[Looking for Players] Ace in the Hole (SR3) [Closed]

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archolewa
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Re: [Looking for Players] Ace in the Hole (SR3)

#41 Post by archolewa »

Charybdis Richelle wrote: Thu Aug 08, 2024 5:39 pm Honestly, it may be a moot point if I can't figure out the macro, and I am not very good with even that minimal code.
Speaking as a software engineer, code is a PITA. I'd have no problem with us telling the 21st century to get bent and using ye olde colored rocks. The mechanics of the dice rolling don't matter to me, I can roll, you can roll, your cat can roll, it's all good.
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Re: [Looking for Players] Ace in the Hole (SR3)

#42 Post by shaidar »

Aha! I best go and get the Companion book too. :)

(I'm happy to buy that book as well)

I'm sure we can help you get some macros sorted.
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Re: [Looking for Players] Ace in the Hole (SR3)

#43 Post by archolewa »

Charybdis Richelle wrote: Thu Aug 08, 2024 5:43 pm I can summarize the chart this evening if you (or anyone else) doesn't have the Shadowrun Companion.
That's this one right? https://www.drivethrurpg.com/en/product ... -companion
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Re: [Looking for Players] Ace in the Hole (SR3)

#44 Post by Juramenta »

Charybdis Richelle wrote: Thu Aug 08, 2024 5:43 pm
shaidar wrote: Thu Aug 08, 2024 3:31 pm I've had a quick skim of the character creation section of the game book and apologies for a potentially stupid question...

So rather than using the priority system we have 80 points to spend on attributes/skills/contacts and up to 90,000Y?
No, you use the Point Buy system. The costs for everything including Race, Magic, etc. are in the SR 3 Shadowrun Companion book. It's on page 13.
Race………..Cost in building points
Human…..0
Dwarf or Ork…..5
Elf or Troll….10
Metavariant…..+5 (add to race above)
Ghoul…..+10 (add to race above)
Otaku…..+30 (add to race above)
Shapeshifter…..25

Magic
Full Magician…..30 (25 spell points)
Aspected Magician…..25 (35 spell points)
Adept…..25 (Power points = magic rating)

Attributes:
1 attribute point per 2 buiding points.
All attributes start at 0 and must be a minimum of 1 (after racial penalties).

Skills
Active Skills…..1 skill point per 1 building point

Resources (in Nuyen)
500…..-5 points
5,000…..0 points
20,000…..5 points
90,000…..10 points
you may not choose any gear with an Availability higher than 4 or a Street Index higher than 2. Beginning characters may not start with gear rated higher than rating level 4.

10 additional points can be gained through flaws.
Max 10 points in edge benefits can be bought.
----
I found all the pdf's here and are of fairly good quality for pdf's that old:
https://tehtable.wordpress.com/?s=shadowrun+3rd+edition
Last edited by Juramenta on Thu Aug 08, 2024 6:07 pm, edited 1 time in total.
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Re: [Looking for Players] Ace in the Hole (SR3)

#45 Post by shaidar »

archolewa wrote: Thu Aug 08, 2024 5:49 pm
Charybdis Richelle wrote: Thu Aug 08, 2024 5:43 pm I can summarize the chart this evening if you (or anyone else) doesn't have the Shadowrun Companion.
That's this one right? https://www.drivethrurpg.com/en/product ... -companion
That looks right to me, in that I've just bought it and it looks right and seems to tie in with CR' s chart.

Having a quick skim it all makes sense now :)
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Re: [Looking for Players] Ace in the Hole (SR3)

#46 Post by rredmond »

rredmond wrote: Thu Aug 08, 2024 3:14 pm
Charybdis Richelle wrote: Wed Aug 07, 2024 7:13 pm I noticed that somehow all of the links in my GM section are borked... I don't think I highlighted the wrong information, but maybe I did. Anyway, if anyone wants one or more of those links, let me know, and I will report them here.
That's not your mistake, it's a copy and paste error, so sorry!!! Can you send me the actual links and I'll fix them no problem.
Thanks CR and glad you are here!!
Okay it's all fixed. The links look truncated (with the ellipses in the middle) but they work when you click on them now. :)

Have fun!!
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Re: [Looking for Players] Ace in the Hole (SR3)

#47 Post by Charybdis Richelle »

archolewa wrote: Thu Aug 08, 2024 5:44 pm
Charybdis Richelle wrote: Thu Aug 08, 2024 5:39 pm Honestly, it may be a moot point if I can't figure out the macro, and I am not very good with even that minimal code.
Speaking as a software engineer, code is a PITA. I'd have no problem with us telling the 21st century to get bent and using ye olde colored rocks. The mechanics of the dice rolling don't matter to me, I can roll, you can roll, your cat can roll, it's all good.
No, you don't want any of my five cats to roll... They steal the dice.
---
Peace,

Charybdis Richelle
Whoso would be a man must be a nonconformist - RW Emerson
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Re: [Looking for Players] Ace in the Hole (SR3)

#48 Post by Charybdis Richelle »

archolewa wrote: Thu Aug 08, 2024 5:49 pm
Charybdis Richelle wrote: Thu Aug 08, 2024 5:43 pm I can summarize the chart this evening if you (or anyone else) doesn't have the Shadowrun Companion.
That's this one right? https://www.drivethrurpg.com/en/product ... -companion
Yes, that's the one!
---
Peace,

Charybdis Richelle
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Re: [Looking for Players] Ace in the Hole (SR3)

#49 Post by Charybdis Richelle »

rredmond wrote: Thu Aug 08, 2024 6:04 pm
rredmond wrote: Thu Aug 08, 2024 3:14 pm
Charybdis Richelle wrote: Wed Aug 07, 2024 7:13 pm I noticed that somehow all of the links in my GM section are borked... I don't think I highlighted the wrong information, but maybe I did. Anyway, if anyone wants one or more of those links, let me know, and I will report them here.
That's not your mistake, it's a copy and paste error, so sorry!!! Can you send me the actual links and I'll fix them no problem.
Thanks CR and glad you are here!!
Okay it's all fixed. The links look truncated (with the ellipses in the middle) but they work when you click on them now. :)

Have fun!!
Thank you very much.
---
Peace,

Charybdis Richelle
Whoso would be a man must be a nonconformist - RW Emerson
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Re: [Looking for Players] Ace in the Hole (SR3)

#50 Post by Charybdis Richelle »

Juramenta wrote: Thu Aug 08, 2024 5:52 pm
Charybdis Richelle wrote: Thu Aug 08, 2024 5:43 pm
shaidar wrote: Thu Aug 08, 2024 3:31 pm I've had a quick skim of the character creation section of the game book and apologies for a potentially stupid question...

So rather than using the priority system we have 80 points to spend on attributes/skills/contacts and up to 90,000Y?
No, you use the Point Buy system. The costs for everything including Race, Magic, etc. are in the SR 3 Shadowrun Companion book. It's on page 13.
Race………..Cost in building points
Human…..0
Dwarf or Ork…..5
Elf or Troll….10
Metavariant…..+5 (add to race above)
Ghoul…..+10 (add to race above)
Otaku…..+30 (add to race above)
Shapeshifter…..25

Magic
Full Magician…..30 (25 spell points)
Aspected Magician…..25 (35 spell points)
Adept…..25 (Power points = magic rating)

Attributes:
1 attribute point per 2 buiding points.
All attributes start at 0 and must be a minimum of 1 (after racial penalties).

Skills
Active Skills…..1 skill point per 1 building point

Resources (in Nuyen)
500…..-5 points
5,000…..0 points
20,000…..5 points
90,000…..10 points
you may not choose any gear with an Availability higher than 4 or a Street Index higher than 2. Beginning characters may not start with gear rated higher than rating level 4.

10 additional points can be gained through flaws.
Max 10 points in edge benefits can be bought.
----
I found all the pdf's here and are of fairly good quality for pdf's that old:
https://tehtable.wordpress.com/?s=shadowrun+3rd+edition
Thanks for doing the chart for me, Juri!
---
Peace,

Charybdis Richelle
Whoso would be a man must be a nonconformist - RW Emerson
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Re: [Looking for Players] Ace in the Hole (SR3)

#51 Post by shaidar »

So, here is a very first attempt at a build:

STR 2
BOD 3
CHR 3
QUIK 4
INT 4
WILL 3
(38 points)

10 points on 90,000Y resources (need to buy cyberware and vehicles!)

ACTIVE SKILLS
bike 4
bike b/r 4
car 4
car b/r 4
elec 4
elec b/r 3
comp 3
comp b/r 2
pistols 4
(cost 32)
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Re: [Looking for Players] Ace in the Hole (SR3)

#52 Post by Charybdis Richelle »

shaidar wrote: Thu Aug 08, 2024 7:14 pm So, here is a very first attempt at a build:

STR 2
BOD 3
CHR 3
QUIK 4
INT 4
WILL 3
(38 points)

10 points on 90,000Y resources (need to buy cyberware and vehicles!)

ACTIVE SKILLS
bike 4
bike b/r 4
car 4
car b/r 4
elec 4
elec b/r 3
comp 3
comp b/r 2
pistols 4
(cost 32)
What's your metatype? Human?

