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Rex
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Re: Lost

#261 Post by Rex »

sulldawga wrote: Thu Jul 11, 2024 1:35 am Does this mean the kitchen is empty?

No. Sorry, I saw your post and was planning on replying and got side tracked.
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Rex
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Re: Lost

#262 Post by Rex »

shaidar wrote: Wed Jul 10, 2024 3:43 pm Arngeir

Arngeir will pick up the acorns and try his psychometry on them to see if they are special:

Percentage: [1d100]=75

Oh well, CF.

You now have 6 fatigue points. You also get to make a skill improvement roll for Psychometry. Once rested you can try on another acorn, but not the same one.
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Re: Lost

#263 Post by shaidar »

Arngeir

Arngeir hands the acorns to Lharzin. "I will try again after a rest, dagger latter."

He suggests the group should take the following, if the Khazdul have no issues with doing so:

Polished quartz
Dagger and sheath (no signs of rust on the dagger) [already mentioned]
Pouch (dry rot) of silver coins (37d)
True silver ring (Platinum)
Pouch with 24 Acorns (pouch dry rotted, acorns in excellent shape) [already mentioned]
Gold nugget (½ ounce)
Amber (1 ounce)
Khuzdul Lightstone (crystal, equivalent to a lantern) in a black velvet pouch (pouch is intact and shields the light until opened) [already mentioned]
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Rex
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Re: Lost

#264 Post by Rex »

sulldawga wrote: Mon Jul 08, 2024 12:11 am Ingram searches the kitchen for anything edible.
Kitchen description.PNG
Kitchen description.PNG (39.34 KiB) Viewed 366 times
The platform is not in good shape, you think it would be dangerous to use in its current condition. Nothing in the kitchen looks edible, most everything has dried up after having rotted away long ago.
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Rex
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Re: Lost

#265 Post by Rex »

Marullus wrote: Wed Jul 10, 2024 11:26 pm "Well, it is gopd to have some supplies," comments Lharzin. "Our day trip left us crossing all of Harn... i could use a hairbrush and cooking utensils."

I was going to ask Arnegir to do psychometry on them as well. :) After that's resolved, she would like the acorns for her plant-based grow magic.
"See what you can make of that dagger as well, Arnegir. "

She will pick up:
Rock Salt
Hand mill
Kitchen knife


She checks out the honey and spices to see if they are usable.
Cookery (56) [1d100]=10
Tharin’s Rock Salt is a specific salt/mineral mixture that the Khuzdul need in their diet when away from their mountain homes and forced to eat "human" food. It supplies vital minerals. Humans and Elves tend to dislike the taste and in some cases it can even be poisonous if it is consumed on a regular basis for a long time by non-dwarves. It never goes bad and lasts forever.
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Re: Lost

#266 Post by Marullus »

We know what rock salt is. :)

Her Critical Success on Cookery was to identify viable uses for the "maybe" items:
- Jar of honey (you think, anyways)
- Pot of spice (probably, may not be usable)
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sulldawga
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Re: Lost

#267 Post by sulldawga »

Ingram, still in the kitchen, opens the door to the east.
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Rex
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Re: Lost

#268 Post by Rex »

Marullus wrote: Thu Jul 11, 2024 11:59 am We know what rock salt is. :)

Her Critical Success on Cookery was to identify viable uses for the "maybe" items:
- Jar of honey (you think, anyways)
- Pot of spice (probably, may not be usable)
The honey is very dried up but probably would reconstitute all right. Safe to eat at least. Flavor might be off some. The spices would definitely be useless from a seasoning standpoint but probably safe.
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Re: Lost

#269 Post by Rex »

Salt cellar.PNG
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The room contains a large amount of salt, nothing else.
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Re: Lost

#270 Post by sulldawga »

Ingram moves to the north door and opens it.
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Re: Lost

#271 Post by Rex »

Northern upper lodge.PNG
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Water room.PNG
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Re: Lost

#272 Post by Rex »

The mechanism in the water room is down (open) and rusted to the point where it may break if you attempt to use it.
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sulldawga
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Re: Lost

#273 Post by sulldawga »

Ingram walks back into the main hall.

Who has light? I'd like to see what's to the south.
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Re: Lost

#274 Post by shaidar »

Arngeir

"I can go with you and be torch bearer."

Arngeir is happy to be a simple torch bearer (and nothing else), assuming it will still count as rest if it is all he does?
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Re: Lost

#275 Post by Ahlmzhad »

Murgar

Will pick up the Tin Flute and it's tube, and the Beeswax Candles.


He agrees with the items suggested for the group pool.
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Re: Lost

#276 Post by sulldawga »

Are the dwarves cool with us looting this place?
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Re: Lost

#277 Post by Marullus »

sulldawga wrote: Thu Jul 11, 2024 7:29 pm Are the dwarves cool with us looting this place?
Lharzin specified not to touch the jade bowl or loot the altar. Raiding the lockers of guys 500 years dead she spoke favorably about. 😉
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sulldawga
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Re: Lost

#278 Post by sulldawga »

Marullus wrote: Thu Jul 11, 2024 7:34 pm
sulldawga wrote: Thu Jul 11, 2024 7:29 pm Are the dwarves cool with us looting this place?
Lharzin specified not to touch the jade bowl or loot the altar. Raiding the lockers of guys 500 years dead she spoke favorably about. 😉
In that case, dibs on the ring!
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Re: Lost

#279 Post by GreyWolfVT »

sulldawga wrote: Thu Jul 11, 2024 4:44 pm Ingram walks back into the main hall.

Who has light? I'd like to see what's to the south.
Algrim heads over to where Ingram has gone off to and uses his new toy to provide light. He pulls out the Khuzdul Lightstone. "Hows that eh?"
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Re: Lost

#280 Post by shaidar »

Arngier finds a chair that he thinks wont break and sits and rests.
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