0: 19 | AC: 7/6/5 | HP: 4 | Armor: Std Leather, Shield, Dex -1 | Weapons: Short sword, Shortbow
Junius | Dwarf: 1 | Mv: 90/30 | THAC0: 19 | AC: 8/7/6 | HP: 10-8 = 2+4 = 6 | Armor: Leather, Shield, Dex -1 | Weapons: Scimitar, Sling
AdaRue | Cleric: 1 | Mv: 90/30 | THAC0: 19 | AC: 7 | HP: 5 | Armor: Std Leather | Weapons: Staff | Spells: 1st: 1, 0
Tom | Halfling: 1 | Mv: 60/20 | THAC0: 19 | AC: 5/4/3 | HP: 5-4 = 1+3 = 4 | Armor: Chain, Shield, Dex -1 | Weapons: Handaxe, Shortbow, Dagger
Canun | Cleric: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 4 | Armor: Banded, Shield | Weapons: Mace, Sling | Spells: 1st: 1, 0
Watts | Thief: 1 | Mv: 90" | THAC0: 19 | AC: 8/6 | HP: 5-1 = 4-3 = 1 | Armor: Leather, Dex -2 | Weapons: Longsword, Longbow (20)
Rainey | MU: 1 | Mv: 90" | THAC0: 19 | AC: 10 | HP: 3 | Armor: Unarmored | Weapons: Dagger | Spells: 1st 1
Omdog | MU: 1 | Mv: 120" | THAC0: 19 | AC: 9 | HP: 3 | Armor: Unarmored | Weapons: Quarterstaff, Dagger | Spells: 1st 1
- Scout:
- Keebler
- Tom
Junius
Tippin
Keebler
AdaRue
Mila
Rainey
Omdog
Watts
Canun
- Tom & Junius
Tippin & Keebler
AdaRue & Mila
Rainey & Omdog
Watts & Canun
- None
-- Games --
- DM: In Development
Re: I. Tree Cave
Junius also relays,
If we cannot walk through this, chances are they cant either. Maybe we retreat best we can, and then fire on them once they are stuck? He knows he must get unstuck before that plan would work, at least for him.
If we cannot walk through this, chances are they cant either. Maybe we retreat best we can, and then fire on them once they are stuck? He knows he must get unstuck before that plan would work, at least for him.
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
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Re: I. Tree Cave
Hearing the translation from Junius, AdaRue switches strategy. She pulls out a flask of oil and pours/smashes it on the floor a few feet in front of Junius, leaving a small trail back to where she can hide out of view. She readies herself to set it alight using her lantern. Someone get up here and stop them from untying that creature! Junius is still stuck!
Re: I. Tree Cave
Tom Cobley
"Junius, can you fire your bow at them? Stop them from unleashing the creature? If so, do!"
"Junius, can you fire your bow at them? Stop them from unleashing the creature? If so, do!"
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: I. Tree Cave
You're welcome to try and find out.Rusty Tincanne wrote:Is there any chance of freeing Junius or Tom more quickly with asssitance?

Junius is free to attempt this, but would do so with a slight penalty on his to hit roll.Alethan wrote:"Junius, can you fire your bow at them?
-- Games --
- DM: In Development
Re: I. Tree Cave
Junius quickly (well as quickly as he can in the circumstances) attempts to fire an arrow at the two goblins in hopes of slowing their mission.
Shortbow [1d20+1] = 6+1 = 7; [1d6] = 3
His conditions are too much to overcome.
Shortbow [1d20+1] = 6+1 = 7; [1d6] = 3
His conditions are too much to overcome.
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Re: I. Tree Cave
Round 3
Junius volleys an arrow at the pair of goblins which zips between them, and causes one to quickly retreat back from where it came. The other, currently trying to release its captive beast, continues to frantically work, but the eager creature is excited, and its movement is complicating its release. Despite there being only a single goblin in view, Junius hears a flurry of goblin barking. The "conversation" is frantic, and overlapping, and the dwarf is unable to make out any individual phrases, but does make out three words:
"akhan"
"maach"
"dhegaan"
Which he translates as follows:
"Attack"
"Help"
"Fire"
Tom, being assisted by Mila, manages to successfully free himself and regain mobility... but will likely be stuck randomly removing globs of glue from his person and possessions for a long time. Juinus, taking the offensive and leaving just AdaRue working to clear him, remains stuck in place.
As before, the actions of the chamber are out of view of everyone except Junius, who is simply relaying what he sees. Also, those characters that have used water to free themselves (or their companions) from the glue, please update your character sheets accordingly -- say, 25% of a waterskin per round spent trying to free whomever was stuck.
#ResourceManagement (First, and probably last time I ever hashtag in a D&D game. Lol)
Actions?
