March 23, Year One of the Fourth Age
Day Five. Midday. Cloudy, damp, cold
The Company have completed the first part of the desperate quest charged to them by the wizard, Gandalf the White, as Middle-earth burns around them.
Glasik, Gilly, Rumil and Tinuwen are eager to test their legendary weapons' mettle against whatever deathless horrors yet lurk within the ancient elf-halls, long ago fallen to shadow. Elbenarin proposes rest.
Only Gilwennen suggests making all due haste to their urgent goal, the Lonely Mountain... and Smaug.
As the others converse, Folco the hobbit inches closer to the jet black orb. Its allure is palpable... undeniable.
Filled with curiosity, he asks, "What do you all think? Should I... touch it?"
Vindo the wildman answers yes. The elves Therone and Naruthirdor counsel against it.
Then suddenly Elbenwin the ranger lays a hand upon its flawless smooth surface!
Red embers flicker within the fathomless depths of the black stone sphere. The faint glow in its heart stirs and grows! The inside fills with fire! The sphere is spinning, or else the light within it! And Elbenwin's face begins to contort in effort and grim determination!
Only Elbenwin beholds a single eye wreathed in the revolving flames!
Sauron. The Master of Middle-earth.
The Dunedan ranger can feel the Dark Lord's terrible will. Hear his black laughter. Elbenwin's mind is under siege! (Please make an Ability Check vs Wisdom on 1d20)
Actions?!
Map:
One square = 20 feet. Lighter areas are visible. All else is from memory.
Wilderland Map:
Dotted red line marks the Company's journey.
PC Status:
Elbenwin: Male Dunedan Ranger 3: Move: 9", AC: 3, HP: 29/34
Folco Boffin: Male Hobbit Thief 3: Move: 9", AC: 3, HP: 11/21
Gilda 'Gilly' Ironfoot: Female Dwarvish Fighter 3: Move: 9", AC: 4, HP: 26/41, Torch
Glasik Ironfoot: Male Dwarvish Fighter 3: Move: 9", AC: 4, HP: 20/34
Gilwennen: Female Elvish Fighter/Magic-User 2/1: Move: 9", AC: -1, HP: 13/13, Spells: 0/1 1st lvl
Naruthirdor Nowe: Male Elvish Magic-User 2: Move: 12", AC: 10, HP: 7/8, Spells: 0/4 1st lvl, Torch
Rumil: Male Elvish Fighter/Magic-User 2/1: Move: 12", AC: 4, HP: 11/12, Spells: 1/3 1st lvl
Therone: Female Elvish Fighter 3: Move: 9", AC: -1, HP: 16/31, Torches
Tinuwen: Female Elvish Fighter/Magic-User 2/1: Move: 9", AC: -1, HP: 12/12, Spells: 1/3 1st lvl
Vindoboduoc: Male Man Thief 3: Move: 9", AC: 4, HP: 19/19, Torch
Red: Guard Dog: Move: 12", AC: 6, HD: 2+2, HP: 9/11, AT: 1, D: 1-4, THAC0: 16
PC Magic:
Player Resources: