Chapter 29: Sacrament of Blasphemy

Inferno
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OGRE MAGE
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Re: Chapter 29: Sacrament of Blasphemy

#301 Post by OGRE MAGE »

Bo notices the curtains behind the altar for the first time, his brain still numb from their frigid escape. He stays with the group, but silently wonders if the singing was coming from beyond the curtains and not from beyond these doors.

He tries to remain somewhere in the middle of the fleeing group when they enter the next room.

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Inferno
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Re: Chapter 29: Sacrament of Blasphemy

#302 Post by Inferno »

The Church of Saint Pentival, The Ashblood Colony, Gran March, Greyhawk
Day Thirty-seven. Night. Saturday, December 17th, 576 CY
Freezing, clear






Image

Baleful, empty eye sockets of the charnel knights glare at Ingrid as she arms herself with a candelabra from the sacred altar of their faith.

Then Telkis throws open the unlocked door! Beyond is a humble office dominated by a holy symbol of the Order of the Knights of the March, hung high from one wall.

Beneath it is a desk, a chair, an oil lamp, a wardrobe and a bookshelf.

Omnipresent is blessed Saint Pentival the martyr, depicted again in stained glass that has been bricked up behind; now luminous in Ingrid's holy light.

Image

There is no one here and no other way out.


Actions?!


Map:
Image
One square = 5 feet.





PC Status:
Grey Mouser, Half-Elf Magic-User/Thief 3/4: Move: 12", AC: 7, HP: 19/19, Spells: 2/2 1st lvl, 1/1 2nd lvl
Ingrid Esthof, Human Cleric 5: Move: 12", AC: 10, HP: 25/25, Spells: 1/5 1st lvl, 0/5 2nd lvl, 1/2 3rd lvl, Light spell
Jerome, Human Paladin 3: Move: 12", AC: 10, HP: 20/20, Laying Hands: 0/1
Long Bo, Human Druid 5: Move: 12", AC: 9, HP: 38/38, Spells: 6/6 1st lvl, 3/4 2nd lvl, 1/2 3rd lvl
Telkis Brassfang, Gnome Fighter 4: Move: 12", AC: 6, HP: 34/34
Urdur Shimmerstone, Gnome Illusionist 4: Move: 12", AC: 7, HP: 9/11, Spells: 3/3 1st lvl, 2/2 2nd lvl (-2 to STR and CON)

PC Magic:
Protection From Evil, 10' Radius (Jerome)
Light (Ingrid): Duration: 85 rounds

Player Resources:
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Urson
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Re: Chapter 29: Sacrament of Blasphemy

#303 Post by Urson »

Jerome
Jerome mutters a few words a paladin shouldn't even know, then opens the wardrobe, looking for a better weapon.

IF he finds none, he'll head back into the sanctuary.
Expect Nothing, Appreciate Everything.

ravenn4544
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Re: Chapter 29: Sacrament of Blasphemy

#304 Post by ravenn4544 »

Mouser can't help himself and examines the bookshelf....

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ChubbyPixie
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Re: Chapter 29: Sacrament of Blasphemy

#305 Post by ChubbyPixie »

Telkis will hurriedly open the desk drawers looking for anything useful, remembering a similar situation when he found the instructions for ending the lycanthropic curse.

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Re: Chapter 29: Sacrament of Blasphemy

#306 Post by OGRE MAGE »

Long Bo checks inside the confessionals while the smaller room is being searched.

He keeps his ears trained behind him, on the sacristy and the curtain beyond, still wondering if his theory about the singers is correct.

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Re: Chapter 29: Sacrament of Blasphemy

#307 Post by Scott308 »

Ingrid Esthof

The cleric examines the lamp, looking to see if it has oil inside.
Sometimes this summer I will most likely be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.

https://www.extra-life.org/participant/Scott Peterson

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Re: Chapter 29: Sacrament of Blasphemy

#308 Post by SocraticLawyer »

Urdur also checks the room. He looks for spell components, clothes, and any arcane texts or items.
How do we know you're not a donkey-brained man?

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Inferno
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Re: Chapter 29: Sacrament of Blasphemy

#309 Post by Inferno »

The Church of Saint Pentival, The Ashblood Colony, Gran March, Greyhawk
Day Thirty-seven. Night. Saturday, December 17th, 576 CY
Freezing, clear






Image

In the church of heresy, the empty stare of the faithful departed remains fixed upon the doomed heroes.

The silence of the hymns grows interminable as Long Bo quickly searches the darkened confessional.

Image

The tiny chambers are empty except for a prayer book, opened to a psalm of penance for those who lose faith in the one holy truth.

Away from the watchful dead, the grey druid's companions search the humble office of the clergy. Ingrid determines that the oil lamp is full. Jerome opens the wardrobe and finds sacred vestments within.

Image

Telkis rifles through the desk and discovers, hidden behind a drawer, a series of holy writs. They authorize the existence of a church upon these grounds with the promise of special protection from harassment by any means necessary for "matters known to all signed parties."

Image

These official permits are signed by every monarch of Gran March ever to have existed, including the sitting ruler. Also, every Archbishop of Hookhill, the leader of Pelor's church in Gran March.

Mouser and Urdur are drawn inexorably to the bookshelf. Among its many religious texts they find an ancient tome with which they are unfamiliar, The Gospel According to Saint Pentival.

Image

The well-worn crack in its spine opens the volume to an oft-viewed page near the end. There, a curious passage seems to imply that Saint Pentival somehow survived his death at the hands of the servants of Vecna, all those centuries ago. And yet it professes that his martyrdom and his noble sacrifice remain.


Actions?!


Map:
Image
One square = 5 feet.





PC Status:
Grey Mouser, Half-Elf Magic-User/Thief 3/4: Move: 12", AC: 7, HP: 19/19, Spells: 2/2 1st lvl, 1/1 2nd lvl
Ingrid Esthof, Human Cleric 5: Move: 12", AC: 10, HP: 25/25, Spells: 1/5 1st lvl, 0/5 2nd lvl, 1/2 3rd lvl, Light spell
Jerome, Human Paladin 3: Move: 12", AC: 10, HP: 20/20, Laying Hands: 0/1
Long Bo, Human Druid 5: Move: 12", AC: 9, HP: 38/38, Spells: 6/6 1st lvl, 3/4 2nd lvl, 1/2 3rd lvl
Telkis Brassfang, Gnome Fighter 4: Move: 12", AC: 6, HP: 34/34
Urdur Shimmerstone, Gnome Illusionist 4: Move: 12", AC: 7, HP: 9/11, Spells: 3/3 1st lvl, 2/2 2nd lvl (-2 to STR and CON)

PC Magic:
Protection From Evil, 10' Radius (Jerome)
Light (Ingrid): Duration: 83 rounds

Player Resources:
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

ravenn4544
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Re: Chapter 29: Sacrament of Blasphemy

#310 Post by ravenn4544 »

Mouser reads and looks at Urdur, "What does that mean - is it figurative do you think, or does it mean that Pentival is, literally, still alive - in those crypts below?"

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Re: Chapter 29: Sacrament of Blasphemy

#311 Post by Urson »

Jerome
Jerome sees the vestments, and only hesitates a moment before he shakes his head and closes the wardrobe. That looks like another way to anger the Guardians in the sanctuary.
I doubt Pentival has literally survived. Reversing the natural order like that is an Evil thing..

He moves back into the sanctuary, keeping watch while the others continue their searching.
Expect Nothing, Appreciate Everything.

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Re: Chapter 29: Sacrament of Blasphemy

#312 Post by OGRE MAGE »

Once the search is complete and Jerome moves back into the sanctuary, Bo moves across the floor to the north towards the other door. He stays low as he crosses under the raised sacristy, hoping to avoid becoming an open target.

At the door, he will listen for any noise beyond.

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ChubbyPixie
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Re: Chapter 29: Sacrament of Blasphemy

#313 Post by ChubbyPixie »

Glancing over the documents, Telkis wonders how far up the evil really goes. No matter, one thing he does know is that there are evildoers in this church right now and that they have his beloved Cranach. He drops the papers on the desk and moves out the door and into the altar area. He'll peek surreptitiously behind the curtain.

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Re: Chapter 29: Sacrament of Blasphemy

#314 Post by SocraticLawyer »

Probably both, says Urdur in response to Mouser's question. He is likely alive and dead, like one of those poor wretches out there.

