Part 5: Caves, Slaves and Finer Things?
- MonkeyWrench
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Re: Part 5: Caves, Slaves and Finer Things?
Alanis heads in, looking around for any books or items of interest, perhaps journals or other items that may have been left behind. he also searches the walls and floors for secret doors.
Secret Door: [1d6] = 5
Secret Door: [1d6] = 5
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
Re: Part 5: Caves, Slaves and Finer Things?
Theodore Mumfordian (Half Sylvanian Wood-Elf) Ranger lvl:5 HP 19 / 21 AC 5):
Is the floor dusty enough for Theodore to see tracks?
Is the floor dusty enough for Theodore to see tracks?
- GreyWolfVT
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Re: Part 5: Caves, Slaves and Finer Things?
There was enough dust to see tracks until the party started checking for traps and everything in the hallway the dust got moved around enough you wouldn't be able to tell who's tracks they were. In this room there is enough dust that you can see that nobody has been in this room for quite some time.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Part 5: Caves, Slaves and Finer Things?
Hi everyone,
It's been quiet for 36 hours.
Is it safe to say that we should methodically check the hall with the demon statue in it, and every door off that hallway, for traps. Then, one at a time, we break down or open each door in turn and then check each room for traps, and then search each room in turn? At least until we find something unexpected?
Thoughts?
Thanks!
Respectfully,
Inferno/Eirik
It's been quiet for 36 hours.
Is it safe to say that we should methodically check the hall with the demon statue in it, and every door off that hallway, for traps. Then, one at a time, we break down or open each door in turn and then check each room for traps, and then search each room in turn? At least until we find something unexpected?
Thoughts?
Thanks!
Respectfully,
Inferno/Eirik
Re: Part 5: Caves, Slaves and Finer Things?
Dungeon Master:
Fine with me Inferno though let us examine the Study first i guess, if there are old books, look through them, look behind book cases, desk, under tables etc....
Fine with me Inferno though let us examine the Study first i guess, if there are old books, look through them, look behind book cases, desk, under tables etc....
- MonkeyWrench
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Re: Part 5: Caves, Slaves and Finer Things?
pyro is the dungeon master now?
Alanis would pick the study as well, perhaps finding an journal of some type to give more information as to what is going on here.
Alanis would pick the study as well, perhaps finding an journal of some type to give more information as to what is going on here.
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
- GreyWolfVT
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Re: Part 5: Caves, Slaves and Finer Things?
Eh I guess so. Pyro is DM I get to play Theodore now? Yes it is PbP for one thing and I do try to allow every player time to post there is no rush for posting on the weekends. Since there are one or more players that have no internet access or are in a huge time difference from most of us as well as work schedules on the weekends for those that have to I don't require posting on the weekend. Search anything something I don't have something to attack you all every moment. But I can change that if need be.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Part 5: Caves, Slaves and Finer Things?
Gandrel helps searching the study - if there's a desk he'll check any drawers or doors for traps. If not he'll look at the book cases.
- GreyWolfVT
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Re: Part 5: Caves, Slaves and Finer Things?
There is a table dusty and quite possibly not used in ages. There is a desk with a dusty half melted candle atop it and a human skull next to the candle. The desk appears to be locked. In the bookcases are many old books. Here are all the books found in the bookshelf:
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- MonkeyWrench
- Rider of Rohan
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Re: Part 5: Caves, Slaves and Finer Things?
Alanis attempts to open the locked desk, pulling at it before cursing. He stands up to his full height and points his finger at the desk drawer, "I said open!" a flare of magic later and the lock clicks. Alanis gives it a happy smile and goes to open it again.
Casting Knock
Casting Knock
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
Re: Part 5: Caves, Slaves and Finer Things?
Dune examines the books, looking for something that might improve his spellcasting.
I wish I had a bag of holding to carry all of these...he muses.
I wish I had a bag of holding to carry all of these...he muses.
- GreyWolfVT
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Re: Part 5: Caves, Slaves and Finer Things?
Incidentally anyone that was in War is Hell might recognize the book titles. I added a few titles of my own
Alanis knock spell works the desk clicks open. The desk looks like this once you open the large master "door". This is about as close to what the desk looks like minus the large draws under the master door.
Alanis knock spell works the desk clicks open. The desk looks like this once you open the large master "door". This is about as close to what the desk looks like minus the large draws under the master door.
Last edited by GreyWolfVT on Mon Jan 26, 2015 3:38 pm, edited 2 times in total.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Part 5: Caves, Slaves and Finer Things?
Neev will keep watch on the room from which we recently exited.
- MonkeyWrench
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Re: Part 5: Caves, Slaves and Finer Things?
is it also as empty as the picture?
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
- GreyWolfVT
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Re: Part 5: Caves, Slaves and Finer Things?
Inside the desk are a dried up ink well and a few quills. cobwebs, dust and some really old spell ingredients as well as what looks to be a personal spell travel size spellbook or perhaps a personal journal of sorts.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Part 5: Caves, Slaves and Finer Things?
Eirik the Just:
Love the book titles!
The innocent young paladin was rendered speechless by the library of evil forbidden knowledge. He examined the shelves closely.
Are there gaps on the bookshelf, or is the shelf packed tight? Just wondering if the wizard that owned this office abandoned it in a hurry, or had time to pack up his favorite books.
Are any of the tomes less dusty than the others?
Detect for the classic secret door in the book shelf? Secret door: [1d6] = 2
Thanks.
Love the book titles!
The innocent young paladin was rendered speechless by the library of evil forbidden knowledge. He examined the shelves closely.
Are there gaps on the bookshelf, or is the shelf packed tight? Just wondering if the wizard that owned this office abandoned it in a hurry, or had time to pack up his favorite books.
Are any of the tomes less dusty than the others?
Detect for the classic secret door in the book shelf? Secret door: [1d6] = 2
Thanks.
Re: Part 5: Caves, Slaves and Finer Things?
Gandrel gently tries to stop Alanis harming himself on potential traps on the desk.GreyWolfVT wrote:Inside the desk are a dried up ink well and a few quills. cobwebs, dust and some really old spell ingredients as well as what looks to be a personal spell travel size spellbook or perhaps a personal journal of sorts.
"Wait my friend, let me se if our enemies have left any cunning traps for us - you don't want to be poisoned or anything do you?"
He then searches all over the desk and drawer for traps.
- GreyWolfVT
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Re: Part 5: Caves, Slaves and Finer Things?
Try as he might Eirik does not locate a secret door on the bookshelf the shelf is packed fairly tight with the books but they are all equally dusty and cobwebbed.Inferno wrote:Eirik the Just:
Love the book titles!
The innocent young paladin was rendered speechless by the library of evil forbidden knowledge. He examined the shelves closely.
Are there gaps on the bookshelf, or is the shelf packed tight? Just wondering if the wizard that owned this office abandoned it in a hurry, or had time to pack up his favorite books.
Are any of the tomes less dusty than the others?
Detect for the classic secret door in the book shelf? Secret door: [1d6] = 2
Thanks.
Gandrel searches for traps he is unsure about the smaller drawers to the left and removes a poison dart trap from the larger middle drawers and finds none on the smaller draws to the right on the inside of the desk. I rolled 2 checks for you.saalaria wrote:Gandrel gently tries to stop Alanis harming himself on potential traps on the desk.GreyWolfVT wrote:Inside the desk are a dried up ink well and a few quills. cobwebs, dust and some really old spell ingredients as well as what looks to be a personal spell travel size spellbook or perhaps a personal journal of sorts.
"Wait my friend, let me see if our enemies have left any cunning traps for us - you don't want to be poisoned or anything do you?"
He then searches all over the desk and drawer for traps.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling