Session 5: Beliard
Re: Session 5: Beliard
Unna
Unna attacks the sword wielding Orc.
Initiative [1d10] = 6
Long Sword [1d20] = 9 to hit [1d8] = 6 damage
Unna attacks the sword wielding Orc.
Initiative [1d10] = 6
Long Sword [1d20] = 9 to hit [1d8] = 6 damage
Re: Session 5: Beliard
Nexus when he finally emerges and notes the arrows flying everywhere, will try and find some hard cover behind a tree or large bush.
If he can see the new archer targeting Dorobo he will call out a warning.
He finds his fleece and mentally prepares to cast his illusion magic should it be necessary next round, but also pulls a pair of throwing daggers out ready to Chuck if anyone closes.
[1d10] = 3
If he can see the new archer targeting Dorobo he will call out a warning.
He finds his fleece and mentally prepares to cast his illusion magic should it be necessary next round, but also pulls a pair of throwing daggers out ready to Chuck if anyone closes.
[1d10] = 3
Greys Campaign.
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Re: Session 5: Beliard
Jaroo moves towards the group just ahead to help them (trident) while he quickly prays gratefully for the benefit that nature has provided.
Init [1d20] = 2
To hit (+1 str) (20) [1d20+1] = 12+1 = 13
Staff Damage [1d6+1] = 6+1 = 7
Init [1d20] = 2
To hit (+1 str) (20) [1d20+1] = 12+1 = 13
Staff Damage [1d6+1] = 6+1 = 7
Re: Session 5: Beliard
Initiative
Round 4
Jaroo, thankful for the success his previous efforts resulted in, bravely steps forward and engages with the trident-wielding foe... but the orc, bringing his target trident back for its own attack, knocks the staff off its path. The trident-wielder, now suddenly aware of Jaroo's presence, grunts disapprovingly and flashes a distracting set of stained yellow teeth, including chipped canines. The beast wheels around, brings its trident back, and jabs it forcefully in the druid's direction. With quick reflexes, Jaroo manages to return the favor and disrupt the path of the incoming weapon, escaping harm.
The loud ringing of steel pierces the immediate area as Unna brings her shield around just in time to catch the downward thrust of an orcish blade!
Ardium sends two arrows off in quick succession at the and watches as his first sinks into the throat of his target, killing it instantly. His second arrow sails harmlessly overhead as its target disappears into a collapsed mess.
Alexa makes her appearance count by perfectly eliminating the outside archer with a cold, effectiveness.
Unna, caught up in the middle of the melee, rushes another attack with her longsword that gets brushed aside.
"There's no place for you here, Blood Seekers!" August cries as he drives his longsword through the leather armor of the trident-toting orc, whose life comes to an end with a pained gurgle.
An instant later, Roderick strikes down what was the last melee combatant the group was facing.
Was.
With a roaring battle cry, another wave of threats arrive -- both melee and ranged -- with one particularly aggressive, glaive-wielding orc, rushing fearlessly at Dorobo, distracting the thief enough to disrupt his aim.
To the group's left, a second polearm assailant (halberd) aggressively rushes in. Two more ranged attackers with crossbows (green, purple) settle in under the canopy of the tree from which the initial attackers fell.
A trio of orcs with spears (red, blue, green) approach from the center, with a replacement archer (purple) takes aim at Alexa.
The new crossbow orcs take aim at the grouping of melee combatants and send bolts in their direction. The group guide, August, takes a direct hit to the chest (-1, -2) with the first, while Roderick gets clipped with the second (-2).
Delgrot and Nexus, their short legs churning with maximum effort, finally reach the point where they're ready to engage... if they want.
---
Everyone should now have reached the encounter.
Actions and Initiative for round 5?