The math looks good :)
---
Peace,

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Re: [Looking for Players] Ace in the Hole (SR3)

#53 Post by shaidar »

I'm going to go for human. I've realised I need to add Etiquette (Street) to active skills (hello flaws), and of course work out knowledge skills, language skills and hobby skills (one of which will be guitar [electric]).
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Re: [Looking for Players] Ace in the Hole (SR3)

#54 Post by archolewa »

shaidar wrote: Thu Aug 08, 2024 7:47 pm I'm going to go for human. I've realised I need to add Etiquette (Street) to active skills (hello flaws), and of course work out knowledge skills, language skills and hobby skills (one of which will be guitar [electric]).
Maybe I can give my character a singing hobby (is that one? I haven't gotten to hobby stuff yet). We could moonlight as a heavy metal band in between runs!
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Re: [Looking for Players] Ace in the Hole (SR3)

#55 Post by shaidar »

archolewa wrote: Thu Aug 08, 2024 8:03 pm
shaidar wrote: Thu Aug 08, 2024 7:47 pm I'm going to go for human. I've realised I need to add Etiquette (Street) to active skills (hello flaws), and of course work out knowledge skills, language skills and hobby skills (one of which will be guitar [electric]).
Maybe I can give my character a singing hobby (is that one? I haven't gotten to hobby stuff yet). We could moonlight as a heavy metal band in between runs!
I was just thinking that myself. Some of us could have met through a band, it would have to be rock of course.

[I think hobby skills fall under 'interest skills' on p91.]
Last edited by shaidar on Thu Aug 08, 2024 8:07 pm, edited 2 times in total.
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Re: [Looking for Players] Ace in the Hole (SR3)

#56 Post by archolewa »

shaidar wrote: Thu Aug 08, 2024 8:05 pm I was just thinking that myself. Some of us could have met through a band, it would have to be rock of course.
I'm down with rock. Any particular bands you'd imagine us having a similar sound to?
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Re: [Looking for Players] Ace in the Hole (SR3)

#57 Post by shaidar »

Heavy metal is good too. Of course 2059 could have whole new flavours of either of those.

I'll have a think about it.
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Re: [Looking for Players] Ace in the Hole (SR3)

#58 Post by Gremlin »

I need to see how much I need to adjust (both mechanically and background), but I'm inclined to repurpose a character I had made for a short lived attempt at trying out SR6 with my tabletop group. While that edition is.. not good, the character turned out well. She's a street shaman con artist/cat burglar/thief with a focus on illusion/deception type spells (and Levitation for the cat burglary).

I'll save the long version of her background for her actual write-up, but the short version is she's an elf, the result of a fling between a rather charming Salish elf father and a driven Japanese mother working for Yamatetsu. She very much takes after her father and spent as much time with him as possible, but she was mostly raised in daycare and later as a latchkey kid by her largely absent mother in Bellevue. At 18 she had a bitter split with her mother when her father died: while he died of cancer, she blamed her mother for not paying for his health care. She left with as much as she could carry with her and as much nuyen as she could get away with, using that to start a new life in Tukwila, where she's been using her talents for the last year or two to steal whatever she can from the corps she hates.

I imagine she'll need a fake SIN with that kind of background. The conspicuous lack of a name is because I want to think up a new one for her. I originally named her Jinx, but with the release of Arcane* a couple of years ago I'd like to come up with something else. (*Great series on Netflix by the way)

As for dice rolling, if we don't use the dice roller here I like orokos.com. It's very flexible once you get the hang of it. Every once in a while (I think it's happened 2 or 3 times over the years) the site breaks though.
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Re: [Looking for Players] Ace in the Hole (SR3)

#59 Post by Charybdis Richelle »

shaidar wrote: Thu Aug 08, 2024 7:47 pm I'm going to go for human. I've realised I need to add Etiquette (Street) to active skills (hello flaws), and of course work out knowledge skills, language skills and hobby skills (one of which will be guitar [electric]).
Sounds good.
---
Peace,

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Re: [Looking for Players] Ace in the Hole (SR3)

#60 Post by Charybdis Richelle »

Speaking of Flaws... Juri asked about Addiction, which I could have sworn was in 3rd, but I can't find it. I mean, they have lots of rules about drugs and addiction, but no Flaw.

I will do text and pretty it up, but in case anyone else might want to do it, Addiction will have three factors:

1. Legality
2. Frequency
3. Severity

You will add the points of each to get the total point value.

Legality:
The rating being, of course, how severe the penalty is for getting caught with it or using it.
1. Legal = 0 points
2. Misdemeanor = 1
3. Felony - 3

Frequency:
The rating is how often you have to get a fix before suffering the effects of withdrawal.
1. A week = 1 point
2 Every 72 hours = 2
3. Every 48 hours = 3
4. Every day = 4

Severity:
The rating is how badly withdrawal messes you up. The rating is the wound level in Stun you take if you don't get a fix -- at each interval of your chosen frequency. It cannot be healed by resting, only by getting a fix.

1. Mild (Take a Light Stun) = 1 point
2. Moderate (Take a Moderate Stun) = 2 points
3. Severe (Take a Severe Stun) = 3 points

So, if Billy Bob Corper is a fine, upstanding citizen, but he has to have his soykaf every morning or he gets the shakes, that's a Legal, Daily, Mild Addiction... 0+4+1 = 5 points.

What do you guys think? I did not want to go down to hourly fixes. Too much paperwork. And I didn't want to add cost to the mix. After all, you still have to buy the drug of your choice... and they have some pretty bad side effects all on their own.
---
Peace,

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