"Endgame: OOC Planning Discussion"

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shaidar
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Re: "Endgame: OOC Planning Discussion"

#241 Post by shaidar »

Yeah, I think your team have things under control.
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Re: "Endgame: OOC Planning Discussion"

#242 Post by joertexas »

shaidar wrote: Fri Feb 26, 2021 3:59 pm Yeah, I think your team have things under control.
Thankfully, getting this mess under control is Frank's job ;)
Joe Roberts (JR)
District 268
Prerna Nayar, 7C8A97
Slug Rifle- 3, Medicine-2, Tactics-2, Zero-G-2, Streetwise- 2

In the Marches
Zaki Shursiia, 486B97
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Billion Credit Bounty
Her Excellency Jaelah Shugilamar, Countess Vincenzo, EFHGHE-RR2
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Tiglath
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Re: "Endgame: OOC Planning Discussion"

#243 Post by Tiglath »

I was just going to post to say that although Frank has used his action he can still give orders, speak etc this turn.

And (although it's probably academic) Frank shot the grenadier (who was "stranded" due to lack of action points) so it was his buddy the regular/vanilla falxman who found his escape route blocked by the scattered grenade. With more AP for movement he would have got further away from the stateroom door (and Frank).

Apologies, the above probably wasn't at all clear from the narrative. :oops:

And a grateful GM awards Prerna the Brian Rix Award for generously allowing the introduction of bedroom farce to the sci fi genre. ;) :)
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: "Endgame: OOC Planning Discussion"

#244 Post by joertexas »

Tiglath wrote: Fri Feb 26, 2021 4:13 pm I was just going to post to say that although Frank has used his action he can still give orders, speak etc this turn.

And (although it's probably academic) Frank shot the grenadier (who was "stranded" due to lack of action points) so it was his buddy the regular/vanilla falxman who found his escape route blocked by the scattered grenade. With more AP for movement he would have got further away from the stateroom door (and Frank).

Apologies, the above probably wasn't at all clear from the narrative. :oops:

And a grateful GM awards Prerna the Brian Rix Award for generously allowing the introduction of bedroom farce to the sci fi genre. ;) :)
I keep hearing the Yakety Sax theme...
Joe Roberts (JR)
District 268
Prerna Nayar, 7C8A97
Slug Rifle- 3, Medicine-2, Tactics-2, Zero-G-2, Streetwise- 2

In the Marches
Zaki Shursiia, 486B97
Admin-1, Air/Raft-1, Computer-1, Gambling-1, Medic-2, Rifle-1, SMG-1, Streetwise-1.

Billion Credit Bounty
Her Excellency Jaelah Shugilamar, Countess Vincenzo, EFHGHE-RR2
Investigate-5, Ancients Tech-2, Psi Devices-2, Gun Cbt-2, Streetwise-2, Interpret-2, Omni-Science-2, Persuade 1, ZeroG-1, Athletics-1, JOT-1, Computers-1, Medic-1, Telepathy-1, Persuade-1, Drive-0, , Recon-0, Vacc Suit-0

The Western Lands
Tinu, Ranger 1
Longbow, longsword

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shaidar
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Re: "Endgame: OOC Planning Discussion"

#245 Post by shaidar »

:)

Apart from unnecessarily shouting "Grenade" I'm not sure there's anything else Frank wants to say this round

:)
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Re: "Endgame: OOC Planning Discussion"

#246 Post by shaidar »

The hanger deck of the Bartizan... Is that the deck where we think the Zhodani operative killed all the techs?
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Re: "Endgame: OOC Planning Discussion"

#247 Post by Tiglath »

That's one of the things that happened there! ;)
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: "Endgame: OOC Planning Discussion"

#248 Post by Tiglath »

Prerna also gets the Marquis of Granby award for not allowing vanity to stand in the way of military necessity and going "bald-headed" (kinda) into action.

