Pregame Q&A

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sulldawga
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Re: Pregame Q&A

#101 Post by sulldawga »

thirdkingdom wrote:Been really busy this week.
*Looks at tk's signature*

"Currently Kickstarting Filling in the Blanks, a guide to hex population for hexcrawl and sandbox games"

No kidding! Good luck on the Kickstarter!
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Re: Pregame Q&A

#102 Post by Marullus »

Nella, Baronness of Ghent, is ready to see what this holds. She's known to be a talented swordwoman (Kensai Monk) and physician (Healer trait).
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Re: Pregame Q&A

#103 Post by dmw71 »

I should be able to begin reviewing character sheets and providing feedback over the weekend.

Then, hopefully, we can kick this thing off sometime next week, or possibly after the holiday next weekend?

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Keep the questions coming, if you have any.

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Re: Pregame Q&A

#105 Post by thirdkingdom »

I'm getting into building my character. D&D Beyond is asking about encumbrance. I did a quick forum search and it doesn't look like the topic came up here. What encumbrance method would you like to use?
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Re: Pregame Q&A

#106 Post by dmw71 »

thirdkingdom wrote:D&D Beyond is asking about encumbrance. I did a quick forum search and it doesn't look like the topic came up here. What encumbrance method would you like to use?
Here are the settings to select in that main 'Home' group of options:

Sources: All off.
  • Homebrew Content: Off
    • (Note: I may ask that 'Homebrew Content' be enabled later, but leave it off for now.)
    Critical Role Content: Off
    Playtest Content: Off
    Magic: The Gathering Content: Off
    Eberron Content: Off
    Rick and Morty Content: Off
    Noncore D&D Content: Off
Partnered Content: All off.
  • Runeterra Content: Off
Advancement Type: XP
Hit Point Type: Manual
Use Prerequisites: All on.
  • Feats: On.
    Multiclass Requirements: On.
Show Level-Scaled Spells: On.
Encumbrance Type: Use Encumbrance
Ignore Coin Weight: Off.
Ability Score/Modifier Display: Modifiers Top
Character Privacy: Public

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thirdkingdom
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Re: Pregame Q&A

#107 Post by thirdkingdom »

dmw71 wrote:
thirdkingdom wrote:D&D Beyond is asking about encumbrance. I did a quick forum search and it doesn't look like the topic came up here. What encumbrance method would you like to use?
Here are the settings to select in that main 'Home' group of options:

Sources: All off.
  • Homebrew Content: Off
    (Note: I may ask that 'Homebrew Content' be enabled later, but leave it off for now.)
    Critical Role Content: Off
    Playtest Content: Off
    Magic: The Gathering Content: Off
    Eberron Content: Off
    Rick and Morty Content: Off
    Noncore D&D Content: Off
Partnered Content: All off.
  • Runeterra Content: Off
Advancement Type: XP
Hit Point Type: Manual
Use Prerequisites: All on.
  • Feats: On.
    Multiclass Requirements: On.
Show Level-Scaled Spells: On.
Encumbrance Type: Use Encumbrance
Ignore Coin Weight: Off.
Ability Score/Modifier Display: Modifiers Top
Character Privacy: Public
Cool. Thanks!
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thirdkingdom
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Re: Pregame Q&A

#108 Post by thirdkingdom »

Aight, got one more question for you guys: I think I'm going to go fighter. Which one supplement would you recommend for fighter?
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Re: Pregame Q&A

#109 Post by sulldawga »

thirdkingdom wrote:Aight, got one more question for you guys: I think I'm going to go fighter. Which one supplement would you recommend for fighter?
Don't choose based on anything other than what you get access to at 3rd level. The next Archetype feature you get access to is at 7th level, which you aren't seeing for a long time.

I think you'd like Battle Master. You get access to Maneuvers which let you do attacks more varied than "I swing my sword".
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Re: Pregame Q&A

#110 Post by Scott308 »

Assuming you are not picking a race out of Volo's so all options are on the table, it depends on what you want to do. Arcane Archer is pretty cool if you'd prefer ranged combat instead of melee. Eldritch Knight gives some spell-casting ability. For standard melee, Battle Master has some interesting Maneuvers, such as disarming, knocking the target prone, or pushing them away. Champion may not seem as sexy, but you crit with 19+ and at 10th level you get another fighting style. Cavalier could be a cool build as well, even though you (probably) won't have a mount in the dungeon. There is really only one feature that deals specifically with the mount. I don't know as much about the other options,
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.

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Re: Pregame Q&A

#111 Post by thirdkingdom »

dmw71 wrote:
ravenn4544 wrote:Also, as we're starting at 5th, do we assume we'll be max hps for 1st level then roll for the rest, or something other?
Yes, maximum hit points at 1st-level and roll for each level after.

I'm going fighter: https://www.dndbeyond.com/profile/third ... s/31043967


Here's my hp roll: https://orokos.com/roll/819259: 4d10 16 and additional starting gold, Starting gold x 25: 1d10 6, for a total 650 gp

Dave, did you ever determine how you want to handle magical items? I was going to wait to buy equipment until that decision was made.
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Re: Pregame Q&A

#112 Post by dmw71 »

thirdkingdom wrote:Dave, did you ever determine how you want to handle magical items? I was going to wait to buy equipment until that decision was made.
Yeah, none to start with. There should be plenty to be found in play.

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Re: Pregame Q&A

#113 Post by Scott308 »

I'm a little unclear on which flanking rules we're using. Are we using the optional rule or the sneak attack/ pack tactics rule?
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.

https://www.extra-life.org/participant/Scott Peterson
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Re: Pregame Q&A

#114 Post by dmw71 »

Scott308 wrote:I'm a little unclear on which flanking rules we're using. Are we using the optional rule or the sneak attack/ pack tactics rule?
I'm not going to outright answer this question.

Let me know if the revision I made to the house rule (here) is more clear (or clearer)?

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Re: Pregame Q&A

#116 Post by Scott308 »

dmw71 wrote:
Scott308 wrote:I'm a little unclear on which flanking rules we're using. Are we using the optional rule or the sneak attack/ pack tactics rule?
I'm not going to outright answer this question.

Let me know if the revision I made to the house rule (here) is more clear (or clearer)?
Much better! Thank you.
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.

https://www.extra-life.org/participant/Scott Peterson
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Re: OOC I

#117 Post by thirdkingdom »

Aight, so should we go ahead and start talking about party composition? Does anyone have any strong feelings about this?
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Re: OOC I

#118 Post by Marullus »

Party!!
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200.gif (486.04 KiB) Viewed 1228 times
It sounds like the GM wants to begin in media res, or at least with us meeting, randomly assorted, when dropped in by the teleporter.

I am open for either. My character is a swordwielding Baronness who spreads around coins at the Yawning Portal, buying wines and interesting tales. I am fine with anyone who wants to know her, or of her.
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Re: OOC I

#119 Post by dmw71 »

Marullus wrote:It sounds like the GM wants to begin in media res, or at least with us meeting, randomly assorted, when dropped in by the teleporter.
It's going to be this.

Which is partially why I have been recommending players not be overly concerned with party composition because you won't necessarily know which group you'll end up with (or if you potentially end up on your own). :D

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Re: Pregame Q&A

#120 Post by ravenn4544 »

Xanlanan is done i think.
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