Between The Spaces We Know (ooc and questions Vlll)

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rredmond
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Re: Between The Spaces We Know (ooc and questions Vlll)

#301 Post by rredmond »

Randleman: The Die Roller hates us, sir.
Winters: The Die Roller does not hate your party, Private Randleman. It hates all of the Unseen Servant.
Randleman: Thank you, sir.
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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Inferno
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Re: Between The Spaces We Know (ooc and questions Vlll)

#302 Post by Inferno »

:lol:

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Urson
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Re: Between The Spaces We Know (ooc and questions Vlll)

#303 Post by Urson »

Eh- stuff happens. That's why we use dice.
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Inferno
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Re: Between The Spaces We Know (ooc and questions Vlll)

#304 Post by Inferno »

SocraticLawyer wrote:When Urdur sees that the undead creatures have been Silenced by Ingrid, he gets an idea. He weaves magical incantations, disappearing from sight. Casts Invisibility on self.

If there is still time this round,
he runs through the opening in the vine web assuming the flames are out, unseen and (hopefully) unheard, towards the sleeping (?) Amity.
Hey Socratic,
Casters may move 1" in a round that they cast a spell.

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Inferno
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Re: Between The Spaces We Know (ooc and questions Vlll)

#305 Post by Inferno »

Inferno wrote:Sorry, Pixie. It's been 4 days. Moving it forward. I hope you're well. :)
+1. :cry:

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Inferno
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Re: Between The Spaces We Know (ooc and questions Vlll)

#306 Post by Inferno »

Urson wrote:Jerome
Jerome lets out a very un-paladin-like squawk as he gets burnt.
Even as he's trying to pat out the flames on himself, he charges (X1). He tries to ignore the threatening DOOM .

[1d20+1] = 1+1 = 2 melee

should have left well enough alone!
[1d8] = 7 Drop Weapon.
Dex 9. [1d20] = 3
His weapon clatters away, leaving him both embarrassed and furious.
Hey Urson,
The good news is that you made your Ability Check vs Dex. You had to roll lower than your Dex of 9. A 3 is a success. :)

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Urson
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Re: Between The Spaces We Know (ooc and questions Vlll)

#307 Post by Urson »

Like I said before: crunchy bits. I read over the stuff in the DMG, and still got it wrong... :lol:
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Urson
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Re: Between The Spaces We Know (ooc and questions Vlll)

#308 Post by Urson »

I don't know WTF is going on with me- maybe it's cause I went back to work Monday after about 2 months of being off. I'm just not tracking stuff in-game very well.
Thanks for repeatedly keeping me sorted out, Inferno!
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rredmond
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Re: Between The Spaces We Know (ooc and questions Vlll)

#309 Post by rredmond »

Psh, all good, I get it. I was just starting to get unbefuddled (yeah it's a word, prove it ain't! :lol: ) by the loss of being able to keep track of day and time because I was on WFH status, when my work did the "okay come back onsite on Tuesdays, only!" Now I'm back to completely befuddled again!
Last night I went nuts because I got a text of the mom of one of the cases from my second job "what's the Zoom link again for the session?" about 5 minutes before the session time. But I wasn't preparing for the kid's session! The missus was upstairs lying down (after a long couple of HS graduation busyness for the oldest) and my bedroom is really the only private/"office" space in my home. So the oldest and I are running around rearranging her an her sisters, figuring out a (HIPAA compliant) space for me to do the session, as I'm throwing a button up shirt over my ratty "when the DM smiles" tee. I start the computer up to log into the shared Zoom account and realize, I have the room reserved for this kid on Thursdays!! Ugh, red faces for me and the kid's mom, mockage from my two oldest girls, and a deep breath. But that was a compounded loss of knowing what day it was!
These are just wacky times, and I refuse to believe they are the new normal! :D
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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Urson
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Re: Between The Spaces We Know (ooc and questions Vlll)

#310 Post by Urson »

Wow- you've definitely got it harder!

And I'm with you- I refuse to _Let_ this be the 'New Normal'. Some good things came out of the Quarantine, but they came packed in a lot of insanity.
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Re: Between The Spaces We Know (ooc and questions Vlll)

#311 Post by Inferno »

Scott308 wrote:Ingrid Esthof
Why is Ingrid deafened now? She wasn't deafened previously.
She needed to close with X1 in order to strike it with her mace. (see map detail of my last DM post) Last round, she moved 10 feet to the SW and attacked. That placed her into the AoE.

Fyi, PCs may move 1" in a combat round and still attack or cast a spell.

So this round, she can move 1" to the NE, past the veil of silence, and heal Jerome.

Given Jerome's weight in armor, I'll assume that Brevos, seeing Jerome awake, will no longer plan to carry the paladin.

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Re: Between The Spaces We Know (ooc and questions Vlll)

#312 Post by ravenn4544 »

Should we try and regroup the party and fight those 3 Lords of Evil? Doesn't look good for either group :)
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Re: Between The Spaces We Know (ooc and questions Vlll)

#313 Post by rredmond »

ravenn4544 wrote:... 3 Lords of Evil? Doesn't look good for either group...
Jakers, Inferno is right, read the IC thread first... of course now I'm a little afraid to :lol:
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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Re: Between The Spaces We Know (ooc and questions Vlll)

#314 Post by rredmond »

Well crap! That's worse that I thought, and I read the darn thing twice... must read again though. I thought Mouser and Rudolf were closer to Urdur, but we are definitely the most likely to die. Urdur definitely needs to continue on! Amity was the goal, and he has a chance. My first thought was the hobbit making a last stand at the end of the bridge there to protect his Urdur's escape, but it's more likely fighting for our lives no matter which way we go. If I roll that 01% and survive this puppy, it's definitely time to stock up on Holy Water! :D Rudolf will rededicate himself to Yondalla, and continue on out, as best he can. Not sure there is another option.
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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rredmond
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Re: Between The Spaces We Know (ooc and questions Vlll)

#315 Post by rredmond »

Not a big fan of the thread title either... hopefully there's not "more to come" but it is an Inferno Joint™ after all, and the thread only just started. :D
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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Inferno
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Re: Between The Spaces We Know (ooc and questions Vlll)

#316 Post by Inferno »

:lol:
rredmond wrote:I thought Mouser and Rudolf were closer to Urdur...
They are pretty close. Each square on the map is 5 feet.

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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rredmond
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Re: Between The Spaces We Know (ooc and questions Vlll)

#317 Post by rredmond »

Not close enough Inferno!!!! Freakin' undead everywhere!
Image
Shall we all say it together, game over man!! :) Nah, I see we're close, I wish we were closer cause his arms are full :(
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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rredmond
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Re: Between The Spaces We Know (ooc and questions Vlll)

#318 Post by rredmond »

Okay, serious questions (I know your shocked ;) ):
* Short sword casts 15' of light?
* If Urdur gets attacked by undead, say on his back or something, is a charge an option if we are already running?
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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Inferno
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Re: Between The Spaces We Know (ooc and questions Vlll)

#319 Post by Inferno »

rredmond wrote:Nah, I see we're close, I wish we were closer cause his arms are full :(
So, you don't want to be further along than you are, you just want your pal to be less further along than he is? :lol:

Urdur's movement is 12", reduced due to the precious burden he bears.
Mouser and Rudolf (and Brevos and Telkis) move at 9".
Urdur had a head start, having begun the flight.
rredmond wrote:Okay, serious questions (I know your shocked ;) ):
* Short sword casts 15' of light?
* If Urdur gets attacked by undead, say on his back or something, is a charge an option if we are already running?
Yes 15 feet.
Any PC may charge once per 10 rounds, and once they attack (or once they are successfully hit) they are in a melee. I hope that answered your question.

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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rredmond
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Re: Between The Spaces We Know (ooc and questions Vlll)

#320 Post by rredmond »

Inferno wrote:So, you don't want to be further along than you are, you just want your pal to be less further along than he is? :lol:
Listen you!
Inferno wrote:Any PC may charge once per 10 rounds, and once they attack (or once they are successfully hit) they are in a melee. I hope that answered your question.
Yeah, that does. And if Rudolf is engaged first, then no chance to charge forward to help Urdur. But if Urdur needs help and Rudolf is unengaged, it can be done. Okay, it helps my brain, thanks!
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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