In 1760, at the Battle of Warburg, the Marquis led a cavalry charge which routed the French, losing his hat and wig in the process. In recognition of this, soldiers of the Blues and Royals (his former regiment) have the unique privilege in the British Army of being permitted to salute while not wearing headgear. Granby's losing his helmet and wig in the charge gave rise to the expression 'going bald-headed' at something.

Being a good egg he's also quite a large number of British pubs...

More stuff you just didn't need to know... :roll:
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: "Endgame: OOC Planning Discussion"

#249 Post by shaidar »

:-) just checking I had the right deck

LOL re conga.

With the delegates secure this is a good time to have an officers chat, swap info and plan the next move, there's plenty to do, and hopefully Erica can help cast some light, so we may want to move to the med bay.

I suggest we leave Prerna and Jess's squads on guard in the VIP area for now while we discuss what's next.

There are plenty of optons:
1. Secure rest of quarters including garage.
2. What was the shadow in the pool area, recover what's left if the barons guard and beau
3. Handle the pirates
4. What's happened to the baron
5. Interrogate the prisoner.
6. what to do about the approaching ship
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Re: "Endgame: OOC Planning Discussion"

#250 Post by shaidar »

Here is my assessment of where everyone is and their condition, blue for walking wounded, red for those wounded and out of the fight. Feel free to point out any errors

Command
Commander: Colonel Frank Cross - VIP area
Adjutant: Lieutenant Voss - helping in medbay/HQ
HQ Comms: Lieutenant “Dubs” Dubonnet - in HQ

Technical Crew
Leader: Sargent Caxton - secure area guard (command)
Crew: "Camp" Freddie [driver] - with Jess & Freya in the stairwell
Crew: Oscar - guarding secure area

Squad 1
Leader: Captain Scipio "Skip" Dallas - medbay
Lead Rifleman: Corporal "Able" - medbay
Rifleman: "Dog" - guarding the south with Love
Rifleman: "Ink" - medbay
Gunner (Gauss): "Love" - guarding south with Dog

Squad 2
Leader: Lieutenant Jakob Domici - medbay
Lead Rifleman: Sargent Beauregard "Beau" Dawson - with Gaughan
Rifleman: "George" - secure area guard
Rifleman: "Route One" - secure area guard
Rifleman: "Johnny" - secure area guard
Gunner (PGMP): "Nuts" - secure area guard

Squad R (Recon)
Leader: Major Prerna Nayar - cleaning up and changing
Spotter: Corporal "Baker" - in the VIP area
Rifleman: "Easy" - in the VIP area

TAC Missile Team
Leader: Sargent-Major Jessyka Henker with Freddie & Freya in the stairwell
Lead Rifleman: Corporal "Charlie" - with Frank in the V\IP area
Rifleman: "Harry" - with Frank in the VIP area
Rifleman: "King" - with Frank in the VIP area
Rifleman: "Johnny" - with Frank in the VIP area
Gunner (Gauss): "Mike"- with Frank in the VIP area

Others
Freya - in the stairwell with Jess & Freddie
Liv - with Frank in the VIP area
Erica - in the medbay

Big question, where is Sgt Caxton and Oscar? Are they with squad 2 guarding the secure area?
Last edited by shaidar on Sat Feb 27, 2021 8:04 pm, edited 6 times in total.
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Re: "Endgame: OOC Planning Discussion"

#251 Post by shaidar »

How many do we need for the following:
1. Guard the VIP area
2. Guard the south, including the garage
3. get surveillance back on the roof.

How about we get Baker and Easy back on the roof. We send the TAC team to relieve Dog & Love to the south and secure the area (incl. garage) properly, they know the area the best. Dog and Love could then secure the VIP area, but will need others to help them, maybe Caxton and Oscar?

That covers north and south, but does it free up enough for us to expand out? I think the first call is to save whatever is left of the guard, their numbers would be useful, but that does mean we'd need to take on the pirate. Oh if we'd just executed them :-) how many were there?

