Chapter 3.1: Away to the Caves:

PyroArrow
Message
Author
User avatar
PyroArrow
Rider of Rohan
Rider of Rohan
Posts: 3687
Joined: Sun Oct 13, 2013 4:32 pm

Re: Chapter 3.1: Away to the Caves:

#61 Post by PyroArrow »

Boc just finds the tracks of the 2 Wolf Spiders scurrying around in the general area of the battle, is all he can tell.
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
User avatar
imswayze
Tracker
Tracker
Posts: 143
Joined: Sat Nov 16, 2013 4:27 am
Location: OregonO

Re: Chapter 3.1: Away to the Caves:

#62 Post by imswayze »

Garbonzo tips his cap to those who dealt those spiders such a nasty fate. Trindon looked impressed as well. The spiders were dead before either one of them had a chance to take an attack!

They are both now on alert while the others are searching the encounter area for anything of importance.

Garbonzo to All: "Well done gents!! I hope all of our enemies fall so easily!! It looks as though we may have all but reached our destination. Should we sneak a small scout party toward the caves entrance to see if it is guarded?"
User avatar
GreyWolfVT
Wants a special title like Scott
Posts: 34058
Joined: Wed Oct 30, 2013 10:02 pm
Location: Central Vermont
Contact:

Re: Chapter 3.1: Away to the Caves:

#63 Post by GreyWolfVT »

Strombrow "I was thinking it would be good to scout the caves. Alright the stealthiest two go scout the caves see if they are guarded."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
User avatar
PyroArrow
Rider of Rohan
Rider of Rohan
Posts: 3687
Joined: Sun Oct 13, 2013 4:32 pm

Re: Chapter 3.1: Away to the Caves:

#64 Post by PyroArrow »

The Stealthiest being the Druid & the Ranger???
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
User avatar
GreyWolfVT
Wants a special title like Scott
Posts: 34058
Joined: Wed Oct 30, 2013 10:02 pm
Location: Central Vermont
Contact:

Re: Chapter 3.1: Away to the Caves:

#65 Post by GreyWolfVT »

I dunno I was looking to be leading and bossy :P rogue, druid ranger w/e people that don't clank and make a loud noise would be wisest.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
User avatar
PyroArrow
Rider of Rohan
Rider of Rohan
Posts: 3687
Joined: Sun Oct 13, 2013 4:32 pm

Re: Chapter 3.1: Away to the Caves:

#66 Post by PyroArrow »

Trindon (clothing), Garbonzo (leather), Boc (Studded leather), can pretty much all sneak up closer, without clanking.
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
User avatar
GreyWolfVT
Wants a special title like Scott
Posts: 34058
Joined: Wed Oct 30, 2013 10:02 pm
Location: Central Vermont
Contact:

Re: Chapter 3.1: Away to the Caves:

#67 Post by GreyWolfVT »

if they are willing then yes lets have them go.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
User avatar
PyroArrow
Rider of Rohan
Rider of Rohan
Posts: 3687
Joined: Sun Oct 13, 2013 4:32 pm

Re: Chapter 3.1: Away to the Caves:

#68 Post by PyroArrow »

God Willing.
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
User avatar
MonkeyWrench
Rider of Rohan
Rider of Rohan
Posts: 5993
Joined: Wed Nov 27, 2013 2:58 pm
Location: Missouri

Re: Chapter 3.1: Away to the Caves:

#69 Post by MonkeyWrench »

PyroArrow wrote:The Stealthiest being the Druid & the Ranger???
I have no problem scouting with myself.... Shall I go?
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
User avatar
GreyWolfVT
Wants a special title like Scott
Posts: 34058
Joined: Wed Oct 30, 2013 10:02 pm
Location: Central Vermont
Contact:

Re: Chapter 3.1: Away to the Caves:

#70 Post by GreyWolfVT »

Yes get both of yourselves and head out :lol:
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
User avatar
MonkeyWrench
Rider of Rohan
Rider of Rohan
Posts: 5993
Joined: Wed Nov 27, 2013 2:58 pm
Location: Missouri

Re: Chapter 3.1: Away to the Caves:

#71 Post by MonkeyWrench »

Seeing the way the group decision is heading Boc speaks up first, "I'll go with whoever wants to come along."

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Durgan steps forward and looks towards Boc, nodding his head and begining to head out without saying anything further.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Both Boc and Durgan head forward to scout out the caves and surrounding area. They stick to the forest and move as quietly as they can.
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
User avatar
Pulpatoon
Rider of Rohan
Rider of Rohan
Posts: 6262
Joined: Sun Oct 27, 2013 7:35 pm
Contact:

Re: Chapter 3.1: Away to the Caves:

#72 Post by Pulpatoon »

Linos takes this time to clean and dress his spider bite, recruiting the assistance of whichever Cleric has the best medical skill.
User avatar
GreyWolfVT
Wants a special title like Scott
Posts: 34058
Joined: Wed Oct 30, 2013 10:02 pm
Location: Central Vermont
Contact:

Re: Chapter 3.1: Away to the Caves:

#73 Post by GreyWolfVT »

Strombrow will be on the lookout for the scouts to return and for anyone or anything that might come at the rest of the group. "Be alert one never knows what might try to attack us next. Also I'm going to watch for the return of our scouts."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
User avatar
PyroArrow
Rider of Rohan
Rider of Rohan
Posts: 3687
Joined: Sun Oct 13, 2013 4:32 pm

Re: Chapter 3.1: Away to the Caves:

#74 Post by PyroArrow »

Both Boc Maxima & Durgan reach the rim of the Caves of Chaos without incident & this is what they see while crawling out from the trees & thicket & lying on their bellies:

The dark forest you have been passing through has been getting more dense, tangled & gloomier than before. The thick, twisted tree trunks, unnaturally misshapen limbs, writhing roots, clutching & grasping thorns & briars all seem to warn & ward you off, but you have forced & hacked your way through regardless. Going through the dark forest that presses close to either side brings you at last through the thick belt of trees & now the strange growth has suddenly ended - you have crawled out of the thicket onto the rim of a ravine-like area.

The walls of the ravine rise rather steeply on either side to a height of around 100 feet or so, you guess - dark, streaked rock mingled with earth. You have no doubt you can climb them, but you'd need both hands. Clumps of trees grow here & there, both on the floor of the ravine & up the sloping walls of the canyon, which could hide almost anything up to & possibly including a giant.

A narrow stream, likely the Goblinwater, trickles down the center of the ravine, forming great muddy puddles in several places, its source hidden in the trees that cluster at the west end of the ravine. The opening to the east appears to be about 200 feet wide. The ravine runs at least 400 feet eastward, to where the western end you are near rises in a steep slope.

Here & there, at varying heights on all sides of the ravine, you can see the black mouths of Cave-like openings in the rock walls, crude paths leading up to them; more perhaps, hidden by the trees. The sunlight is dim the air is dank, there is an oppressive feeling here - as if something evil is watching & waiting to pounce upon you.

There are bare, dead trees here & there as well, & upon one a vulture perches & gazes hungrily at you. A flock of ravens rise croaking from the ground, the beat of their wings & their cries magnified by the terrain to sound loud & horrible.

Amongst the litter of rubble, boulders, & dead wood scattered about on the ravine floor, you can see bits of gleaming ivory & white - As a chill wind blows into your face you feel sure that you have in fact discovered the famous Caves of Chaos, where many an adventurer has sought fame & left only his or her bones behind!
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
User avatar
imswayze
Tracker
Tracker
Posts: 143
Joined: Sat Nov 16, 2013 4:27 am
Location: OregonO

Re: Chapter 3.1: Away to the Caves:

#75 Post by imswayze »

Garbonzo takes the moment to take a serious stretch and a slash. He stands drooling over his new bow for a minute. He gets uncomfortable with the silence and says to Stormbrow, "What do you suppose we were looking at back in the clearing, Storm?...with all those siege devices? I wager they were prepping to raid Guido's Keep, wouldn't you?"

Trindon drops his javelins. He then takes a slash as well. Then begins to stretch out and limber up, doing what resembles Tai Chi. He is working on weaving his body through the forest while remaining quiet. He is focusing hard on balance and breathing.


(Pretty sure Garbonzo has chainmail & a shield. Should chain cost more than 75gp? Maybe. It's pretty easy roll up enough starting $$$ to get a fighter his chain, and thus an easy 5AC.)

========================================
Dungeon Master:
Garbonzo does have Chainmail & shield listed in his Equipment list!
User avatar
MonkeyWrench
Rider of Rohan
Rider of Rohan
Posts: 5993
Joined: Wed Nov 27, 2013 2:58 pm
Location: Missouri

Re: Chapter 3.1: Away to the Caves:

#76 Post by MonkeyWrench »

Boc and Durgan look out over the open area leading towards the caves, seeing no creatures there. Boc looks over at Durgan, "I'll head back, let them know what we found. Stay here and watch for anything new or come back with me?"

Durgan replies, "I'll stay here, make sure nothing comes in or out of the cave while you bring the rest of the group."

Boc then heads through the bramble, keeping quiet, until he is a good distance from the edge and then heads through the forest normally to lessen the time the Druid has to wait.
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
User avatar
GreyWolfVT
Wants a special title like Scott
Posts: 34058
Joined: Wed Oct 30, 2013 10:02 pm
Location: Central Vermont
Contact:

Re: Chapter 3.1: Away to the Caves:

#77 Post by GreyWolfVT »

imswayze wrote:Garbonzo dismounts and takes a serious stretch and a slash. He stands drooling over his new bow for a minute. He gets uncomfortable with the silence and says to Stormbrow, What do you suppose we were looking at back in the clearing, Storm?...with all those siege devices? I wager they were prepping to raid Guido's Keep, wouldn't you?

Trindon dismounts and straps his javelin to the horse. He then takes a slash as well. He gives the horse a pet for a minute, and then begins to stretch out and limber up, doing what resembles tai chi. He is working on weaving his body through the forest while remaining quiet. He is focusing hard on balance and breathing.


(Pretty sure Garbonzo has chainmail. Should chain cost more than 75gp? Maybe. It's pretty easy roll up enough starting $$$ to get a fighter his chain, and thus an easy 5AC.)
Strombrow "I stated that very idea myself. I think they were either preparing to raid the keep or attack us here at the caves. I still have an unsteady feeling about this."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
User avatar
PyroArrow
Rider of Rohan
Rider of Rohan
Posts: 3687
Joined: Sun Oct 13, 2013 4:32 pm

Re: Chapter 3.1: Away to the Caves:

#78 Post by PyroArrow »

Boc Arrives back to the others with nothing more than scrapes & scratches from the various plant life.
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
User avatar
GreyWolfVT
Wants a special title like Scott
Posts: 34058
Joined: Wed Oct 30, 2013 10:02 pm
Location: Central Vermont
Contact:

Re: Chapter 3.1: Away to the Caves:

#79 Post by GreyWolfVT »

Strombrow "What did you see Boc? Was it all clear?"
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
User avatar
PyroArrow
Rider of Rohan
Rider of Rohan
Posts: 3687
Joined: Sun Oct 13, 2013 4:32 pm

Re: Chapter 3.1: Away to the Caves:

#80 Post by PyroArrow »

The Time of day when Boc Maxima returns to Stormbrow is around 5:43pm
The sun will set around 7:54pm. The Moon is Waxing (89.6% full) tonight (April 11, gametime) & was visible since 4:33pm & will set around 4:43am.
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
Locked

Return to “B2/B5 Guido Wiedig's Keep on the Borderland & the Hills of Horror & Chaos”