Dungeon Level 1
-
- Rider of Rohan
- Posts: 8424
- Joined: Fri May 25, 2012 10:06 am
- Location: Pennsylvania
Re: Dungeon Level 1
Xanlanan withholds his magical attack upon the demise of the final monsters. He expected for all to settle into a post battle quiet. That wasn't the case. The sounds of battle continue off to the right! His curiosity gets the better of him as he sees other move in that direction. He follow's also.
As Needed [1d20]=10
As Needed [1d20]=10
- Monsieur Rose
- Rider of Rohan
- Posts: 6582
- Joined: Thu Oct 22, 2015 4:26 pm
Re: Dungeon Level 1
Lika
The morningstar to the face stunned him as she eventually shook off his confusion. "Thank you." She calls to her allies who defended him.
He watches as the party splits to the east and south, and she follows Nella to the south to provide backup. And Light.
If Needed: [1d20]=8
The morningstar to the face stunned him as she eventually shook off his confusion. "Thank you." She calls to her allies who defended him.
He watches as the party splits to the east and south, and she follows Nella to the south to provide backup. And Light.
If Needed: [1d20]=8
Re: Dungeon Level 1
Initiative
19: Lika (17+2)
17: Gruuthuk (14+3)
10: Xanlanan (8+2)
8: Unari (6+2)
6: Nella (3+3)
New Combat
Gruuthuk creeps forward and runs the pointy end of his rapier deep into the back of the bugbear nearest the wall, killing it instantly.
Unari and Xanlanan reach the top of the steps and see the remaining bugbear completely surrounded... so they halt their progress there; weapons readied.
The current combatants:
The humans and gnome all share a similar look of shock as the unexpected guests -- one of which is a bugbear -- appear to be assisting them.
South
Nella and Lika move to the south hallway and keep watch.
It is quiet -- any previously heard goblin voices are no longer heard -- and there is no sign of any activity.
---
Actions?
---
Date: 13 Blossomtide 584
Time: 06:55
Light Sources
Conditions/Spells in Effect:
Marching Order
Scout
Unari
5-Foot
Unari
Gruuthuk
Lika
Xanlanan
Nella
10-Foot
Unari | Gruuthuk
Nella
Lika | Xanlanan
Character Details
> Scott308 | Gruuthuk (Male)
Race: Bugbear | Class: Rogue (5) | Archetype: Assassin | Background: Criminal (Spy)
PHB+1: VGtM | Size: Medium | Speed: 30' | Reach: 5' (10') | Darkvision: 60' | AC: 16 (FF: 13) | HD (1d8): 5
* HP: 36-3 = 33-8 = 25
Rations: 10, 9 | Water: 2, 1 | Weapons: Rapier, Dagger, Shortbow (20, 19, 18, 17, 16, 15)
Languages: Common, Goblin, Thieves’ Cant | Passive Perception: 13
Features: Assassinate | Cunning Action | Expertise | Sneak Attack (3d6) | Surprise Attack | Uncanny Dodge
> Marullus | Nella (Female)
Race: Variant Human | Class: Monk (5) | Monastic Tradition: Way of the Kensei | Background: Noble (Baroness)
PHB+1: XGtE | Size: Medium | Speed: 40' | Reach: 5' | Darkvision: No | AC: 16 (18) (FF: 10) | HD (1d8): 5
* HP: 29-6 = 23
Rations: 10, 9 | Water: 2, 1 | Weapons: Longsword*, Dagger, Longbow* (40, 39, 38, 36, 37)
Languages: Common, Sylvan, Undercommon | Passive Perception: 21
Features: Deflect Missiles | Extra Attack | Ki | Martial Arts | Path of the Kensei* | Slow Fall | Unarmored Defense | Unarmored Movement
> Monsieur Rose | Pilikia liʻiliʻi "Lika" (Male)
Race: Aarakocra | Class: Warlock (5) | Patron: The Celestial | Background: Criminal (Spy)
PHB+1: XGtE | Size: Medium | Speed: 25' (Fly: 50') | Reach: 5' | Darkvision: No | AC: 14 (FF: 12) | HD (1d8): 5
* HP: 39-10 = 29
Rations: 10, 9+4 = 13 | Water: 1, 0 | Weapons: Boomerang, Club, Talons
Languages: Aarakocra, Auran, Common | Passive Perception: 12
Features: Bonus Cantrip | Expanded Spell List | Healing Light: 6 (Long) | Otherworldly Patron | Pact Boon | Pact Magic
> Rex | Unari (Female)
Race: Stout Halfling | Class: Ranger (5) | Archetype: Gloom Stalker | Background: Outlander
PHB+1: XGtE | Size: Medium | Speed: 30' (40')| Reach: 5' | Darkvision: 60' | AC: 19 (FF: 15) | HD (1d10): 5
* HP: 42
Rations: 5, 4 | Water: 1, 0 | Weapons: Rapier, Shortbow (20, 19, 18, 15, 17)
Languages: Common, Deep Speech, Elvish, Halfling | Passive Perception: 15
Features: Dread Ambusher | Extra Attack | Favored Enemy (Elves, Goblinoids) | Fighting Style | Gloom Stalker Magic | Natural Explorer (Underdark) | Primeval Awareness | Spellcasting | Umbral Sight
> ravenn454 | Xanlanan (Male)
Race: Half-Elf | Class: Sorcerer (5) | Origin: Wild Magic | Background: Archaeologist
PHB+1: XGtE | Size: Medium | Speed: 30' | Reach: 5' | Darkvision: 60' | AC: 12 (FF: 10) | HD (1d8): 5
* HP: 33-9 = 24-6 = 18
Rations: 10, 9 | Water: 1, 0.5 | Weapons: Dagger, Crossbow (30)
Languages: Abyssal, Common, Elvish, Undercommon | Passive Perception: 14
Features: Font of Magic | Sorcerous Origin | Spellcasting | Tides of Chaos: 1 (Long) | Wild Magic Surge
Watch Schedule
Watch: Armored
Sleep: No medium or heavy armor unless specifically declared.
Rolls
None
19: Lika (17+2)
17: Gruuthuk (14+3)
10: Xanlanan (8+2)
8: Unari (6+2)
6: Nella (3+3)
New Combat
Gruuthuk creeps forward and runs the pointy end of his rapier deep into the back of the bugbear nearest the wall, killing it instantly.
Unari and Xanlanan reach the top of the steps and see the remaining bugbear completely surrounded... so they halt their progress there; weapons readied.
The current combatants:
- A gnome with glowing gloves;
- Two humans carrying shields; one wearing a breastplate and the other wearing splint armor;
- Two floating, glowing hammers; and
- Two mechanical contraptions; one, the size of a large dog, in the shape of a Komodo dragon; the other, a tiny, hovering scorpion.
The humans and gnome all share a similar look of shock as the unexpected guests -- one of which is a bugbear -- appear to be assisting them.
South
Nella and Lika move to the south hallway and keep watch.
It is quiet -- any previously heard goblin voices are no longer heard -- and there is no sign of any activity.
---
Actions?
---
Date: 13 Blossomtide 584
Time: 06:55
Light Sources
- Bullseye Lantern (Duration: 6 Hours) (Nella, Carried by Lika) (Extinguished: 13 Blossomtide @ 11:15)
- Lit Coin (Duration: 1 Hour) (Xanlanan, Carried by Nella) (Extinguished: 13 Blossomtide @ 07:19)
Conditions/Spells in Effect:
- None
Marching Order
Scout
Unari
5-Foot
Unari
Gruuthuk
Lika
Xanlanan
Nella
10-Foot
Unari | Gruuthuk
Nella
Lika | Xanlanan
Character Details
> Scott308 | Gruuthuk (Male)
Race: Bugbear | Class: Rogue (5) | Archetype: Assassin | Background: Criminal (Spy)
PHB+1: VGtM | Size: Medium | Speed: 30' | Reach: 5' (10') | Darkvision: 60' | AC: 16 (FF: 13) | HD (1d8): 5
* HP: 36-3 = 33-8 = 25
Rations: 10, 9 | Water: 2, 1 | Weapons: Rapier, Dagger, Shortbow (20, 19, 18, 17, 16, 15)
Languages: Common, Goblin, Thieves’ Cant | Passive Perception: 13
Features: Assassinate | Cunning Action | Expertise | Sneak Attack (3d6) | Surprise Attack | Uncanny Dodge
- Feats: Dual Wielder
Spells: None
> Marullus | Nella (Female)
