Session 5: Beliard

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Darklin2
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Re: Session 5: Beliard

#61 Post by Darklin2 »

Alexa

Alexa will move a full move in the direction of the Horse noise. Worried about her companions getting into a fight with a War Band instead of just 3 orcs. She moves with purpose and draws a dagger in each hand in the process.
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Re: Session 5: Beliard

#62 Post by GreyWolfVT »

Delgrot heads towards were the melee fighting is going down.
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Re: Session 5: Beliard

#63 Post by ravenn4544 »

Jaroo continues to rush up clutching his staff. He doesn't think his aim is good enough to fire a sling stone into a group of his friends. That one time he tried it when he was younger didn't end up well for his companion at the time.
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Re: Session 5: Beliard

#64 Post by dmw71 »

Initiative
  • 9: Unna (4+5)
  • 12: Roderick (7+5)
  • 13: Ranged Orcs (6+7)
  • 15: Melee Orcs (9+6)
  • 17 Dorobo (10+7)

Round 2
"Come, the sounds of battle!" Nexus calls to those lagging behind with him, shaking his head as he moves carefully forward, with Delgrot following behind. The two slow-moving non-humans are quickly passed by the longer strides of Alexa, who draws daggers in each of her hands as she readies herself for whatever situation exists before them.

Another trio -- Jaroo, Ardium, and August -- draw near enough to make out details of the battle unfolding before them. They resist the risks of ranged attacks and prepare to engage with their next opportunities.

In the mix of combatants, Unna acts first. The dwarf, wanting to target the sword-wielding orc, carefully circles around the orc with the trident, and attempts to slide her sword past the defenses of her target, but has her blade knocked aside by the butt end of the trident as its wielder is preparing its own attack.

Roderick, despondent over the orcs unwillingness to heed his demand to surrender, slashes at the sword-wielding orc with purpose, issuing a deep cut in the creatures left thigh. The orc is now laboring heavily, but still stands.

A pair of crossbow bolts burst into the melee from the cover of trees to the left! Both bolts sail harmlessly through or past the combatants.

With a similar lack of concern over possibly hitting one of their own race, a bow-wielding orcs send a pair of arrows into the crowd from the right... with greater accuracy. The first arrow catches Roderick off-guard and clips the paladin in his weapon arm (-2). The other arrow zips just past the Avatar and sinks into the orc-ally with a trident.

Both orcs engaged in the melee deem Unna to be the easier target and focus their efforts against the wayfinder, but the crafty dwarf is able to deftly avoid both efforts against her.


Dorobo crouches and quickly scampers to the right, taking near full cover (75%) against the shortbow orcs. He has the choice, firing into melee and risking friendly fire; or taking aim against the orcs with bows who, hidden in the trees, have roughly half concealment (50%)
E01,R02.png
E01,R02.png (855.02 KiB) Viewed 2756 times
The orcs, now with numbers, remain confident in their odds in the fight, despite the challenges the melee combatants will face in the afternoon sun, and against the paladin's aura.



---

shiffd, please declare which group you'd like to target with your round 2 attack. Your attack and damage rolls will still apply against either.


Everyone, please roll initiative for round 3.

Arrival Times
  • Round 3: Jaroo, Ardium, August
  • Round 4: Alexa
  • Round 5: Nexus, Delgrot




Actions for round 3?



