Chapter 3: Taverns and New Adventures
- GreyWolfVT
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Re: Chapter 3: Taverns and New Adventures
Egon shakes off the paralysis tingling sensation and is able to move and attack.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 3: Taverns and New Adventures
Egon
Egon strikes at the wasp like creature.
Scimitar +1 [1d20+2] = 15+2 = 17 to hit [1d8+4] = 8+4 = 12 damage
Egon strikes at the wasp like creature.
Scimitar +1 [1d20+2] = 15+2 = 17 to hit [1d8+4] = 8+4 = 12 damage
Re: Chapter 3: Taverns and New Adventures
Weston
Almost by instinct he swats at the insect with his staff
Staff +1: to-hit [1d20+1] = 11+1 = 12, dmg [1d6+1] = 4+1 = 5
Almost by instinct he swats at the insect with his staff
Staff +1: to-hit [1d20+1] = 11+1 = 12, dmg [1d6+1] = 4+1 = 5
Re: Chapter 3: Taverns and New Adventures
XLore tries swinging the flat of his sword at the wasps. Not being use to swinging his that way he misses.
L. Swordtohit[1d20+3] = 2+3 = 5, todam[1d8+2] = 7+2 = 9
Surprise roll
d 10 rolls [1d10] = 1+2 = 3
L. Swordtohit[1d20+3] = 2+3 = 5, todam[1d8+2] = 7+2 = 9
Surprise roll
d 10 rolls [1d10] = 1+2 = 3
Current Characters/Games
Re: Chapter 3: Taverns and New Adventures
Therick Ulrazor: Sylvan Elf - Magic-User - Evoker - AC 10 - Hit Points: 8 / 8
Seeing that the others may have trouble trying to swat the stingers, Therick decides he'll need to expend his Magic Missile spell upon one of the stingers!
Magic Missile Damage: [1d4+1] = 1+1 = 2
Seeing that the others may have trouble trying to swat the stingers, Therick decides he'll need to expend his Magic Missile spell upon one of the stingers!
Magic Missile Damage: [1d4+1] = 1+1 = 2
Re: Chapter 3: Taverns and New Adventures
Urtesi has nothing at hand that would be good against insects but what can you do? He tries to hit the one that attacked Weston.
long sword: to hit [1d20+1] = 10+1 = 11, damage [1d8] = 3
shield punch (off hand): to hit [1d20-2] = 12-2 = 10, damage [1d3] = 2
long sword: to hit [1d20+1] = 10+1 = 11, damage [1d8] = 3
shield punch (off hand): to hit [1d20-2] = 12-2 = 10, damage [1d3] = 2
- GreyWolfVT
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Re: Chapter 3: Taverns and New Adventures
just waiting for Elanriel and Trist
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- Captain Kinkajou
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Re: Chapter 3: Taverns and New Adventures
Elanriel
Hearing a strange mechanical buzzing from down the corridor in the study and also a lot of swishing and flailing of weapons, Elanriel wonders what's happening now. She peers with some concern past Delsenora, ready to defend her friend from anything that emerges, whilst also trying to keep watch for any threats elsewhere.
ooc: Sorry. It was'nt really worth the wait
Hearing a strange mechanical buzzing from down the corridor in the study and also a lot of swishing and flailing of weapons, Elanriel wonders what's happening now. She peers with some concern past Delsenora, ready to defend her friend from anything that emerges, whilst also trying to keep watch for any threats elsewhere.
ooc: Sorry. It was'nt really worth the wait

Elanriel Elharan, 3rd Level Elf Fighter in B11 King's Festival & B12 Queen's Harvest - AD&D 2e
Mirumoto Aiko, Dragon Bushi/Samuraiko in Roleplaying in the Emerald Empire - L5R
Build a man a fire, and he'll be warm for the night. Set a man on fire, and he'll be warm for the rest of his life.
Mirumoto Aiko, Dragon Bushi/Samuraiko in Roleplaying in the Emerald Empire - L5R
Re: Chapter 3: Taverns and New Adventures
Delsenora
Calling upon her dark elf heritage, Delsenora calls forth faerie fire on both metallic wasps.
"This should make them easier to hit, guys!"
Calling upon her dark elf heritage, Delsenora calls forth faerie fire on both metallic wasps.
"This should make them easier to hit, guys!"
"I drained the soul of a monk once....... It tasted like Chocolate."
- GreyWolfVT
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Re: Chapter 3: Taverns and New Adventures
Wizard's Basement: Phase Stinger Battle Round: 1
Initiative PCs [1d10] = 6 NPCs [1d10] = 3 The phase stingers on the offensive!
Phase Stinger AC 4, THAC0 17, # of Attacks 1
NPCs
Phase Stinger 1 attacks Egon but fails to sting the dwarf this time!
Phase Stinger 2 attacks Xlore moving away from Weston hitting for 1 dmg! Xlore Save v Paralysis!
---------------------------
PCs
Egon swings again at Phase Stinger 1 hitting for 12 dmg!
Weston swings at Phase Stinger 2 but misses.
Delsenora casts faerie fire on both stingers.
Elanriel stays back.
Urtesi moves in and attacks Phase Stinger 2 missing.
Xlore swings at Phase Stinger 2 but misses.
Trist stays back.
Therick points at Phase Stinger 1 near Egon and hits it for 2 dmg! with a magic missile.
--------------------------------------------------
Summary: Phase Stinger 1 near Egon is badly damaged. Phase Stinger 2 near Xlore, Weston & Urtesi is unscathed. Xlore has been stung and needs to roll a save vs Paralysis.
Map:
Actions?
Initiative PCs [1d10] = 6 NPCs [1d10] = 3 The phase stingers on the offensive!
Phase Stinger AC 4, THAC0 17, # of Attacks 1
NPCs
Phase Stinger 1 attacks Egon but fails to sting the dwarf this time!
PCs
Egon swings again at Phase Stinger 1 hitting for 12 dmg!
Weston swings at Phase Stinger 2 but misses.
Delsenora casts faerie fire on both stingers.
Elanriel stays back.
Urtesi moves in and attacks Phase Stinger 2 missing.
Xlore swings at Phase Stinger 2 but misses.
Trist stays back.
Therick points at Phase Stinger 1 near Egon and hits it for 2 dmg! with a magic missile.
--------------------------------------------------
Summary: Phase Stinger 1 near Egon is badly damaged. Phase Stinger 2 near Xlore, Weston & Urtesi is unscathed. Xlore has been stung and needs to roll a save vs Paralysis.
Map:
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 3: Taverns and New Adventures
Egon
Egon strikes for the same stinger again.
Scimitar +1 [1d20+2] = 4+2 = 6 to hit [1d8+4] = 1+4 = 5 damage
Egon strikes for the same stinger again.
Scimitar +1 [1d20+2] = 4+2 = 6 to hit [1d8+4] = 1+4 = 5 damage
Re: Chapter 3: Taverns and New Adventures
Therick Ulrazor: Sylvan Elf - Magic-User - Evoker - AC 10 - Hit Points: 8 / 8
Therick will just stay back this round and let any others go past him, though it appears to be too crowded in the room as it is.
Therick will just stay back this round and let any others go past him, though it appears to be too crowded in the room as it is.
Re: Chapter 3: Taverns and New Adventures
Weston attacks again with his staff, getting quite miffed at his poor luck so far
Staff +1: to-hit [1d20+1] = 17+1 = 18, dmg [1d6+1] = 4+1 = 5
hazzah!
Staff +1: to-hit [1d20+1] = 17+1 = 18, dmg [1d6+1] = 4+1 = 5
hazzah!
Re: Chapter 3: Taverns and New Adventures
Delsenora & Ferrets
Calling upon Eilistraee's favor once more, the drowess casts Magical Stone, hurling all 3 stones at Xlore's "wasp".
So she gets +1 for the spell itself and a +2 as per Faerie Fire spell
1st Magical Stone [1d20+3] = 6+3 = 9
2nd Magical Stone [1d20+3] = 6+3 = 9
3rd Magical Stone [1d20+3] = 13+3 = 16
3rd is a hit
Damage from 3rd Stone [1d4] = 3
Zana & Fana
Zana
Rushing in Zana tries to attack "wasp" 1, by batting it to the ground
Zana Attack on Wasp 1 [1d20] = 19
Hit!
Zana Damage/Attempt to knock down [1d2] = 2
Fana
Fana rushes to help Xlore and attempt the same tactic as Zana.
Fana Attack on Wasp 2 [1d20] = 10
Calling upon Eilistraee's favor once more, the drowess casts Magical Stone, hurling all 3 stones at Xlore's "wasp".
So she gets +1 for the spell itself and a +2 as per Faerie Fire spell
1st Magical Stone [1d20+3] = 6+3 = 9
2nd Magical Stone [1d20+3] = 6+3 = 9
3rd Magical Stone [1d20+3] = 13+3 = 16
3rd is a hit
Damage from 3rd Stone [1d4] = 3
Zana & Fana
Zana
Rushing in Zana tries to attack "wasp" 1, by batting it to the ground
Zana Attack on Wasp 1 [1d20] = 19
Hit!
Zana Damage/Attempt to knock down [1d2] = 2
Fana
Fana rushes to help Xlore and attempt the same tactic as Zana.
Fana Attack on Wasp 2 [1d20] = 10
"I drained the soul of a monk once....... It tasted like Chocolate."
- Captain Kinkajou
- Ranger
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- Joined: Sun May 06, 2018 6:06 am
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Re: Chapter 3: Taverns and New Adventures
Elanriel
Elanriel continues to stand guard at the rear. Right now she is listening for any threats from other directions while being ready to leap forward and defend Del if she needs to, or to get involved in the room if things go badly for the others.
Elanriel continues to stand guard at the rear. Right now she is listening for any threats from other directions while being ready to leap forward and defend Del if she needs to, or to get involved in the room if things go badly for the others.
Elanriel Elharan, 3rd Level Elf Fighter in B11 King's Festival & B12 Queen's Harvest - AD&D 2e
Mirumoto Aiko, Dragon Bushi/Samuraiko in Roleplaying in the Emerald Empire - L5R
Build a man a fire, and he'll be warm for the night. Set a man on fire, and he'll be warm for the rest of his life.
Mirumoto Aiko, Dragon Bushi/Samuraiko in Roleplaying in the Emerald Empire - L5R
Re: Chapter 3: Taverns and New Adventures
Xlore takes a hit from the Wasp. He returns the attack.
L. Swordtohit[1d20+3+2] = 13, todam[1d8+2] = 5+2 = 7
Sav Throw[1d20] = 16
L. Swordtohit[1d20+3+2] = 13, todam[1d8+2] = 5+2 = 7
Sav Throw[1d20] = 16
Current Characters/Games
Re: Chapter 3: Taverns and New Adventures
Urtesi puts his sword away and pulls a roughly 2x3 ft piece of cloth from his backpack.
I want to throw the piece of cloth over the flying bug. Can I do it this round and what do I roll?
I want to throw the piece of cloth over the flying bug. Can I do it this round and what do I roll?
Re: Chapter 3: Taverns and New Adventures
Urtesi tries to throw the cloth over one of the metal bugs.
Dex check (18 or lower) [1d20] = 1
To hit with the cloth: [1d20] = 9
Dex check (18 or lower) [1d20] = 1
To hit with the cloth: [1d20] = 9
- GreyWolfVT
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Re: Chapter 3: Taverns and New Adventures
I'm going to say since you passed the Dex that to hit roll gets a +4 to it.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 3: Taverns and New Adventures
Therick Ulrazor: Sylvan Elf - Magic-User - Evoker - AC 10 - Hit Points: 8 / 8
Therick seeing what Urtesi, is doing will run back (during his next turn in combat), to retrieve a couple rolls of the dusty rugs and bring them to use against the flying creatures!
Therick seeing what Urtesi, is doing will run back (during his next turn in combat), to retrieve a couple rolls of the dusty rugs and bring them to use against the flying creatures!