But Shadows (ooc and questions Vl)

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Yrkoon
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Re: But Shadows (ooc and questions Vl)

#181 Post by Yrkoon »

A couple questions for our DM:
1. You wrote that we should add 1 ration. Is that 1 ration total, or 1 ration each?
2. What is the approximate distance between Cruloc and the sound of the footfall? Does the sound of footfalls stop, as if the person who made them has stopped moving?

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Inferno
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Re: But Shadows (ooc and questions Vl)

#182 Post by Inferno »

Hi Yrkoon,

1 ration total.

It's within earshot of a footfall. For even the keen-eared Cimmerian, if can't be more than 30 feet.

The sound stops for a second or two. Does Cruloc wait longer than that to hear what happens next? :twisted: :mrgreen:
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Inferno
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Re: But Shadows (ooc and questions Vl)

#183 Post by Inferno »

Hi jemmus,

Torix is trying to slip away unnoticed. From Unearthed Arcana:

"Barbarians can hide in natural surroundings that are familiar to the barbarian as a thief of three levels higher would hide in shadows."

This means Torix has a 43% chance. I'll rule that the bear is very distracted by the salmon run, which will double your chances.

Please roll an 86 or lower on d100, and link the roll in this thread. Good luck!
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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jemmus
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Re: But Shadows (ooc and questions Vl)

#184 Post by jemmus »

PCs

Dust to Dust (Stars Without Number) - Circuit Counsel Taavi Perttu
Big Shiny Island (AD&D 1E) - Theo, low charisma ranger
Samurai Adventures (Cold Iron) - Kiyoshi, ronin bushi
WW2 Supers d6 - Luther "Luke" Goodfox

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Yrkoon
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Re: But Shadows (ooc and questions Vl)

#185 Post by Yrkoon »

Quick - without looking at Unearthed Arcana or the Monster Manual - can a barbarian outrun a bear?

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jemmus
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Re: But Shadows (ooc and questions Vl)

#186 Post by jemmus »

They can climb trees and scale cliffs! :)
A bear's movement according to the AD&D Monster Manual is 12." The very fastest, if I remember 1e rules right. (I cheated and took a peek before posting Torix's action). But RP-wise, it seems like something a forest wilderness Pict would know. A brown bear is a fearsome MM beast, and not only for its speed....
PCs

Dust to Dust (Stars Without Number) - Circuit Counsel Taavi Perttu
Big Shiny Island (AD&D 1E) - Theo, low charisma ranger
Samurai Adventures (Cold Iron) - Kiyoshi, ronin bushi
WW2 Supers d6 - Luther "Luke" Goodfox

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Inferno
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Re: But Shadows (ooc and questions Vl)

#187 Post by Inferno »

Hi,
A very minor point but going forward, I would prefer if players didn't look up monsters in the MM during play please. :)
If you ever have any questions about what your PC would know, please ask in the OOC thread. Thanks!
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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jemmus
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Re: But Shadows (ooc and questions Vl)

#188 Post by jemmus »

Got it, sorry about that. It's been years since I've played a PC as high as 4th level, and I was curious about the comparative power.
PCs

Dust to Dust (Stars Without Number) - Circuit Counsel Taavi Perttu
Big Shiny Island (AD&D 1E) - Theo, low charisma ranger
Samurai Adventures (Cold Iron) - Kiyoshi, ronin bushi
WW2 Supers d6 - Luther "Luke" Goodfox

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Inferno
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Re: But Shadows (ooc and questions Vl)

#189 Post by Inferno »

No problem. :)
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Inferno
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Re: But Shadows (ooc and questions Vl)

#190 Post by Inferno »

Hi everybody,
After reading my latest DM post, please read this:

Everyone please join me in welcoming back Urson to the game!
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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jemmus
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Re: But Shadows (ooc and questions Vl)

#191 Post by jemmus »

Welcome back Urson! ::thumbs up::
PCs

Dust to Dust (Stars Without Number) - Circuit Counsel Taavi Perttu
Big Shiny Island (AD&D 1E) - Theo, low charisma ranger
Samurai Adventures (Cold Iron) - Kiyoshi, ronin bushi
WW2 Supers d6 - Luther "Luke" Goodfox

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Yrkoon
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Re: But Shadows (ooc and questions Vl)

#192 Post by Yrkoon »

Urson's back? Cool!

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hedgeknight
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Re: But Shadows (ooc and questions Vl)

#193 Post by hedgeknight »

Urson!! Welcome back!!
Winter is coming...

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jemmus
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Re: But Shadows (ooc and questions Vl)

#194 Post by jemmus »

Does Torix have an options for saving his barbarian Pictish hide? For example are their any cliffs or high cliffs he can climb? I assume there are plenty of trees he can climb.
PCs

Dust to Dust (Stars Without Number) - Circuit Counsel Taavi Perttu
Big Shiny Island (AD&D 1E) - Theo, low charisma ranger
Samurai Adventures (Cold Iron) - Kiyoshi, ronin bushi
WW2 Supers d6 - Luther "Luke" Goodfox

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Inferno
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Re: But Shadows (ooc and questions Vl)

#195 Post by Inferno »

Hi jemmus,

There are no cliffs here at the bottom of the green valley. There are trees.

The savage Pict is an expert outdoorsman and is familiar with bears. All these thoughts go through his mind at once:

-Bears can climb trees.

Image

-Torix has surprised the bear, startling it. Right now, the bear sees him as a threat and may attack at any moment.

-Torix may be able to outrun the bear (Barbarian base movement is 15") but once Torix flees, the bear will recognize him as prey and would likely give chase to kill and eat him.

-There may be other bears nearby, also drawn to the salmon run (as you saw in the Monster Manual, the Number Appearing can be greater than 1). If Torix flees, they may also recognize him as prey and react accordingly.

-If Torix does not bolt, he should make himself appear as large as possible, back away slowly and non-threateningly, and speak calmly in low tones. High pitched vocalizations will identify Torix as prey. With luck, the bear has previously encountered Picts and learned that Men are not prey. On the other hand, if it has encountered other (Hyborian) Men before, it may have learned that Men are prey. If so, this strategy may fail.

-If the bear is a mother and Torix is standing between it and her cubs, Torix is in terrible danger.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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jemmus
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Re: But Shadows (ooc and questions Vl)

#196 Post by jemmus »

Thanks!
(A side detail in case anyone may be interested. Torix's Pictish is the language of Yap, a little group of islands in Micronesia where I was a Peace Corps Volunteer a long time ago).
PCs

Dust to Dust (Stars Without Number) - Circuit Counsel Taavi Perttu
Big Shiny Island (AD&D 1E) - Theo, low charisma ranger
Samurai Adventures (Cold Iron) - Kiyoshi, ronin bushi
WW2 Supers d6 - Luther "Luke" Goodfox

User avatar
Inferno
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Posts: 21525
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Re: But Shadows (ooc and questions Vl)

#197 Post by Inferno »

Cool!
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Urson
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Re: But Shadows (ooc and questions Vl)

#198 Post by Urson »

Hi folks! I'm back. Life has gotten simpler for me- I retired last fall, and my days are a lot more flexible. I'll try to stay on top of what's happening here.
FA FO

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Inferno
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Re: But Shadows (ooc and questions Vl)

#199 Post by Inferno »

Belated congratulations on your retirement! Glad you're back!
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Yrkoon
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Re: But Shadows (ooc and questions Vl)

#200 Post by Yrkoon »

Can Cruloc give/toss Zahra's magic sword to her? What would that cost him in terms of movement/action in this first round?

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