Now that is why Mages need to be nice to Bards!archolewa wrote: ↑Sun May 04, 2025 2:13 pmSort of. Every time I cast sleep there is a small, but not insignificant chance that I put some or all of our team to sleep instead (and thus get everyone killed), straight up kill myself, start screaming loud enough to bring every denizen of the dungeon down on our heads...
And I don't even *know* what kind of horrific backlash we might endure if I were to get high enough level to miscast fireball...
I don't think there's a "oops you done stabbed your friend in the chest" mishap table if a fighter rolls a nat 1.


Arguably everyone needs LUCK but as you rightly pointed out not everyone "explodes" (apart from Spinal Tap's drummer).
On our last jaunt we managed to "kill" our loaned City Guardsman twice over (on deleted HP if not actually) and "explode" our Ordian priestess into a gibbering wreck.
If mages seem underpowered (which I'm not sure they are) then maybe add some Arduin Grimoire spells (which were always just somehow "edgier" if not more powerful) just to make magic a sharper and less controllable double edged... er... chainsaw.