IC II
Re: IC II
Newton
"There are bodies on the far side of the village. We think they died defending it from something a long time ago and for some reason their souls are trapped within the village boundaries. There are some kind of odd shadow creatures, almost spider like, in one of the buildings and I would imagine they are linked to this somehow"
"There are bodies on the far side of the village. We think they died defending it from something a long time ago and for some reason their souls are trapped within the village boundaries. There are some kind of odd shadow creatures, almost spider like, in one of the buildings and I would imagine they are linked to this somehow"
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Re: IC II
The_Wanderer wrote:
In fact, the shadowy creatures begin to slowly disperse, almost melting back towards the houses from whence they emerged. Not all turn to go, but about half begin the retreat.
Sumer, meanwhile, thinks hard upon what she has learned. The village does not sound familiar, but that is not really a surprise. The world is littered with inconsequential settlements that have the misfortune to be swallowed by the tides of history. The gate -- nor the palisade -- itself does not appear to be magical -- at least not what she can tell from the outside of the village.
Re: IC II
Sumer
"Well, I am now immensely curious about these creatures especially if the bodies yonder died defending this place. Have we even tried talking to them?" She considers a bit more and then fishes her rope out of the saddle. "I would be willing to approach them with the rope tied around me. If they attempt to take me, the other end of the rope will be at my horse. One of you can pull me back if I cannot make it on my own. What say you?"
"Well, I am now immensely curious about these creatures especially if the bodies yonder died defending this place. Have we even tried talking to them?" She considers a bit more and then fishes her rope out of the saddle. "I would be willing to approach them with the rope tied around me. If they attempt to take me, the other end of the rope will be at my horse. One of you can pull me back if I cannot make it on my own. What say you?"
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Re: IC II
Zellar
Zellar nods sagely and clasps Sumer Seskin by the shoulder.
"I am glad to have you with us, Sumer - you have pointed out the obvious, to which the rest of us were oblivious! We have not tried to speak to the shadows, though we should attempt it now. If they cannot speak to us as mortals do, I have in my prayer book a method of meditation that, by channeling the Mnencir's wisdom in a certain way, would permit me to speak with the dead.
"That said, you should not risk yourself unduly - hempen lifeline or no. I have with me a trusty mule, Jepeto, who, though an able friend and only a simple beast surely not deserving of a harsh fate, would be a better test subject, should we wish to experiment with the effects the shadows might inflict upon us."
Zellar puts away her weapons and approaches the shadows remaining at the gate, though she holds her icon of the Mnencir yet close.
"Ho! You there! Shadow-men and shade-women! Can you yet the speak the tongue of your father and mother? Do you understand us? I am called Zellar, and these are my companions. We mean you no harm, but you cannot tarry to haunt this village. We must liberate it, in the name of civilization! The age of chaos is past, and you must be gone with it!"
Zellar waits to see if her speech has any effect.
Zellar nods sagely and clasps Sumer Seskin by the shoulder.
"I am glad to have you with us, Sumer - you have pointed out the obvious, to which the rest of us were oblivious! We have not tried to speak to the shadows, though we should attempt it now. If they cannot speak to us as mortals do, I have in my prayer book a method of meditation that, by channeling the Mnencir's wisdom in a certain way, would permit me to speak with the dead.
"That said, you should not risk yourself unduly - hempen lifeline or no. I have with me a trusty mule, Jepeto, who, though an able friend and only a simple beast surely not deserving of a harsh fate, would be a better test subject, should we wish to experiment with the effects the shadows might inflict upon us."
Zellar puts away her weapons and approaches the shadows remaining at the gate, though she holds her icon of the Mnencir yet close.
"Ho! You there! Shadow-men and shade-women! Can you yet the speak the tongue of your father and mother? Do you understand us? I am called Zellar, and these are my companions. We mean you no harm, but you cannot tarry to haunt this village. We must liberate it, in the name of civilization! The age of chaos is past, and you must be gone with it!"
Zellar waits to see if her speech has any effect.
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Re: IC II
The Village of Shadowsbeniliusbob wrote:Zellar
Zellar nods sagely and clasps Sumer Seskin by the shoulder.
"I am glad to have you with us, Sumer - you have pointed out the obvious, to which the rest of us were oblivious! We have not tried to speak to the shadows, though we should attempt it now. If they cannot speak to us as mortals do, I have in my prayer book a method of meditation that, by channeling the Mnencir's wisdom in a certain way, would permit me to speak with the dead.
"That said, you should not risk yourself unduly - hempen lifeline or no. I have with me a trusty mule, Jepeto, who, though an able friend and only a simple beast surely not deserving of a harsh fate, would be a better test subject, should we wish to experiment with the effects the shadows might inflict upon us."
Zellar puts away her weapons and approaches the shadows remaining at the gate, though she holds her icon of the Mnencir yet close.
"Ho! You there! Shadow-men and shade-women! Can you yet the speak the tongue of your father and mother? Do you understand us? I am called Zellar, and these are my companions. We mean you no harm, but you cannot tarry to haunt this village. We must liberate it, in the name of civilization! The age of chaos is past, and you must be gone with it!"
Zellar waits to see if her speech has any effect.
One of the shades glides forward, as close as it can without breaching the barrier between village and outside world. Its mouth opens, and Zellar hears a soft susuruss of speech. "This is our place, mortal, and we are bound here by magics greater than your paltry god! Over the years we have defended our home from all incursions, and will continue to do so." The figure is a woman, dressed in simple robes, with a drawn and pinched face made even more so by the angles of shadows.
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Re: IC II
Feargus
Feargus shivers involuntarily. He then says, "...but think of how much you yearn for the freedom of death. If you can give us any information to free you, we will do what we can to deliver you liberation. No mortal should suffer through the torment of timeless undeath."
Feargus shivers involuntarily. He then says, "...but think of how much you yearn for the freedom of death. If you can give us any information to free you, we will do what we can to deliver you liberation. No mortal should suffer through the torment of timeless undeath."
Re: IC II
Sumer
Additionally, she tries to observe the village and how it may have worked as a market while alive. She thinks to herself "How did these people 'live' while alive? I wonder if we can talk to them as if they were living and allow passage..."
Sumer smiles at the gesture and says "Are they aware of the spiders then? Are they aware of any connection? I wonder about asking them that." ...and allows the conversation to flow among the dead and the rest of the party members.beniliusbob wrote:Zellar
Zellar nods sagely and clasps Sumer Seskin by the shoulder.
"I am glad to have you with us, Sumer - you have pointed out the obvious, to which the rest of us were oblivious! We have not tried to speak to the shadows, though we should attempt it now. If they cannot speak to us as mortals do, I have in my prayer book a method of meditation that, by channeling the Mnencir's wisdom in a certain way, would permit me to speak with the dead.
"That said, you should not risk yourself unduly - hempen lifeline or no. I have with me a trusty mule, Jepeto, who, though an able friend and only a simple beast surely not deserving of a harsh fate, would be a better test subject, should we wish to experiment with the effects the shadows might inflict upon us."
...
Zellar waits to see if her speech has any effect.
Additionally, she tries to observe the village and how it may have worked as a market while alive. She thinks to herself "How did these people 'live' while alive? I wonder if we can talk to them as if they were living and allow passage..."
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- thirdkingdom
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Re: IC II
PresGas wrote:Sumer
Sumer smiles at the gesture and says "Are they aware of the spiders then? Are they aware of any connection? I wonder about asking them that." ...and allows the conversation to flow among the dead and the rest of the party members.beniliusbob wrote:Zellar
Zellar nods sagely and clasps Sumer Seskin by the shoulder.
"I am glad to have you with us, Sumer - you have pointed out the obvious, to which the rest of us were oblivious! We have not tried to speak to the shadows, though we should attempt it now. If they cannot speak to us as mortals do, I have in my prayer book a method of meditation that, by channeling the Mnencir's wisdom in a certain way, would permit me to speak with the dead.
"That said, you should not risk yourself unduly - hempen lifeline or no. I have with me a trusty mule, Jepeto, who, though an able friend and only a simple beast surely not deserving of a harsh fate, would be a better test subject, should we wish to experiment with the effects the shadows might inflict upon us."
...
Zellar waits to see if her speech has any effect.
Additionally, she tries to observe the village and how it may have worked as a market while alive. She thinks to herself "How did these people 'live' while alive? I wonder if we can talk to them as if they were living and allow passage..."
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Re: IC II
Zellar
Zellar waits with expectant curiosity to see how the spirit responds to Feargus.
Zellar waits with expectant curiosity to see how the spirit responds to Feargus.
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Re: IC II
The figure speaks, "I do not know," it says, with a voice as soft as the wind, "but we hunger for the warmth of the blood of Man. It is the price we paid with the ritual that protects our home. I would welcome the end, as it seems we we have been made the fool, but I cannot prevent our bloodlust." He swears that he sees her eyes flicker to a building near the center of the village.The_Wanderer wrote:Feargus
Feargus shivers involuntarily. He then says, "...but think of how much you yearn for the freedom of death. If you can give us any information to free you, we will do what we can to deliver you liberation. No mortal should suffer through the torment of timeless undeath."
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Re: IC II
"These poor souls... in their bid to defend against chaos, they submitted to it instead.
"I think we have little choice but to retire for the evening, prepare our spells carefully, and cleanse this village in the morning. We should focus on finding and defeating the source of the curse, and, if possible, burying and consecrating the bodies. But we will need as much magic as we can muster to fend off the shadow-people, who, in thrall as they are, will not let us achieve these goals unmolested."
Re: IC II
Sumerbeniliusbob wrote:Zellar
"These poor souls... in their bid to defend against chaos, they submitted to it instead.
"I think we have little choice but to retire for the evening, prepare our spells carefully, and cleanse this village in the morning. We should focus on finding and defeating the source of the curse, and, if possible, burying and consecrating the bodies. But we will need as much magic as we can muster to fend off the shadow-people, who, in thrall as they are, will not let us achieve these goals unmolested."
She looks at Zellar as the resident authority on religion. "If you approve of this, I would like someone with me in case with weapons able to impact them."
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Re: IC II
Feargus
"Give me something magical on my trusty mace. Until then I can't help. Gardo - can you go with Sumer? For tomorrow though, I agree that we have to do something here."
"Goshawk, Mardan - We have been lax in getting enchanted weaponry. Please remember to pick up a silver weapon from the Siderenos. I'll lend the money as needed. I fear tomorrow though you will not be able to join us unless we have enough magic in our midst to enchant all of our weapons."
"Give me something magical on my trusty mace. Until then I can't help. Gardo - can you go with Sumer? For tomorrow though, I agree that we have to do something here."
"Goshawk, Mardan - We have been lax in getting enchanted weaponry. Please remember to pick up a silver weapon from the Siderenos. I'll lend the money as needed. I fear tomorrow though you will not be able to join us unless we have enough magic in our midst to enchant all of our weapons."
Re: IC II
Newton
"I'll go with Sumer as well, just in case, two weapon wielding arms are better than one. If we can find a stout club or staff this evening, then I can use a spell to enchant it tomorrow and lend my axe to another, perhaps Ribar or Goshawk, although the enchantment is not particularly long lasting."
"I'll go with Sumer as well, just in case, two weapon wielding arms are better than one. If we can find a stout club or staff this evening, then I can use a spell to enchant it tomorrow and lend my axe to another, perhaps Ribar or Goshawk, although the enchantment is not particularly long lasting."
Re: IC II
Gardo
He shakes his head. "Sorry Newton, but you are not the person for this job. Notai is much swifter than you and has that nice spear. She's got a nice advantage over you in this little battle. She and I will go with.... our latest mage."
"Still, I think we could have saved ourselves some time and just burned the whole place to the ground. But, someone would probably object to wasting good resting spots along this path to Kimred and such. Also don't know if that would solve all the problems but it would have been a start."
He shakes his head. "Sorry Newton, but you are not the person for this job. Notai is much swifter than you and has that nice spear. She's got a nice advantage over you in this little battle. She and I will go with.... our latest mage."
"Still, I think we could have saved ourselves some time and just burned the whole place to the ground. But, someone would probably object to wasting good resting spots along this path to Kimred and such. Also don't know if that would solve all the problems but it would have been a start."
It's hard to explain puns to kleptomaniacs because they always take things literally.
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Re: IC II
thirdkingdom wrote:
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