Out of Character Discussion (OCC):
Out of Character Discussion (OCC):
OCC is for friendly banter, questions, comments, odd & ends, unrelated to the Storyline of the game.
- MonkeyWrench
- Rider of Rohan
- Posts: 5993
- Joined: Wed Nov 27, 2013 2:58 pm
- Location: Missouri
Re: Out of Character Discussion (OCC):
General forum question really, how many posts until I no longer need to have them looked over?
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
Re: Out of Character Discussion (OCC):
Heh, you never posted in the Introductions MonkeyWrench, so we don't know you exist. 
I'll get you all approved right away!
--Ron--

I'll get you all approved right away!
--Ron--
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
- MonkeyWrench
- Rider of Rohan
- Posts: 5993
- Joined: Wed Nov 27, 2013 2:58 pm
- Location: Missouri
Re: Out of Character Discussion (OCC):
It's alright though because I made a post there as well! 

Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
Re: Out of Character Discussion (OCC):
Folks, I'll be out of town until the 31st. Pyro should feel free to move Odderick along until then. I have a reserve cleric waiting in the wings, too. Let me know if you need him before we set out.
See you New Year's Eve!
See you New Year's Eve!
- MonkeyWrench
- Rider of Rohan
- Posts: 5993
- Joined: Wed Nov 27, 2013 2:58 pm
- Location: Missouri
Re: Out of Character Discussion (OCC):
Be safe and have a ton of fun!
See you when you get back
See you when you get back
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
Re: Out of Character Discussion (OCC):
Nice progress guys. We have all the characters acquainted and the Cavalier with the NPC getting the mission. My brother is almost back from Mexico to play Garbonzo and Trindon. But where is Luna Cee - I thought we were gonna have an MU -- would have been nice
well played
well played
All GMs are evil.
What foulness goads your laughter? (Pulpatoon, 03/26/14)
What foulness goads your laughter? (Pulpatoon, 03/26/14)
Re: Out of Character Discussion (OCC):
JDluna ( Luna Cee the Magic-User (Half-Elf)), Opal (Opal - Boc Maxima the Ranger (Human)), & Canon all seemed to have fallen off the face of the Earth & disappeared!
Anyone already playing the game or any newcomers may pick up Luna Cee & Boc Maxima & or create a new character!
If they come back let them take the characters back!
Anyone already playing the game or any newcomers may pick up Luna Cee & Boc Maxima & or create a new character!
If they come back let them take the characters back!
Re: Out of Character Discussion (OCC):
All GMs are evil.
What foulness goads your laughter? (Pulpatoon, 03/26/14)
What foulness goads your laughter? (Pulpatoon, 03/26/14)
Re: Out of Character Discussion (OCC):
Anyone take note of the fact that the kidnapped merchants are Mr. and Mrs. Kmart{e}? KMart, missing merchants -- I get it. Funny!
I nominate "Blue Light Special" for our 1st mission title.
Note too that Guido might help us with supplies -- we need a wagon and 2 mules -- 14 hands high -- the Niminis bros will drive!
I nominate "Blue Light Special" for our 1st mission title.
Note too that Guido might help us with supplies -- we need a wagon and 2 mules -- 14 hands high -- the Niminis bros will drive!
All GMs are evil.
What foulness goads your laughter? (Pulpatoon, 03/26/14)
What foulness goads your laughter? (Pulpatoon, 03/26/14)
Re: Out of Character Discussion (OCC):
I would be happy to play Luna Cee for the time being. Just let me know.
OCC (DM): Ok, then, Luna Cee is yours!
OCC (DM): Ok, then, Luna Cee is yours!
DM - Dragons Belch: A New Beginning (Custom D&D)
DM - Ying Huo Chóng – The Way of Things (Cortex Plus - Firefly)
DM - Ying Huo Chóng – The Way of Things (Cortex Plus - Firefly)
- MonkeyWrench
- Rider of Rohan
- Posts: 5993
- Joined: Wed Nov 27, 2013 2:58 pm
- Location: Missouri
Re: Out of Character Discussion (OCC):
To keep things going I can also take on boc maxima the ranger until the players return.Antman9 wrote:I would be happy to play Luna Cee for the time being. Just let me know.
OCC (DM): Ok, then, Luna Cee is yours!
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
Re: Out of Character Discussion (OCC):
Ok, so i see, Stormbrow meets Luna Cee at the Tavern. Ok, then we go from there for the Magic-User.
Better that way since if he was out in the woods with Boc Maxima, i am sure the magic-user would be a little roughed up
& need a day of healing spells & rest!!!
Better that way since if he was out in the woods with Boc Maxima, i am sure the magic-user would be a little roughed up
& need a day of healing spells & rest!!!
Re: Out of Character Discussion (OCC):
Skradergie
In light of the discussions about marching order.
When we get to the caves Gus will take a traditional thief/elf role in front. On the trip there keep the brothers together and put em where we want an archer.
for what it is worth
game on . . .
In light of the discussions about marching order.
When we get to the caves Gus will take a traditional thief/elf role in front. On the trip there keep the brothers together and put em where we want an archer.
for what it is worth
game on . . .
All GMs are evil.
What foulness goads your laughter? (Pulpatoon, 03/26/14)
What foulness goads your laughter? (Pulpatoon, 03/26/14)
Re: Out of Character Discussion (OCC):
I need to go through the party roster again to see what we have, but here are my thoughts so far.
Advance Scout:
I was thinking we could send out an advance scout ahead of the party to scope out the scene. But carefully and quietly. If it gets to hairy, they come back. Definitely no forced encounters with hostiles. Silent running only.
Marching Order:
FORWARD: I was thinking we could have up to three in the forward party. 1 or 2 scouts and an archer/scout if possible.
MIDDLE: The middle would consist of a scout if possible and fighters
REAR: One scout in the rear with a second member.
HORSES: I like the idea of leaving the horses along with a watcher or two. But far enough back that they will be out of the way.
The Valley:
One of Pyro's posts suggested the valley rises from the stream to the top of the valley a total of 100 feet (approx). This would lead me to believe we cannot circle around and come in from the top. I could be wrong on this. We may have no choice but to take the valley in from the river. (DM's are sneaky, be wary here)
I have more thoughts but work is calling again, dagnabbit!
Advance Scout:
I was thinking we could send out an advance scout ahead of the party to scope out the scene. But carefully and quietly. If it gets to hairy, they come back. Definitely no forced encounters with hostiles. Silent running only.
Marching Order:
FORWARD: I was thinking we could have up to three in the forward party. 1 or 2 scouts and an archer/scout if possible.
MIDDLE: The middle would consist of a scout if possible and fighters
REAR: One scout in the rear with a second member.
HORSES: I like the idea of leaving the horses along with a watcher or two. But far enough back that they will be out of the way.
The Valley:
One of Pyro's posts suggested the valley rises from the stream to the top of the valley a total of 100 feet (approx). This would lead me to believe we cannot circle around and come in from the top. I could be wrong on this. We may have no choice but to take the valley in from the river. (DM's are sneaky, be wary here)

I have more thoughts but work is calling again, dagnabbit!
DM - Dragons Belch: A New Beginning (Custom D&D)
DM - Ying Huo Chóng – The Way of Things (Cortex Plus - Firefly)
DM - Ying Huo Chóng – The Way of Things (Cortex Plus - Firefly)
Re: Out of Character Discussion (OCC):
If you look at the contour / elevation lines on the map, you will notice that the Borderlands forest gradually slopes upwards from the North Caravan road! So it would be easier to enter from the top than say if it were a steep hill or small mountain you would need to scale. In the valley itself it does drop down steeper quicker.
Re: Out of Character Discussion (OCC):
Gus likes Garbonzo -- that works. And Clem hangs with the brotherhood -- also works.
Gus will miss Oddrick and oppertunities to talk of archery. But, let's get going.
Gus will miss Oddrick and oppertunities to talk of archery. But, let's get going.
All GMs are evil.
What foulness goads your laughter? (Pulpatoon, 03/26/14)
What foulness goads your laughter? (Pulpatoon, 03/26/14)
Re: Out of Character Discussion (OCC):
O, also, I need someone to give me a player's map of the borderlands with an initial route drawn on it, you can use MS Paint or Photoscape to do that!
Then make any modifications, & when everyone is happy with the marching order & route, we can start "Chapter 3: A Search Underway", once the party leaves the Keep!
Then make any modifications, & when everyone is happy with the marching order & route, we can start "Chapter 3: A Search Underway", once the party leaves the Keep!
Re: Out of Character Discussion (OCC):
Here are my first thoughts, but I am open to suggestions.
Red line: Roundabout way steering clear of tower. Has potential fro wandering monsters. Low visibility from enemies.
Blue Line: More direct route, steering into the woods near the end. More open for most of the route. Higher visibility from enemies.
Any suggestions??????
Red line: Roundabout way steering clear of tower. Has potential fro wandering monsters. Low visibility from enemies.
Blue Line: More direct route, steering into the woods near the end. More open for most of the route. Higher visibility from enemies.
Any suggestions??????
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DM - Dragons Belch: A New Beginning (Custom D&D)
DM - Ying Huo Chóng – The Way of Things (Cortex Plus - Firefly)
DM - Ying Huo Chóng – The Way of Things (Cortex Plus - Firefly)
Re: Out of Character Discussion (OCC):
thanks for getting that done antman. I say the road less traveled. Plus I have an Elf and 1/2 elf. They will enjoy the woods.
All GMs are evil.
What foulness goads your laughter? (Pulpatoon, 03/26/14)
What foulness goads your laughter? (Pulpatoon, 03/26/14)