A simple journey
Re: A simple journey
Arngeir continues to attack the orc:
Initiative:
Percentage: [1d100]=13
MS
Combat: [1d100]=74 attack [1d100]=3 defense [1d100]=50 hit location [_4d6]=(3+1+5+4)=13 damage
MS
A few more rolls if needed to move things along:
Initiative:
Percentage: [1d100]=88
MS
Combat: [1d100]=91 attack [1d100]=72 defense [1d100]=90 hit location [_4d6]=(5+2+2+2)=11 damage
MF
Combat: [1d100]=84 attack [1d100]=70 defense [1d100]=80 hit location [_4d6]=(4+3+1+2)=10 damage
MS (with 10% from Unsarl's Hug)
Initiative:
Percentage: [1d100]=13
MS
Combat: [1d100]=74 attack [1d100]=3 defense [1d100]=50 hit location [_4d6]=(3+1+5+4)=13 damage
MS
A few more rolls if needed to move things along:
Initiative:
Percentage: [1d100]=88
MS
Combat: [1d100]=91 attack [1d100]=72 defense [1d100]=90 hit location [_4d6]=(5+2+2+2)=11 damage
MF
Combat: [1d100]=84 attack [1d100]=70 defense [1d100]=80 hit location [_4d6]=(4+3+1+2)=10 damage
MS (with 10% from Unsarl's Hug)
Re: A simple journey
Turnip moves to the orc on Idril and finishes it off.
Arngeir Orlygsson: Inj (none), FL 0, BL 0, PP 85, Uni Pen (0/0), Phy Pen (4/-20), SMP 16, Move 3, Spc: dropped backpack
Algrim Tirion: Inj (none), FL 0, BL 0, PP 19, Uni Pen (0), Phy Pen (3/-15), SMP 16, Move 10, Spc: dropped backpack
Idril Nagfly: Inj (none), FL 0, BL 0, PP 80, Uni Pen (0/0), Phy Pen (1/-5), SMP 14, Move 8, Spc: dropped backpack, Feat of Albarra in effect for 30 minutes, double Strength
Turnip: Inj (none), FL 0, BL 0, PP 21, Uni Pen (0), Phy Pen (0/0), SMP 17, Move 15, Spc: dropped backpack
Arngeir Orlygsson: Inj (none), FL 0, BL 0, PP 85, Uni Pen (0/0), Phy Pen (4/-20), SMP 16, Move 3, Spc: dropped backpack
Algrim Tirion: Inj (none), FL 0, BL 0, PP 19, Uni Pen (0), Phy Pen (3/-15), SMP 16, Move 10, Spc: dropped backpack
Idril Nagfly: Inj (none), FL 0, BL 0, PP 80, Uni Pen (0/0), Phy Pen (1/-5), SMP 14, Move 8, Spc: dropped backpack, Feat of Albarra in effect for 30 minutes, double Strength
Turnip: Inj (none), FL 0, BL 0, PP 21, Uni Pen (0), Phy Pen (0/0), SMP 17, Move 15, Spc: dropped backpack
Re: A simple journey
Arngeir attacks the wounded and now shieldless orc with his axe.
As they are already engaged there is no Initiative roll required for Arngeir, there will be for the orc when his turn comes.
orc mankar block (35) [1d100]=93
MS vs MF, A*1 to the right shoulder, impact 8+3-8pv=3 impact and a fumble roll
Orc shock roll (9) [1d6+4]=1+4=5
Orc fumble (13) [3d6+5]=8+5=13
The orc manages to stay on his feet and to hold on to his mankar barely.
Arngeir slips his axe past the orcs defense and lands a glancing blow, but the orc manages to stay on his feet.
The orc has suffered an S3 and 2 M1 injuries now. His move is now 4, he is -25 to all actions and he has lost his buckler which is his best defense. I am declaring this a desperate situation for the orc and his initiative will now be -20 for all rolls in addition to his injury penalty,
Arngeir Orlygsson: Inj (none), FL 0, BL 0, PP 85, Uni Pen (0/0), Phy Pen (4/-20), SMP 16, Move 3, Spc: dropped backpack
Algrim Tirion: Inj (none), FL 0, BL 0, PP 19, Uni Pen (0), Phy Pen (3/-15), SMP 16, Move 10, Spc: dropped backpack
Idril Nagfly: Inj (none), FL 0, BL 0, PP 80, Uni Pen (0/0), Phy Pen (1/-5), SMP 14, Move 8, Spc: dropped backpack, Feat of Albarra in effect for 30 minutes, double Strength
Turnip: Inj (none), FL 0, BL 0, PP 21, Uni Pen (0), Phy Pen (0/0), SMP 17, Move 15, Spc: dropped backpack
As they are already engaged there is no Initiative roll required for Arngeir, there will be for the orc when his turn comes.
orc mankar block (35) [1d100]=93
MS vs MF, A*1 to the right shoulder, impact 8+3-8pv=3 impact and a fumble roll
Orc shock roll (9) [1d6+4]=1+4=5
Orc fumble (13) [3d6+5]=8+5=13
The orc manages to stay on his feet and to hold on to his mankar barely.