Race: Variant Human | Class: Monk (5) | Monastic Tradition: Way of the Kensei | Background: Noble (Baroness)
PHB+1: XGtE | Size: Medium | Speed: 40' | Reach: 5' | Darkvision: No | AC: 16 (18) (FF: 10) | HD (1d8): 5
* HP: 29-6 = 23
Rations: 10, 9 | Water: 2, 1 | Weapons: Longsword*, Dagger, Longbow* (40, 39, 38, 36, 37)
Languages: Common, Sylvan, Undercommon | Passive Perception: 21
Features: Deflect Missiles | Extra Attack | Ki | Martial Arts | Path of the Kensei* | Slow Fall | Unarmored Defense | Unarmored Movement
- Feats: Healer, Observant
Spells: None
Healing Kits: Ki Points: 5, 4 (Short) | Ki Save DC: 14
Deflect Missiles Attack | Flurry of Blows | Patient Defense | Step of the Wind | Stunning Strike
> Monsieur Rose | Pilikia liʻiliʻi "Lika" (Male)
Race: Aarakocra | Class: Warlock (5) | Patron: The Celestial | Background: Criminal (Spy)
PHB+1: XGtE | Size: Medium | Speed: 25' (Fly: 50') | Reach: 5' | Darkvision: No | AC: 14 (FF: 12) | HD (1d8): 5
* HP: 39-10 = 29
Rations: 10, 9+4 = 13 | Water: 1, 0 | Weapons: Boomerang, Club, Talons
Languages: Aarakocra, Auran, Common | Passive Perception: 12
Features: Bonus Cantrip | Expanded Spell List | Healing Light: 6 (Long) | Otherworldly Patron | Pact Boon | Pact Magic
- Feats: Actor
Eldritch Invocations: Agonizing Blast, Book of Ancient Secrets, Repelling Blast
Spellcasting Ability: Cha +3 | Spell Attack: +6 | Save DC: 14 | Spells Known: 6 | Slot Level: 3rd
---
Cantrips (3+5): Eldritch Blast, Mage Hand, Minor Illusion + Guidance, Light, Sacred Flame, Shape Water, Shillelagh
Spells (6 @ 3rd-level): Armor of Agathys, Cure Wounds, Hex, Dispel Magic, Summon Lesser Demons, Thunder Step
---
Spell Slots: 2 (Short)
> Rex | Unari (Female)
Race: Stout Halfling | Class: Ranger (5) | Archetype: Gloom Stalker | Background: Outlander
PHB+1: XGtE | Size: Medium | Speed: 30' (40')| Reach: 5' | Darkvision: 60' | AC: 19 (FF: 15) | HD (1d10): 5
* HP: 42
Rations: 5, 4 | Water: 1, 0 | Weapons: Rapier, Shortbow (20, 19, 18, 15, 17)
Languages: Common, Deep Speech, Elvish, Halfling | Passive Perception: 15
Features: Dread Ambusher | Extra Attack | Favored Enemy (Elves, Goblinoids) | Fighting Style | Gloom Stalker Magic | Natural Explorer (Underdark) | Primeval Awareness | Spellcasting | Umbral Sight
- Feats: Squat Nimbleness
Spellcasting Ability: Wis +2 | Spell Attack: +5 | Save DC: 13
---
1st (2+1): Cure Wounds, Hunter's Mark + Disguise Self
2nd: (2+1): Lesser Restoration, Silence + Rope Trick
---
Spell Slots: 1st: 4, 2nd: 2 (Long)
> ravenn454 | Xanlanan (Male)
Race: Half-Elf | Class: Sorcerer (5) | Origin: Wild Magic | Background: Archaeologist
PHB+1: XGtE | Size: Medium | Speed: 30' | Reach: 5' | Darkvision: 60' | AC: 12 (FF: 10) | HD (1d8): 5
* HP: 33-9 = 24-6 = 18
Rations: 10, 9 | Water: 1, 0.5 | Weapons: Dagger, Crossbow (30)
Languages: Abyssal, Common, Elvish, Undercommon | Passive Perception: 14
Features: Font of Magic | Sorcerous Origin | Spellcasting | Tides of Chaos: 1 (Long) | Wild Magic Surge
- Feats: None
Metamagic: Quickened Spell, Twinned Spell
Spellcasting Ability: Cha +4 | Spell Attack: +7 | Save DC: 15 | Spells Known: 6 | Sorcery Points: 5-2 = 3 (Long)
---
Cantrips (5): Fire Bolt, Frostbite, Light, Mage Hand, Shocking Grasp
1st: Chaos Bolt, Magic Missile, Sleep
2nd: Mind Spike, Web
3rd: Melf's Minute Meteors
---
Spell Slots: 1st: 4, 3, 2 | 2nd: 3 | 3rd: 2 (Long)
Watch Schedule
Watch: Armored
Sleep: No medium or heavy armor unless specifically declared.
