"Endgame: OOC Planning Discussion"

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Leitz
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Re: "Endgame: OOC Planning Discussion"

#141 Post by Leitz »

joertexas wrote: Fri Jan 29, 2021 1:53 amIRL, a mag change takes about three seconds - Tap, Rack, Bang. Drop the mag, grab the next mag out of the pouch, where it's correctly oriented, tap it into the mag well, rack the slide, and fire. Remember, she's drilled this move a hundred times.
I would disagree; she's probably drilled this a hundred times a week for several weeks. It's also the standard clearing procedure for a magazine fed non-manually operated firearm. Magazine alignment and cartridge cycling is the most likely cause of malfunction. Well, after the trigger monkey.
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Re: "Endgame: OOC Planning Discussion"

#142 Post by joertexas »

Leitz wrote: Fri Jan 29, 2021 2:01 am
joertexas wrote: Fri Jan 29, 2021 1:53 amIRL, a mag change takes about three seconds - Tap, Rack, Bang. Drop the mag, grab the next mag out of the pouch, where it's correctly oriented, tap it into the mag well, rack the slide, and fire. Remember, she's drilled this move a hundred times.
I would disagree; she's probably drilled this a hundred times a week for several weeks. It's also the standard clearing procedure for a magazine fed non-manually operated firearm. Magazine alignment and cartridge cycling is the most likely cause of malfunction. Well, after the trigger monkey.
True enough.
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Tiglath
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Re: "Endgame: OOC Planning Discussion"

#143 Post by Tiglath »

joertexas wrote: Fri Jan 29, 2021 1:53 am IRL, a mag change takes about three seconds - Tap, Rack, Bang. Drop the mag, grab the next mag out of the pouch, where it's correctly oriented, tap it into the mag well, rack the slide, and fire. Remember, she's drilled this move a hundred times.
Ah, but has she done it whilst trying to avoid being beheaded with a falx? Do folk practice mag changes while moving about in simulated melee?I don't know. Whilst she's an expert sniper Prerna is pretty basic with her sidearm - but she is Dextrous.

Option: go for a speed reload as the guy charges: 8+ Dex mod applies. No evade but if you make it you get a snap shot off.

Of course she can rapidly change her mag but she will be entirely vulnerable during that three second period. Her hands will be fully occupied, arms at her sides and unable to either parry or help her balance whilst either dodging or moving out of reach. She also has to delay that three second window (within an environment mostly dictated by her melee opponent) until she's sure she can complete it both safely and entirely.

Bear in mind I get PMs from all the NPCs - they reckon a strike and recovery with a falx is pretty quick too! ;) :P

Philosophical question: How "expert" is a guy with a DIY sword likely to be?

But also see below.
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Re: "Endgame: OOC Planning Discussion"

#144 Post by Tiglath »

If it helps ease the mental aguish caused by "long" combat rounds which I accept are difficult to defend (apart from as a compromise move & fire game mechanism) let's go with a modern rule concept rather than an elderly boardgame mechanic.

Houserule: A combat round lasts as long as it takes for the relevant action to be completed

If we ever need to calculate elapsed time about five seconds a round would cover it but it will surely just be obvious?
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Re: "Endgame: OOC Planning Discussion"

#145 Post by joertexas »

Tiglath wrote: Fri Jan 29, 2021 4:02 am
joertexas wrote: Fri Jan 29, 2021 1:53 am IRL, a mag change takes about three seconds - Tap, Rack, Bang. Drop the mag, grab the next mag out of the pouch, where it's correctly oriented, tap it into the mag well, rack the slide, and fire. Remember, she's drilled this move a hundred times.
Ah, but has she done it whilst trying to avoid being beheaded with a falx? Do folk practice mag changes while moving about in simulated melee?I don't know. Whilst she's an expert sniper Prerna is pretty basic with her sidearm - but she is Dextrous.

Option: go for a speed reload as the guy charges: 8+ Dex mod applies. No evade but if you make it you get a snap shot off.

Of course she can rapidly change her mag but she will be entirely vulnerable during that three second period. Her hands will be fully occupied, arms at her sides and unable to either parry or help her balance whilst either dodging or moving out of reach. She also has to delay that three second window (within an environment mostly dictated by her melee opponent) until she's sure she can complete it both safely and entirely.

Bear in mind I get PMs from all the NPCs - they reckon a strike and recovery with a falx is pretty quick too! ;) :P

Philosophical question: How "expert" is a guy with a DIY sword likely to be?