Assuming Urdur is told of the contents of the writ discovered by Telkis, Urdur grabs the writs from the desk. He places them inside the book containing the mysterious text of The Gospel According to Saint Pentival assuming the writs will fit inside the book without having to fold them. We'll need all this if we ever make it out of here.

If he has time to do so this round, Urdur also grabs one of the smaller vestments from the closet to wear, if any vestment or any portion thereof will fit his small body. Then he joins the others, rock in one hand, book with writs in the other.
How do we know you're not a donkey-brained man?


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Scott308
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Re: Chapter 29: Sacrament of Blasphemy

#316 Post by Scott308 »

Ingrid Esthof

Ingrid takes the lantern. She then walks out of the room and returns the candelabra whence it came before getting a lit candle and using it to light the lantern.
Sometimes this summer I will most likely be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.

https://www.extra-life.org/participant/Scott Peterson

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Re: Chapter 29: Sacrament of Blasphemy

#317 Post by Inferno »

The Church of Saint Pentival, The Ashblood Colony, Gran March, Greyhawk
Day Thirty-seven. Night. Saturday, December 17th, 576 CY
Freezing, clear






Image

Reading the Gospel According to Saint Pentival, the shivering heroes cannot glean its esoteric mystery of faith.

Mouser asks, "What does that mean - is it figurative do you think, or does it mean that Pentival is, literally, still alive - in those crypts below?"

Jerome answers, "I doubt Pentival has literally survived. Reversing the natural order like that is an Evil thing..."

Urdur takes the gospel and the holy writs of unspeakable secrets. With no vestment short enough for him, he joins the others in the nave where undead sentinels still watch with eyeless skulls.

Image

Ingrid returns the candelabra to the altar and lights the lantern.

Bo creeps north, passing perilously close to a deathless Knight of the March (X1). He hears nothing at the northwestern door.

The tense, heavy silence amplifying his every footfall, Telkis ascends to the altar and pulls back its dark curtain.

Image

Behind lies a wall with two wooden doors.


Actions?!


Map Detail:
Image
One square = 5 feet.

Map:
Image





PC Status:
Grey Mouser, Half-Elf Magic-User/Thief 3/4: Move: 12", AC: 7, HP: 19/19, Spells: 2/2 1st lvl, 1/1 2nd lvl
Ingrid Esthof, Human Cleric 5: Move: 12", AC: 10, HP: 25/25, Spells: 1/5 1st lvl, 0/5 2nd lvl, 1/2 3rd lvl, Light spell, Lantern
Jerome, Human Paladin 3: Move: 12", AC: 10, HP: 20/20, Laying Hands: 0/1
Long Bo, Human Druid 5: Move: 12", AC: 9, HP: 38/38, Spells: 6/6 1st lvl, 3/4 2nd lvl, 1/2 3rd lvl
Telkis Brassfang, Gnome Fighter 4: Move: 12", AC: 6, HP: 34/34
Urdur Shimmerstone, Gnome Illusionist 4: Move: 12", AC: 7, HP: 9/11, Spells: 3/3 1st lvl, 2/2 2nd lvl (-2 to STR and CON)

PC Magic:
Protection From Evil, 10' Radius (Jerome)
Light (Ingrid): Duration: 81 rounds

Player Resources:
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Urson
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Re: Chapter 29: Sacrament of Blasphemy

#318 Post by Urson »

Jerome
Jerome moves to back up Telkis, about 10' back and off to the North side. He mutters as he does this, getting more and more angry.

The dead must remain dead- this is the natural order. But these Guardians- they're undead, are they not? and they're here to guard the sanctuary- a holy place. they must be a special kind of undead... but dead is dead, and shouldn't be tampered with...there's right, and there's wrong, and there are no in-betweens...
Expect Nothing, Appreciate Everything.

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Scott308
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Re: Chapter 29: Sacrament of Blasphemy

#319 Post by Scott308 »

Ingrid Esthof

The cleric will move toward the door Bo is next to, stopping before she gets adjacent to the dead knight. She is stil close enough that she can offer aide should it become necessary if Bo opens the door. Sorry about moving the candelabra from the altar, she apologizes to the knight.
Sometimes this summer I will most likely be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.

https://www.extra-life.org/participant/Scott Peterson

ravenn4544
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Re: Chapter 29: Sacrament of Blasphemy

#320 Post by ravenn4544 »

Mouser drops the book that doesn't seem to be of further help but takes the vestments to wear.

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