Between The Spaces We Know (ooc and questions Vlll)

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rredmond
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Re: Between The Spaces We Know (ooc and questions Vlll)

#381 Post by rredmond »

Think some sort of flame barrier might be helpful, to get us (and Brevos) the hells out of here.
And dangit for not having any oil. Image
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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Re: Between The Spaces We Know (ooc and questions Vlll)

#382 Post by Scott308 »

Ingrid has a flask of oil.
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.

https://www.extra-life.org/participant/Scott Peterson
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Re: Between The Spaces We Know (ooc and questions Vlll)

#383 Post by rredmond »

As a thief I should have oil. :evil: I think this is the third or fourth time I’ve kicked myself for not having it. Ugh!
Rudolf has oil envy. :D His penance will be to collect oil from folks as they run out. :lol:
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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Re: Between The Spaces We Know (ooc and questions Vlll)

#384 Post by ravenn4544 »

Mouser has oil he can use
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Re: Between The Spaces We Know (ooc and questions Vlll)

#385 Post by SocraticLawyer »

Urdur spilled some oil when he missed the giant spider with his last flask. So the ground by the spider might already be good to go.
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Re: Between The Spaces We Know (ooc and questions Vlll)

#386 Post by Inferno »

Scott308 wrote:Ingrid Esthof

Wait- who has the key so we can lock the door behind us? That will help slow the dead a bit longer.
Bo removed it from the door to the Gallery of Horrors: viewtopic.php?p=468666#p468666
Then Ingrid used it to open the last devil doors: viewtopic.php?p=470666#p470666
You guys wouldn't leave it behind in the door, to be locked in.
It's on Ingrid's person.

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Re: Between The Spaces We Know (ooc and questions Vlll)

#387 Post by rredmond »

I think Brevos has to man the organ. It runs out of juice it seems and has to be re-pressed to continue the sound.
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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Re: Between The Spaces We Know (ooc and questions Vlll)

#388 Post by OGRE MAGE »

Well, the rock should be good for one last blow, at least. Maybe? :?
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Re: Between The Spaces We Know (ooc and questions Vlll)

#389 Post by rredmond »

Good point. Heck as long as it lasts long enough for us to lock the door!
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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Re: Between The Spaces We Know (ooc and questions Vlll)

#390 Post by Urson »

True 'nuff!
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Re: Between The Spaces We Know (ooc and questions Vlll)

#391 Post by Inferno »

rredmond wrote:With a quick look to see if they can shut the stonegate portal, a lever or anything they missed last time. "Is there any way to shut this thing, or block it up to keep those terrors inside?"
Hi Ron,
The only levers the heroes saw near the Stonegate were here.
Inferno wrote: ...And two levers project from the wall in the southwest corner.
None dared pull them.

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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rredmond
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Re: Between The Spaces We Know (ooc and questions Vlll)

#392 Post by rredmond »

Oh yeah. Forgot about them. Rudolf ain’t going back there! ;)
Thanks.
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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Re: Between The Spaces We Know (ooc and questions Vlll)

#393 Post by Scott308 »

Too bad Ingrid doesn't have another Earthquake spell.
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.

https://www.extra-life.org/participant/Scott Peterson
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Re: Between The Spaces We Know (ooc and questions Vlll)

#394 Post by OGRE MAGE »

That scroll was behind the secret panel, the one operated by the levers we didn’t try. :biggrin:
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Re: Between The Spaces We Know (ooc and questions Vlll)

#395 Post by Scott308 »

:lol:
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.

https://www.extra-life.org/participant/Scott Peterson
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Re: Between The Spaces We Know (ooc and questions Vlll)

#396 Post by SocraticLawyer »

Does Urdur know the sound well enough to replicate it via Audible Glamer?
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Re: Between The Spaces We Know (ooc and questions Vlll)

#397 Post by Inferno »

SocraticLawyer wrote:Does Urdur know the sound well enough to replicate it via Audible Glamer?
It's possible.

But the challenge is the volume of the spell. It won't be loud enough to be heard by the thousands of undead across the immense burial grounds. Like the dead in the lichway, they are roaring, laughing, shrieking at a volume that will drown out the spell's sound for the vast majority of undead.

(The spell is as loud as eight men. The undead are as loud as thousands of men. Likewise, even if Jerome can emulate the sound with the human voice, he is as loud as one man.)

And while casting, Urdur can only move 1".

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Re: Between The Spaces We Know (ooc and questions Vlll)

#398 Post by OGRE MAGE »

Good ideas though!

I’d like to drop some frozen lightning down on that entrance or on the bridge once we leave, but I don’t think we have time to cast it now.

Can we assume that going “cross country” right here is not an option? If we run, is it possible that we can make the trail back down the mountain before the hoard will reach us?

Im guessing not, but just want to look at every option.
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Re: Between The Spaces We Know (ooc and questions Vlll)

#399 Post by Inferno »

OGRE MAGE wrote:If we run, is it possible that we can make the trail back down the mountain before the hoard will reach us?
You think so. If you run, you believe you can reach the sled and the top of the stairs before the horde reach you.

Re: "cross country": From what you witnessed during your ascent, it doesn't seem possible to completely descend the mountain anywhere but the stone stair.

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Re: Between The Spaces We Know (ooc and questions Vlll)

#400 Post by rredmond »

I forget the dimensions of this sled?? Can we pull Bo, and/or any other spellcasters, on it? So we can pull them, while they do the spellcrafty stuff, but don't have to stop or lag behind?
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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