Rolls
None
-- Games --
- DM: In Development
Re: Dungeon Level 1
Unari
Unari watches and waves at the humans and gnome.
Unari watches and waves at the humans and gnome.
- Scott308
- Guy Who Gamed With The Famous People
- Posts: 7443
- Joined: Thu Oct 02, 2014 3:13 am
- Location: Oregon, WI
Re: Dungeon Level 1
Gruuthuk
One bugbear left- a known enemy- and a bunch of others- possible enemies? Gruuthuk opts to deal with the known enemy first.
One bugbear left- a known enemy- and a bunch of others- possible enemies? Gruuthuk opts to deal with the known enemy first.
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.
https://www.extra-life.org/participant/Scott Peterson
https://www.extra-life.org/participant/Scott Peterson
- Monsieur Rose
- Rider of Rohan
- Posts: 6582
- Joined: Thu Oct 22, 2015 4:26 pm
Re: Dungeon Level 1
Lika
He whispers to Nella. "I can't see anything. Let's step back a bit and check out the fighting with the others." Lika motions back into the room. "At least we should get out of this hallway."
He whispers to Nella. "I can't see anything. Let's step back a bit and check out the fighting with the others." Lika motions back into the room. "At least we should get out of this hallway."
Re: Dungeon Level 1
Anything for Xanlanan or Nella?
I will move again soon.
I will move again soon.
-- Games --
- DM: In Development
Re: Dungeon Level 1
Baroness Nella nods to concur, moving with Lika to the east hallway.
-
- Rider of Rohan
- Posts: 8424
- Joined: Fri May 25, 2012 10:06 am
- Location: Pennsylvania
Re: Dungeon Level 1
Xanlanan pauses his intended magical attack at the curiosity. "Hail there. Or, perhaps, Hello there. Does that make sense to you? I'm not sure how else to say it, really, to be understood by floating weapons. That's fascinating, by the way. I would be so interested in learning about how you do that. Perhaps you have some literature on this you could share? Hmmm?"
Re: Dungeon Level 1
New Group
Recognizing it is not only surrounded, but its path of retreat is also blocked, the evil creature roars out in anger. "Yer gonna pay for killing Glosol," it sneers through jagged, yellowed teeth.
Between your own efforts, plus those from the strangers that had previously been battling it, the final activity the remaining bugbear makes in its existence is making a wild swing with its morning star directed at the gnome standing in front of it.
---
At this point, partially because I'm tired of duplicating the work by maintaining two separate forums, I am going to "force" the merging of this original group with the second group that entered the dungeon after you.
Everyone, please welcome torkill, LordKane77, Direjackalope, and (maybe?) Computer +1 into the game.
At this point, the game is open for the two groups of players to role-play their introductions.
Once settled, we'll begin moving again as a single, larger group.[/size]
---
Date: 13 Blossomtide 584
Time: 06:56
Light Sources
Conditions/Spells in Effect:
Marching Order
Scout
Unari
5-Foot
Unari
Gruuthuk
Lika
Xanlanan
Nella
10-Foot
Unari | Gruuthuk
Nella
Lika | Xanlanan
Character Details
> Scott308 | Gruuthuk (Male)
Race: Bugbear | Class: Rogue (5) | Archetype: Assassin | Background: Criminal (Spy)
PHB+1: VGtM | Size: Medium | Speed: 30' | Reach: 5' (10') | Darkvision: 60' | AC: 16 (FF: 13) | HD (1d8): 5
* HP: 36-3 = 33-8 = 25
Rations: 10, 9 | Water: 2, 1 | Weapons: Rapier, Dagger, Shortbow (20, 19, 18, 17, 16, 15)
Languages: Common, Goblin, Thieves’ Cant | Passive Perception: 13
Features: Assassinate | Cunning Action | Expertise | Sneak Attack (3d6) | Surprise Attack | Uncanny Dodge
> Marullus | Nella (Female)
Race: Variant Human | Class: Monk (5) | Monastic Tradition: Way of the Kensei | Background: Noble (Baroness)
PHB+1: XGtE | Size: Medium | Speed: 40' | Reach: 5' | Darkvision: No | AC: 16 (18) (FF: 10) | HD (1d8): 5
* HP: 29-6 = 23
Rations: 10, 9 | Water: 2, 1 | Weapons: Longsword*, Dagger, Longbow* (40, 39, 38, 36, 37)
Languages: Common, Sylvan, Undercommon | Passive Perception: 21
Features: Deflect Missiles | Extra Attack | Ki | Martial Arts | Path of the Kensei* | Slow Fall | Unarmored Defense | Unarmored Movement
> Monsieur Rose | Pilikia liʻiliʻi "Lika" (Male)
Race: Aarakocra | Class: Warlock (5) | Patron: The Celestial | Background: Criminal (Spy)
PHB+1: XGtE | Size: Medium | Speed: 25' (Fly: 50') | Reach: 5' | Darkvision: No | AC: 14 (FF: 12) | HD (1d8): 5
* HP: 39-10 = 29
Rations: 10, 9+4 = 13 | Water: 1, 0 | Weapons: Boomerang, Club, Talons
Languages: Aarakocra, Auran, Common | Passive Perception: 12
Features: Bonus Cantrip | Expanded Spell List | Healing Light: 6 (Long) | Otherworldly Patron | Pact Boon | Pact Magic
> Rex | Unari (Female)
Race: Stout Halfling | Class: Ranger (5) | Archetype: Gloom Stalker | Background: Outlander
PHB+1: XGtE | Size: Medium | Speed: 30' (40')| Reach: 5' | Darkvision: 60' | AC: 19 (FF: 15) | HD (1d10): 5
* HP: 42
Rations: 5, 4 | Water: 1, 0 | Weapons: Rapier, Shortbow (20, 19, 18, 15, 17)
Languages: Common, Deep Speech, Elvish, Halfling | Passive Perception: 15
Features: Dread Ambusher | Extra Attack | Favored Enemy (Elves, Goblinoids) | Fighting Style | Gloom Stalker Magic | Natural Explorer (Underdark) | Primeval Awareness | Spellcasting | Umbral Sight
> ravenn454 | Xanlanan (Male)
Race: Half-Elf | Class: Sorcerer (5) | Origin: Wild Magic | Background: Archaeologist
PHB+1: XGtE | Size: Medium | Speed: 30' | Reach: 5' | Darkvision: 60' | AC: 12 (FF: 10) | HD (1d8): 5
* HP: 33-9 = 24-6 = 18
Rations: 10, 9 | Water: 1, 0.5 | Weapons: Dagger, Crossbow (30)
Languages: Abyssal, Common, Elvish, Undercommon | Passive Perception: 14
Features: Font of Magic | Sorcerous Origin | Spellcasting | Tides of Chaos: 1 (Long) | Wild Magic Surge
Watch Schedule
Watch: Armored
Sleep: No medium or heavy armor unless specifically declared.
Rolls
None
Recognizing it is not only surrounded, but its path of retreat is also blocked, the evil creature roars out in anger. "Yer gonna pay for killing Glosol," it sneers through jagged, yellowed teeth.
Between your own efforts, plus those from the strangers that had previously been battling it, the final activity the remaining bugbear makes in its existence is making a wild swing with its morning star directed at the gnome standing in front of it.
---
At this point, partially because I'm tired of duplicating the work by maintaining two separate forums, I am going to "force" the merging of this original group with the second group that entered the dungeon after you.
Everyone, please welcome torkill, LordKane77, Direjackalope, and (maybe?) Computer +1 into the game.
At this point, the game is open for the two groups of players to role-play their introductions.
Once settled, we'll begin moving again as a single, larger group.[/size]
---
Date: 13 Blossomtide 584
Time: 06:56
Light Sources
- Bullseye Lantern (Duration: 6 Hours) (Nella, Carried by Lika) (Extinguished: 13 Blossomtide @ 11:15)
- Lit Coin (Duration: 1 Hour) (Xanlanan, Carried by Nella) (Extinguished: 13 Blossomtide @ 07:19)
Conditions/Spells in Effect:
- None
Marching Order
Scout
Unari
5-Foot
Unari
Gruuthuk
Lika
Xanlanan
Nella
10-Foot
Unari | Gruuthuk
Nella
Lika | Xanlanan
Character Details
> Scott308 | Gruuthuk (Male)
Race: Bugbear | Class: Rogue (5) | Archetype: Assassin | Background: Criminal (Spy)
PHB+1: VGtM | Size: Medium | Speed: 30' | Reach: 5' (10') | Darkvision: 60' | AC: 16 (FF: 13) | HD (1d8): 5
* HP: 36-3 = 33-8 = 25
Rations: 10, 9 | Water: 2, 1 | Weapons: Rapier, Dagger, Shortbow (20, 19, 18, 17, 16, 15)
Languages: Common, Goblin, Thieves’ Cant | Passive Perception: 13
Features: Assassinate | Cunning Action | Expertise | Sneak Attack (3d6) | Surprise Attack | Uncanny Dodge
- Feats: Dual Wielder
Spells: None
> Marullus | Nella (Female)
Race: Variant Human | Class: Monk (5) | Monastic Tradition: Way of the Kensei | Background: Noble (Baroness)
PHB+1: XGtE | Size: Medium | Speed: 40' | Reach: 5' | Darkvision: No | AC: 16 (18) (FF: 10) | HD (1d8): 5
* HP: 29-6 = 23
Rations: 10, 9 | Water: 2, 1 | Weapons: Longsword*, Dagger, Longbow* (40, 39, 38, 36, 37)
Languages: Common, Sylvan, Undercommon | Passive Perception: 21
Features: Deflect Missiles | Extra Attack | Ki | Martial Arts | Path of the Kensei* | Slow Fall | Unarmored Defense | Unarmored Movement
- Feats: Healer, Observant
Spells: None
Healing Kits: Ki Points: 5, 4 (Short) | Ki Save DC: 14
Deflect Missiles Attack | Flurry of Blows | Patient Defense | Step of the Wind | Stunning Strike
> Monsieur Rose | Pilikia liʻiliʻi "Lika" (Male)
Race: Aarakocra | Class: Warlock (5) | Patron: The Celestial | Background: Criminal (Spy)
PHB+1: XGtE | Size: Medium | Speed: 25' (Fly: 50') | Reach: 5' | Darkvision: No | AC: 14 (FF: 12) | HD (1d8): 5
* HP: 39-10 = 29
Rations: 10, 9+4 = 13 | Water: 1, 0 | Weapons: Boomerang, Club, Talons
Languages: Aarakocra, Auran, Common | Passive Perception: 12
Features: Bonus Cantrip | Expanded Spell List | Healing Light: 6 (Long) | Otherworldly Patron | Pact Boon | Pact Magic
- Feats: Actor
Eldritch Invocations: Agonizing Blast, Book of Ancient Secrets, Repelling Blast
Spellcasting Ability: Cha +3 | Spell Attack: +6 | Save DC: 14 | Spells Known: 6 | Slot Level: 3rd
---
Cantrips (3+5): Eldritch Blast, Mage Hand, Minor Illusion + Guidance, Light, Sacred Flame, Shape Water, Shillelagh
Spells (6 @ 3rd-level): Armor of Agathys, Cure Wounds, Hex, Dispel Magic, Summon Lesser Demons, Thunder Step
---
Spell Slots: 2 (Short)
> Rex | Unari (Female)
Race: Stout Halfling | Class: Ranger (5) | Archetype: Gloom Stalker | Background: Outlander
PHB+1: XGtE | Size: Medium | Speed: 30' (40')| Reach: 5' | Darkvision: 60' | AC: 19 (FF: 15) | HD (1d10): 5
* HP: 42
Rations: 5, 4 | Water: 1, 0 | Weapons: Rapier, Shortbow (20, 19, 18, 15, 17)
Languages: Common, Deep Speech, Elvish, Halfling | Passive Perception: 15
Features: Dread Ambusher | Extra Attack | Favored Enemy (Elves, Goblinoids) | Fighting Style | Gloom Stalker Magic | Natural Explorer (Underdark) | Primeval Awareness | Spellcasting | Umbral Sight
- Feats: Squat Nimbleness
Spellcasting Ability: Wis +2 | Spell Attack: +5 | Save DC: 13
---
1st (2+1): Cure Wounds, Hunter's Mark + Disguise Self
2nd: (2+1): Lesser Restoration, Silence + Rope Trick
---
Spell Slots: 1st: 4, 2nd: 2 (Long)
> ravenn454 | Xanlanan (Male)
Race: Half-Elf | Class: Sorcerer (5) | Origin: Wild Magic | Background: Archaeologist
PHB+1: XGtE | Size: Medium | Speed: 30' | Reach: 5' | Darkvision: 60' | AC: 12 (FF: 10) | HD (1d8): 5