---

Date: 01 Sextilus, Year 7102
Time: 15:10 Sunrise: 07:03, Sunset: 18:42)
Temp: 67 F
Conditions:
  • Comfortable
    Light Breeze
Light Sources:
  • None
Known Conditions/Spells in Effect:
  • None
Character Status
  • GreyWolfVT | Delgrot | Dwarf | Male | Cleric: 1 | Alignment: NG | THAC0: 20 | HP: 10 | AC: 5/5 | Move: 4
  • ravenn4544 | Jaroo | Human Male | Druid: 1 | Alignment: N | THAC0: 20 | HP: 8 | AC: 8/8 | Move: 12
    • Experience
      • Bonus: None (17 Wis, 15 Cha)
      • Total: 0
      • Needed: 2,000
    • Offense:
      • Quarterstaff (SF: 4)
      • Sling (20) (SF: 6)
      • Dagger (SF: 2)
    • Defenses: AC: 8/8
      • Armor: Leather (AC 8)
      • Shield: None
      • Dex: 14 (0)
      • Other: None
    • Prepared Spells:
  • Rex | Unna | Dwarf | Female | Fighter: 1, Thief: 1 (Kit: Wayfinder) | Alignment: NG | THAC0: 20 | HP: 9 | AC: 5/8 | Move: 4
    • Experience
      • Fighter:
        • Bonus: None (13 Str)
        • Total: 10
        • Needed: 2,000
      • Thief:
        • Bonus: +10% (16 Dex)
        • Total: 11
        • Needed: 1,250
    • Offense:
      • Long sword (SF: 5)
      • Short sword (SF: 3)
      • Dagger (SF: 2)
    • Defenses: AC: 5/8
      • Armor: Leather (AC 8)
      • Shield: Medium (-1) ("...any frontal or flank attack...")
      • Dex: 16 (-2)
      • Other: None
    • Prepared Spells: None
  • Storm11 | Nexus | Gnome | Male | Wizard: 1 (Specialist: Illusionist) | Alignment: CG | THAC0: 20 | HP: 6 | AC: 2/6 | Move: 6
  • Zhym | Roderick | Human | Male | Paladin: 1 | Alignment: LG | THAC0: 20 | HP: 10-1 = 9-2 = 7 | AC: 3/5 | Move: 12
    • Experience
      • Bonus: None (14 Str, 17 Cha)
      • Total: 0
      • Needed: 2,250
    • Offense:
      • Long sword (SF: 5)
      • Short bow (24) (SF: 7)
    • Defenses: AC: 3/5
      • Armor: Chain (AC 5)
      • Shield: Small (-1) ("...protect against two frontal attacks of the user's choice...")
      • Dex: 15 (-1)
      • Other: Protection Evil, 10' radius (-1 to hit)
    • Prepared Spells: None
    • Abilities: Lay on Hands (2 hp): 1
  • onlyme | Ardiam | Elf | Male | Fighter: 1 | Alignment: NG | THAC0: 20 | HP: 10 | AC: 5/7 | Move: 12
    • Experience
      • Bonus: +10% (16 Str)
      • Total: 0
      • Needed: 2,000
    • Offense:
      • Long sword (SF: 5)
      • Long bow (24) (SF: 8)
    • Defenses: AC: 5/7
      • Armor: Leather (AC 8)
      • Shield: Small (-1) ("...protect against two frontal attacks of the user's choice...")
      • Dex: 16 (-2)
      • Other: None
    • Prepared Spells: None
  • shiffd | Dorobo | Human | Male | Thief: 1 | Alignment: CN | THAC0: 20 | HP: 6 | AC: 4/8 | Move: 12
    • Experience
      • Thief:
        • Bonus: +10% (18 Dex)
        • Total: 0
        • Needed: 1,250
    • Offense:
      • Long sword (SF: 5)
      • Short bow (40, 39) (SF: 7)
    • Defenses: AC: 4/8
      • Armor: Leather (AC 8)
      • Shield: None
      • Dex: 18 (-4)
      • Other: None
    • Prepared Spells: None
  • Darklin2 | Alexa | High Elf | Female | Wizard: 1, Thief: 1 | Alignment: CG | THAC0: 20 | HP: 5 | AC: 5/8 | Move: 12
    • Experience
      • Wizard:
        • Bonus: +10% (17 Int)
        • Total: 0
        • Needed: 2,500
      • Thief:
        • Bonus: +10% (17 Dex)
        • Total: 0
        • Needed: 1,250
    • Offense:
      • Long sword (SF: 5)
      • Dagger (SF: 2)
    • Defenses: AC: 5/8
      • Armor: Leather (AC 8)
      • Shield: None
      • Dex: 17 (-3)
      • Other: None
    • Spellbook:
    • Prepared Spells:

    Marching Orders
    Scout:
    • Dorobo
    5-foot:
    • Dorobo
      Delgrot
      Jaroo
      Unna
      Alexa
      Nexus
      Roderick
      Ardiam
    10-foot:
    • Delgrot | Dorobo
      Jaroo | Roderick
      Unna | Alexa
      Nexus | Ardiam
    Rolls

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Re: Session 5: Beliard

#65 Post by shiffd »

As he shuffled to his right trying to flank his comrade's opponents a flurry of missiles from either side of the combat startles doroobo, with little time for thought Dorobo swivels right and let's his arrow go, quickly reaching back for another and thinking to himself 'We're fracked' (shortbow red is the target and he'll keep shooting at red till he falls then move to blue.
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Re: Session 5: Beliard

#66 Post by GreyWolfVT »

Init [1d10] = 7

Delgrot keeps rushing towards the fighting to try and help out.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

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Re: Session 5: Beliard

#67 Post by dmw71 »

shiffd wrote:...shortbow red is the target and he'll keep shooting at red till he falls then move to blue.
Do you want to make your rolls for round 3?

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Re: Session 5: Beliard

#68 Post by Zhym »

Roderick, momentarily distracted by the newly revealed enemies, attacks clumsily.

Initiative: [1d10] = 7
Long sword (THAC0 20): [1d20] = 3. Dmg (SM/L): [1d8] = 4 / [1d12] = 8
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Re: Session 5: Beliard

#69 Post by ravenn4544 »

Jaroo notices the ambush from the left and will beseech the wilds to rise up and lend aid to the group.

Cast entangle on the pair to the left. He is still learning his powers so he may accidentally get distracted and hit the group in front of him....
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Re: Session 5: Beliard

#70 Post by Rex »

Unna

Unna attacks the Orc with the sword again. "Keep at um."

Initiative [1d10] = 6
Long Sword [1d20] = 3 to hit [1d8] = 4 damage
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Re: Session 5: Beliard

#71 Post by Storm11 »

Nexus continues to approach the scenes of fighting, letting Delgrot get ahead of him, searching through his material components and withdrawing some fleece and a pinch of coloured sand ready in case they are needed.


[1d10] = 5
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Re: Session 5: Beliard

#72 Post by shiffd »

Dorobos continued actions (shooting at orcs to the north for round 3, red till dropped then blue (he seems to roll a lot of 10s...shoulda made a barbarian with a maul or whatever so d10 was his damage dice LOL)

[1d10+7] = 10+7 = 17

[1d20] = 10 (only hits AC 7 I think so...probably a miss right?) just in case

[1d6] = 1
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Re: Session 5: Beliard

#73 Post by dmw71 »

See private forum for Alexa's action.

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Re: Session 5: Beliard

#74 Post by onlyme »

Since August is going middle and Jaroo going left, Ardium will weave to the right to help Durobo with the shortbowers. He will try to use that bush as cover as well.

Is he firing a single arrow? Isnt 2e two shots for arrows?

INIT [1d10] = 7
lngbow (thac0 20) [1d20+2] = 11+2 = 13 ; dam [1d6] = 4
if 2 (kinda hoping only time for 1 after running in)
lngbow (thac0 20) [1d20+2] = 8+2 = 10 ; dam [1d6] = 1
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Re: Session 5: Beliard

#75 Post by Darklin2 »

Alexa

Alexa will continue to circle around to the right and approach the Short Bow using Orcs from the back side. On the move she will draw Long Sword and Dagger in off hand and move up behind the archers.
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Re: Session 5: Beliard

#76 Post by dmw71 »

Initiative
  • 6: Jaroo (2+4)
  • 8: August (1+7)
  • 9: Melee Orcs (3+6)
  • 11: Unna (6+5)
  • 12: Roderick (7+5)
  • 15: Ardium (7+8)
  • 17 Dorobo (10+7)
  • 17: Ranged Orcs (10+7)
Round 2 (End)
Dorobo crouches and quickly scampers to the right, taking near full cover (75%) against the shortbow orcs. Considering his situation, the thief draws an arrow, pops up over the tree stump he's crouched behind, and fires in the direction of the orc archers. His arrow splits through some leaves clinging to some low hanging branches and strikes its mark with a thud, followed by a pained yelp and curse by the unsuspecting target.


Round 3
Jaroo and August arrive on the scene quickly, stopping just short of melee and engaging with the enemy from a distance, with spell and bow. The druid, holy symbol held in front of him, calls upon his deity. Before they're able to fire off a second shot, the crossbow-wielding orcs are assaulted by the local flora as the trees they're using for concealment spring to life and hold the pair firmly in place and unable to move despite their struggles! The group's guide settles alongside the druid he had been keeping pace with looses an arrow in the direction of the entangled orcs and grunts disapprovingly as his arrow sinks firmly into the thick wooden trunk of one of the trees with animated branches.

