Adventure begins

wolfpack
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GreyWolfVT
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Re: Adventure begins

#141 Post by GreyWolfVT »

Rex wrote:Pieni

Same spells as before (see sheet).

She will find a spot for the ponies and get ready to head in with her wolves.

She had a cure light wounds to cast on someone before resting.
Cure Light Wounds [1d8] = 4
Best bet would be CLW on Kreed.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
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Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
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Re: Adventure begins

#142 Post by wolfpack »

you tie off your animals on nearby trees before you are the tower ruins
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Re: Adventure begins

#143 Post by Rex »

CLW on Kreed for 4 HP. Thanks Ed.
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Re: Adventure begins

#144 Post by Rex »

Pieni

Pieni takes her spot in the marching order. Santtu and Tero are coming along for now as well.
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Re: Adventure begins

#145 Post by GreyWolfVT »

Alvar falls in the march in his place.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Adventure begins

#146 Post by wolfpack »

Picking through the area, youl come to a large stone door on the ground, with a large iron rung on top. When opened, a staircase cut into the earth leading down is revealed.


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Re: Adventure begins

#147 Post by Rex »

Pieni

Can she use her Dagger +2 as a light source? If so she will draw it.
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Re: Adventure begins

#148 Post by wolfpack »

Rex wrote:Pieni

Can she use her Dagger +2 as a light source? If so she will draw it.
yes
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Re: Adventure begins

#149 Post by Rex »

Pieni

Draws her Dagger.

She brings along her backpack, oil (not lantern), waterskin, mirror, rope, tinderbox and 2 days rations. As well as the stuff she normally carries.
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Re: Adventure begins

#150 Post by wolfpack »

dagger light is 10' radius
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Re: Adventure begins

#151 Post by GreyWolfVT »

Alvar will light his lantern having grabbed it when he was tying off the mule.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Adventure begins

#152 Post by spanningtree »

Sasha:

Falls into the marching order as well.
Anall nathrack uthos bethos doss yell yenva. -Merlin
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Re: Adventure begins

#153 Post by lowkey13 »

Berek can take lead in the marching order, and will use Wraithsbane for light.
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Re: Adventure begins

#154 Post by wolfpack »

You walk down the rough hewn spiraling staircase for 60 feet and it comes to an end in a smoothly carved tunnel that is ten feet wide with twelve foot high ceilings. You see the dust on the floor is recently disturbed

the tunnel runs directly east (someone may want to map)
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Re: Adventure begins

#155 Post by Dram »

Kreed-Ranger,41/41hp, AC 2, Ranger lvl 5

He thanks Pieni for healing him. Thank you my friend. Hold off before entering. I want to see if there has been any movement in the area. Kreed investigates the surrounding area. Looking to when and what may of been here last. He will also investigate the stairs to if anything has gone down or went up the stairs.
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Re: Adventure begins

#156 Post by wolfpack »

Kreed can tell there has defiantly been some movement in the tunnel, multiple people you can;t tell how many but it looks to have been at least more than 3 days prior
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Re: Adventure begins

#157 Post by GreyWolfVT »

Alvar "Alright so nobody recently as today but lets keep following the tunnel and see where it leads us shall we?"
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Adventure begins

#158 Post by spanningtree »

Sasha:

Sounds good to me.
Anall nathrack uthos bethos doss yell yenva. -Merlin
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Re: Adventure begins

#159 Post by Rex »

Pieni

"Agreed."
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Re: Adventure begins

#160 Post by lowkey13 »

Berek

Nods his head in assent.
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