Quest #21 "Island Hopping"
Re: Quest #21 "Island Hopping"
Tlachtga
To no one in particular, "Not finding much of value, how much longer do you want to keep searching?"Keeps searching.
Search [1d100] = 62
To no one in particular, "Not finding much of value, how much longer do you want to keep searching?"Keeps searching.
Search [1d100] = 62
Re: Quest #21 "Island Hopping"
Maag
Maag surveys the freshly trashed room. "Yeah, I don't fink der is much left to find in 'ere".
"Are we gonna rest up once we're done in 'ere?"
Percentile [1d100] = 91
Maag surveys the freshly trashed room. "Yeah, I don't fink der is much left to find in 'ere".
"Are we gonna rest up once we're done in 'ere?"
Percentile [1d100] = 91
Chance of being Suprised: 33%
Re: Quest #21 "Island Hopping"
lets take everything we found and head down to the tunnel and lay it out. see what we got
[1d100] = 73
[1d100] = 73
- Quonundrum
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Re: Quest #21 "Island Hopping"
Andronichishche
"After finding that string of pearls and the magical grey sphere, let's spend a little bit more time searching, just to be sure we're not missing anything else of great value." Couple turns at most, I think.
"When we're done here, I would like to check that pool of water in the grotto. Marquees sealed off that area for a reason. I think there may be more of value to find than what we already found."
He flips to the fourth page in the bundle of notes he's carrying and reads it aloud. "The remaining notes may provide a clue of any other treasure or magic to be found here."
Search: [1d100] = 90
Here's a list of everything found, including either who found it or is currently carrying it.
"After finding that string of pearls and the magical grey sphere, let's spend a little bit more time searching, just to be sure we're not missing anything else of great value." Couple turns at most, I think.
"When we're done here, I would like to check that pool of water in the grotto. Marquees sealed off that area for a reason. I think there may be more of value to find than what we already found."
He flips to the fourth page in the bundle of notes he's carrying and reads it aloud. "The remaining notes may provide a clue of any other treasure or magic to be found here."
Search: [1d100] = 90
Here's a list of everything found, including either who found it or is currently carrying it.
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Re: Quest #21 "Island Hopping"
Alordan keeps searching...
He also hands Andron the puzzle box he found - maybe he can put yet another piece together in the complicated puzzle. There is certainly much more going on here than some pirates and a shit town.
[1d100] = 61
He also hands Andron the puzzle box he found - maybe he can put yet another piece together in the complicated puzzle. There is certainly much more going on here than some pirates and a shit town.
[1d100] = 61
Re: Quest #21 "Island Hopping"
Lerrick
The cleric continues her search, relieved that the scroll tube didn't blow up when it was opened
search: [1d100] = 22
The cleric continues her search, relieved that the scroll tube didn't blow up when it was opened
search: [1d100] = 22
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Re: Quest #21 "Island Hopping"
Questions Begot Questions
Starday, 20th of Goodmonth
Late Morning, Warm, Humid
With more than half the party near complete exhaustion, some of them barely alive, a few members state their desire to regroup with what they’ve found. However, instead they eventually let their desire to find more and more overpower their extreme fatigue. Without a thought to the unmanned elevator they left behind, and with Andron excitedly preaching about other ares they can check after this one, the mad search continues.
Lerrick finds a half full drawer of frilly undergarments that look to be about her size. Maag finds a badly smashed skeleton of what might have been a big cat or a small dog, maybe. Gramble finds a bag of polished stones. They don’t appear to hold any value, but they are neat to look at. Andron finds a very old and beat up hymnal dedicated to the worship of Pelor.
Just then, Tlachtga and Alordan lift up the same long timber that might have been a bedframe at one time, to find something amazing. A very large cube of copper. After a closer look, it actually appears to be a large flat sheet of copper that has been folded over and over on itself many times.
Like most learned folk, the multitalented priest of Rao enjoys reading while he searches, giving the others a little more to think about while they investigate the remaining junk pile.
Can everyone give me a Normal Constitution check with their next actions, please.
map:Lerrick 1/11 0/4 1st (Light stone 40'r) Light:33 (on the eyes of Brutus)
Tlachtga 2/8 2/4 1st
Gramble 3/16
Maag 9/12
Alordan 12/18 (Light stone 40'r)
Andronichishche 3/6 0/3 1st / CL, DM, RM 0/1 1st (Light stone 40'r)
Deceased
Sir Crestbrook 0/11 LoH (Petrified and Broken in Melania’s bedroom)
Cu AC:3 0/13
Carucenus -5.5/10
message on tiny decorative box
Mina's note
Notes and other Bookkeeping:
Starday, 20th of Goodmonth
Late Morning, Warm, Humid
With more than half the party near complete exhaustion, some of them barely alive, a few members state their desire to regroup with what they’ve found. However, instead they eventually let their desire to find more and more overpower their extreme fatigue. Without a thought to the unmanned elevator they left behind, and with Andron excitedly preaching about other ares they can check after this one, the mad search continues.
Lerrick finds a half full drawer of frilly undergarments that look to be about her size. Maag finds a badly smashed skeleton of what might have been a big cat or a small dog, maybe. Gramble finds a bag of polished stones. They don’t appear to hold any value, but they are neat to look at. Andron finds a very old and beat up hymnal dedicated to the worship of Pelor.
Just then, Tlachtga and Alordan lift up the same long timber that might have been a bedframe at one time, to find something amazing. A very large cube of copper. After a closer look, it actually appears to be a large flat sheet of copper that has been folded over and over on itself many times.
Like most learned folk, the multitalented priest of Rao enjoys reading while he searches, giving the others a little more to think about while they investigate the remaining junk pile.
Actions?Melania
At long last, after several years of searching and burning through countless resources, I have finally found what you seek the most. An unmatched Maedar, one of the rarest of all creatures known to man. And he is all for you. I sincerely hope this will suffice to keep you happy for the rest of your years here. You must stop meddling in my experiments. You of all people should know they can be very dangerous, especially when they are unfinished. Once I have checked him over for myself, I will release him to you. Once that is done, I must insist that you stay put in your area and stop breaking your containment. By the way, his name is Marquees, and he is magnificent.
Can everyone give me a Normal Constitution check with their next actions, please.
map:
Tlachtga 2/8 2/4 1st
Gramble 3/16
Maag 9/12
Alordan 12/18 (Light stone 40'r)
Andronichishche 3/6 0/3 1st / CL, DM, RM 0/1 1st (Light stone 40'r)
Deceased
Sir Crestbrook 0/11 LoH (Petrified and Broken in Melania’s bedroom)
Cu AC:3 0/13
Carucenus -5.5/10
message on tiny decorative box
Mina's note
Notes and other Bookkeeping:
Re: Quest #21 "Island Hopping"
Maag
Maag looks at the copper cube. He frowns. "Yer know, it is gonna be 'ard enough tryin' to convince Randall to accept a fruit bowl to pay for a round of drinks. 'E is never gonna take dat."
Normal Con Check (Con 15) [3d6] = 8
Maag looks at the copper cube. He frowns. "Yer know, it is gonna be 'ard enough tryin' to convince Randall to accept a fruit bowl to pay for a round of drinks. 'E is never gonna take dat."
Normal Con Check (Con 15) [3d6] = 8
Chance of being Suprised: 33%
- Quonundrum
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Re: Quest #21 "Island Hopping"
Andronichishche
Andronichishche takes the wooden puzzle box from Alordan. "Thank you, Mr. Alordan. I will attempt to solve this when we settle down to rest."
After reading the fourth note in the bundle, Andron sits on a nearby moldy cushion and stares at the note in silence. He slowly taps a forefinger on a section of the note, apparently deep in thought about a particular word or sentence. A few moments pass until he rises to his feet again and glances briefly at the broken stone cartouche. He then continues sifting through the few remaining piles of undisturbed junk around him.
When he finds the old hymnal to Pelor, he abruptly stops searching and stares at it in wonder. "A hymnal ... to Pelor?", he whispers. Under his breath, he continues, "Melania could not have found the amulet. A servant of Apep would have certainly destroyed this." He slides the hymnal into his pack without another word.
In response to the others he steps over to the body of Cu and carefully removes the ration laden panniers. He drapes them over one shoulder and says simply, "Very well. Lead the way. I will follow." En route to the elevator, he will read the fifth note in the bundle.
Normal constitution check (10): [3d6] = 10
Updated item list.
Andronichishche takes the wooden puzzle box from Alordan. "Thank you, Mr. Alordan. I will attempt to solve this when we settle down to rest."
After reading the fourth note in the bundle, Andron sits on a nearby moldy cushion and stares at the note in silence. He slowly taps a forefinger on a section of the note, apparently deep in thought about a particular word or sentence. A few moments pass until he rises to his feet again and glances briefly at the broken stone cartouche. He then continues sifting through the few remaining piles of undisturbed junk around him.
When he finds the old hymnal to Pelor, he abruptly stops searching and stares at it in wonder. "A hymnal ... to Pelor?", he whispers. Under his breath, he continues, "Melania could not have found the amulet. A servant of Apep would have certainly destroyed this." He slides the hymnal into his pack without another word.
In response to the others he steps over to the body of Cu and carefully removes the ration laden panniers. He drapes them over one shoulder and says simply, "Very well. Lead the way. I will follow." En route to the elevator, he will read the fifth note in the bundle.
Normal constitution check (10): [3d6] = 10
Updated item list.
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Re: Quest #21 "Island Hopping"
Alordan doesn't like the idea of camping in the new tunnel but will follow along.
Con(14) [3d6] = 12
Con(14) [3d6] = 12
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Re: Quest #21 "Island Hopping"
Going Down?
Starday, 20th of Goodmonth
Late Morning, Warm, Humid
Tlachtga, Lerrick, and Gramble begin to feel the effects from digging around in a moldy pile of junk, the airborne spores causing their eyes to water and throats to become dry and sore. As if some unseen force suddenly enlightens the reality of their situation, the group decides its time to leave this area for a safer place to rest.
Leaving behind the chamber of utter ruin, the beheaded corpse torso, and the smashed statue of Cresty, the group heads back towards the elevator room. Along the way, they notice that the dead body of the kobold lying in the narrow tunnel is no longer there. Andron reads the penultimate note in his stack as they traverse the narrow passageways.
By the time the group rounds the final corner before the opening into the secret “bull head” room, they start to hear the telltale grinding noises and feel the vibrations in the floor made by the underground elevator mechanism.
Actions?
map:Lerrick 1/11 0/4 1st (Light stone 40'r) Light:30 (on the eyes of Brutus)
Tlachtga 2/8 2/4 1st
Gramble 3/16
Maag 9/12
Alordan 12/18 (Light stone 40'r)
Andronichishche 3/6 0/3 1st / CL, DM, RM 0/1 1st (Light stone 40'r)
Deceased
Sir Crestbrook 0/11 LoH (Petrified and Broken in Melania’s bedroom)
Cu AC:3 0/13
Carucenus -5.5/10
message on tiny decorative box
Mina's note
Notes and other Bookkeeping:
Starday, 20th of Goodmonth
Late Morning, Warm, Humid
Tlachtga, Lerrick, and Gramble begin to feel the effects from digging around in a moldy pile of junk, the airborne spores causing their eyes to water and throats to become dry and sore. As if some unseen force suddenly enlightens the reality of their situation, the group decides its time to leave this area for a safer place to rest.
Leaving behind the chamber of utter ruin, the beheaded corpse torso, and the smashed statue of Cresty, the group heads back towards the elevator room. Along the way, they notice that the dead body of the kobold lying in the narrow tunnel is no longer there. Andron reads the penultimate note in his stack as they traverse the narrow passageways.
One final note remains unread.Melania
Once again you need to learn the hard way that you are no match for my powers. It saddens me greatly that after everything I’ve done to make you happy, you continue to defy me, routinely breaking your pact without remorse. I thought you to be one of the more intelligent of your kind, but you have proven to me that I was mistaken. Since I have invested so much, I will give you one last chance to comply. However, you will now be marked. Breaking the rules of your containment again will result in your termination.
By the time the group rounds the final corner before the opening into the secret “bull head” room, they start to hear the telltale grinding noises and feel the vibrations in the floor made by the underground elevator mechanism.
Actions?
map:
Tlachtga 2/8 2/4 1st
Gramble 3/16
Maag 9/12
Alordan 12/18 (Light stone 40'r)
Andronichishche 3/6 0/3 1st / CL, DM, RM 0/1 1st (Light stone 40'r)
Deceased
Sir Crestbrook 0/11 LoH (Petrified and Broken in Melania’s bedroom)
Cu AC:3 0/13
Carucenus -5.5/10
message on tiny decorative box
Mina's note
Notes and other Bookkeeping:
- Quonundrum
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Re: Quest #21 "Island Hopping"
Andronichishche
The marching order appears to be off.
Andronichishche barely registers the missing kobold corpse, occupied as he was in reading the fifth note in the bundle he carries. This fact wan't lost, though, just queued as it were to be processed later. He completes reading the note as they approach the final bend leading to the Bull's Nose and the elevator. At precisely this point the absent kobold fully occupies his mind with an electric shock.
"Wait!" He whispers harshly. When he has the group's attention, Andron silently pantomimes a goring minotaur using the forefinger on either hand to similate horns on his head. He then points to the tunnel opening ahead to the left where the elevator and Carucenus's body should be. Heeding his own warning, he also turns to look behind them.
The marching order appears to be off.
Andronichishche barely registers the missing kobold corpse, occupied as he was in reading the fifth note in the bundle he carries. This fact wan't lost, though, just queued as it were to be processed later. He completes reading the note as they approach the final bend leading to the Bull's Nose and the elevator. At precisely this point the absent kobold fully occupies his mind with an electric shock.
"Wait!" He whispers harshly. When he has the group's attention, Andron silently pantomimes a goring minotaur using the forefinger on either hand to similate horns on his head. He then points to the tunnel opening ahead to the left where the elevator and Carucenus's body should be. Heeding his own warning, he also turns to look behind them.
Re: Quest #21 "Island Hopping"
Maag
Maag registers the missing kobold, wondering if the body has been dragged away by one of it's fellow creatures. Then he considers the idea of a creepy ooze or jelly slurping it up. For a moment the idea of a minotaur flits into his brain, but he instantly dismisses it. Der is only one every day isn't der? He looks at Andron. Isn't der?
It's gotta be kobolds he thinks once he hears the elevator grinding. Maag readies his sword, ready to chop them up. Then he sees Andron's minotaur impression. Maag curse silently, then mouths to the others "Let's go", pointing back the way they came.
Maag registers the missing kobold, wondering if the body has been dragged away by one of it's fellow creatures. Then he considers the idea of a creepy ooze or jelly slurping it up. For a moment the idea of a minotaur flits into his brain, but he instantly dismisses it. Der is only one every day isn't der? He looks at Andron. Isn't der?
It's gotta be kobolds he thinks once he hears the elevator grinding. Maag readies his sword, ready to chop them up. Then he sees Andron's minotaur impression. Maag curse silently, then mouths to the others "Let's go", pointing back the way they came.
Chance of being Suprised: 33%
Re: Quest #21 "Island Hopping"
Tlachtga
To weak to worry about the kobold, Tlachtga follows along.
To weak to worry about the kobold, Tlachtga follows along.
Re: Quest #21 "Island Hopping"
Lerrick
The cleric limps along with the others towards the elevator shaft.
The cleric limps along with the others towards the elevator shaft.
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Re: Quest #21 "Island Hopping"
Alordan has his sword out and eyes darting around. "I knew we should have stayed away from the elevator for now..."
Re: Quest #21 "Island Hopping"
Hope it isn't a minotaur
gramble says hefting his axe
gramble says hefting his axe