Before she has a chance to react, Unna reels as both the sword- and trident-wielding orcs turn their attentions towards her and slice (-2) and prod (-4) her successfully, leaving the dwarf feeling bloodied. "Keep at um," she curses through the pain as she swings wildly with her sword, hoping her errant blade slice will at least drive her opponents back slightly.

Roderick, momentarily distracted by the newly revealed ranged enemies, and insulted at the lack of attention his immediate foes are paying him, attacks clumsily with his long sword.

Ardium, rushing, weaves to his right, settling under a tree offering light concealment, and fires an arrow in the direction of the orcish bowmen but the progress of his arrow is cut short by the cover the orcish archers are hiding behind.

Attempting to duplicate his previous success, Dorobo pops up and retargets the same foe he previously struck, but finds success too difficult to duplicate.

As the entangled crossbow orcs begin their struggle, the original pair of the orcish archers unleash a volley of arrows while a third orc archer arrives further off to the right and looses a single arrow of its own.
(Note: This is the second round of ranged attacks for the first pair; with no movement, so they get two attacks each. The third orc, which just arrived, only gets one attack this round and the normal two in future rounds.)
Dorobo faces fire from multiple directions as one of the original orcs and the newcomer do their best to flank the dwarf. Ardium barely notices that he's targeted.
E01,R03.png
E01,R03.png (632.34 KiB) Viewed 2629 times
Alexa, long sword and dagger in hand, moving swiftly slows as she nears the nearest threat -- the newest orc archer (green). Her approach is stealthy enough to not attract undo attention.
(Darklin2, you will have +1 on your next/first attack as you'll be catching the green archer unaware.)
E01,R03-1.png
E01,R03-1.png (222.03 KiB) Viewed 2629 times

The orcs appear steadfast in their determination to carry out their intentions.


---
  • Nexus and Delgrot will arrive next round (5).
  • Everyone else, please roll initiative for round 4.[/b]


Arrival Times
  • Round 4: Alexa
  • Round 5: Nexus, Delgrot




Actions for round 4?



---

Date: 01 Sextilus, Year 7102
Time: 15:10 Sunrise: 07:03, Sunset: 18:42)
Temp: 67 F
Conditions:
  • Comfortable
    Light Breeze
Light Sources:
  • None
Known Conditions/Spells in Effect:
  • Jaroo: Entangle on Red/Blue Crossbow in Round 4 (Ends Round 14, Initiative 6)
Character Status

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Re: Session 5: Beliard

#77 Post by onlyme »

Ardium fires at the more exposed Red one. (2nd shot of battle-for arrow inventory)
lngbow (thac0 20) [1d20+2] = 14+2 = 16 ; dam [1d6] = 6
and again, though in haste (3rd)
lngbow (thac0 20) [1d20+2] = 10+2 = 12 ; dam [1d6] = 2

init
INIT [1d10] = 2
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Re: Session 5: Beliard

#78 Post by shiffd »

Dorobo feeling as dumb as he is lucky puts another round of arrows into the air (same target order red/blue)

[1d20] = 3

[1d20] = 9

With effective THac0 17 Dorobo has hit diddle and squat I believe, unless that were the orcses names, in which case he hit air and dirt. Unless of course that were their names....

Initiative [1d10] = 7
Last edited by shiffd on Tue Feb 25, 2020 10:07 pm, edited 1 time in total.
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Re: Session 5: Beliard

#79 Post by Zhym »

Roderick tries not to take the lack of attention as an insult. He discreetly reminds the trident-wielding orc of his presence—with his sword.

Long sword (THAC0 20): [1d20] = 14. Dmg (SM/L): [1d8] = 7 / [1d12] = 3
Initiative: [1d10] = 7
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Re: Session 5: Beliard

#80 Post by Darklin2 »

Alexa
Round 4

Approaching from the rear Alexa tries for a back stab on the Green Archer with her Long Sword.

Init [1d10] = 5 Init

[1d20+2] = 20+2 = 22 Back stab- Long Sword

[1d8] = 7 back stab damage +1 STR = 8

times 2 for back stab.

(reviewing crits)

Corrected.
8+7=15 (crit) x 2 (back stab) = 30 +1 STR = 31 damage to Green Short Bow Orc.
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