---
Date: 01 Sextilus, Year 7102
Time: 15:14 Sunrise: 07:03, Sunset: 18:42)
Temp: 67 F
Conditions:
- 6: Jaroo (2+4)
- 7: Melee Orcs (1+6)
- 10: Ardium (2+8), Alexa (5+5)
- 11: Unna (6+5), August (6+5)
- 12: Glaive Orcs (4+8), Roderick (7+5)
- 14: Dorobo (7+7)
- 15: Ranged Orcs (8+7)
Round 4
Jaroo, thankful for the success his previous efforts resulted in, bravely steps forward and engages with the trident-wielding foe... but the orc, bringing his target trident back for its own attack, knocks the staff off its path. The trident-wielder, now suddenly aware of Jaroo's presence, grunts disapprovingly and flashes a distracting set of stained yellow teeth, including chipped canines. The beast wheels around, brings its trident back, and jabs it forcefully in the druid's direction. With quick reflexes, Jaroo manages to return the favor and disrupt the path of the incoming weapon, escaping harm.
The loud ringing of steel pierces the immediate area as Unna brings her shield around just in time to catch the downward thrust of an orcish blade!
Ardium sends two arrows off in quick succession at the and watches as his first sinks into the throat of his target, killing it instantly. His second arrow sails harmlessly overhead as its target disappears into a collapsed mess.
Alexa makes her appearance count by perfectly eliminating the outside archer with a cold, effectiveness.
Unna, caught up in the middle of the melee, rushes another attack with her longsword that gets brushed aside.
"There's no place for you here, Blood Seekers!" August cries as he drives his longsword through the leather armor of the trident-toting orc, whose life comes to an end with a pained gurgle.
An instant later, Roderick strikes down what was the last melee combatant the group was facing.
Was.
With a roaring battle cry, another wave of threats arrive -- both melee and ranged -- with one particularly aggressive, glaive-wielding orc, rushing fearlessly at Dorobo, distracting the thief enough to disrupt his aim.
To the group's left, a second polearm assailant (halberd) aggressively rushes in. Two more ranged attackers with crossbows (green, purple) settle in under the canopy of the tree from which the initial attackers fell.
A trio of orcs with spears (red, blue, green) approach from the center, with a replacement archer (purple) takes aim at Alexa.
The new crossbow orcs take aim at the grouping of melee combatants and send bolts in their direction. The group guide, August, takes a direct hit to the chest (-1, -2) with the first, while Roderick gets clipped with the second (-2).
Delgrot and Nexus, their short legs churning with maximum effort, finally reach the point where they're ready to engage... if they want.
---
Everyone should now have reached the encounter.
Actions and Initiative for round 5?
---
Date: 01 Sextilus, Year 7102
Time: 15:14 Sunrise: 07:03, Sunset: 18:42)
Temp: 67 F
Conditions:
- Comfortable
Light Breeze
- None
- Jaroo: Entangle on Red/Blue Crossbow in Round 4 (Ends Round 14, Initiative 6)
- GreyWolfVT | Delgrot | Dwarf | Male | Cleric: 1 | Alignment: NG | THAC0: 20 | HP: 10 | AC: 5/5 | Move: 4
- ravenn4544 | Jaroo | Human Male | Druid: 1 | Alignment: N | THAC0: 20 | HP: 8 | AC: 8/8 | Move: 12
- Rex | Unna | Dwarf | Female | Fighter: 1, Thief: 1 (Kit: Wayfinder) | Alignment: NG | THAC0: 20 | HP: 9-2 = 7-4 = 3 | AC: 5/8 | Move: 4
- Storm11 | Nexus | Gnome | Male | Wizard: 1 (Specialist: Illusionist) | Alignment: CG | THAC0: 20 | HP: 6 | AC: 2/6 | Move: 6
- Zhym | Roderick | Human | Male | Paladin: 1 | Alignment: LG | THAC0: 20 | HP: 10-1 = 9-2 = 7-2 = 5 | AC: 3/5 | Move: 12
- onlyme | Ardiam | Elf | Male | Fighter: 1 | Alignment: NG | THAC0: 20 | HP: 10 | AC: 5/7 | Move: 12
- shiffd | Dorobo | Human | Male | Thief: 1 | Alignment: CN | THAC0: 20 | HP: 6 | AC: 4/8 | Move: 12
- Darklin2 | Alexa | High Elf | Female | Wizard: 1, Thief: 1 | Alignment: CG | THAC0: 20 | HP: 5 | AC: 5/8 | Move: 12
Marching Orders
Scout:- Dorobo
- Dorobo
Delgrot
Jaroo
Unna
Alexa
Nexus
Roderick
Ardiam
- Delgrot | Dorobo
Jaroo | Roderick
Unna | Alexa
Nexus | Ardiam
- Orcs (Melee): [1d10+6] = 1+6 = 7, Orcs (Ranged): [1d10+7] = 8+7 = 15
Initiative: August with Longsword [1d10+5] = 6+5 = 11
Initiative: Glaives: [1d10+8] = 4+8 = 12
Trident vs Jaroo (11+): [1d20-1] = 3-1 = 2 -- miss
Orc with sword (14+) vs Unna: [1d20-2] = 6-2 = 4 -- miss
August attacks with longsword: [1d20] = 18 -- hit
Crossbows: (Green) [1d20] = 20, (Purple) [1d20] = 17 -- critical (vs August), hit (vs Roderick)
Crossbow Target (Unna, Jaroo, August, Roderick): [1d4] = 3, [1d4] = 4 -- August, Roderick
Crossbow Damage: August [1d4] = 1+[1d4] = 2, Roderick: [1d4] = 2
Shortbow: (Blue) [1d20] = 12, (Purple) [1d20] = 9 -- miss, miss
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Re: Session 5: Beliard
Jaroo thinks that maybe he should have waited with his spell at the sight of the invaders. Like rats they are, he thinks, but not as tasty.
He defends himself from the nearest attacker (halberd)
Init [1d10] = 6
To hit (+1 str) (20) [1d20+1] = 2+1 = 3
Staff Damage [1d6+1] = 2+1 = 3
He defends himself from the nearest attacker (halberd)
Init [1d10] = 6
To hit (+1 str) (20) [1d20+1] = 2+1 = 3
Staff Damage [1d6+1] = 2+1 = 3
Re: Session 5: Beliard
INIT [1d10] = 3
Ardium quickly fires toward the blue archer, assuming the others near him will take the foes closest to them. The chaos makes him lose focus and the first arrow flies away. the 2nd seems much more true, though with less strength behind it.
lngbow (thac0 20) [1d20+2] = 8+2 = 10 ; dam [1d6] = 3
lngbow (thac0 20) [1d20+2] = 13+2 = 15 ; dam [1d6] = 1
Edit to add 4th and 5th arrow spent.
Ardium quickly fires toward the blue archer, assuming the others near him will take the foes closest to them. The chaos makes him lose focus and the first arrow flies away. the 2nd seems much more true, though with less strength behind it.
lngbow (thac0 20) [1d20+2] = 8+2 = 10 ; dam [1d6] = 3
lngbow (thac0 20) [1d20+2] = 13+2 = 15 ; dam [1d6] = 1
Edit to add 4th and 5th arrow spent.
Last edited by onlyme on Thu Feb 27, 2020 6:06 pm, edited 1 time in total.
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Re: Session 5: Beliard
Dorobo drops his bow, draws his longsword and prepares to die...
initiative
[1d10] = 2
attack
[1d20] = 1
damage
none I thinks
initiative
[1d10] = 2
attack
[1d20] = 1
damage
none I thinks
Re: Session 5: Beliard
Unna
Seeing Jaroo take the halberd wielding orc she attacks the crossbow wielding one (red).
Initiative [1d10] = 10
Long Sword [1d20] = 1 to hit [1d8] = 6 damage
Not going well for Unna.
Seeing Jaroo take the halberd wielding orc she attacks the crossbow wielding one (red).
Initiative [1d10] = 10
Long Sword [1d20] = 1 to hit [1d8] = 6 damage
Not going well for Unna.
Re: Session 5: Beliard
Nexus will shrink back into the tree line, and cast his magic.
He will create a Phantasmal force of a force of archers (as many as the DM thinks is applicable up to twenty) coming from the same direction as he and Delgrot just appeared from, and take up positions half way between he and Unna.
They will pull their bows back with arrows nocked threateningly and take aim at the various orcs around the combat sight.
He will try and incorporate himself into the illusion, disguising himself as a nearby bush or extension of the tree trunk whilst he is at it to hide.
Flee now foul orcs, or we shall cut you down where you stand! the gnome will call out, in common and then goblin, making it seem like one of the archers nearest to him is speaking the words.
[1d10] = 6
He will create a Phantasmal force of a force of archers (as many as the DM thinks is applicable up to twenty) coming from the same direction as he and Delgrot just appeared from, and take up positions half way between he and Unna.
They will pull their bows back with arrows nocked threateningly and take aim at the various orcs around the combat sight.
He will try and incorporate himself into the illusion, disguising himself as a nearby bush or extension of the tree trunk whilst he is at it to hide.
Flee now foul orcs, or we shall cut you down where you stand! the gnome will call out, in common and then goblin, making it seem like one of the archers nearest to him is speaking the words.
[1d10] = 6
Last edited by Storm11 on Fri Feb 28, 2020 8:20 am, edited 2 times in total.
Greys Campaign.
Re: Session 5: Beliard
Roderick runs forward into melee with the glaive-wielding orc, positioning himself to create discomfort in as many nearby orcs as he can.
If he can go just to the "west" of the glaive orc, that should get some of the spear-wielders in his PfE aura.
Long sword (THAC0 20): [1d20] = 12. Dmg (SM/L): [1d8] = 1 / [1d12] = 5
Initiative: [1d10] = 1
If he can go just to the "west" of the glaive orc, that should get some of the spear-wielders in his PfE aura.
Long sword (THAC0 20): [1d20] = 12. Dmg (SM/L): [1d8] = 1 / [1d12] = 5
Initiative: [1d10] = 1
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Re: Session 5: Beliard
Alexa
Init [1d10] = 9
Alexa seeing the additional orc appear from no where, She dives behind the tree stump using it for partial cover along with the dead orcs body. She snatches up the short bow and arrows from the quiver of the dead (Green) Orc while she lays prone behind the tree stump .
OOC- Next round I will shoot the bow but not proficient. It breaks down like this -3 for non prof. But I get +1 with bows for elf and +2 for Dex so negative is nullified. Will need an arrow count for the dead green orc's quiver too.
Init [1d10] = 9
Alexa seeing the additional orc appear from no where, She dives behind the tree stump using it for partial cover along with the dead orcs body. She snatches up the short bow and arrows from the quiver of the dead (Green) Orc while she lays prone behind the tree stump .
OOC- Next round I will shoot the bow but not proficient. It breaks down like this -3 for non prof. But I get +1 with bows for elf and +2 for Dex so negative is nullified. Will need an arrow count for the dead green orc's quiver too.
All things are possible through Magic.
Re: Session 5: Beliard
The orc whose quiver you picked up has 11 arrows remaining.Darklin2 wrote:Will need an arrow count for the dead green orc's quiver too.
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Re: Session 5: Beliard
Delgrot begins casting a spell trying to target just behind the fellow with the glaive. He summons a dust devil.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Session 5: Beliard
Initiative
Round 5
Roderick quickly rushes toward the glaive-wielding orc, positioning himself to create discomfort in as many nearby orcs as he can. The sense of the onrushing foes with spears, and others, proves to be just enough of a distraction to cause his sword swipe to miss its mark.
Nexus shrinks his already diminutive form into cover behind the stump of a long-felled tree and, pinching his fleece, begins to work his illusionary magics.
Seeing the glaived adversary rushing at him, Dorobo quickly drops his bow and fumbles to retrieve his long sword. Once his blade is produced, his attack is rushed and missed badly enough that the orc assailant is given an opportunity to immediately sneak a swipe in an opening left... but, hindered by the paladin's presence and aura, fails to capitalize.
Alexa, suddenly aware of the arrival of a new orcish archer dives prone behind the tree stump and pries free the shortbow and quiver from the bloodied orc victim she assassinated moments earlier.
Delgrot, seeking cover alongside Nexus, joins his fellow user of magic and begins the ritual necessary in the casting of his desired spell.
Suddenly aware of the onrushing orc with a halberd charging in his direction, Jaroo grips his staff tightly and swings wildly as the pair converge. As the halbert assailant thrusts the large, bladed polearm in his direction, the druid manages to deflect the attack aside with his staff.
Ardium, from his position of concealment, identifies the orcish archer as his target and lets off a sequence of two arrows.
The first sinks solidly into the upper corner of the large tree stump between them, and the second has its path slowed down by the foliage his target is seeking concealment behind that, when it the arrow does make contact with its mark, it simply bounces off with minimal effect.
In the center of activity, Roderick fends off the twirling bladed polearm after the orc wielding it shifts its target to him from Dorobo, whom it missed moments earlier.
August rushes over to assist Jaroo, lashing out with his blade at the halberd but has his efforts knocked aside. "Ul gijak seekers ayh everyone!" the orc grunts in the crude, guttural orcish tongue, which only Roderick, Alexa, and August are able to comprehend. The orc spits in the direction of August, the group's guide.
"Call off man!" a large, orcish voice bellows. The words, spoken in common, are barely able to be understood as it is clearly not the creature's primary language. The source of this new verbal command attracts everyone's attention.
From behind the orcs with spears, a much larger orc version steps out from behind a dense tree. Its thick form stands almost seven-feet tall; muscles tense beneath the grey-green skin covering it. The creature is pointing back in the direction from which the group arrived where, to (almost) everyone's surprise, a half-dozen elvish archers, creeping slowly forward, moving with absolute silence, approach.
The archers, upon being called out, halt their progress and all point their bows in the direction of the new, giant orc threat.
"Flee now, foul orcs, or we shall cut you down where you stand!" one of the archers calls out -- in Nexus' voice -- first in common, then repeated in goblin.
After a moment.
"Bi kurrauz." the leader says; switching to his native, orcish tongue. "Fall back," Roderick translates quietly in common for the benefit of those that don't understand the crude language spoken.
With that, all the orcs begin to slowly pull back -- except for those that were slain and the two with crossbows still stuck in the Entangle spell -- seeming to offer no more interest in continuing the attack.
Many, if not most of the orcs are unhappy with this decision, and grunt and growl angrily, but do follow the command they've been given.
---
A few notes:
Actions?
---
Date: 01 Sextilus, Year 7102
Time: 15:17 Sunrise: 07:03, Sunset: 18:42)
Temp: 67 F
Conditions:
- 6: Roderick (1+5)
- 7: Nexus (6+1), Dorobo (2+5)
- 9: Alexa (9), Delgrot (9)
- 10: Jaroo (6+4)
- 11: Ardium (3+8), Orc Polearms (3+8), August (6+5)
- 13: Leader with Crossbow (3+10)
- 14: Orc Crossbows (7+7)
- 15: Orc Shortbows (8+7), Orc Spears (9+6), Unna (10+5)
Round 5
Roderick quickly rushes toward the glaive-wielding orc, positioning himself to create discomfort in as many nearby orcs as he can. The sense of the onrushing foes with spears, and others, proves to be just enough of a distraction to cause his sword swipe to miss its mark.
Nexus shrinks his already diminutive form into cover behind the stump of a long-felled tree and, pinching his fleece, begins to work his illusionary magics.
Seeing the glaived adversary rushing at him, Dorobo quickly drops his bow and fumbles to retrieve his long sword. Once his blade is produced, his attack is rushed and missed badly enough that the orc assailant is given an opportunity to immediately sneak a swipe in an opening left... but, hindered by the paladin's presence and aura, fails to capitalize.
Alexa, suddenly aware of the arrival of a new orcish archer dives prone behind the tree stump and pries free the shortbow and quiver from the bloodied orc victim she assassinated moments earlier.
Delgrot, seeking cover alongside Nexus, joins his fellow user of magic and begins the ritual necessary in the casting of his desired spell.
Suddenly aware of the onrushing orc with a halberd charging in his direction, Jaroo grips his staff tightly and swings wildly as the pair converge. As the halbert assailant thrusts the large, bladed polearm in his direction, the druid manages to deflect the attack aside with his staff.
Ardium, from his position of concealment, identifies the orcish archer as his target and lets off a sequence of two arrows.
The first sinks solidly into the upper corner of the large tree stump between them, and the second has its path slowed down by the foliage his target is seeking concealment behind that, when it the arrow does make contact with its mark, it simply bounces off with minimal effect.
In the center of activity, Roderick fends off the twirling bladed polearm after the orc wielding it shifts its target to him from Dorobo, whom it missed moments earlier.
August rushes over to assist Jaroo, lashing out with his blade at the halberd but has his efforts knocked aside. "Ul gijak seekers ayh everyone!" the orc grunts in the crude, guttural orcish tongue, which only Roderick, Alexa, and August are able to comprehend.
"Call off man!" a large, orcish voice bellows. The words, spoken in common, are barely able to be understood as it is clearly not the creature's primary language. The source of this new verbal command attracts everyone's attention.
From behind the orcs with spears, a much larger orc version steps out from behind a dense tree. Its thick form stands almost seven-feet tall; muscles tense beneath the grey-green skin covering it. The creature is pointing back in the direction from which the group arrived where, to (almost) everyone's surprise, a half-dozen elvish archers, creeping slowly forward, moving with absolute silence, approach.
The archers, upon being called out, halt their progress and all point their bows in the direction of the new, giant orc threat.
"Flee now, foul orcs, or we shall cut you down where you stand!" one of the archers calls out -- in Nexus' voice -- first in common, then repeated in goblin.
After a moment.
"Bi kurrauz." the leader says; switching to his native, orcish tongue. "Fall back," Roderick translates quietly in common for the benefit of those that don't understand the crude language spoken.
With that, all the orcs begin to slowly pull back -- except for those that were slain and the two with crossbows still stuck in the Entangle spell -- seeming to offer no more interest in continuing the attack.
---
A few notes:
- If you were near a polearm orc (Roderick/Dorobo and Jaroo/August) you can, if you want, make a free attack against the orcs that fled from melee against you.
- shiffd, don't forget to have Dorobo retrieve his bow once all is said and done.
Actions?
---
Date: 01 Sextilus, Year 7102
Time: 15:17 Sunrise: 07:03, Sunset: 18:42)
Temp: 67 F
Conditions:
- Comfortable
Light Breeze
- None
- Jaroo: Entangle on Red/Blue Crossbow in Round 4 (Ends Round 14, Initiative 6)
- Delgrot: Dust Devil targeted to appear behind orc with glaive (Cast Round 5, Initiative 9 | Appears Round 7, Initative 9 | Ends: Round 9, Initiative 9)
- GreyWolfVT | Delgrot | Dwarf | Male | Cleric: 1 | Alignment: NG | THAC0: 20 | HP: 10 | AC: 5/5 | Move: 4
- ravenn4544 | Jaroo | Human Male | Druid: 1 | Alignment: N | THAC0: 20 | HP: 8 | AC: 8/8 | Move: 12
- Rex | Unna | Dwarf | Female | Fighter: 1, Thief: 1 (Kit: Wayfinder) | Alignment: NG | THAC0: 20 | HP: 9-2 = 7-4 = 3 | AC: 5/8 | Move: 4
- Storm11 | Nexus | Gnome | Male | Wizard: 1 (Specialist: Illusionist) | Alignment: CG | THAC0: 20 | HP: 6 | AC: 2/6 | Move: 6
- Zhym | Roderick | Human | Male | Paladin: 1 | Alignment: LG | THAC0: 20 | HP: 10-1 = 9-2 = 7-2 = 5 | AC: 3/5 | Move: 12
- onlyme | Ardiam | Elf | Male | Fighter: 1 | Alignment: NG | THAC0: 20 | HP: 10 | AC: 5/7 | Move: 12
- shiffd | Dorobo | Human | Male | Thief: 1 | Alignment: CN | THAC0: 20 | HP: 6 | AC: 4/8 | Move: 12
- Darklin2 | Alexa | High Elf | Female | Wizard: 1, Thief: 1 | Alignment: CG | THAC0: 20 | HP: 5 | AC: 5/8 | Move: 12
Marching Orders
Scout:- Dorobo
- Dorobo
Delgrot
Jaroo
Unna
Alexa
Nexus
Roderick
Ardiam
- Delgrot | Dorobo
Jaroo | Roderick
Unna | Alexa
Nexus | Ardiam
- Round 5: August with longsword: [1d10+5] = 6+5 = 11
Round 5: Orcs with crossbows: [1d10+7] = 7+7 = 14
Round 5: Orcs with crossbows: [1d10+7] = 7+7 = 14
Round 5: Orcs with shortbows: [1d10+7] = 8+7 = 15
Round 5: Orcs with spears: [1d10+6] = 9+6 = 15
Round 5: Orcs with polearms: [1d10+8] = 3+8 = 11
Round 5: Leader with heavy crossbow: [1d10+10] = 3+10 = 13
Round 5: Delgrot initiative: [1d10] = 9
Glaive vs Dorobo (15): [1d20-2] = 4-2 = 2, [1d6] = 2 -- miss (free counter attack against critial miss)
Round 5: Halberd vs Jaroo (11): [1d20-2] = 7-2 = 5, [1d10] = 4 -- miss
Round 5: Glaive vs Roderick (16): [1d20-2] = 9-2 = 7, [1d6] = 6 -- miss
Round 5: August with longsword vs Halberd: [1d20] = 11 -- miss
Morale (14): [2d10] = 17 -- failed
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Re: Session 5: Beliard
Unna
"Does anyone have any healing? I am wounded." She keeps her eyes on the retreating orcs and finds some cover from their archers, just in case.
"Does anyone have any healing? I am wounded." She keeps her eyes on the retreating orcs and finds some cover from their archers, just in case.
Re: Session 5: Beliard
Nexus continues to concentrate on his magic, his eyes glimmering slightly with the power flowing through him.
Be ... ready ..... to ....... take ........ the ............ entangled ............. prisoner. ..... They ............. may ............. have ............ information ........... we need! he says through clenched teeth, quietly to those nearby.
The Phantasmal archers keep their bows trained on the retreating orcs, watching silently at the wizard’s direction.
Be ... ready ..... to ....... take ........ the ............ entangled ............. prisoner. ..... They ............. may ............. have ............ information ........... we need! he says through clenched teeth, quietly to those nearby.
The Phantasmal archers keep their bows trained on the retreating orcs, watching silently at the wizard’s direction.
Greys Campaign.
Re: Session 5: Beliard
Roderick watches warily as the orcs withdraw. He does not attack—valor compels him not to attack a withdrawing foe, even an orc.
- Darklin2
- Ranger Lord
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Re: Session 5: Beliard
Alexa
Alexa stands up and fires two arrows from the newly aquired short bow at the purple orc.
[1d20] = 10[/url
Miss
[url=http://unseenservant.com/default.asp?do=showone&id=195801&macid=0][1d20] = 2
Miss
Down to 9 arrows. She then moves to follow the orcs and make sure they are leaving. Shadowing to make sure she is unseen. Having a hunch that maybe the girl was abducted by the orc hunting for slaves. She stays out of sight and uses the trees for cover.
(Elf in leather, Hiding in shadows and moving silently.)
Alexa stands up and fires two arrows from the newly aquired short bow at the purple orc.
[1d20] = 10[/url
Miss
[url=http://unseenservant.com/default.asp?do=showone&id=195801&macid=0][1d20] = 2
Miss
Down to 9 arrows. She then moves to follow the orcs and make sure they are leaving. Shadowing to make sure she is unseen. Having a hunch that maybe the girl was abducted by the orc hunting for slaves. She stays out of sight and uses the trees for cover.
(Elf in leather, Hiding in shadows and moving silently.)
Last edited by Darklin2 on Mon Mar 02, 2020 1:52 pm, edited 1 time in total.
All things are possible through Magic.
Re: Session 5: Beliard
As the orc infront of him turns to run dorobo takes a clumsy hack at it's backside
[1d20] = 4
Then sheaths his decidedly unbloodied sword and scurries over to retrieve his bow and draws an arrow to levy at the enemy just in case they change their mind about withdrawing.
[1d20] = 4
Then sheaths his decidedly unbloodied sword and scurries over to retrieve his bow and draws an arrow to levy at the enemy just in case they change their mind about withdrawing.
Re: Session 5: Beliard
Ardium will advance to the spot where the fallen shortbow is, with his arrow ready to fling in the case of a 2nd assault.
If the orcs have fled, he will check over the spoils of war, and hopefully replenish his quiver.
If the orcs have fled, he will check over the spoils of war, and hopefully replenish his quiver.
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL