Chapter 7: The Castle U.S.S. Enterprise
Re: Chapter 7: The Castle U.S.S. Enterprise
Hans the Shrewd
Hans is awed by all he has seen on this day, but by nothing more so than this fantastical garden. Perfection. Verdancy. Dumbfounded, he enters a state of religious near-ecstasy, dropping to his knees and mumbling prayer while holding his small earthenware jar with shaking hands.
"I am in heaven! Ilthius' plane of infinite smoothness and gardens!" He chokes with emotion, barely able to utter the most holy words known to those of his order. "Beauty beyond boundaries!"
Hans is awed by all he has seen on this day, but by nothing more so than this fantastical garden. Perfection. Verdancy. Dumbfounded, he enters a state of religious near-ecstasy, dropping to his knees and mumbling prayer while holding his small earthenware jar with shaking hands.
"I am in heaven! Ilthius' plane of infinite smoothness and gardens!" He chokes with emotion, barely able to utter the most holy words known to those of his order. "Beauty beyond boundaries!"
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- Rider of Rohan
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Re: Chapter 7: The Castle U.S.S. Enterprise
Ko-Nan stands alert and ready in the alien jungle. "Don't...touch....anything..."
- Scott308
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Re: Chapter 7: The Castle U.S.S. Enterprise
Jack
Jack will kick at one of the skulls to verify that what they see is in fact real and not imaginary.
Jack will kick at one of the skulls to verify that what they see is in fact real and not imaginary.
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.
https://www.extra-life.org/participant/Scott Peterson
https://www.extra-life.org/participant/Scott Peterson
- SpinwardMarch
- Ranger Knight
- Posts: 1154
- Joined: Thu Dec 21, 2017 1:28 am
- Location: somewhere in Northern California
Re: Chapter 7: The Castle U.S.S. Enterprise
Tullia
She looks at the remains, poking gently at a skull with her toe. We saw such creatures on the beach, but they wore different clothing. Was this a diffent group? And what ate them? And how long ago?
She looks around for tracks in the jungle follage. If this were an ambush, what ever it was likely came out of the jungle, rather than just bopping along down the path. Well, unless it was very fast.
I think this area is likely unsafe. I would suggest looking for doors in the other room first. If we don't find one, then the jungle it is. I just don't like the claw marks here. She indicates the rip in the wall.
She looks at the remains, poking gently at a skull with her toe. We saw such creatures on the beach, but they wore different clothing. Was this a diffent group? And what ate them? And how long ago?
She looks around for tracks in the jungle follage. If this were an ambush, what ever it was likely came out of the jungle, rather than just bopping along down the path. Well, unless it was very fast.
I think this area is likely unsafe. I would suggest looking for doors in the other room first. If we don't find one, then the jungle it is. I just don't like the claw marks here. She indicates the rip in the wall.
SpinwardMarch
- Captain Kinkajou
- Ranger
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Re: Chapter 7: The Castle U.S.S. Enterprise
Moniqua
Moniqua agrees with < FRIEND = TULLIA'S. > assessment of area safety.
< THREAT ASSESSMENT = HIGH. THREAT PROXIMITY = UNKNOWN. ALERT STATE = HEIGHTENED. >
Proceeding onward would seem at odds with the mission objectives.
< MISSION = GET TO SOMEWHERE SAFER FOR ALL OF US. ADDITIONAL MISSION PARAMETERS = FIND SOMEWHERE COOLER. FIND WATER. FIND FOOD. >
Equally, though there had been no visible access to the previous room, it made no sense to have a sealed antacid storage compartment with no means of reaching the antacid or the antacid reaching structure occupants with severe acid indigestion. Surely, there must be some egress, otherwise where had the antacid gone?
< DOORS DETECTED IN ANTACID STORAGE COMPARTMENT = 0. NO VISIBLE ACCESS OF ANY KIND. RESULT DOES NOT COMPUTE. PROBABILITY OF OCCUPANTS WITH SEVERE ACID INDIGESTIION NEEDING ACCESS TO ANTACID STORAGE COMPARTMENT = HIGH. >
Further assessment before continuing was logical.
Still scanning the bright foliage for threats, Moniqua prepares to return to the previous room with the others.
Moniqua agrees with < FRIEND = TULLIA'S. > assessment of area safety.
< THREAT ASSESSMENT = HIGH. THREAT PROXIMITY = UNKNOWN. ALERT STATE = HEIGHTENED. >
Proceeding onward would seem at odds with the mission objectives.
< MISSION = GET TO SOMEWHERE SAFER FOR ALL OF US. ADDITIONAL MISSION PARAMETERS = FIND SOMEWHERE COOLER. FIND WATER. FIND FOOD. >
Equally, though there had been no visible access to the previous room, it made no sense to have a sealed antacid storage compartment with no means of reaching the antacid or the antacid reaching structure occupants with severe acid indigestion. Surely, there must be some egress, otherwise where had the antacid gone?
< DOORS DETECTED IN ANTACID STORAGE COMPARTMENT = 0. NO VISIBLE ACCESS OF ANY KIND. RESULT DOES NOT COMPUTE. PROBABILITY OF OCCUPANTS WITH SEVERE ACID INDIGESTIION NEEDING ACCESS TO ANTACID STORAGE COMPARTMENT = HIGH. >
Further assessment before continuing was logical.
Still scanning the bright foliage for threats, Moniqua prepares to return to the previous room with the others.
Elanriel Elharan, 3rd Level Elf Fighter in B11 King's Festival & B12 Queen's Harvest - AD&D 2e
Mirumoto Aiko, Dragon Bushi/Samuraiko in Roleplaying in the Emerald Empire - L5R
Build a man a fire, and he'll be warm for the night. Set a man on fire, and he'll be warm for the rest of his life.
Mirumoto Aiko, Dragon Bushi/Samuraiko in Roleplaying in the Emerald Empire - L5R
Re: Chapter 7: The Castle U.S.S. Enterprise
Castle U.S.S. Enterprise, The Barren Wasteland
Forbidden Island of Xygax the Mad Wizard, Land of One Thousand Towers
Day Four. Night. March 28th, 912 CY


At the sight of the cherished alien flora, Hans falls to his knees in religious ecstasy. The mole-man priest believes he's found paradise.
Maskelyn however believes he's found Hell. In fear that the foliage will swallow him up, the little gnome quickly scurries back to the iron chamber.
Jack the wolf cub kicks a simian skull...

...and watches it clatter down the smooth hard path into shadow.
Tullia finds an old half print in the underbrush. It is too smudged to identify, but it is large.
Ko-Nan the barbarian and Moniqua the robot stand alert, ready for anything. Nothing comes.
Then suddenly, the vast, featureless ceiling flickers to life with illuminating light! The starving explorers see the forest is actually some sort of otherworldly garden with areas grown wild and tall, and others low and manicured. Along the fantastic park's edge, many doors are set into smooth walls. And to the southwest, surreally, there stand a table and chairs, as if in some strange unearthly tavern!

Actions?!
Map Detail:

Lighter areas are visible. All else is from memory.
Map:


PC Status:
Forbidden Island of Xygax the Mad Wizard, Land of One Thousand Towers
Day Four. Night. March 28th, 912 CY
At the sight of the cherished alien flora, Hans falls to his knees in religious ecstasy. The mole-man priest believes he's found paradise.
Maskelyn however believes he's found Hell. In fear that the foliage will swallow him up, the little gnome quickly scurries back to the iron chamber.
Jack the wolf cub kicks a simian skull...
...and watches it clatter down the smooth hard path into shadow.
Tullia finds an old half print in the underbrush. It is too smudged to identify, but it is large.
Ko-Nan the barbarian and Moniqua the robot stand alert, ready for anything. Nothing comes.
Then suddenly, the vast, featureless ceiling flickers to life with illuminating light! The starving explorers see the forest is actually some sort of otherworldly garden with areas grown wild and tall, and others low and manicured. Along the fantastic park's edge, many doors are set into smooth walls. And to the southwest, surreally, there stand a table and chairs, as if in some strange unearthly tavern!
Actions?!
Map Detail:
Lighter areas are visible. All else is from memory.
Map:
PC Status:
- Fiefo LeBratt: Rat-Man Fighter 3: Move: 9", AC: 1, HP: 26/26
Hans the Shrewd: Mole-Man Cleric/Thief 2/2: Move: 12", AC: 4, HP: 16/16, Spells: 4/4 1st level
Jack: Wolf-Man Cleric 3: Move: 12", AC: 2, HP: 25/25, Spells: 4/4 1st level, 1/1 2nd level
Ko-Nan: Human Barbarian 2: Move: 12", AC: 4, HP: 32/32
L.L. Adrock: Half-Elf Cleric/Magic-User 2/1: Move: 9", AC: 1, HP: 8/8, Spells: 4/5 1st lvl, Light spell
Maskelyn: Gnome Illusionist 3: Move: 9", AC: 7, HP: 14/14, Spells: 2/2 1st lvl, 1/1 2nd lvl
Moniqua: Robot Fighter 3: Move: 9", AC: 1, HP: 32/32
Tullia Galena: Half-Elf Ranger 3: Move: 9", AC: 5, HP: 31/31
- Light (Adrock): Duration: 76 rounds.
Re: Chapter 7: The Castle U.S.S. Enterprise
Adrock will move to the table and chairs and examine the table for any items
- ChubbyPixie
- Rider of Rohan
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Re: Chapter 7: The Castle U.S.S. Enterprise
Grasping his tribal fork, Enard, Fiefo will glance back towards Masquelin in the room they came from, then scurry after Adrock to the oddly placed table. Whatever ripped that hole in the wall would come for them, that was sure. It was just a question of when.
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Re: Chapter 7: The Castle U.S.S. Enterprise
Ko-Nan stays strictly on the path - avoiding as best he can touching any of the alien plants. He does notice any plants that look like food - he needs to eat after all....
Re: Chapter 7: The Castle U.S.S. Enterprise
Maskelyn
Maskelyn holds his place for the moment, watching from the opening in the wall. He's still pretty sure the plants are carnivorous. He grips his staff tightly, trying to work up his courage.
Maskelyn holds his place for the moment, watching from the opening in the wall. He's still pretty sure the plants are carnivorous. He grips his staff tightly, trying to work up his courage.
FA FO
Re: Chapter 7: The Castle U.S.S. Enterprise
Hans the Shrewd
Were Hans any less wise, he would immediately begin taking samples from the wondrous collection of plant life in the chamber. The concern in the eyes of his compatriots is evident, and for the moment, he pulls himself back from indulging his curiosity. Rubbernecking longingly at each new, marvelous plant he passes by, the moleman follows the others towards the peculiar table by the garden.
Were Hans any less wise, he would immediately begin taking samples from the wondrous collection of plant life in the chamber. The concern in the eyes of his compatriots is evident, and for the moment, he pulls himself back from indulging his curiosity. Rubbernecking longingly at each new, marvelous plant he passes by, the moleman follows the others towards the peculiar table by the garden.
- Scott308
- Guy Who Gamed With The Famous People
- Posts: 7437
- Joined: Thu Oct 02, 2014 3:13 am
- Location: Oregon, WI
Re: Chapter 7: The Castle U.S.S. Enterprise
Jack
Pulling out his Cub Scout Handbook, Jack leans in close to some of the plants, examining them and going back and forth from plant to book. If I ever am fortunate enough to find Akela, I can ask her sign my Handbook so I can earn badges! In the Old Days, it seems Pack Mother would commonly go to Meetings and something called "Jamborees." One day, if I am worthy, maybe Akela will bless me with her presence!
Pulling out his Cub Scout Handbook, Jack leans in close to some of the plants, examining them and going back and forth from plant to book. If I ever am fortunate enough to find Akela, I can ask her sign my Handbook so I can earn badges! In the Old Days, it seems Pack Mother would commonly go to Meetings and something called "Jamborees." One day, if I am worthy, maybe Akela will bless me with her presence!
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.
https://www.extra-life.org/participant/Scott Peterson
https://www.extra-life.org/participant/Scott Peterson
Re: Chapter 7: The Castle U.S.S. Enterprise
Castle U.S.S. Enterprise, The Barren Wasteland
Forbidden Island of Xygax the Mad Wizard, Land of One Thousand Towers
Day Four. Night. March 28th, 912 CY


In the bizarre jungle terrarium of the ancients, young Jack studiously examines the alien plants to earn his Botany badge. Afraid those selfsame flowers are carnivorous, Maskelyn trembles in the empty iron chamber.
The rest of the explorers of the fantastic Castle U.S.S. Enterprise follow the smooth path toward the surreally out of place table.
But before they reach it, from out of the overgrown foliage, strange creatures suddenly rise!
A startling giant horned lizard, over 15 feet long! (Ba)

With the thunderous buzz of insect droning, an immense moth with a 20 foot wingspan takes to the air! (Mo)

A gigantic turtle monster, 8 feet in length, rears up on its hind legs and bellows! (Ga)

A black shadow soars across the ground and the adventurers look up! A prehistoric flying reptile with a 30 foot wingspan hurtles beneath the towering ceilings! (Ro)

The adventurers are surprised, flat-footed, except for Ko-Nan and Tullia!
The barbarian and the ranger eye the strange mutated animals of the irradiated post-apocalyptic wastes. They've heard of apex predators in confined territories, unable to kill each other or drive each other off. They forge an uneasy alliance of coexistence, a makeshift pack. But which monster is the 'alpha wolf?' They don't wait long for an answer.
From the east rises a terrible thunder lizard, 9 feet tall! (Go)

The king of the monsters unleashes a defiant, deafening roar!
Actions?!
Map Detail:

Lighter areas are visible. All else is from memory.
Behind the DM Screen:

PC Status:
Forbidden Island of Xygax the Mad Wizard, Land of One Thousand Towers
Day Four. Night. March 28th, 912 CY
In the bizarre jungle terrarium of the ancients, young Jack studiously examines the alien plants to earn his Botany badge. Afraid those selfsame flowers are carnivorous, Maskelyn trembles in the empty iron chamber.
The rest of the explorers of the fantastic Castle U.S.S. Enterprise follow the smooth path toward the surreally out of place table.
But before they reach it, from out of the overgrown foliage, strange creatures suddenly rise!
A startling giant horned lizard, over 15 feet long! (Ba)
With the thunderous buzz of insect droning, an immense moth with a 20 foot wingspan takes to the air! (Mo)
A gigantic turtle monster, 8 feet in length, rears up on its hind legs and bellows! (Ga)
A black shadow soars across the ground and the adventurers look up! A prehistoric flying reptile with a 30 foot wingspan hurtles beneath the towering ceilings! (Ro)
The adventurers are surprised, flat-footed, except for Ko-Nan and Tullia!
The barbarian and the ranger eye the strange mutated animals of the irradiated post-apocalyptic wastes. They've heard of apex predators in confined territories, unable to kill each other or drive each other off. They forge an uneasy alliance of coexistence, a makeshift pack. But which monster is the 'alpha wolf?' They don't wait long for an answer.
From the east rises a terrible thunder lizard, 9 feet tall! (Go)
The king of the monsters unleashes a defiant, deafening roar!
Actions?!
Map Detail:
Lighter areas are visible. All else is from memory.
Behind the DM Screen:
PC Status:
- Fiefo LeBratt: Rat-Man Fighter 3: Move: 9", AC: 1, HP: 26/26
Hans the Shrewd: Mole-Man Cleric/Thief 2/2: Move: 12", AC: 4, HP: 16/16, Spells: 4/4 1st level
Jack: Wolf-Man Cleric 3: Move: 12", AC: 2, HP: 25/25, Spells: 4/4 1st level, 1/1 2nd level
Ko-Nan: Human Barbarian 2: Move: 12", AC: 4, HP: 32/32
L.L. Adrock: Half-Elf Cleric/Magic-User 2/1: Move: 9", AC: 1, HP: 8/8, Spells: 4/5 1st lvl, Light spell
Maskelyn: Gnome Illusionist 3: Move: 9", AC: 7, HP: 14/14, Spells: 2/2 1st lvl, 1/1 2nd lvl
Moniqua: Robot Fighter 3: Move: 9", AC: 1, HP: 32/32
Tullia Galena: Half-Elf Ranger 3: Move: 9", AC: 5, HP: 31/31
- Light (Adrock): Duration: 75 rounds.
- SpinwardMarch
- Ranger Knight
- Posts: 1154
- Joined: Thu Dec 21, 2017 1:28 am
- Location: somewhere in Northern California
Re: Chapter 7: The Castle U.S.S. Enterprise
Tullia
Astonished at the size of the creatures, but not completely surprised, under her breath she mutters, Holy gods!
Take defensive cover, if you can! she yells.
-edit-
Run for cover!
She pulls her bow off of her back and knocks an arrow. She intends to shoot at the moth thing, if necessary, while letting the other party members exit towards the table and hall. Then she is going to run after them.
long bow/arrow-to hit [1d20] = 16
Astonished at the size of the creatures, but not completely surprised, under her breath she mutters, Holy gods!
Take defensive cover, if you can! she yells.
-edit-
Run for cover!
She pulls her bow off of her back and knocks an arrow. She intends to shoot at the moth thing, if necessary, while letting the other party members exit towards the table and hall. Then she is going to run after them.
long bow/arrow-to hit [1d20] = 16
Last edited by SpinwardMarch on Sun Jun 07, 2020 10:03 pm, edited 2 times in total.
SpinwardMarch
- Scott308
- Guy Who Gamed With The Famous People
- Posts: 7437
- Joined: Thu Oct 02, 2014 3:13 am
- Location: Oregon, WI
Re: Chapter 7: The Castle U.S.S. Enterprise
Jack
Seeing the giant monsters suddenly appear, Jack breaks for the metal room they were in previously.
Seeing the giant monsters suddenly appear, Jack breaks for the metal room they were in previously.
Last edited by Scott308 on Mon Jun 08, 2020 9:57 pm, edited 1 time in total.
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.
https://www.extra-life.org/participant/Scott Peterson
https://www.extra-life.org/participant/Scott Peterson
Re: Chapter 7: The Castle U.S.S. Enterprise
Hans the Shrewd
Less convinced now than he was before that he had stumbled upon Nive-ana, the fabled paradise of Ilthius, Hans clenches so as not to expel the contents of his scent glands into his ivory-white armour. He hustles after the group heading toward the weird table and chairs.
Less convinced now than he was before that he had stumbled upon Nive-ana, the fabled paradise of Ilthius, Hans clenches so as not to expel the contents of his scent glands into his ivory-white armour. He hustles after the group heading toward the weird table and chairs.
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Re: Chapter 7: The Castle U.S.S. Enterprise