* HP: 33-9 = 24-6 = 18
Rations: 10, 9 | Water: 1, 0.5 | Weapons: Dagger, Crossbow (30)
Languages: Abyssal, Common, Elvish, Undercommon | Passive Perception: 14
Features: Font of Magic | Sorcerous Origin | Spellcasting | Tides of Chaos: 1 (Long) | Wild Magic Surge
- Feats: None
Metamagic: Quickened Spell, Twinned Spell
Spellcasting Ability: Cha +4 | Spell Attack: +7 | Save DC: 15 | Spells Known: 6 | Sorcery Points: 5-2 = 3 (Long)
---
Cantrips (5): Fire Bolt, Frostbite, Light, Mage Hand, Shocking Grasp
1st: Chaos Bolt, Magic Missile, Sleep
2nd: Mind Spike, Web
3rd: Melf's Minute Meteors
---
Spell Slots: 1st: 4, 3, 2 | 2nd: 3 | 3rd: 2 (Long)
Watch Schedule
Watch: Armored
Sleep: No medium or heavy armor unless specifically declared.
Rolls
None
-- Games --
- DM: In Development
Re: Dungeon Level 1
"Ahh, well met, then," she says, stepping into the hallway and walking up next to the bugbear. " "I am the Baroness Nella, or the Honorable Lady Ghent, should you prefer. At least that is the styling of such things in Tashluta. You have the look of adventurers who also have entered this demesne through the portals, yes? Good, good. Are you injured? I have some skill as a physician and would be glad to aid you as we all introduce ourselves and tell us of your adventure so far." She looks at them expectantly, leaving a pause for them to contribute to the conversation.
- Scott308
- Guy Who Gamed With The Famous People
- Posts: 7443
- Joined: Thu Oct 02, 2014 3:13 am
- Location: Oregon, WI
Re: Dungeon Level 1
Gruuthuk
The lone remaining bugbear cleans and stows his blades. He attempts to smile in a non-threatening manner, although the big toothy grin is anything but. He points at himself, grunting, Gruuthuk. Then gesturing toward the baroness and the others who approached from the west, continues, With them. You friends?
The lone remaining bugbear cleans and stows his blades. He attempts to smile in a non-threatening manner, although the big toothy grin is anything but. He points at himself, grunting, Gruuthuk. Then gesturing toward the baroness and the others who approached from the west, continues, With them. You friends?
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.
https://www.extra-life.org/participant/Scott Peterson
https://www.extra-life.org/participant/Scott Peterson
Re: Dungeon Level 1
Unari
"I am Unari and you are?" The halfling states.
Welcome!
"I am Unari and you are?" The halfling states.
Welcome!
- Monsieur Rose
- Rider of Rohan
- Posts: 6582
- Joined: Thu Oct 22, 2015 4:26 pm
Re: Dungeon Level 1
Lika
The bird person stands beside Nella, ruffling his feathers. "Gruuthuk is with us. Stay your hand, please." She nods and continues. "They call me Lika. I hope this meeting can be amicable."
Lika takes a step back and to the side of Nella, acknowledging her status, talons at the ready. "We may have goblins behind us, is your flank secure?"
Welcome!
The bird person stands beside Nella, ruffling his feathers. "Gruuthuk is with us. Stay your hand, please." She nods and continues. "They call me Lika. I hope this meeting can be amicable."
Lika takes a step back and to the side of Nella, acknowledging her status, talons at the ready. "We may have goblins behind us, is your flank secure?"
Welcome!
- LordKane77
- Guide
- Posts: 207
- Joined: Sat Aug 28, 2021 3:38 pm
- Location: Menomonie, WI
Re: Dungeon Level 1
"Greetings all. I am Decker Blacke, humble servant of the storm. These are my compatriots... Zan, a tinkerer, and Dire, not-so-humble servant of War.
Yes, our flank is clear, but I don't know what you mean by portal. We began our descent less than a hundred yards back, from the well that leads down from the tavern."
Decker points behind him with a flourish.