Arngeir slips his axe past the orcs defense and lands a glancing blow, but the orc manages to stay on his feet.
The orc has suffered an S3 and 2 M1 injuries now. His move is now 4, he is -25 to all actions and he has lost his buckler which is his best defense. I am declaring this a desperate situation for the orc and his initiative will now be -20 for all rolls in addition to his injury penalty,
Arngeir Orlygsson: Inj (none), FL 0, BL 0, PP 85, Uni Pen (0/0), Phy Pen (4/-20), SMP 16, Move 3, Spc: dropped backpack
Algrim Tirion: Inj (none), FL 0, BL 0, PP 19, Uni Pen (0), Phy Pen (3/-15), SMP 16, Move 10, Spc: dropped backpack
Idril Nagfly: Inj (none), FL 0, BL 0, PP 80, Uni Pen (0/0), Phy Pen (1/-5), SMP 14, Move 8, Spc: dropped backpack, Feat of Albarra in effect for 30 minutes, double Strength
Turnip: Inj (none), FL 0, BL 0, PP 21, Uni Pen (0), Phy Pen (0/0), SMP 17, Move 15, Spc: dropped backpack
- GreyWolfVT
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Re: A simple journey
Algrim attacks the orc.
[1d100]=61 attack [1d100]=77 defense [1d100]=16 hit location [_4d6]=(5+6+5+3)=19 damage
[1d100]=2 attack [1d100]=95 defense [1d100]=69 hit location [_4d6]=(6+5+6+4)=21 damage
[1d100]=48 attack [1d100]=65 defense [1d100]=68 hit location [_4d6]=(5+4+5+5)=19 damage
[1d100]=61 attack [1d100]=77 defense [1d100]=16 hit location [_4d6]=(5+6+5+3)=19 damage
[1d100]=2 attack [1d100]=95 defense [1d100]=69 hit location [_4d6]=(6+5+6+4)=21 damage
[1d100]=48 attack [1d100]=65 defense [1d100]=68 hit location [_4d6]=(5+4+5+5)=19 damage
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: A simple journey
Algrim attacks with his axe.
Orc buckler block (65) [1d100]=33
MS vs MS, block
The orc gets his buckler around in time to block Algrim's axe.
Arngeir Orlygsson: Inj (none), FL 0, BL 0, PP 85, Uni Pen (0/0), Phy Pen (4/-20), SMP 16, Move 3, Spc: dropped backpack
Algrim Tirion: Inj (none), FL 0, BL 0, PP 19, Uni Pen (0), Phy Pen (3/-15), SMP 16, Move 10, Spc: dropped backpack
Idril Nagfly: Inj (none), FL 0, BL 0, PP 80, Uni Pen (0/0), Phy Pen (1/-5), SMP 14, Move 8, Spc: dropped backpack, Feat of Albarra in effect for 30 minutes, double Strength
Turnip: Inj (none), FL 0, BL 0, PP 21, Uni Pen (0), Phy Pen (0/0), SMP 17, Move 15, Spc: dropped backpack
Orc buckler block (65) [1d100]=33
MS vs MS, block
The orc gets his buckler around in time to block Algrim's axe.
Arngeir Orlygsson: Inj (none), FL 0, BL 0, PP 85, Uni Pen (0/0), Phy Pen (4/-20), SMP 16, Move 3, Spc: dropped backpack
Algrim Tirion: Inj (none), FL 0, BL 0, PP 19, Uni Pen (0), Phy Pen (3/-15), SMP 16, Move 10, Spc: dropped backpack
Idril Nagfly: Inj (none), FL 0, BL 0, PP 80, Uni Pen (0/0), Phy Pen (1/-5), SMP 14, Move 8, Spc: dropped backpack, Feat of Albarra in effect for 30 minutes, double Strength
Turnip: Inj (none), FL 0, BL 0, PP 21, Uni Pen (0), Phy Pen (0/0), SMP 17, Move 15, Spc: dropped backpack
Re: A simple journey
Idril arrives to lend her aid to Algrim, attacking with her staff.
The orc is now outnumbered by 1 foe and takes a -10 penalty to all defense actions.
Idril engage initiative (60) [1d100]=12
orc engage initiative (50) [1d100]=12
MS vs MS, the orc does not gain a tactical advantage.
Idril staff (130) [1d100]=26 attack [1d100]=78 defense [1d100]=20 location [_3d6]=(5+3+6)=14 damage
orc buckler block (55) [1d100]=28
MS vs MS, block
The orc is alert enough to see Idril arriving and gets his buckler around in time to fend off her staff.
Arngeir Orlygsson: Inj (none), FL 0, BL 0, PP 85, Uni Pen (0/0), Phy Pen (4/-20), SMP 16, Move 3, Spc: dropped backpack
Algrim Tirion: Inj (none), FL 0, BL 0, PP 19, Uni Pen (0), Phy Pen (3/-15), SMP 16, Move 10, Spc: dropped backpack
Idril Nagfly: Inj (none), FL 0, BL 0, PP 80, Uni Pen (0/0), Phy Pen (1/-5), SMP 14, Move 8, Spc: dropped backpack, Feat of Albarra in effect for 30 minutes, double Strength
Turnip: Inj (none), FL 0, BL 0, PP 21, Uni Pen (0), Phy Pen (0/0), SMP 17, Move 15, Spc: dropped backpack
The orc is now outnumbered by 1 foe and takes a -10 penalty to all defense actions.
Idril engage initiative (60) [1d100]=12
orc engage initiative (50) [1d100]=12
MS vs MS, the orc does not gain a tactical advantage.
Idril staff (130) [1d100]=26 attack [1d100]=78 defense [1d100]=20 location [_3d6]=(5+3+6)=14 damage
orc buckler block (55) [1d100]=28
MS vs MS, block
The orc is alert enough to see Idril arriving and gets his buckler around in time to fend off her staff.
Arngeir Orlygsson: Inj (none), FL 0, BL 0, PP 85, Uni Pen (0/0), Phy Pen (4/-20), SMP 16, Move 3, Spc: dropped backpack
Algrim Tirion: Inj (none), FL 0, BL 0, PP 19, Uni Pen (0), Phy Pen (3/-15), SMP 16, Move 10, Spc: dropped backpack
Idril Nagfly: Inj (none), FL 0, BL 0, PP 80, Uni Pen (0/0), Phy Pen (1/-5), SMP 14, Move 8, Spc: dropped backpack, Feat of Albarra in effect for 30 minutes, double Strength
Turnip: Inj (none), FL 0, BL 0, PP 21, Uni Pen (0), Phy Pen (0/0), SMP 17, Move 15, Spc: dropped backpack
Re: A simple journey
The orcs actions.
Orc Algrim #2.
MS, may act as it feels best. Knows it can not flee and that a dwarf will not accept surrender so attacks Algrim.
Orc mankar (50) [1d100]=19 attack [1d100]=69 defense [1d100]=3 location [_3d6]=(2+6+6)=14 damage
MS vs MS, Algrim blocks with his shield.
Algrim easily blocks the orcs attack with his shield.
Orc Arngeir #2.
Initiative (5) [1d100]=81
MF, cautious this round only, must choose pass for his action and can not counter strike for his next defense.
The orc looks panicked and freezes.
Orc Algrim #1 is unconscious, attempts to awaken.
orc shock roll (9) [4d6]=14
MF, remains unconscious.
Orc Algrim #3 is in shock and can not act.
The round is over.
Actions.
Arngeir Orlygsson: Inj (none), FL 0, BL 0, PP 85, Uni Pen (0/0), Phy Pen (4/-20), SMP 16, Move 3, Spc: dropped backpack
Algrim Tirion: Inj (none), FL 0, BL 0, PP 19, Uni Pen (0), Phy Pen (3/-15), SMP 16, Move 10, Spc: dropped backpack
Idril Nagfly: Inj (none), FL 0, BL 0, PP 80, Uni Pen (0/0), Phy Pen (1/-5), SMP 14, Move 8, Spc: dropped backpack, Feat of Albarra in effect for 30 minutes, double Strength
Turnip: Inj (none), FL 0, BL 0, PP 21, Uni Pen (0), Phy Pen (0/0), SMP 17, Move 15, Spc: dropped backpack
Orc Algrim #2.
MS, may act as it feels best. Knows it can not flee and that a dwarf will not accept surrender so attacks Algrim.
Orc mankar (50) [1d100]=19 attack [1d100]=69 defense [1d100]=3 location [_3d6]=(2+6+6)=14 damage
MS vs MS, Algrim blocks with his shield.
Algrim easily blocks the orcs attack with his shield.
Orc Arngeir #2.
Initiative (5) [1d100]=81
MF, cautious this round only, must choose pass for his action and can not counter strike for his next defense.
The orc looks panicked and freezes.
Orc Algrim #1 is unconscious, attempts to awaken.
orc shock roll (9) [4d6]=14
MF, remains unconscious.
Orc Algrim #3 is in shock and can not act.
The round is over.
Actions.
Arngeir Orlygsson: Inj (none), FL 0, BL 0, PP 85, Uni Pen (0/0), Phy Pen (4/-20), SMP 16, Move 3, Spc: dropped backpack
Algrim Tirion: Inj (none), FL 0, BL 0, PP 19, Uni Pen (0), Phy Pen (3/-15), SMP 16, Move 10, Spc: dropped backpack
Idril Nagfly: Inj (none), FL 0, BL 0, PP 80, Uni Pen (0/0), Phy Pen (1/-5), SMP 14, Move 8, Spc: dropped backpack, Feat of Albarra in effect for 30 minutes, double Strength
Turnip: Inj (none), FL 0, BL 0, PP 21, Uni Pen (0), Phy Pen (0/0), SMP 17, Move 15, Spc: dropped backpack
Re: A simple journey
Actions!
Re: A simple journey
Arngeir continues to hack at the orc, singing his hymn(?):
Combat: [1d100]=12 attack [1d100]=57 defense [1d100]=44 hit location [_4d6]=(6+3+4+3)=16 damage
MS
An initiative if needed:
Percentage: [1d100]=30
CS
Another attack roll in case the above initiative CS means he gets another attack:
Combat: [1d100]=79 attack [1d100]=44 defense [1d100]=69 hit location [_4d6]=(2+1+4+1)=8 damage
MS
Combat: [1d100]=12 attack [1d100]=57 defense [1d100]=44 hit location [_4d6]=(6+3+4+3)=16 damage
MS
An initiative if needed:
Percentage: [1d100]=30
CS
Another attack roll in case the above initiative CS means he gets another attack:
Combat: [1d100]=79 attack [1d100]=44 defense [1d100]=69 hit location [_4d6]=(2+1+4+1)=8 damage
MS
Re: A simple journey
I have a little hard time seeing who's who on the image, but Turnip will shank the remaining unconscious gargun ("Algrim #1"), if she can reach it and shank in the same turn.
- GreyWolfVT
- Wants a special title like Scott
- Posts: 34134
- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Central Vermont
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Re: A simple journey
Algrim spits at the orc and keeps attacking it.
[1d100]=64 attack [1d100]=47 defense [1d100]=56 hit location [_4d6]=(3+2+6+3)=14 damage
[1d100]=26 attack [1d100]=56 defense [1d100]=70 hit location [_4d6]=(6+5+3+4)=18 damage
[1d100]=80 attack [1d100]=7 defense [1d100]=75 hit location [_4d6]=(3+5+4+6)=18 damage
[1d100]=64 attack [1d100]=47 defense [1d100]=56 hit location [_4d6]=(3+2+6+3)=14 damage
[1d100]=26 attack [1d100]=56 defense [1d100]=70 hit location [_4d6]=(6+5+3+4)=18 damage
[1d100]=80 attack [1d100]=7 defense [1d100]=75 hit location [_4d6]=(3+5+4+6)=18 damage
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: A simple journey
Turnip moves over and kills the unconscious orc.
Orc Algrim #1 is dead.
Orc Algrim #1 is dead.
Re: A simple journey
Arngeir attacks the orc.
orc buckler block (40) [1d100]=6
MS vs MS, blocks with his mankar
Just remembered he lost his shield so is blocking with his mankar, the mankar block would be vs 30 but he made it anyways.
The very desperate orc deflects the axe with his mankar.
orc buckler block (40) [1d100]=6
MS vs MS, blocks with his mankar
Just remembered he lost his shield so is blocking with his mankar, the mankar block would be vs 30 but he made it anyways.
The very desperate orc deflects the axe with his mankar.
Re: A simple journey
Algrim attacks with his axe.
orc buckler block outnumbered (55) [1d100]=96
MS vs MF, A*1 to the thorax (chest), 13+3-8pv=8, S2 injury to the Thorax.
orc shock roll S2 (9) [2d6]=10
The orc drops.
The orc collapses unconscious.
orc buckler block outnumbered (55) [1d100]=96
MS vs MF, A*1 to the thorax (chest), 13+3-8pv=8, S2 injury to the Thorax.
orc shock roll S2 (9) [2d6]=10
The orc drops.
The orc collapses unconscious.
Re: A simple journey
Idril finishes off the orc that Algrim just dropped.
Arngeir Orlygsson: Inj (none), FL 0, BL 0, PP 85, Uni Pen (0/0), Phy Pen (4/-20), SMP 16, Move 3, Spc: dropped backpack
Algrim Tirion: Inj (none), FL 0, BL 0, PP 19, Uni Pen (0), Phy Pen (3/-15), SMP 16, Move 10, Spc: dropped backpack
Idril Nagfly: Inj (none), FL 0, BL 0, PP 80, Uni Pen (0/0), Phy Pen (1/-5), SMP 14, Move 8, Spc: dropped backpack, Feat of Albarra in effect for 30 minutes, double Strength
Turnip: Inj (none), FL 0, BL 0, PP 21, Uni Pen (0), Phy Pen (0/0), SMP 17, Move 15, Spc: dropped backpack
Arngeir Orlygsson: Inj (none), FL 0, BL 0, PP 85, Uni Pen (0/0), Phy Pen (4/-20), SMP 16, Move 3, Spc: dropped backpack
Algrim Tirion: Inj (none), FL 0, BL 0, PP 19, Uni Pen (0), Phy Pen (3/-15), SMP 16, Move 10, Spc: dropped backpack
Idril Nagfly: Inj (none), FL 0, BL 0, PP 80, Uni Pen (0/0), Phy Pen (1/-5), SMP 14, Move 8, Spc: dropped backpack, Feat of Albarra in effect for 30 minutes, double Strength
Turnip: Inj (none), FL 0, BL 0, PP 21, Uni Pen (0), Phy Pen (0/0), SMP 17, Move 15, Spc: dropped backpack
Re: A simple journey
The last orc's turn.
orc initiative (5) [1d100]=93
MF cautious, can defend but not attack or counter strike.
He bobs around but doesn't do anything.
Arngeir Orlygsson: Inj (none), FL 0, BL 0, PP 85, Uni Pen (0/0), Phy Pen (4/-20), SMP 16, Move 3, Spc: dropped backpack
Algrim Tirion: Inj (none), FL 0, BL 0, PP 19, Uni Pen (0), Phy Pen (3/-15), SMP 16, Move 10, Spc: dropped backpack
Idril Nagfly: Inj (none), FL 0, BL 0, PP 80, Uni Pen (0/0), Phy Pen (1/-5), SMP 14, Move 8, Spc: dropped backpack, Feat of Albarra in effect for 30 minutes, double Strength
Turnip: Inj (none), FL 0, BL 0, PP 21, Uni Pen (0), Phy Pen (0/0), SMP 17, Move 15, Spc: dropped backpack
orc initiative (5) [1d100]=93
MF cautious, can defend but not attack or counter strike.
He bobs around but doesn't do anything.
Arngeir Orlygsson: Inj (none), FL 0, BL 0, PP 85, Uni Pen (0/0), Phy Pen (4/-20), SMP 16, Move 3, Spc: dropped backpack
Algrim Tirion: Inj (none), FL 0, BL 0, PP 19, Uni Pen (0), Phy Pen (3/-15), SMP 16, Move 10, Spc: dropped backpack
Idril Nagfly: Inj (none), FL 0, BL 0, PP 80, Uni Pen (0/0), Phy Pen (1/-5), SMP 14, Move 8, Spc: dropped backpack, Feat of Albarra in effect for 30 minutes, double Strength
Turnip: Inj (none), FL 0, BL 0, PP 21, Uni Pen (0), Phy Pen (0/0), SMP 17, Move 15, Spc: dropped backpack
Re: A simple journey
Actions!
Re: A simple journey
Arngeir continues to sing he attacks the orc:
Combat: [1d100]=80 attack [1d100]=67 defense [1d100]=93 hit location [_4d6]=(1+1+3+6)=11 damage
A CS, but poor damage.
Combat: [1d100]=80 attack [1d100]=67 defense [1d100]=93 hit location [_4d6]=(1+1+3+6)=11 damage
A CS, but poor damage.
- GreyWolfVT
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Re: A simple journey
Algrim joins Arngeir and tries to help take the orc down.
Non-Combat Skill Roll [1d100]=96
[1d100]=51 attack [1d100]=73 defense [1d100]=23 hit location [_4d6]=(3+6+5+6)=20 damage
Non-Combat Skill Roll [1d100]=96
[1d100]=51 attack [1d100]=73 defense [1d100]=23 hit location [_4d6]=(3+6+5+6)=20 damage
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling