OOC

thirdkingdom
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beniliusbob
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Re: OOC

#1481 Post by beniliusbob »

Oh baby... does this mean we get two MUs?

I'm not going to say we depended on Telemachus's fireballs... but...

Fireball.
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PresGas
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Re: OOC

#1482 Post by PresGas »

Oh great! Now we know you already lost ONE Magic User!! :lol:
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shaidar
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Re: OOC

#1483 Post by shaidar »

PresGas wrote:...just to make up for possible loss of blood since I suspect I will be going Magic User.
Aha, now I understand!
PresGas wrote:Oh great! Now we know you already lost ONE Magic User!! :lol:
Fear not, the chap who was our MU had to leave the game for personal reasons.

And finally...

Fireball, the answer to all problems.
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Re: OOC

#1485 Post by PresGas »

I seem to have some extra reading to do this evening, but will post in the Character Creation or direct message TK tonight to continue on!
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thirdkingdom
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Re: OOC

#1486 Post by thirdkingdom »

PresGas, aronbc, let me know if you guys need anything to finish up. Characters go in the Player Character thread. I'd like to go ahead and get you introduced as quickly as possible; we'll assume your characters have ridden north to catch up with the main party, who you have heard about before. Quick and dirty intro.
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Re: OOC

#1487 Post by PresGas »

Can I just shave off 3k in gold and pretty much get whatever equipment?

I have been editing as I go and can get started already I think.
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thirdkingdom
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Re: OOC

#1488 Post by thirdkingdom »

PresGas wrote:Can I just shave off 3k in gold and pretty much get whatever equipment?

I have been editing as I go and can get started already I think.

Sure.
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Re: OOC

#1489 Post by The_Wanderer »

I can't remember - do you let oil be used like a molotov cocktail? Or is it a two step process of hit the thing with oil and then light it?
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Re: OOC

#1490 Post by thirdkingdom »

The_Wanderer wrote:I can't remember - do you let oil be used like a molotov cocktail? Or is it a two step process of hit the thing with oil and then light it?
Throw and then light, not molotov.
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Re: OOC

#1491 Post by PresGas »

How have the other people that have spells been marking the ones memorized? Just `*` next to the ones you studied for the day?
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shaidar
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Re: OOC

#1492 Post by shaidar »

I've just kept a separate list of memorized spells
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Re: OOC

#1493 Post by beniliusbob »

I have a little spoiler of "default spells" in my character sheet. If I'm memorizing special spells for the day I'll call it out in the IC thread, and otherwise, I assume I have the defaults.
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Re: OOC

#1494 Post by PresGas »

beniliusbob wrote:I have a little spoiler of "default spells" in my character sheet. If I'm memorizing special spells for the day I'll call it out in the IC thread, and otherwise, I assume I have the defaults.
Awesome! I will look that over.
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thirdkingdom
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Re: OOC

#1495 Post by thirdkingdom »

The second new player hasn't been onsite in almost a week, so let's move forward with the assumption that they've ghosted, rather than wait for them.
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Re: OOC

#1496 Post by PresGas »

Subject: IC II
shaidar wrote:Newton

"There are bodies on the far side of the village. We think they died defending it from something a long time ago and for some reason their souls are trapped within the village boundaries. There are some kind of odd shadow creatures, almost spider like, in one of the buildings and I would imagine they are linked to this somehow"
In this world, would we know (or can we know) if killing some undead actually releases their souls/spirits?
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thirdkingdom
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Re: OOC

#1497 Post by thirdkingdom »

PresGas wrote:Subject: IC II
shaidar wrote:Newton

"There are bodies on the far side of the village. We think they died defending it from something a long time ago and for some reason their souls are trapped within the village boundaries. There are some kind of odd shadow creatures, almost spider like, in one of the buildings and I would imagine they are linked to this somehow"
In this world, would we know (or can we know) if killing some undead actually releases their souls/spirits?
Hmm. It's tricky. However, I would say the Zellar is probably experienced enough clerically to surmise that these creatures are not technically undead (OSE shadows are specifically called out as not being undead).
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Re: OOC

#1498 Post by PresGas »

hmmmm... Okay, I will wait for the results of the knowledge checks at the gate for Sumer
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Re: OOC

#1499 Post by beniliusbob »

thirdkingdom wrote:(OSE shadows are specifically called out as not being undead).
Oh, haha. Derp.
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Re: OOC

#1500 Post by PresGas »

Pssst... What does OSE mean?
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