Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

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Tiglath
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#181 Post by Tiglath »

ateno wrote: Wed Dec 25, 2024 3:44 am"If we get one gold a day for work, a room, board and 2 beers is not going to support myself and Jake. We need a way for more money."

Galreth will take the room / board and have one beer and share with Jake after bringing those who need to to replace their torch.
Vesper clunks her full purse down onto the table then matches Draven's three gold "Well, it seems none of you can earn a living outside the shadows and I'm expensive to keep. So, here's how we eat between our expeditions below. We work the taverns. I dance, Galreth conjures his cats and you two warriors guard both me and the take. No one touches me or our coin. I don't like being touched - understand?"
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#182 Post by terrymixon »

Tiglath wrote: Wed Dec 25, 2024 7:44 pm
ateno wrote: Wed Dec 25, 2024 3:44 am"If we get one gold a day for work, a room, board and 2 beers is not going to support myself and Jake. We need a way for more money."

Galreth will take the room / board and have one beer and share with Jake after bringing those who need to to replace their torch.
Vesper clunks her full purse down onto the table then matches Draven's three gold "Well, it seems none of you can earn a living outside the shadows and I'm expensive to keep. So, here's how we eat between our expeditions below. We work the taverns. I dance, Galreth conjures his cats and you two warriors guard both me and the take. No one touches me or our coin. I don't like being touched - understand?"
"Got it," Draven said. "I'll bag up any questing fingers for you. You can make a neckless of them."
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 900 Cr, Auto Pistol, Explorer's Society (or TAS) membership.
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#183 Post by ateno »

Galreth will add 3 gold to the pot also.

"Well it should be the culmination of your dance, as i can only conjure the shadows once a day for about 30 seconds to a minute. I'm sure Jake would give a hand for a fair share in his coin. Good food and luxury items i think."

Galreth
Last edited by ateno on Tue Dec 31, 2024 1:40 pm, edited 1 time in total.
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#184 Post by Tiglath »

Vesper gives her comrades a satisfied smile "It seems we have the foundation of both an adventuring and a theatrical company!"
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#185 Post by Tiglath »

terrymixon wrote: Wed Dec 25, 2024 9:00 pm
Tiglath wrote: Wed Dec 25, 2024 7:44 pm
ateno wrote: Wed Dec 25, 2024 3:44 am"If we get one gold a day for work, a room, board and 2 beers is not going to support myself and Jake. We need a way for more money."

Galreth will take the room / board and have one beer and share with Jake after bringing those who need to to replace their torch.
Vesper clunks her full purse down onto the table then matches Draven's three gold "Well, it seems none of you can earn a living outside the shadows and I'm expensive to keep. So, here's how we eat between our expeditions below. We work the taverns. I dance, Galreth conjures his cats and you two warriors guard both me and the take. No one touches me or our coin. I don't like being touched - understand?"
"Got it," Draven said. "I'll bag up any questing fingers for you. You can make a neckless of them."
Vesper pulls a face "Uggghh, that would be like dancing for the priests of Ramlaat - I'm never doing the Dance of the Seven Steaks again! Oh, that's another rule: payment is in coin - jewelry is a gift. No perishables and only jewelry made by jewelers". She smiles "Don't get me wrong these rules are just for me. I'm not big on rules for other people".
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#186 Post by Eris »

Tiglath wrote: Wed Dec 25, 2024 1:42 am Vesper reacts with "Guild Master, with respect, this is our find and we have experience in solving this problem. If the Sheriff wants the matter dealt with there is no need for a notice on the Job Board - let him put up some coin to hire and supply our group. Specific to the problem let him supply metal greaves to ward off the attacks of the rats that we have already bested once. Already you see our knowledge and experience at work!"

Vesper is putting lots of effort in here!



(OOC: But you can't always roll 19 or higher! :lol: )
This was an easy task, convincing the Guild Master, so all you needed was a 9. :)


"That seems fair." says the Guild Master, "Is that agreeable to the rest of you?"

"I will ask about the job and make your request for greaves, the former I can just about say will be approved as the Guard here in Slateholm isn't known for their adventuresome spirit, but the greaves..." the Guild Master considers, "I might be able get them to pay for leather greaves, but metal is more than they are likely to do."

OOC: Leather Greaves: 2 gp; +1 AC extra for any attack on legs.

Okay, I went ahead and rolled.

The Guild Master comes back with this offer from the City

He says, "I think it's a good deal for you. They offered 40 gold pieces, 4 sets of Leather Greaves, and anything you find in the old tunnels to "clear the tunnels under the Market District of vermin. If you do a good job there you might be offered more to clear areas under other Districts of the city."
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#187 Post by Eris »

For Vesper, Draven, Galreth, Gaurbal:

1. Are you taking the offer from the City to clear the tunnels?

2. Are you planning on doing anything the night of 6/20 (If you can put together 10 gp I'll set up a minor carousing table for you), or do you want to just "rest and recover" at The Trident and Shield then pick up the morning of 6/21? Keep in mind carousing can give you XP, plot hooks, and maybe items, but it also can make money you keep disappear, give you injuries, and prevent fully healing from those you already have.
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#188 Post by ateno »

"I don't suppose they offered a map? But its a lot of work, at least there is no time set. Undergrounds not really my thing, but I will support the other three."

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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#189 Post by terrymixon »

"I'm in," Draven said. "And we should hit the town tonight. We can map if they don't have one. Goodness knows what we might find if no one has been there in a long while."
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 900 Cr, Auto Pistol, Explorer's Society (or TAS) membership.
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#190 Post by shaidar »

Gaurbal
terrymixon wrote: Fri Dec 27, 2024 10:57 pm "I'm in," Draven said. "And we should hit the town tonight. We can map if they don't have one. Goodness knows what we might find if no one has been there in a long while."
"Me too, might even be more money if other areas need clearing.
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#191 Post by Tiglath »

Eris wrote: Fri Dec 27, 2024 9:41 pm The Guild Master comes back with this offer from the City

He says, "I think it's a good deal for you. They offered 40 gold pieces, 4 sets of Leather Greaves, and anything you find in the old tunnels to "clear the tunnels under the Market District of vermin. If you do a good job there you might be offered more to clear areas under other Districts of the city."
Vesper replies "We will accept but we must be paid at least partially in advance so we may equip ourselves as necessary to clear the tunnels".
shaidar wrote: Sat Dec 28, 2024 9:26 am Gaurbal
terrymixon wrote: Fri Dec 27, 2024 10:57 pm "I'm in," Draven said. "And we should hit the town tonight. We can map if they don't have one. Goodness knows what we might find if no one has been there in a long while."
"Me too, might even be more money if other areas need clearing.
She smiles "Then tonight we are for drinking and dancing!"

She buys a new torch (5sp) and contributes to the drinks fund to make it up to the required (mini binge) 10gp.

(OOC: Using the communal pot that would be 3gp from her.

Note any carousing with Vesper add 1d6 to their roll).
Last edited by Tiglath on Sat Dec 28, 2024 8:31 pm, edited 2 times in total.
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#192 Post by shaidar »

Gaurbal

"I like drinking and dancing." he grins then looks down at his empty coin pouch "But tomorrow I may have to borrow a few coins for breakfast until we get paid."
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#193 Post by Tiglath »

shaidar wrote: Sat Dec 28, 2024 8:11 pm "I like drinking and dancing." he grins then looks down at his empty coin pouch "But tomorrow I may have to borrow a few coins for breakfast until we get paid."
Vesper replies "Hungry is what happens when you go about giving away all your money to the gods" then she smiles at Gaurbal "Maybe if you catch me when my hangover's at its worst I might buy you breakfast".
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#194 Post by shaidar »

Gaurbal

"I shall make sure you drink plenty then." a small smile tugs at his lips.
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#195 Post by Eris »

Okay, it appears you want to do a bit of Carousing, so we'll have some rolls for that. Also Tiglith plans to sing and dance for coin with the others acting as bodyguards, is that correct? If so there will be some rolls for that as well. :)

Some information about the area of Slateholm you are in.

The Shield and Trident and Adventurer's Guild Hall is in the Dock District, a fairly safe area catering to sailors and local townsfolk that is regularly patrolled by the Town Guard. Everything here is lower to lower middle class. Inns are safe-ish and taverns toss out rowdies or anyone who starts a fight. This is were respectable folk come to have a good time.

North of here you enter the North District which is pretty tightly controlled by a criminal gang (think, dark side of the Thieves Guild) and is unsafe for anyone working there who isn't either in, or paying, the gang. Dive bars, baudy houses, gambling hells, and flophouses abound. Pockets get picked on the street, throats get slit in dark alleys, and most anything can be had for a price. However, there is a sort of order here, an order imposed by the Gang. Respectable folk tend to stay away unless they are desperate for something that can't be had elsewhere. Come here if you pay the Gang and obey the Gang rules.

South of the Dock District are slums which are generally unsafe and poor picking to boot. Crime is less controlled, but just as bad, here. Inns are flophouses. Taverns are dive bars. Everyone is poor and desperate and likely to do unto you if they think they can get anything from you. Travel here at your own risk, especially at night.

Where you choose to Carouse and where Vesper Entertains is going to play a part in what happens when I start rolling dice (for example, tables will be different and so will DC's). So, let me know where you are aiming to spend your evening of revelry.
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#196 Post by terrymixon »

Eris wrote: Mon Dec 30, 2024 10:12 pm Okay, it appears you want to do a bit of Carousing, so we'll have some rolls for that. Also Tiglith plans to sing and dance for coin with the others acting as bodyguards, is that correct? If so there will be some rolls for that as well. :)

Some information about the area of Slateholm you are in.

The Shield and Trident and Adventurer's Guild Hall is in the Dock District, a fairly safe area catering to sailors and local townsfolk that is regularly patrolled by the Town Guard. Everything here is lower to lower middle class. Inns are safe-ish and taverns toss out rowdies or anyone who starts a fight. This is were respectable folk come to have a good time.

North of here you enter the North District which is pretty tightly controlled by a criminal gang (think, dark side of the Thieves Guild) and is unsafe for anyone working there who isn't either in, or paying, the gang. Dive bars, baudy houses, gambling hells, and flophouses abound. Pockets get picked on the street, throats get slit in dark alleys, and most anything can be had for a price. However, there is a sort of order here, an order imposed by the Gang. Respectable folk tend to stay away unless they are desperate for something that can't be had elsewhere. Come here if you pay the Gang and obey the Gang rules.

South of the Dock District are slums which are generally unsafe and poor picking to boot. Crime is less controlled, but just as bad, here. Inns are flophouses. Taverns are dive bars. Everyone is poor and desperate and likely to do unto you if they think they can get anything from you. Travel here at your own risk, especially at night.

Where you choose to Carouse and where Vesper Entertains is going to play a part in what happens when I start rolling dice (for example, tables will be different and so will DC's). So, let me know where you are aiming to spend your evening of revelry.
Yep, we'll playing guard. Draven lets the others choose where to go.
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 900 Cr, Auto Pistol, Explorer's Society (or TAS) membership.
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#197 Post by ateno »

Eris wrote: Mon Dec 30, 2024 10:12 pm Okay, it appears you want to do a bit of Carousing, so we'll have some rolls for that. Also Tiglith plans to sing and dance for coin with the others acting as bodyguards, is that correct? If so there will be some rolls for that as well. :)

Where you choose to Carouse and where Vesper Entertains is going to play a part in what happens when I start rolling dice (for example, tables will be different and so will DC's). So, let me know where you are aiming to spend your evening of revelry.
Jake will assist with the singing and dancing but not use his common, so tonal cawing in synch with Tiglith, Galreth will collect coin and act as MC.

I think our local district for tonight is fine as we only know a couple children at this point that can speak well of us.

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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#198 Post by shaidar »

Gaurbal

Gaurbal is happy to act as guard and earn his breakfast. He also thinks that, at least for now, we should stick with the local (safe) Dock district.
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#199 Post by Tiglath »

Yes, Dock District please (agreeing as above).

And so it's on with the motley (or indeed off! :roll: ;) ) as "Vesper and her Amazing Shadow Cats and Raven" (working title) entertain with song, dance (with a bit of tasteful burlesque) and performing/conjured creatures. MC Galreth as compère Jake as novelty and comic relief while Draven and Gaurbal guard the take and take up guard.
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#200 Post by Eris »

Tiglath wrote: Thu Jan 02, 2025 8:08 pm Yes, Dock District please (agreeing as above).

And so it's on with the motley (or indeed off! :roll: ;) ) as "Vesper and her Amazing Shadow Cats and Raven" (working title) entertain with song, dance (with a bit of tasteful burlesque) and performing/conjured creatures. MC Galreth as compère Jake as novelty and comic relief while Draven and Gaurbal guard the take and take up guard.
You can try 3 performances this evening (and then Carouse, if you wish). There are 3 Taverns in the Dock District: The Trident and Shield, The Gold Coin, and Jib and Jig where you can do one performance in each.

Your impromptu minstrel troop, tries their luck at The Gold Coin , a tavern just down from The Trident and Shield were you have rooms. The crowd is Curious (I rolled a 10) and not unappreciative with your performance.



OOC: Okay, now you roll a Performance Check (1d20+CHA): 10+ you get 2d6 gold coins tossed your way (on failure you get half rounded down), 12+ you Inspire someone in the crowd and you get a LUCK token, 15+ you Fascinate the entire crowd and get an extra 1d6 gold dropped in your hat and gain 1 point of recognition in the Dock District. (You can add recognition points to your Charisma Check for all future performances in the Dock District.)

I didn't put it in the Table, but Hostile is -2, Suspicious is -1, Neutral is 0, Curious is +1, and Friendly is +2 on your Performance Check.

If you, or any of your troop also want to spend LUCK on your rolls, they/you can.
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun
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