But also see below.
Yeah, you practice reloading on the move, like Kenau was doing in that video.

Prerna's Dex is really good, but she can't afford to stand still. So, she runs dry, and backs away while the bad guys navigate the falling bodies in front of them. She drops her empty mag while reaching for her mag carrier with her off hand, and takes a glance to navigate to the wall behind Erica. She slaps the mag home with the heel of her off hand (TAP), and sweeps the same hand up and over to jerk the slide backward and release it(RACK). At the same time, she's deciding who's next on her dance card(BANGx15).

You can insert anything the bad guys can do whilst tiptoeing through the falling bodies ;)
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Re: "Endgame: OOC Planning Discussion"

#146 Post by joertexas »

Tiglath wrote: Fri Jan 29, 2021 4:08 am If it helps ease the mental aguish caused by "long" combat rounds which I accept are difficult to defend (apart from as a compromise move & fire game mechanism) let's go with a modern rule concept rather than an elderly boardgame mechanic.

Houserule: A combat round lasts as long as it takes for the relevant action to be completed

If we ever need to calculate elapsed time about five seconds a round would cover it but it will surely just be obvious?
We can mess with it until we all say "screw it, roll dem bones". :lol:

With this particular sequence, I'm trying to fix the choreography in my mind, as things are happening very quickly in a confined space of both distance and time. One thing that just might save us is if the bad guys have weapons they need to swing, rather than spears or something they can use to stab. Space to swing is at a premium, and we can dodge. Stabbing attacks, well, we're in deep kimchi...
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Re: "Endgame: OOC Planning Discussion"

#147 Post by Tiglath »

joertexas wrote: Fri Jan 29, 2021 4:27 am We can mess with it until we all say "screw it, roll dem bones". :lol:
Well, quite! :lol:

My understanding of falxes is that they are wielded two (or one) handed in an overarm "chop". So they do need a nice high ceiling - which you have.

As an aside this probably optimised them for fighting close order Romans. As a Dacian you'd perhaps need a bit less fighting room than a Celt slashing with a broadsword but in both cases only the front rank can fight (unlike spears).
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Re: "Endgame: OOC Planning Discussion"

#148 Post by Leitz »

IIUC Prerna fired forward as the falxmen ("Fawke's Men?") charged. Per the map, those have dropped and more came forward. Prerna moved to her left and slightly back. There are no bodies tripping hazards, and the "tap rack bang" is about as complex as clapping your hands. Actually, in her case it's easier since she can release the slide lock while re-engaging. It becomes "tap bang bang bang".

On a corollary note, Tiglath, do you need anything else from me for Jakob's action? I just rolled the one attack since I wasn't sure what the range is and options were.
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Re: "Endgame: OOC Planning Discussion"

#149 Post by Leitz »

Tiglath wrote: Fri Jan 29, 2021 4:02 amBear in mind I get PMs from all the NPCs - they reckon a strike and recovery with a falx is pretty quick too! ;)
Pfft. Juliette is filling my Inbox with questions about how her very military dad is going to react when she's finally honest about the unusual "living arrangement" she had with this cute guy at Uni, and does the guy really like her, and, well, it gets into family stuff after that.
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Re: "Endgame: OOC Planning Discussion"

#150 Post by The Bindoner »

"Fawke's Men?"
That'd be the chaps throwing fireworks about :D

On the use of the Falx:

https://www.youtube.com/watch?v=nVTghukALZM

https://www.youtube.com/watch?v=y0v136wHjjQ

Scholarly:
https://www.youtube.com/watch?v=bzyYn3hQlSU
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Re: "Endgame: OOC Planning Discussion"

#151 Post by joertexas »

Leitz wrote: Fri Jan 29, 2021 9:53 am IIUC Prerna fired forward as the falxmen ("Fawke's Men?") charged. Per the map, those have dropped and more came forward. Prerna moved to her left and slightly back. There are no bodies tripping hazards, and the "tap rack bang" is about as complex as clapping your hands. Actually, in her case it's easier since she can release the slide lock while re-engaging. It becomes "tap bang bang bang".

On a corollary note, Tiglath, do you need anything else from me for Jakob's action? I just rolled the one attack since I wasn't sure what the range is and options were.
Forget the slide release. Always rack the slide, since it might not lock open for whatever reason.
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Re: "Endgame: OOC Planning Discussion"

#152 Post by Tiglath »

Leitz wrote: Fri Jan 29, 2021 9:53 amOn a corollary note, Tiglath, do you need anything else from me for Jakob's action? I just rolled the one attack since I wasn't sure what the range is and options were.
With Erica if not Prerna in the way he really can't cut loose so an aimed shot or two snaps is favourite.

With two snaps (allowing for some skill and Dex) he's got a chance of two hits rather than just the one (as we're in Snapshot not Striker).
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Re: "Endgame: OOC Planning Discussion"

#153 Post by Tiglath »

Leitz wrote: Fri Jan 29, 2021 10:09 am Pfft. Juliette is filling my Inbox with questions about how her very military dad is going to react when she's finally honest about the unusual "living arrangement" she had with this cute guy at Uni, and does the guy really like her, and, well, it gets into family stuff after that.
She needn't worry - "Uncle Foix" is on the case. I'm sure that as long as the young gentleman is able to make an informed choice as to swords or pistols it will all go swimmingly... :twisted:

Of course, given that option he's quite at liberty to instead elect shotgun - for his wedding! :D
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Re: "Endgame: OOC Planning Discussion"

#154 Post by Leitz »

Tiglath wrote: Fri Jan 29, 2021 3:18 pm
Leitz wrote: Fri Jan 29, 2021 9:53 amOn a corollary note, Tiglath, do you need anything else from me for Jakob's action? I just rolled the one attack since I wasn't sure what the range is and options were.
With Erica if not Prerna in the way he really can't cut loose so an aimed shot or two snaps is favourite.

With two snaps (allowing for some skill and Dex) he's got a chance of two hits rather than just the one (as we're in Snapshot not Striker).
IIRC, Prerna moved to be behind Erica, giving Jakob, from the map, a clear field of fire to almost every Fawkes man there.
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Re: "Endgame: OOC Planning Discussion"

#155 Post by Tiglath »

These are ongoing/evolving actions in a fluid situation. Prerna will be falling back and in melee while Erica is fighting in melee while Jakob is firing (all present tense). Both are women focussed forward and currently unaware of Jakob's actions (informed by my own experience of the "Fog of Melee" here! ;) ) Unloading into that environment will give a chance of hitting either woman should they do something unanticipated or just trip. Aiming (even to the degree of snap shooting) will eliminate that risk.

Setting the above considerations aside there's no way Jakob (wearing the very definition of "no armour") wants to go "Winchester" in the face of all those advancing angry men waving their great big choppers!

Yeah, that reads OK...
Last edited by Tiglath on Fri Jan 29, 2021 4:23 pm, edited 1 time in total.
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Re: "Endgame: OOC Planning Discussion"

#156 Post by Leitz »

joertexas wrote: Fri Jan 29, 2021 2:31 pmForget the slide release. Always rack the slide, since it might not lock open for whatever reason.
Eh, "whatever reason" includes a lefty with long thumbs moving to a platform with an ambi slide release. Took me a while to realize why the slide sometimes failed to lock on an empty mag. :)
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Re: "Endgame: OOC Planning Discussion"

#157 Post by Leitz »

Tiglath wrote: Fri Jan 29, 2021 4:08 pm These are ongoing/evolving actions in a fluid situation. Prerna will be falling back and in melee while Erica is fighting in melee while Jakob is firing. Both are focussed forward and currently unaware of Jakob's actions. Unloading "Rapid Fire" into that environment will give a chance of hitting either woman. Aiming (even to the degree of snap shooting) will eliminate that risk.
Then aiming it is! I wasn't sure of the time sequence.
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Re: "Endgame: OOC Planning Discussion"

#158 Post by Tiglath »

Yes. Sorry for any confusion but instead of the "I go / You go" phasing of a boardgame both sides are spending their APs simultaneously.

NB That does mean that if ever you want to "interrupt" an enemy "full" turn action then a "deadeye dick" snapshot is your friend! ;)
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Re: "Endgame: OOC Planning Discussion"

#159 Post by shaidar »

Tiglath, I posted over in the IC thread that Frank was switching to his gauss pistol

But I've just remembered that last I knew he had a grenade launcher attached to his gauss Rifle with a couple od heap grenades.

So two questions...

Firstly, do you agree this is the case?
Secondly, if so then is firing heap grenades in this situation too dangerous for friendly fire?

If the answer is yes and no, then can I change my post to have him fire a grenade?

I guess that's three questions :-)

If I'm wrong on this, then fair enough.
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Re: "Endgame: OOC Planning Discussion"

#160 Post by BackworldTraveller »

Related question...Which barracks rooms have our platoon in them?
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