Or perhaps we should find the Baron first, although I think we need to head in the direction of the guards via the pool area anyway to do that.
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Re: "Endgame: OOC Planning Discussion"

#252 Post by Tiglath »

I can answer this! :D

Caxton and Oscar advanced north with Jess' cavalry and are currently holding the crossroads with Beau's squad (Caxton acting as squad leader in the absence of Beau).
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: "Endgame: OOC Planning Discussion"

#253 Post by shaidar »

Aha, I thought that might be the case, I shall update my earlier post

Thanks muchly

Ok, so if we send Jess's squad to look after the south and garage, then I think we need 2 more to join Dog and Love guarding the VIP area, but who?
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Re: "Endgame: OOC Planning Discussion"

#254 Post by joertexas »

shaidar wrote: Sat Feb 27, 2021 8:01 pm Aha, I thought that might be the case, I shall update my earlier post

Thanks muchly

Ok, so if we send Jess's squad to look after the south and garage, then I think we need 2 more to join Dog and Love guarding the VIP area, but who?
Prerna plans to ask Erica about the incoming ships as soon as she reaches the medbay.
Joe Roberts (JR)
District 268
Prerna Nayar, 7C8A97
Slug Rifle- 3, Medicine-2, Tactics-2, Zero-G-2, Streetwise- 2

In the Marches
Zaki Shursiia, 486B97
Admin-1, Air/Raft-1, Computer-1, Gambling-1, Medic-2, Rifle-1, SMG-1, Streetwise-1.

Billion Credit Bounty
Her Excellency Jaelah Shugilamar, Countess Vincenzo, EFHGHE-RR2
Investigate-5, Ancients Tech-2, Psi Devices-2, Gun Cbt-2, Streetwise-2, Interpret-2, Omni-Science-2, Persuade 1, ZeroG-1, Athletics-1, JOT-1, Computers-1, Medic-1, Telepathy-1, Persuade-1, Drive-0, , Recon-0, Vacc Suit-0

The Western Lands
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shaidar
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Re: "Endgame: OOC Planning Discussion"

#255 Post by shaidar »

Yeah, now we have names for the ships too, and this loki, which is likely their on-surface asset.

Seems it's even more essential we get Jess's crew to secure the garage so we can get comms setup with The Star.
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Re: "Endgame: OOC Planning Discussion"

#256 Post by shaidar »

Sorry Tiglath, just to confirm:

The Cav squad is heading south and has just reached the garage
The dips are now all in the secure area and the have enough units securing the VIP area
Frank is at the med-bay/HQ
Erica has taken off to the west (apparently) :?

Apologies, I've lost track slightly :oops: just trying to understand the situation to decide which fire needs attention next :)
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Re: "Endgame: OOC Planning Discussion"

#257 Post by Tiglath »

shaidar wrote: Thu Mar 04, 2021 6:20 am Sorry Tiglath, just to confirm:

The Cav squad is heading south and has just reached the garage
The dips are now all in the secure area and the have enough units securing the VIP area
Frank is at the med-bay/HQ
Erica has taken off to the west (apparently) :?

Apologies, I've lost track slightly :oops: just trying to understand the situation to decide which fire needs attention next :)
Not at all - you have a very accurate tactical appreciation of a dynamic situation! 8-) :D

All of the above are correct.

And, yes - there is quite a lot happening all at once! ;)
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: "Endgame: OOC Planning Discussion"

#258 Post by shaidar »

I'm guessing that the cavalry squad would be better with an officer in charge?
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Tiglath
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Re: "Endgame: OOC Planning Discussion"

#259 Post by Tiglath »

Voss seems like he has taken on that role.

As he was nearest when the "balloon went up".
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: "Endgame: OOC Planning Discussion"

#260 Post by shaidar »

Cool, it sounds like Jess isn't up to it, or she would have been the obvious choice.

OK, that's the immediate issue of the garage under control (my guess is pirates trying to commandeer their (our) gig)

OK, now to ponder what to do next.
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