Yes, our flank is clear, but I don't know what you mean by portal. We began our descent less than a hundred yards back, from the well that leads down from the tavern."
Decker points behind him with a flourish.
Re: Dungeon Level 1
The Baroness purses her lips. One eyebrow arches. "They let you come down the well?" She brushes her dress and reasserts her smile. "That, then, is good news because we now know where the well is, which was one of our goals. We arrived by portal, you see, and did not know the route of egress, rather, the location of the well. The next goal is to find a source of water, or we will be rather fatigued... though if we can now regularly return up the well to the tavern, that might be met, too. The third, then, is exploration, at which we have done a fulsome job."
She unpacks a bit from her gear pulling out (rather improbably) a wooden easel upon which she displays a stretched canvas with a map upon it and several charcoal sketches of statues and architectural features.
She contemplates the map on the easel for a moment. "Obviously I have not yet updated it for our present discovery, being you, but this chamber here connects to the mirrors to the west - I do not recommend that passage - and to this other avenue to the south. You say the Well lies 100 yards to the east. That is not far, indeed, and it it is most sensible to join forces as we brave further hazard..."
She catches herself, then tsks, pulling a wine bottle from a carefully-designed wooden rack within her haversack and uncorks it, offering it first to Decker and the new guests with a small supply of nesting metal cups. "My apologies, my manners! First, we must celebrate your acquaintance. Cheers." She smiles and pours a half-glass for each that wishes it. Then she turns to her prior companions with an off-handed gesture at the map, "Perhaps you could aid by telling your favorite discoveries so far, as I pour?"
She unpacks a bit from her gear pulling out (rather improbably) a wooden easel upon which she displays a stretched canvas with a map upon it and several charcoal sketches of statues and architectural features.
She catches herself, then tsks, pulling a wine bottle from a carefully-designed wooden rack within her haversack and uncorks it, offering it first to Decker and the new guests with a small supply of nesting metal cups. "My apologies, my manners! First, we must celebrate your acquaintance. Cheers." She smiles and pours a half-glass for each that wishes it. Then she turns to her prior companions with an off-handed gesture at the map, "Perhaps you could aid by telling your favorite discoveries so far, as I pour?"
- Scott308
- Guy Who Gamed With The Famous People
- Posts: 7443
- Joined: Thu Oct 02, 2014 3:13 am
- Location: Oregon, WI
Re: Dungeon Level 1
Gruuthuk
Lots goblins. Some dead, some not dead. Yet. Gruuthuk forcefully expels the contents of his nostrils in the direction of the nearest dead bugbear, which he then begins searching. Oh- and big worms hiding in bones. They found them, he says, gesturing vaguely behind him without looking to see who exactly he is gesturing toward. We scouting, he continues, gesturing at himself...and someone also vaguely behind him.
Lots goblins. Some dead, some not dead. Yet. Gruuthuk forcefully expels the contents of his nostrils in the direction of the nearest dead bugbear, which he then begins searching. Oh- and big worms hiding in bones. They found them, he says, gesturing vaguely behind him without looking to see who exactly he is gesturing toward. We scouting, he continues, gesturing at himself...and someone also vaguely behind him.
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.
https://www.extra-life.org/participant/Scott Peterson
https://www.extra-life.org/participant/Scott Peterson
Re: Dungeon Level 1
Unari
"Yes, scouting is what we are doing."
"Yes, scouting is what we are doing."
Re: Dungeon Level 1
Zanbin
The armored gnome greeted the new people. "I'm Zanbin. These are my creations... Izzy" He patted the large lizard-like creature. "And that's Sting," he said as the winged mechanical scorpion flew up to the ceiling and back. "If you're thirsty, you could just go back up the rope to the tavern."
The armored gnome greeted the new people. "I'm Zanbin. These are my creations... Izzy" He patted the large lizard-like creature. "And that's Sting," he said as the winged mechanical scorpion flew up to the ceiling and back. "If you're thirsty, you could just go back up the rope to the tavern."
- LordKane77
- Guide
- Posts: 207
- Joined: Sat Aug 28, 2021 3:38 pm
- Location: Menomonie, WI
Re: Dungeon Level 1
Decker... {accepts glass of wine}
"Well met everyone. If you find yourself short anything, we should probably just go restock. We came down, found this ilk immediately, and here we are."
"Well met everyone. If you find yourself short anything, we should probably just go restock. We came down, found this ilk immediately, and here we are."