Best bet would be CLW on Kreed.Rex wrote:Pieni
Same spells as before (see sheet).
She will find a spot for the ponies and get ready to head in with her wolves.
She had a cure light wounds to cast on someone before resting.
Cure Light Wounds [1d8] = 4
Adventure begins
- GreyWolfVT
- Wants a special title like Scott
- Posts: 34060
- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Central Vermont
- Contact:
Re: Adventure begins
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Adventure begins
you tie off your animals on nearby trees before you are the tower ruins
Re: Adventure begins
CLW on Kreed for 4 HP. Thanks Ed.
Re: Adventure begins
Pieni
Pieni takes her spot in the marching order. Santtu and Tero are coming along for now as well.
Pieni takes her spot in the marching order. Santtu and Tero are coming along for now as well.
- GreyWolfVT
- Wants a special title like Scott
- Posts: 34060
- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Central Vermont
- Contact:
Re: Adventure begins
Alvar falls in the march in his place.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Adventure begins
Picking through the area, youl come to a large stone door on the ground, with a large iron rung on top. When opened, a staircase cut into the earth leading down is revealed.


Re: Adventure begins
Pieni
Can she use her Dagger +2 as a light source? If so she will draw it.
Can she use her Dagger +2 as a light source? If so she will draw it.
Re: Adventure begins
yesRex wrote:Pieni
Can she use her Dagger +2 as a light source? If so she will draw it.
Re: Adventure begins
Pieni
Draws her Dagger.
She brings along her backpack, oil (not lantern), waterskin, mirror, rope, tinderbox and 2 days rations. As well as the stuff she normally carries.
Draws her Dagger.
She brings along her backpack, oil (not lantern), waterskin, mirror, rope, tinderbox and 2 days rations. As well as the stuff she normally carries.
Re: Adventure begins
dagger light is 10' radius
- GreyWolfVT
- Wants a special title like Scott
- Posts: 34060
- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Central Vermont
- Contact:
Re: Adventure begins
Alvar will light his lantern having grabbed it when he was tying off the mule.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- spanningtree
- Rider of Rohan
- Posts: 3667
- Joined: Sun Jul 22, 2012 9:35 pm
- Location: Las Vegas, NV
Re: Adventure begins
Sasha:
Falls into the marching order as well.
Falls into the marching order as well.
Anall nathrack uthos bethos doss yell yenva. -Merlin
Re: Adventure begins
Berek can take lead in the marching order, and will use Wraithsbane for light.
Re: Adventure begins
You walk down the rough hewn spiraling staircase for 60 feet and it comes to an end in a smoothly carved tunnel that is ten feet wide with twelve foot high ceilings. You see the dust on the floor is recently disturbed
the tunnel runs directly east (someone may want to map)
the tunnel runs directly east (someone may want to map)
Re: Adventure begins
Kreed-Ranger,41/41hp, AC 2, Ranger lvl 5
He thanks Pieni for healing him. Thank you my friend. Hold off before entering. I want to see if there has been any movement in the area. Kreed investigates the surrounding area. Looking to when and what may of been here last. He will also investigate the stairs to if anything has gone down or went up the stairs.
He thanks Pieni for healing him. Thank you my friend. Hold off before entering. I want to see if there has been any movement in the area. Kreed investigates the surrounding area. Looking to when and what may of been here last. He will also investigate the stairs to if anything has gone down or went up the stairs.
Current Characters/Games
Re: Adventure begins
Kreed can tell there has defiantly been some movement in the tunnel, multiple people you can;t tell how many but it looks to have been at least more than 3 days prior
- GreyWolfVT
- Wants a special title like Scott
- Posts: 34060
- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Central Vermont
- Contact:
Re: Adventure begins
Alvar "Alright so nobody recently as today but lets keep following the tunnel and see where it leads us shall we?"
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- spanningtree
- Rider of Rohan
- Posts: 3667
- Joined: Sun Jul 22, 2012 9:35 pm
- Location: Las Vegas, NV
Re: Adventure begins
Pieni
"Agreed."
"Agreed."
Re: Adventure begins
Berek
Nods his head in assent.
Nods his head in assent.