Death in the Depths

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Inferno
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Re: Death in the Depths

#61 Post by Inferno »

Blodget, halfling thief:
Save vs Breath (14): [1d20] = 2 Ow.If he still lives:
The foolish little hobbit stares stock still, wide eyed, and gob smacked at all the wonderful, amazing, incredible shiny treasure. "I... I.. I.."
Then the light burst (and an Int save) snaps him out of it.

"She's blinded!..." he cries as he looses another sling stone at the insensate simian sorceress!
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Inferno
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Re: Death in the Depths

#62 Post by Inferno »

"... and unharmed! She's only pretending to be injured! Her gem is protecting her, if'n you take my meaning!" Blodget added, outraged at the sneaky no-good witch. Then he moved 10 feet in case all this shouting gave away his location.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Hotgoblin
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Re: Death in the Depths

#63 Post by Hotgoblin »

Wyntar hangs back with Halo and does not enter the room.

Saving Throw[1d20+3] = 8+3 = 11
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Nuke66
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Re: Death in the Depths

#64 Post by Nuke66 »

Morgi moves into the room and puts two and two together. He let's loose a Gust of Wind from his ring before dropping a CSW on the giant.

[2d8+1] = 10+1 = 11 CSW
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Dram
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Re: Death in the Depths

#65 Post by Dram »

Xano- Hearing Miras words She remembers that there are potions of Flying in the group. She asks Mira Who possesses the potions of flying? If she gets no answer she go to the doorway and ask the others.


Sav Throw [1d20] = 20
Current Characters/Games
Grakluse Longleaf-A Candle in the Darkness
Jacxor Ironforge-Dungeon of the Mad Mage (5e)
Kreed Oaken-Chaos halls
Xlore Strongoak-B11 King's Festival & B12 Queen's Harvest - AD&D 2e
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OGRE MAGE
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Re: Death in the Depths

#66 Post by OGRE MAGE »

That's Cold
Round 7


10,000 XP bonus for Xano, Trotter, and Blodget for not hiding when they heard about a saving throw. :lol:

Mira makes Xano invisible, reading again straight from her book. She tells the thief that she can't fly and to take her time to make her attack count. Remembering that Mira isn't the one holding the flying elixirs, Xano heads over to the doorway to figure out who has the potions. Wyntar moves closer to Halo, who has moved around the corner from opening, but they both stay clear of the doorway. It is possible that the old mage has forgotten that he carries most of the party's treasure in his magic bag.

At the ceiling, Yesorkh spins around in mid air, hoping to see the whole group following her. Disappointed that there aren't a few more nearby, she thrusts her hands forward towards the door anyway. An intense blast of cold shoots forth from her, filling the entire treasure room and shooting out a little ways past the door into the larger room beyond. Rays of blistering cold tear through the two halflings bodies, nearly freezing them solid even despite their many personal items bestowed with warming magics. Xano feels the effects of the cold as well, but to a much lesser degree.

Trotter is nearly killed from the intense blast of cold. He somehow manages to stand his ground though, and luckily, his second bowstring is stronger than the last. He shoots one more arrow into the badly injured black demon. Blodget also shakes off the cold and loads another stone in his sling. The leather is so hard and frozen when his swings it, the missile just falls back out at his feet. (fumble)

Yesorkh screeches out weakly at you through the frozen air. Leave this castle now and I will allow all of you to live. Continue attacking me, and you will all surely perish!

Actions!


Trotter took 28 points of damage.
Blodget gets -1 on each die, taking 22. (R-Warmth)
Xano takes 1/2 dam from the blast through the door, making it 1/4 damage thanks to her successful save, taking only 7 points of damage. (Her R-Warmth is in her pocket)
Blodget will gain one point back next round for his R-Regeneration.

positions:
I moved Mira up accidentally. I will put her back where she was next round, unless she moves somewhere else.
I moved Mira up accidentally. I will put her back where she was next round, unless she moves somewhere else.
image.jpeg (535.27 KiB) Viewed 510 times

Wyntar 16/40
Mira 31/32
Morgi 19/49
Blodget 12/56
Halo 3/49
Trotter 2/43
Xano 25/39

Morgi:
Using the power of his ring, Morgi holds the ba'atun back from attacking with a sudden gust of wind, but only for a few seconds. By the time he begins moving in to heal the giant, they begin attacking again. Two of them break off from the giant and head towards the druid as he casts his healing magic.
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Inferno
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Re: Death in the Depths

#67 Post by Inferno »

Blodget, halfling thief:

"O-o-o-o-h... m-m-m-m-m-m-y!" Frozen, even in the shadows, Blodget straightens his wind-tossed hood, pulls out his potion of flying and drinks it with his shivering, chattering lips.

OM, can Blodget do more than drink the potion in one round? If yes, he'll fly up for a sneaky attempt to steal her magic gem!
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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greyarea
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Re: Death in the Depths

#68 Post by greyarea »

Trotter curses with a yell, It will take more than the chill of your heart to do me in, demon! and fires again!

Bow w bracers of archery & dex bonus attack [1d20+3] = 13+3 = 16, dmg [1d6+1] = 6+1 = 7
2nd shot [1d20+3] = 11+3 = 14, dmg [1d6+1] = 2+1 = 3


OOC: I'm going to argue that his Boots of the North should at least somewhat alleviate the cold damage. ;)
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Nuke66
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Re: Death in the Depths

#69 Post by Nuke66 »

Morgi decides to run in the interest of time, through the great hall and down the stairs.
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tkrexx
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Re: Death in the Depths

#70 Post by tkrexx »

Mira moves toward the doorway, her Shadow Dragons staying close. Seeing most of her party in bad shape, she knows she must take a personal role and again reads from her tome.

Mirror Image.

Removed from spellbook :(
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Storm11
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Re: Death in the Depths

#71 Post by Storm11 »

Are you checking every time you cast a spell out of the book that the the spell's before and Cher or the whole book doesnt wipe?

Halo unlimbers his bow and gets ready to fire at the black snow Demoness. Spinning around the doorway he fires

Initiative [1d10] = 1
Shortbow [1d20] = 18 : Damage [1d6] = 6 : Shortbow [1d20] = 13 : Damage [1d6] = 5
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Dram
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Re: Death in the Depths

#72 Post by Dram »

Xano- Moves to doorway where Wyntar and Halo are at asking. Who has the potion of flying? I need it to help end this fight or bring down to the ground where we can all fight it.
Current Characters/Games
Grakluse Longleaf-A Candle in the Darkness
Jacxor Ironforge-Dungeon of the Mad Mage (5e)
Kreed Oaken-Chaos halls
Xlore Strongoak-B11 King's Festival & B12 Queen's Harvest - AD&D 2e
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Inferno
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Re: Death in the Depths

#73 Post by Inferno »

Dram wrote:Xano Who has the potion of flying?
"Urp!" says Blodget.


(The treasure thread says Wyntar, Blodget and "Unassigned.")
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Hotgoblin
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Re: Death in the Depths

#74 Post by Hotgoblin »

Wyntar was so distracted with everything going on around his group that he forgot about the potions.....Yes, of course, the potions... He rummages thru the Bag of Holding...here's a potion of Flying Xano, drink it in its entirety, no matter what foul taste it has! I do have two others Flying and Haste. What a fool I was to forget about these elixirs, found by Rabbit at the beginning of our journey, how I wish he was still fighting along side us now!! Wyntar sighs and reads out of his tome and casts Suggestion....Yesorkh, fly down to us!!!!
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Re: Death in the Depths

#75 Post by tkrexx »

Mira wastes no time (or manners) grabbing and downing the potion Wyntar described as Haste. Still in winged ape form, she, and all of her illusionary doubles, leap toward the enemy.
Are you checking every time you cast a spell out of the book that the the spell's before and Cher or the whole book doesnt wipe?
Nope. Honestly it's been so many years since any of my PCs have done that I completely forgot.
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Re: Death in the Depths

#76 Post by Dram »

Xano drinks down the potion of flying. She pulls her longsword and flies into the room where the demoness is hiding. She will approach from the side.

Are the squares 10 foot squares or 5 foot squares.
Current Characters/Games
Grakluse Longleaf-A Candle in the Darkness
Jacxor Ironforge-Dungeon of the Mad Mage (5e)
Kreed Oaken-Chaos halls
Xlore Strongoak-B11 King's Festival & B12 Queen's Harvest - AD&D 2e
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Re: Death in the Depths

#77 Post by OGRE MAGE »

Can I get a Save vs. Breath from Wyntar, Halo, Mira and Xano please.
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Re: Death in the Depths

#78 Post by Storm11 »

Last edited by Storm11 on Sun Aug 07, 2016 6:57 am, edited 1 time in total.
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Hotgoblin
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Re: Death in the Depths

#79 Post by Hotgoblin »

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Re: Death in the Depths

#80 Post by tkrexx »

Mira save: [1d20] = 19
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