---
Date: 20 Februarius, Year 7102
Time: 15:29 (Sunrise: 06:45, Sunset: 17:43)
Temp: 44F (53F topside)
Conditions:
Junius volleys an arrow at the pair of goblins which zips between them, and causes one to quickly retreat back from where it came. The other, currently trying to release its captive beast, continues to frantically work, but the eager creature is excited, and its movement is complicating its release. Despite there being only a single goblin in view, Junius hears a flurry of goblin barking. The "conversation" is frantic, and overlapping, and the dwarf is unable to make out any individual phrases, but does make out three words:
"akhan"
"maach"
"dhegaan"
Which he translates as follows:
"Attack"
"Help"
"Fire"
Tom, being assisted by Mila, manages to successfully free himself and regain mobility... but will likely be stuck randomly removing globs of glue from his person and possessions for a long time. Juinus, taking the offensive and leaving just AdaRue working to clear him, remains stuck in place.
As before, the actions of the chamber are out of view of everyone except Junius, who is simply relaying what he sees. Also, those characters that have used water to free themselves (or their companions) from the glue, please update your character sheets accordingly -- say, 25% of a waterskin per round spent trying to free whomever was stuck.
#ResourceManagement (First, and probably last time I ever hashtag in a D&D game. Lol)
Actions?
---
Date: 20 Februarius, Year 7102
Time: 15:29 (Sunrise: 06:45, Sunset: 17:43)
Temp: 44F (53F topside)
Conditions:
- Cool
Damp
- AdaRue's Lantern (AdaRue) (Extinguished: 21 Februarius @ 13:54)
Mila's Lantern (Mila) (Extinguished: 21 Februarius @ 13:31)
Omdog's 1st Torch (Omdog) (Extinguished: 15:38)
- Mila | MU: 1 | Mv: 120/40 | THAC0: 19 | AC: 9 | HP: 4 | Armor: Unarmored | Weapons: Dagger | Spells: 1st: 1
Keebler| : Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 7/6 | HP: 6 | Armor: Std Leather, Shield | Weapons: Longsword, Shortbow | Spells: 1st: 1, 0
Tippin | Halfling: 1 | Mv: 90/30 | THAC0: 19 | AC: 7/6/5 | HP: 4 | Armor: Std Leather, Shield, Dex -1 | Weapons: Short sword, Shortbow
Junius | Dwarf: 1 | Mv: 90/30 | THAC0: 19 | AC: 8/7/6 | HP: 10-8 = 2+4 = 6 | Armor: Leather, Shield, Dex -1 | Weapons: Scimitar, Sling
AdaRue | Cleric: 1 | Mv: 90/30 | THAC0: 19 | AC: 7 | HP: 5 | Armor: Std Leather | Weapons: Staff | Spells: 1st: 1, 0
Tom | Halfling: 1 | Mv: 60/20 | THAC0: 19 | AC: 5/4/3 | HP: 5-4 = 1+3 = 4 | Armor: Chain, Shield, Dex -1 | Weapons: Handaxe, Shortbow, Dagger
Canun | Cleric: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 4 | Armor: Banded, Shield | Weapons: Mace, Sling | Spells: 1st: 1, 0
Watts | Thief: 1 | Mv: 90" | THAC0: 19 | AC: 8/6 | HP: 5-1 = 4-3 = 1 | Armor: Leather, Dex -2 | Weapons: Longsword, Longbow (20)
Rainey | MU: 1 | Mv: 90" | THAC0: 19 | AC: 10 | HP: 3 | Armor: Unarmored | Weapons: Dagger | Spells: 1st 1
Omdog | MU: 1 | Mv: 120" | THAC0: 19 | AC: 9 | HP: 3 | Armor: Unarmored | Weapons: Quarterstaff, Dagger | Spells: 1st 1
- Scout:
- Keebler
- Tom
Junius
Tippin
Keebler
AdaRue
Mila
Rainey
Omdog
Watts
Canun
- Tom & Junius
Tippin & Keebler
AdaRue & Mila
Rainey & Omdog
Watts & Canun
- None
-- Games --
- DM: In Development
- AleBelly
- Rider of Rohan
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- Joined: Wed May 28, 2014 4:46 am
- Location: Research Triangle Park, NC
Re: I. Tree Cave
Canun struggles to see ahead. "What's going on up there?"
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Re: I. Tree Cave
AdaRue continues to help Junius and encourage one of the others to stop the goblin before he looses the creature.
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Re: I. Tree Cave
@ Canun:
Rusty Tincanne wrote:There was a fountain or something through those boards. We can sneak through the and hide, maybe.
Re: I. Tree Cave
Mila
Lantern still in hand, and more or less caught between walls and people, Mila can only wait.
Lantern still in hand, and more or less caught between walls and people, Mila can only wait.
Brett
~A.K.A. Bluehorse
~A.K.A. Bluehorse
Re: I. Tree Cave
Rainey
"We need a plan... those things, and that beast, are going to charge at any moment... can we trick them? Pepper the dog or hide or something?"
"We need a plan... those things, and that beast, are going to charge at any moment... can we trick them? Pepper the dog or hide or something?"
Re: I. Tree Cave
Being one of the closest to him, Tom helps Junius get unstuck.
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
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Re: I. Tree Cave
AdaRue pleads with those behind her to back up so they can run when it is time. Tell them to go through the wood planks!
Re: I. Tree Cave
Junius helps to finish getting unstuck, and relays the activity forward.
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Re: I. Tree Cave
Fearing for his own mortality, Watts maintains his position trying to see in the chamber if there is any clear shot.