A simple journey

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Rex
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Re: A simple journey

#422 Post by Rex »

Turnip moves to the orc on Idril and finishes it off.


Arngeir Orlygsson: Inj (none), FL 0, BL 0, PP 85, Uni Pen (0/0), Phy Pen (4/-20), SMP 16, Move 3, Spc: dropped backpack
Algrim Tirion: Inj (none), FL 0, BL 0, PP 19, Uni Pen (0), Phy Pen (3/-15), SMP 16, Move 10, Spc: dropped backpack
Idril Nagfly: Inj (none), FL 0, BL 0, PP 80, Uni Pen (0/0), Phy Pen (1/-5), SMP 14, Move 8, Spc: dropped backpack, Feat of Albarra in effect for 30 minutes, double Strength
Turnip: Inj (none), FL 0, BL 0, PP 21, Uni Pen (0), Phy Pen (0/0), SMP 17, Move 15, Spc: dropped backpack
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Rex
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Re: A simple journey

#423 Post by Rex »

Arngeir attacks the wounded and now shieldless orc with his axe.

As they are already engaged there is no Initiative roll required for Arngeir, there will be for the orc when his turn comes.

orc mankar block (35) [1d100]=93
MS vs MF, A*1 to the right shoulder, impact 8+3-8pv=3 impact and a fumble roll

Orc shock roll (9) [1d6+4]=1+4=5
Orc fumble (13) [3d6+5]=8+5=13
The orc manages to stay on his feet and to hold on to his mankar barely.

Arngeir slips his axe past the orcs defense and lands a glancing blow, but the orc manages to stay on his feet.

The orc has suffered an S3 and 2 M1 injuries now. His move is now 4, he is -25 to all actions and he has lost his buckler which is his best defense. I am declaring this a desperate situation for the orc and his initiative will now be -20 for all rolls in addition to his injury penalty,


Arngeir Orlygsson: Inj (none), FL 0, BL 0, PP 85, Uni Pen (0/0), Phy Pen (4/-20), SMP 16, Move 3, Spc: dropped backpack
Algrim Tirion: Inj (none), FL 0, BL 0, PP 19, Uni Pen (0), Phy Pen (3/-15), SMP 16, Move 10, Spc: dropped backpack
Idril Nagfly: Inj (none), FL 0, BL 0, PP 80, Uni Pen (0/0), Phy Pen (1/-5), SMP 14, Move 8, Spc: dropped backpack, Feat of Albarra in effect for 30 minutes, double Strength
Turnip: Inj (none), FL 0, BL 0, PP 21, Uni Pen (0), Phy Pen (0/0), SMP 17, Move 15, Spc: dropped backpack
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Re: A simple journey

#424 Post by GreyWolfVT »

“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Rex
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Re: A simple journey

#425 Post by Rex »

Algrim attacks with his axe.

Orc buckler block (65) [1d100]=33
MS vs MS, block

The orc gets his buckler around in time to block Algrim's axe.

Arngeir Orlygsson: Inj (none), FL 0, BL 0, PP 85, Uni Pen (0/0), Phy Pen (4/-20), SMP 16, Move 3, Spc: dropped backpack
Algrim Tirion: Inj (none), FL 0, BL 0, PP 19, Uni Pen (0), Phy Pen (3/-15), SMP 16, Move 10, Spc: dropped backpack
Idril Nagfly: Inj (none), FL 0, BL 0, PP 80, Uni Pen (0/0), Phy Pen (1/-5), SMP 14, Move 8, Spc: dropped backpack, Feat of Albarra in effect for 30 minutes, double Strength
Turnip: Inj (none), FL 0, BL 0, PP 21, Uni Pen (0), Phy Pen (0/0), SMP 17, Move 15, Spc: dropped backpack

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Re: A simple journey

#426 Post by Rex »

Idril arrives to lend her aid to Algrim, attacking with her staff.

The orc is now outnumbered by 1 foe and takes a -10 penalty to all defense actions.


Idril engage initiative (60) [1d100]=12
orc engage initiative (50) [1d100]=12
MS vs MS, the orc does not gain a tactical advantage.

Idril staff (130) [1d100]=26 attack [1d100]=78 defense [1d100]=20 location [_3d6]=(5+3+6)=14 damage
orc buckler block (55) [1d100]=28
MS vs MS, block

The orc is alert enough to see Idril arriving and gets his buckler around in time to fend off her staff.

Arngeir Orlygsson: Inj (none), FL 0, BL 0, PP 85, Uni Pen (0/0), Phy Pen (4/-20), SMP 16, Move 3, Spc: dropped backpack
Algrim Tirion: Inj (none), FL 0, BL 0, PP 19, Uni Pen (0), Phy Pen (3/-15), SMP 16, Move 10, Spc: dropped backpack
Idril Nagfly: Inj (none), FL 0, BL 0, PP 80, Uni Pen (0/0), Phy Pen (1/-5), SMP 14, Move 8, Spc: dropped backpack, Feat of Albarra in effect for 30 minutes, double Strength
Turnip: Inj (none), FL 0, BL 0, PP 21, Uni Pen (0), Phy Pen (0/0), SMP 17, Move 15, Spc: dropped backpack
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Re: A simple journey

#427 Post by Rex »

The orcs actions.

Orc Algrim #2.
MS, may act as it feels best. Knows it can not flee and that a dwarf will not accept surrender so attacks Algrim.

Orc mankar (50) [1d100]=19 attack [1d100]=69 defense [1d100]=3 location [_3d6]=(2+6+6)=14 damage
MS vs MS, Algrim blocks with his shield.

Algrim easily blocks the orcs attack with his shield.

Orc Arngeir #2.
Initiative (5) [1d100]=81
MF, cautious this round only, must choose pass for his action and can not counter strike for his next defense.

The orc looks panicked and freezes.

Orc Algrim #1 is unconscious, attempts to awaken.
orc shock roll (9) [4d6]=14
MF, remains unconscious.

Orc Algrim #3 is in shock and can not act.

The round is over.

Actions.

Arngeir Orlygsson: Inj (none), FL 0, BL 0, PP 85, Uni Pen (0/0), Phy Pen (4/-20), SMP 16, Move 3, Spc: dropped backpack
Algrim Tirion: Inj (none), FL 0, BL 0, PP 19, Uni Pen (0), Phy Pen (3/-15), SMP 16, Move 10, Spc: dropped backpack
Idril Nagfly: Inj (none), FL 0, BL 0, PP 80, Uni Pen (0/0), Phy Pen (1/-5), SMP 14, Move 8, Spc: dropped backpack, Feat of Albarra in effect for 30 minutes, double Strength
Turnip: Inj (none), FL 0, BL 0, PP 21, Uni Pen (0), Phy Pen (0/0), SMP 17, Move 15, Spc: dropped backpack


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Re: A simple journey

#428 Post by Rex »

Battle Map 8.jpeg
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Re: A simple journey

#429 Post by Rex »

Actions!
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shaidar
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Re: A simple journey

#430 Post by shaidar »

Arngeir continues to hack at the orc, singing his hymn(?):

Combat: [1d100]=12 attack [1d100]=57 defense [1d100]=44 hit location [_4d6]=(6+3+4+3)=16 damage

MS

An initiative if needed:

Percentage: [1d100]=30

CS

Another attack roll in case the above initiative CS means he gets another attack:

Combat: [1d100]=79 attack [1d100]=44 defense [1d100]=69 hit location [_4d6]=(2+1+4+1)=8 damage

MS
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Re: A simple journey

#431 Post by sastaz »

I have a little hard time seeing who's who on the image, but Turnip will shank the remaining unconscious gargun ("Algrim #1"), if she can reach it and shank in the same turn.
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Re: A simple journey

#432 Post by GreyWolfVT »

“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Rex
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Re: A simple journey

#433 Post by Rex »

Turnip moves over and kills the unconscious orc.

Orc Algrim #1 is dead.
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Re: A simple journey

#434 Post by Rex »

Arngeir attacks the orc.

orc buckler block (40) [1d100]=6
MS vs MS, blocks with his mankar

Just remembered he lost his shield so is blocking with his mankar, the mankar block would be vs 30 but he made it anyways.


The very desperate orc deflects the axe with his mankar.
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Re: A simple journey

#435 Post by Rex »

Algrim attacks with his axe.

orc buckler block outnumbered (55) [1d100]=96
MS vs MF, A*1 to the thorax (chest), 13+3-8pv=8, S2 injury to the Thorax.
orc shock roll S2 (9) [2d6]=10
The orc drops.

The orc collapses unconscious.
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Re: A simple journey

#436 Post by Rex »

Idril finishes off the orc that Algrim just dropped.

Arngeir Orlygsson: Inj (none), FL 0, BL 0, PP 85, Uni Pen (0/0), Phy Pen (4/-20), SMP 16, Move 3, Spc: dropped backpack
Algrim Tirion: Inj (none), FL 0, BL 0, PP 19, Uni Pen (0), Phy Pen (3/-15), SMP 16, Move 10, Spc: dropped backpack
Idril Nagfly: Inj (none), FL 0, BL 0, PP 80, Uni Pen (0/0), Phy Pen (1/-5), SMP 14, Move 8, Spc: dropped backpack, Feat of Albarra in effect for 30 minutes, double Strength
Turnip: Inj (none), FL 0, BL 0, PP 21, Uni Pen (0), Phy Pen (0/0), SMP 17, Move 15, Spc: dropped backpack
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Re: A simple journey

#437 Post by Rex »

The last orc's turn.

orc initiative (5) [1d100]=93
MF cautious, can defend but not attack or counter strike.

He bobs around but doesn't do anything.

Arngeir Orlygsson: Inj (none), FL 0, BL 0, PP 85, Uni Pen (0/0), Phy Pen (4/-20), SMP 16, Move 3, Spc: dropped backpack
Algrim Tirion: Inj (none), FL 0, BL 0, PP 19, Uni Pen (0), Phy Pen (3/-15), SMP 16, Move 10, Spc: dropped backpack
Idril Nagfly: Inj (none), FL 0, BL 0, PP 80, Uni Pen (0/0), Phy Pen (1/-5), SMP 14, Move 8, Spc: dropped backpack, Feat of Albarra in effect for 30 minutes, double Strength
Turnip: Inj (none), FL 0, BL 0, PP 21, Uni Pen (0), Phy Pen (0/0), SMP 17, Move 15, Spc: dropped backpack
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Rex
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Re: A simple journey

#438 Post by Rex »

Actions!
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Re: A simple journey

#439 Post by shaidar »

Arngeir continues to sing he attacks the orc:

Combat: [1d100]=80 attack [1d100]=67 defense [1d100]=93 hit location [_4d6]=(1+1+3+6)=11 damage

A CS, but poor damage.
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Re: A simple journey

#440 Post by GreyWolfVT »

“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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