Chapter 3: Taverns and New Adventures

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GreyWolfVT
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Re: Chapter 3: Taverns and New Adventures

#301 Post by GreyWolfVT »

Egon shakes off the paralysis tingling sensation and is able to move and attack.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

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Re: Chapter 3: Taverns and New Adventures

#302 Post by Rex »

Egon

Egon strikes at the wasp like creature.

Scimitar +1 [1d20+2] = 15+2 = 17 to hit [1d8+4] = 8+4 = 12 damage
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Re: Chapter 3: Taverns and New Adventures

#303 Post by shaidar »

Weston

Almost by instinct he swats at the insect with his staff

Staff +1: to-hit [1d20+1] = 11+1 = 12, dmg [1d6+1] = 4+1 = 5
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Re: Chapter 3: Taverns and New Adventures

#304 Post by Dram »

XLore tries swinging the flat of his sword at the wasps. Not being use to swinging his that way he misses.

L. Swordtohit[1d20+3] = 2+3 = 5, todam[1d8+2] = 7+2 = 9

Surprise roll
d 10 rolls [1d10] = 1+2 = 3
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Re: Chapter 3: Taverns and New Adventures

#305 Post by PyroArrow »

Therick Ulrazor: Sylvan Elf - Magic-User - Evoker - AC 10 - Hit Points: 8 / 8

Seeing that the others may have trouble trying to swat the stingers, Therick decides he'll need to expend his Magic Missile spell upon one of the stingers!

Magic Missile Damage: [1d4+1] = 1+1 = 2
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Re: Chapter 3: Taverns and New Adventures

#306 Post by alver »

Urtesi has nothing at hand that would be good against insects but what can you do? He tries to hit the one that attacked Weston.

long sword: to hit [1d20+1] = 10+1 = 11, damage [1d8] = 3
shield punch (off hand): to hit [1d20-2] = 12-2 = 10, damage [1d3] = 2
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Re: Chapter 3: Taverns and New Adventures

#307 Post by GreyWolfVT »

just waiting for Elanriel and Trist
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
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Re: Chapter 3: Taverns and New Adventures

#308 Post by Captain Kinkajou »

Elanriel

Hearing a strange mechanical buzzing from down the corridor in the study and also a lot of swishing and flailing of weapons, Elanriel wonders what's happening now. She peers with some concern past Delsenora, ready to defend her friend from anything that emerges, whilst also trying to keep watch for any threats elsewhere.

ooc: Sorry. It was'nt really worth the wait :?
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Re: Chapter 3: Taverns and New Adventures

#309 Post by tarlyn »

Delsenora

Calling upon her dark elf heritage, Delsenora calls forth faerie fire on both metallic wasps.

"This should make them easier to hit, guys!"
"I drained the soul of a monk once....... It tasted like Chocolate."
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Re: Chapter 3: Taverns and New Adventures

#310 Post by GreyWolfVT »

Wizard's Basement: Phase Stinger Battle Round: 1
Initiative PCs [1d10] = 6 NPCs [1d10] = 3 The phase stingers on the offensive!

Phase Stinger AC 4, THAC0 17, # of Attacks 1

NPCs
Phase Stinger 1 attacks Egon but fails to sting the dwarf this time! Phase Stinger 2 attacks Xlore moving away from Weston hitting for 1 dmg! Xlore Save v Paralysis! ---------------------------
PCs
Egon swings again at Phase Stinger 1 hitting for 12 dmg!
Weston swings at Phase Stinger 2 but misses.
Delsenora casts faerie fire on both stingers.
Elanriel stays back.
Urtesi moves in and attacks Phase Stinger 2 missing.
Xlore swings at Phase Stinger 2 but misses.
Trist stays back.
Therick points at Phase Stinger 1 near Egon and hits it for 2 dmg! with a magic missile.
--------------------------------------------------
Summary: Phase Stinger 1 near Egon is badly damaged. Phase Stinger 2 near Xlore, Weston & Urtesi is unscathed. Xlore has been stung and needs to roll a save vs Paralysis.

Map:
B12 Rm 14 Phase Stingers R1.JPG
B12 Rm 14 Phase Stingers R1.JPG (43.82 KiB) Viewed 1093 times
Actions?
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Chapter 3: Taverns and New Adventures

#311 Post by Rex »

Egon

Egon strikes for the same stinger again.

Scimitar +1 [1d20+2] = 4+2 = 6 to hit [1d8+4] = 1+4 = 5 damage
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Re: Chapter 3: Taverns and New Adventures

#312 Post by PyroArrow »

Therick Ulrazor: Sylvan Elf - Magic-User - Evoker - AC 10 - Hit Points: 8 / 8

Therick will just stay back this round and let any others go past him, though it appears to be too crowded in the room as it is.
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Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
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Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
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Re: Chapter 3: Taverns and New Adventures

#313 Post by shaidar »

Weston attacks again with his staff, getting quite miffed at his poor luck so far

Staff +1: to-hit [1d20+1] = 17+1 = 18, dmg [1d6+1] = 4+1 = 5

hazzah!
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Re: Chapter 3: Taverns and New Adventures

#314 Post by tarlyn »

Delsenora & Ferrets

Calling upon Eilistraee's favor once more, the drowess casts Magical Stone, hurling all 3 stones at Xlore's "wasp".

So she gets +1 for the spell itself and a +2 as per Faerie Fire spell

1st Magical Stone [1d20+3] = 6+3 = 9

2nd Magical Stone [1d20+3] = 6+3 = 9

3rd Magical Stone [1d20+3] = 13+3 = 16

3rd is a hit

Damage from 3rd Stone [1d4] = 3

Zana & Fana

Zana

Rushing in Zana tries to attack "wasp" 1, by batting it to the ground

Zana Attack on Wasp 1 [1d20] = 19

Hit!
Zana Damage/Attempt to knock down [1d2] = 2

Fana

Fana rushes to help Xlore and attempt the same tactic as Zana.

Fana Attack on Wasp 2 [1d20] = 10
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Re: Chapter 3: Taverns and New Adventures

#316 Post by Dram »

Xlore takes a hit from the Wasp. He returns the attack.

L. Swordtohit[1d20+3+2] = 13, todam[1d8+2] = 5+2 = 7

Sav Throw[1d20] = 16
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Re: Chapter 3: Taverns and New Adventures

#317 Post by alver »

Urtesi puts his sword away and pulls a roughly 2x3 ft piece of cloth from his backpack.

I want to throw the piece of cloth over the flying bug. Can I do it this round and what do I roll?
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Re: Chapter 3: Taverns and New Adventures

#318 Post by alver »

Urtesi tries to throw the cloth over one of the metal bugs.

Dex check (18 or lower) [1d20] = 1

To hit with the cloth: [1d20] = 9
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Re: Chapter 3: Taverns and New Adventures

#319 Post by GreyWolfVT »

I'm going to say since you passed the Dex that to hit roll gets a +4 to it.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
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Re: Chapter 3: Taverns and New Adventures

#320 Post by PyroArrow »

Therick Ulrazor: Sylvan Elf - Magic-User - Evoker - AC 10 - Hit Points: 8 / 8

Therick seeing what Urtesi, is doing will run back (during his next turn in combat), to retrieve a couple rolls of the dusty rugs and bring them to use against the flying creatures!
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
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Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
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