Chapter 4: Wizard's Basement

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Captain Kinkajou
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Re: Chapter 4: Wizard's Basement

#101 Post by Captain Kinkajou »

Elanriel

Elanriel waits at the top of the stairs behind Delsenora still guarding the rear and her BFF. She's ready to dash forward, should something come at Del or if the others need her but, for now, it doesn't seem that's necessary, as the others and the ferrrts are making short work of the rats. From where she is, she sees Zana pounce on another one.

Ominously, to her left, the strange glossy black door with the warning plaque stands, almost watching. She can't help feeling slightly nervous about what's behind it and hopes that nothing comes out of it while she's here. It scares her just a little, so she keeps one eye on it, just in case.
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Re: Chapter 4: Wizard's Basement

#102 Post by GreyWolfVT »

Room 15: Rats! Aaah whoah! R2
Initiative NPCs [1d10] = 3 PCs [1d10] = 6 Adventurers maintain the upper hand.

Giant Rats AC 7; THAC0 20; # of Attks 1; dmg 1-3

PCs
Egon swings at G.R. 7 hitting for 8 dmg! killing it!
Xlore swings at G.R. 6 hitting for 6 dmg! killing it!
Urtesi swings at G. R. 3 missing.
Therick attacks G.R. 3 hitting for 1 dmg!
Weston fires his sling at G.R. 4 hitting for 5 dmg! killing it!
Delsenora stays back.
Elanriel stays back as rear guard and stares at the locked door with the warning sign.
Fana attacks G. R. 4 missing.
Zana attacks G.R. 8 hitting for 16 dmg! killing it!
---------------------------------------------------------------------------------------
Monsters

G. R. 3 bites at Urtesi missing. G. R. 4 dead.
G. R. 6 dead.
G. R. 7 dead.
G. R. 8 dead.


---------------------------------------------------------------------------------------
Quick Summary: Giant Rats 4, 6, 7, & 8 are all slain. Giant Rat 3 is all that remains.

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“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Chapter 4: Wizard's Basement

#103 Post by tarlyn »

"I drained the soul of a monk once....... It tasted like Chocolate."
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Re: Chapter 4: Wizard's Basement

#104 Post by PyroArrow »

Therick Ulrazor: Sylvan Elf - Magic-User - Evoker - AC 10 - Hit Points: 7 / 8

Therick, takes a stab at the last giant rat but missed!
Dagger Strike: To Hit Roll: [1d20] = 3 : Damage Roll: [1d4] = 2
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Re: Chapter 4: Wizard's Basement

#105 Post by Cwreando »

Trist

Trist snaps out of a daze, orients herself to her surroundings and realizes there is a Rat attacking so she attacks the rat.

[1d20+4] = 8+4 = 12, dmg sml [1d8] = 3

[1d20+4] = 15+4 = 19, dmg sml [1d8] = 8

"Thanks for dragging me along with you in the hopes I'd come out of my trance like state."
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Re: Chapter 4: Wizard's Basement

#106 Post by Rex »

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Re: Chapter 4: Wizard's Basement

#107 Post by Dram »

Xlore attacks the last rat. Welcome back Trist



L. Swordtohit[1d20+3] = 18+3 = 21, todam[1d8+2] = 4+2 = 6
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Re: Chapter 4: Wizard's Basement

#108 Post by shaidar »

Weston

As there are a number of others trying to kill the last rat in melee, Weston hold off using his sling on it)
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Re: Chapter 4: Wizard's Basement

#109 Post by GreyWolfVT »

Cwreando wrote:Trist

Trist snaps out of a daze, orients herself to her surroundings and realizes there is a Rat attacking so she attacks the rat.

[1d20+4] = 8+4 = 12, dmg sml [1d8] = 3

[1d20+4] = 15+4 = 19, dmg sml [1d8] = 8

"Thanks for dragging me along with you in the hopes I'd come out of my trance like state."
Actually Trist pops up from under the pile of sacks with some minor rat bites on him. But yes he attacks seeing his friends standing about killing rats and dead rats on the floor.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Chapter 4: Wizard's Basement

#110 Post by alver »

Urtesi

Seeing Rat#3 being hacked to tiny pieces, he sheathes his sword. Once the fight is over he looks around the room to see if there are any other openings besides the way they came in.
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Re: Chapter 4: Wizard's Basement

#111 Post by Dram »

XLore moves in to attack the last rat then moves back as Trist finishes off the last Rat. Good thats done. Trist lets get your wounds cleaned up before they get infected.
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Re: Chapter 4: Wizard's Basement

#112 Post by GreyWolfVT »

I rolled init the rat wins but didn't bite anyone so you guys finished it off.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Chapter 4: Wizard's Basement

#113 Post by Rex »

Egon

Egon will finish searching the room.
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Re: Chapter 4: Wizard's Basement

#114 Post by GreyWolfVT »

Coal Hole

The last rat is cut down after it again tries to bite Urtesi and is unable to get through the armor. Searching the room you find nothing more than a big pile of coal in the center of the room and the pile of sacks that Trist was under. Nobody really understands why he was there just that is where he ended up and he notices a small bump on the back of his head that wasn't there before. Other than the dead rats that the giant ferrets being consuming to everyone's disgust. There is nothing else in this room other than the door you all came in through. The room looks to have 3 solid walls and only one door into the place. Perhaps that is what Trist came down here looking for another door as due to the size of the mansion above there should be more to this basement than you have seen already. He must have been looking for some sort of secret or hidden door.

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“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Chapter 4: Wizard's Basement

#115 Post by Rex »

Egon

"Only one door left and its the magic one. Any ideas?"
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Re: Chapter 4: Wizard's Basement

#116 Post by shaidar »

Weston

"Well, if there are no hidden doors in this room, or back in the corridor, then the only option is my knock spell to open the magic door"
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Re: Chapter 4: Wizard's Basement

#117 Post by tarlyn »

Delsenora


Calling upon the favor of Eilistraee once more, the Dark Elf casts Bless before the door opens.
"I drained the soul of a monk once....... It tasted like Chocolate."
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Re: Chapter 4: Wizard's Basement

#118 Post by Rex »

Egon

Egon will be ready to open the door once Weston casts his Knock spell. "OK, lets do this then."
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Re: Chapter 4: Wizard's Basement

#119 Post by GreyWolfVT »

OOC: To be clear is anyone actually looking for any secret or hidden doors? Or are you going to use knock on the locked door?
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Chapter 4: Wizard's Basement

#120 Post by shaidar »

ooc: Sorry, I had assumed we had looked. Weston wouldn't want to use his scroll until we've looked.
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