Characters / Guidelines
Characters / Guidelines
Post your characters here once finished.
First things first. Missile weapons are different but only slightly. if your character is spec'd or double spec'd your rate of fire is also doubled. Proficient in a missile weapon equals no change in rate of fire.
New rates of fire as per the Unearthed Arcana:
Level of specialist / Bow / L. Crossbow / H. Crossbow / Sling / Dagger / Dart
1-6 - 4/1 - 2/1 - 1/1 - 2/1 - 6/1 - 8/1
7-12 - 6/1 - 6/2 - 2/1 - 6/2 - 8/1 - 10/1
13+ - 8/1 - 4/1 - 6/2 - 4/1 - 10/1 - 12/1
Specialized= +1 hit +2 Damage Point Blank bonus is for bows and crossbows only within 30' of target.
D. Specialized= +2 Hit +2 Damage for missile weapons / +3 Hit +3 Damage for Melee weapons.
General Character Creation Rules
Roll 4d6 keep the three best for stats.
You can move the stats where ever you like.
All Classes and Races from 1e and 2e available (Including the Unearthed Arcana for those who have it)
No Racial class limitations
The module is for levels 5-10
Character levels should be from 5-10 as a straight class character
Split class characters have 10 levels to work with as long as it equals 10. Example 6/4 Fighter/Thief
Equipment
All characters start with 2 potions X-Healing
Three +1 items or Two +1 items and one +2 item your choice. Items are limited to weapons and armor.
All Characters will get one randomly rolled treasure item at the beginning of the game from the DMG.
Starting wealth for all Characters will be 1D4 1000 GP ( Roll it for yourself at home-Honor system please)
First things first. Missile weapons are different but only slightly. if your character is spec'd or double spec'd your rate of fire is also doubled. Proficient in a missile weapon equals no change in rate of fire.
New rates of fire as per the Unearthed Arcana:
Level of specialist / Bow / L. Crossbow / H. Crossbow / Sling / Dagger / Dart
1-6 - 4/1 - 2/1 - 1/1 - 2/1 - 6/1 - 8/1
7-12 - 6/1 - 6/2 - 2/1 - 6/2 - 8/1 - 10/1
13+ - 8/1 - 4/1 - 6/2 - 4/1 - 10/1 - 12/1
Specialized= +1 hit +2 Damage Point Blank bonus is for bows and crossbows only within 30' of target.
D. Specialized= +2 Hit +2 Damage for missile weapons / +3 Hit +3 Damage for Melee weapons.
General Character Creation Rules
Roll 4d6 keep the three best for stats.
You can move the stats where ever you like.
All Classes and Races from 1e and 2e available (Including the Unearthed Arcana for those who have it)
No Racial class limitations
The module is for levels 5-10
Character levels should be from 5-10 as a straight class character
Split class characters have 10 levels to work with as long as it equals 10. Example 6/4 Fighter/Thief
Equipment
All characters start with 2 potions X-Healing
Three +1 items or Two +1 items and one +2 item your choice. Items are limited to weapons and armor.
All Characters will get one randomly rolled treasure item at the beginning of the game from the DMG.
Starting wealth for all Characters will be 1D4 1000 GP ( Roll it for yourself at home-Honor system please)
Last edited by Synthalus on Sat Jan 03, 2015 8:44 pm, edited 1 time in total.
"that is not dead which can eternal lie and with strange aeons death may die"
-H.P. Lovecraft
-H.P. Lovecraft
- GreyWolfVT
- Wants a special title like Scott
- Posts: 34053
- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Central Vermont
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Re: Characters / Guidelines
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- Grognardsw
- Rider of Rohan
- Posts: 12933
- Joined: Wed Jun 26, 2013 12:30 pm
- Location: ImagiNation
Re: Characters / Guidelines
Name: Saphjawx Melarn XP/Next lvl: 48963/20654 / 60001/42501
Class: MU/Thief HP:curr/max 34 / 34
Alignment: NG AC:reg/rear/no shield 0 / 1 / 0
Race: Drow Level: 6/6
Age: 140 Height: 5'6'
Weight: 132 Gender: Male
Encumbrance: 170 Movement: 12
Languages: Common,Drow,Underdark,Dwarven,Elven,Orc,Goblin,
Last edited by Dram on Sun Aug 02, 2015 4:54 am, edited 1 time in total.
Current Characters/Games
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- Rider of Rohan
- Posts: 8416
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- Location: Pennsylvania
Re: Characters / Guidelines
draft character
Re: Characters / Guidelines
work in progress but getting there...
Re: Characters / Guidelines
- Attachments
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- Ulfang the Chainbreaker.jpg (379.11 KiB) Viewed 4871 times
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- Ulfang Armored.jpg (83.45 KiB) Viewed 4871 times
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- GreyWolfVT
- Wants a special title like Scott
- Posts: 34053
- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Central Vermont
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Re: Characters / Guidelines
Here is Zendur's Henchman

“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Characters / Guidelines
Here is Saphjawx henchmen
Name: Bamble Whistlestone XP/Next lvl: 38,258 / 42,501
Class: Thief HP:curr/max 28 / 28
Alignment: NG AC:reg/rear/no shield 3 / 4 / 3
Race: Gnome Level: 5
Age: 115 Height: 2'9'
Weight: 86 Gender: Male
Encumbrance: 200 Movement: 12
Languages: Common,Gnome,Underdark, Dwarven,
Name: Bamble Whistlestone XP/Next lvl: 38,258 / 42,501
Class: Thief HP:curr/max 28 / 28
Alignment: NG AC:reg/rear/no shield 3 / 4 / 3
Race: Gnome Level: 5
Age: 115 Height: 2'9'
Weight: 86 Gender: Male
Encumbrance: 200 Movement: 12
Languages: Common,Gnome,Underdark, Dwarven,
Last edited by Dram on Sun Aug 02, 2015 4:42 am, edited 1 time in total.
Current Characters/Games
- GreyWolfVT
- Wants a special title like Scott
- Posts: 34053
- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Central Vermont
- Contact:
Re: Characters / Guidelines
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Characters / Guidelines
DM
Here is another image of Galgaria
Here is another image of Galgaria
- Attachments
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- dfcc355f71c4dc843cca5f1b9e968e52.jpg (18.14 KiB) Viewed 4463 times
"that is not dead which can eternal lie and with strange aeons death may die"
-H.P. Lovecraft
-H.P. Lovecraft
Re: Characters / Guidelines
Name: Kram Greywolf XP/Next lvl: 2,501 / 5,001
Class: Thief HP:curr/max 18 / 18
Alignment: NG AC:reg/rear/no shield 0 / 0 / 0
Race: Gnome Level: 3
Age: 94 Height: 4'3
Weight: 85 Gender: Male
Encumbrance: Movement: 12
Languages: gnome, Underdark, Dwarven, Orc ,Common
Current Characters/Games