Character Generation
- Tamerlaine
- Ranger
- Posts: 788
- Joined: Tue Nov 24, 2015 5:30 am
Character Generation
The Campaign # is 967
We will be using the Labyrinth Lord Advanced Edition rules. For chargen purposes I will not be using any other supplements/resources than what is in the ruleset as I am unaware of any such material.
For Stats go to the Unseen Servant Dice Roller and roll 3d6 six times. Roll a second set and keep the best set. Assign to Taste -- If you want to assign them in order, go right ahead. Post your rolls here on this thread. I don’t like to audit player rolls but I occasionally will at random or when circumstances warrant. Only those rolls after this one are allowed.
Character Classes
No multiclassing.
No Assassins and no Monks. I look down unfavorably on Paladins and while I won’t stop anyone from playing one provided you have the prerequisites to play it, you must first convince me you are capable of playing the class properly.
Hit Points: Roll regularly for your class. Re-roll if your result is a 1 or 2.
This is all I have for now and it is enough to get you started.
We will be using the Labyrinth Lord Advanced Edition rules. For chargen purposes I will not be using any other supplements/resources than what is in the ruleset as I am unaware of any such material.
For Stats go to the Unseen Servant Dice Roller and roll 3d6 six times. Roll a second set and keep the best set. Assign to Taste -- If you want to assign them in order, go right ahead. Post your rolls here on this thread. I don’t like to audit player rolls but I occasionally will at random or when circumstances warrant. Only those rolls after this one are allowed.
Character Classes
No multiclassing.
No Assassins and no Monks. I look down unfavorably on Paladins and while I won’t stop anyone from playing one provided you have the prerequisites to play it, you must first convince me you are capable of playing the class properly.
Hit Points: Roll regularly for your class. Re-roll if your result is a 1 or 2.
This is all I have for now and it is enough to get you started.
Last edited by Tamerlaine on Sun May 01, 2022 11:03 pm, edited 3 times in total.
Re: Character Generation
Hey all, super excited!
Here are my rolls for my stats. Tamerlaine, are we allowed to place the numbers where we wish? Or is the first number strength, second number Dex, etc? Because I'd really love to play a magic-user, but if it's the latter, I'll probably go for a fighter.
Thanks
[3d6]=16, [3d6]=11, [3d6]=15, [3d6]=11, [3d6]=10, [3d6]=12
Here are my rolls for my stats. Tamerlaine, are we allowed to place the numbers where we wish? Or is the first number strength, second number Dex, etc? Because I'd really love to play a magic-user, but if it's the latter, I'll probably go for a fighter.
Thanks
[3d6]=16, [3d6]=11, [3d6]=15, [3d6]=11, [3d6]=10, [3d6]=12
Re: Character Generation
Made my initial 2 stat rolls as follows:
They both amount to approximately the same total, but I like the first set better.
I am also curious to know how scores must be attributed to abilities...
They both amount to approximately the same total, but I like the first set better.
I am also curious to know how scores must be attributed to abilities...
Last edited by kwll on Wed Apr 27, 2022 5:06 pm, edited 1 time in total.
- Tamerlaine
- Ranger
- Posts: 788
- Joined: Tue Nov 24, 2015 5:30 am
Re: Character Generation
You get to roll twice for your stats, pick the set you want to keep. I amended my post above about placement of Stat scores.Mica wrote: ↑Wed Apr 27, 2022 5:50 am Hey all, super excited!
Here are my rolls for my stats. Tamerlaine, are we allowed to place the numbers where we wish? Or is the first number strength, second number Dex, etc? Because I'd really love to play a magic-user, but if it's the latter, I'll probably go for a fighter.
Thanks
[3d6]=16, [3d6]=11, [3d6]=15, [3d6]=11, [3d6]=10, [3d6]=12
- Tamerlaine
- Ranger
- Posts: 788
- Joined: Tue Nov 24, 2015 5:30 am
Re: Character Generation
Cool, ok, thanks!
It sounds like you want me to post both sets.
So I was trying to figure out how macros work, and for my first set, I ended up rolling each stat one at a time. Then I got it figured out and rolled two more sets, but I disregarded the third roll. My apologies for the confusion and for rolling three times, but I'm new to macros. Won't happen again.
My first:
And my second (what I'm going with):
It sounds like you want me to post both sets.
So I was trying to figure out how macros work, and for my first set, I ended up rolling each stat one at a time. Then I got it figured out and rolled two more sets, but I disregarded the third roll. My apologies for the confusion and for rolling three times, but I'm new to macros. Won't happen again.
My first:
And my second (what I'm going with):
Re: Character Generation
Damn I'm getting good rolls 
Hit points =

Hit points =
Re: Character Generation
Spearmint
My currently unnamed, unclassed character of unknown race.
Spearmint's LL character: starring abilities randomly assigned: 1st roll [3d6]=11[3d6]=11[3d6]=12[3d6]=4[3d6]=9[3d6]=9
Spearmint's LL character: starring abilities randomly assigned: 2nd roll [3d6]=12[3d6]=8[3d6]=5[3d6]=14[3d6]=15[3d6]=10
Edited: maybe I can squeeze a playable halfling fighter in that but with such low hp, don't actually expect much fighting from him.
Spiridon's starting hp [1d8]=2
My currently unnamed, unclassed character of unknown race.
Spearmint's LL character: starring abilities randomly assigned: 1st roll [3d6]=11[3d6]=11[3d6]=12[3d6]=4[3d6]=9[3d6]=9
Spearmint's LL character: starring abilities randomly assigned: 2nd roll [3d6]=12[3d6]=8[3d6]=5[3d6]=14[3d6]=15[3d6]=10
Edited: maybe I can squeeze a playable halfling fighter in that but with such low hp, don't actually expect much fighting from him.
Spiridon's starting hp [1d8]=2
Re: Character Generation
Hello Tamerlaine.
I rolled the standard HD but the AEC offers an optional array. Are you using those and would you consider awarding max hp at 1st level?
I rolled the standard HD but the AEC offers an optional array. Are you using those and would you consider awarding max hp at 1st level?
Re: Character Generation
Here is a first edit waiting for approval.
Spiridon. A halfling by race and Armourer by trade, he is up for adventure.

Spiridon. A halfling by race and Armourer by trade, he is up for adventure.

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- Spiridon. Halfling fighter
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- Rider of Rohan
- Posts: 6178
- Joined: Mon Jan 05, 2015 5:07 am
- Location: Ithaca, NY
Re: Character Generation
@ Mica: Most likely it will happen again. I have used the macro for a while and I just did this:
Here was go again. Unnamed, classless, raceless character:
Which is ridiculously the same.
I'll take set 2 and make a cleric. Maybe a Lawful evil.


Here was go again. Unnamed, classless, raceless character:
Which is ridiculously the same.

Re: Character Generation
Oooh, that's roughI have used the macro for a while and I just did this:
Tamerlaine, how do you handle infravision? Can elves just see in the dark or do they need a light source? For instance, when I'm DMing, I only give PCs with infravision the ability to detect movement and heat.
Re: Character Generation
Really? You might find yourself adventuring alone.Maybe a Lawful evil.
Re: Character Generation
You describe the worship of certain deities who, as in the example of Syldina below, favour certain weapon types.
How does that align with LL AEC rules in cleric class which prohibits clerics using edged or pointed weapons such as a spear or bow?
How does that align with LL AEC rules in cleric class which prohibits clerics using edged or pointed weapons such as a spear or bow?
- Tamerlaine
- Ranger
- Posts: 788
- Joined: Tue Nov 24, 2015 5:30 am
Re: Character Generation
I decided to have everyone re-roll 1s and 2s for starting HP, should they wish to. Amended the rule above.
- Tamerlaine
- Ranger
- Posts: 788
- Joined: Tue Nov 24, 2015 5:30 am
Re: Character Generation
Elves can only see in the dark above ground by using ambient light. Dwarves can only see variations in heat and movement, but with little detail. Does this work? I don’t want to get into the minutiae that been argued ad nauseum for decades.
- Tamerlaine
- Ranger
- Posts: 788
- Joined: Tue Nov 24, 2015 5:30 am
- Tamerlaine
- Ranger
- Posts: 788
- Joined: Tue Nov 24, 2015 5:30 am
Re: Character Generation
Fair question. I would just try to find a middle ground between the two and so I’ll rule that clerics of Syldina can use the spear in addition to those used by the class.
Re: Character Generation
Perfect! ThanksDoes this work? I don’t want to get into the minutiae that been argued ad nauseum for decades.
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- Rider of Rohan
- Posts: 6178
- Joined: Mon Jan 05, 2015 5:07 am
- Location: Ithaca, NY
Re: Character Generation
I rolled a background (Baker) and opted for Bormanis, instead.
Last edited by Rusty Tincanne on Fri Apr 29, 2022 10:32 pm, edited 1 time in total.