Ko-nan follows the party with a smile as he sees the beasts converge."Dinner has just arrived......"
Re: Chapter 7: The Castle U.S.S. Enterprise
Maskelyn Edit
Maskelyn actually relaxes a bit when he sees the mini-Kaiju. Thanks, Doc! These I can deal with!
Ateş duvarı!
Maskelyn casts Phantasmal Force creating a wall of fire as close to (Ga) as possible. He watches the creature- not just how it reacts to the fire, but how it interacts with the plant life. Are there any indications that it is an illusion of some sort?
Maskelyn actually relaxes a bit when he sees the mini-Kaiju. Thanks, Doc! These I can deal with!
Ateş duvarı!
Maskelyn casts Phantasmal Force creating a wall of fire as close to (Ga) as possible. He watches the creature- not just how it reacts to the fire, but how it interacts with the plant life. Are there any indications that it is an illusion of some sort?
Last edited by Urson on Mon Jun 08, 2020 3:18 pm, edited 1 time in total.
FA FO
Re: Chapter 7: The Castle U.S.S. Enterprise
LL breaks for the hallway by the table
- Captain Kinkajou
- Ranger
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- Location: UK
Re: Chapter 7: The Castle U.S.S. Enterprise
Moniqua
As the array of large creatures rises in unison from the undergrowth, Moniqua quickly reasseses her threat calculation.
< MULTIPLE LARGE CREATURES DETECTED. THREAT ASSESSMENT = VERY HIGH. THREAT PROXIMITY = CLOSE. ALERT STATE = IMMINENT DANGER. >
"< DANGER FRIEND TULLIA. DANGER FRIEND MOLE-HANS >" the robot warns somewhat redundantly, though with good intention.
< FRIEND = TULLIA'S > proposed course of action is logical and in full alignment with overall mission parameters...
< MISSION = GET TO SOMEWHERE SAFER FOR ALL OF US. >
"< PLEASE PROCEED TO THE NEAREST EXIT. RUN. RETREAT. FLY YOU FOOLS. >" she adds, rapidly downselecting a handful of appropriate terms from her biblio-database.
However, as Moniqua starts to comply, making haste for the exit to the southwest, CLANK...CLANK...CLANK... she observes that < FRIEND = TULLIA > is hanging back slightly and drawing her bow to cover the retreat. Reassessing her own optimum course of action, Moniqua pauses on the edge of the undergrowth between < FRIEND = TULLIA > and the exit, where she has some cover and is close enough to act to protect her friend if needed. She stows her spiked mace and draws a javelin, ready to hurl it at one of the creatures should they attack. Not that she envisages it doing a lot of damage but, if necessary, a well-timed throw might perhaps deter or distract one of the creatures enough to allow< FRIEND = TULLIA > to escape.
Javelin ToHit (THAC0=18): [1d20+1] = 2+1 = 3 if needed.
Ah... let's hope Tullia doesn't need to rely on that roll then!
Couldn't hit the side of a kaiju 
As the array of large creatures rises in unison from the undergrowth, Moniqua quickly reasseses her threat calculation.
< MULTIPLE LARGE CREATURES DETECTED. THREAT ASSESSMENT = VERY HIGH. THREAT PROXIMITY = CLOSE. ALERT STATE = IMMINENT DANGER. >
"< DANGER FRIEND TULLIA. DANGER FRIEND MOLE-HANS >" the robot warns somewhat redundantly, though with good intention.
< FRIEND = TULLIA'S > proposed course of action is logical and in full alignment with overall mission parameters...
< MISSION = GET TO SOMEWHERE SAFER FOR ALL OF US. >
"< PLEASE PROCEED TO THE NEAREST EXIT. RUN. RETREAT. FLY YOU FOOLS. >" she adds, rapidly downselecting a handful of appropriate terms from her biblio-database.
However, as Moniqua starts to comply, making haste for the exit to the southwest, CLANK...CLANK...CLANK... she observes that < FRIEND = TULLIA > is hanging back slightly and drawing her bow to cover the retreat. Reassessing her own optimum course of action, Moniqua pauses on the edge of the undergrowth between < FRIEND = TULLIA > and the exit, where she has some cover and is close enough to act to protect her friend if needed. She stows her spiked mace and draws a javelin, ready to hurl it at one of the creatures should they attack. Not that she envisages it doing a lot of damage but, if necessary, a well-timed throw might perhaps deter or distract one of the creatures enough to allow< FRIEND = TULLIA > to escape.
Javelin ToHit (THAC0=18): [1d20+1] = 2+1 = 3 if needed.
Ah... let's hope Tullia doesn't need to rely on that roll then!


Elanriel Elharan, 3rd Level Elf Fighter in B11 King's Festival & B12 Queen's Harvest - AD&D 2e
Mirumoto Aiko, Dragon Bushi/Samuraiko in Roleplaying in the Emerald Empire - L5R
Build a man a fire, and he'll be warm for the night. Set a man on fire, and he'll be warm for the rest of his life.
Mirumoto Aiko, Dragon Bushi/Samuraiko in Roleplaying in the Emerald Empire - L5R