OOC II

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shaidar
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Re: OOC II

#261 Post by shaidar »

Switch Wulfka and Notai?
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shaidar
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Re: OOC II

#262 Post by shaidar »

so, modifying The Wanderer's original post, how about:

Team 1 starting at 12 o'clock and moving clockwise to 3 o'clock .
Feargus
Svenn
Newton
Ribar (from Newton)
Wulfka (from Gardo)

Team 2 starting at 12 o'clock and moving anti-clockwise to 9 o'clock
Gardo
Horatio
Shmara
Wilter (from Newton)
Notai (from Gardo)
Mardan Cy (from Feargus)


Camp Guards camp is located at the center of the hex
Goshawk (from Feargus)
Toma (from Newton)
Mercenaries
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thirdkingdom
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Re: OOC II

#263 Post by thirdkingdom »

I'll give it a little bit to make sure everyone is okay with the above and then go ahead and post IC. I think we'll assume the rest of the game day is spent establishing camp, figuring out the plan, etc.
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Re: OOC II

#265 Post by R.R. Brando »

Looking good!
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kalstone
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Re: OOC II

#266 Post by kalstone »

Sounds good!
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VonAlric
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Re: OOC II

#267 Post by VonAlric »

Yep. Go ahead.
It's hard to explain puns to kleptomaniacs because they always take things literally.
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Rex
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Re: OOC II

#268 Post by Rex »

All good.
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Re: OOC II

#269 Post by R.R. Brando »

So, I am not 100% up to speed. Does the time period mention in the IC thread match what we were looking for?

Also, this line made me laugh out loud:

Horatio's sense of sartorial stylings is unerring
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Re: OOC II

#270 Post by thirdkingdom »

R.R. Brando wrote: Fri Jul 16, 2021 10:43 pm So, I am not 100% up to speed. Does the time period mention in the IC thread match what we were looking for?

Also, this line made me laugh out loud:

Horatio's sense of sartorial stylings is unerring
You can make the reasonable assumption that this is, in fact, the treasure of the Bandit Queen.
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shaidar
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Re: OOC II

#271 Post by shaidar »

So, 1100pp and gems worth 2150gp!

What we have done in the past is to divide up the cash by giving PCs a full share, retainers a half share and a full share for the group fund. There are 6 PCs and 7 henchmen, giving PCs 104 pp, retainers 52 pp and the group fund 112 pp (it gets any odd fractions after the division)

Although we might want to consider giving a little bonus to the mercs as they did help to excavate. How many does Gardo have? A couple of pp each is probably enough.

As for gems, so far we've just dumped them in the group treasure pile and done nothing with them, but the pile of gems is growing, we now have 4410gp worth!
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Re: OOC II

#272 Post by kalstone »

Sounds reasonable.
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thirdkingdom
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Re: OOC II

#273 Post by thirdkingdom »

Just FYI (especially for the new players) I try and keep an updated list of interesting stuff and infodumps in this thread: viewtopic.php?p=419786#p419786

I give a brief explanation about the post to make it easy to link to.
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Rex
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Re: OOC II

#274 Post by Rex »

Sounds good to me.
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Re: OOC II

#275 Post by kalstone »

I'm heading on vacation this week, so I'll be posting sporadically. Please feel free to NPC Svenn as needed.
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shaidar
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Re: OOC II

#276 Post by shaidar »

Safe journeys, have fun!
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Re: OOC II

#277 Post by The_Wanderer »

Looking at the post for the Fane of Laingal - We never followed up with the Baron to learn more so I'm not sure we have much to go off in finding it :( We might be heading back to civilization anyway!
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Re: OOC II

#278 Post by VonAlric »

I would suggest a small scouting around this area to see if we can find the two legs area the hawk mentioned. Maybe a spiral outward from here and try to avoid going back over areas we went through previously.
It's hard to explain puns to kleptomaniacs because they always take things literally.
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Re: OOC II

#279 Post by R.R. Brando »

So, more reconnaissance? Sounds good.
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