Quest #21 "Island Hopping"

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kruk
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Re: Quest #21 "Island Hopping"

#1801 Post by kruk »

Lerrick

The cleric positions herself to provide the light from the torch the best she can for the members of the party looking for secret doors.
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Re: Quest #21 "Island Hopping"

#1802 Post by ravenn4544 »

Alordan cautions the torch bearers to light new ones before they sputter out.
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Rex
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Re: Quest #21 "Island Hopping"

#1803 Post by Rex »

Tlachtga

"This is my last torch, will need to make more the next time we are outside. If anyone else has one I can hold that one once this goes out."
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Re: Quest #21 "Island Hopping"

#1804 Post by OGRE MAGE »

Back To Work
Freeday, 19th of Goodmonth
Early Morning, Partly Cloudy, Warm, Humid


Gramble pushes ahead into the darkness of the narrow tunnels while the others keep the light close enough so that everyone remains in its radius. Alordan continues checking along the walls for any secrets as they advance, but he finds only rough tunnels. Marks are made and torches are readied so they are available in case another burns out.

After rounding 2 more tight bends in the tunnel, the group eventually arrives in a hollowed out chamber with smooth walls containing 2 minotaur statues posed in peculiar positions. Both of them have frightened expressions and are holding their palms out in front of them, as if to fend off an attack or possibly to warn away anyone looking to proceed further.

There is nothing else noticed in this obviously altered section of the tunnel and the narrow passage continues beyond the stoned guardians.

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map:
7E44D276-13E5-4A26-A742-C4EB1BB4C62A.jpeg
7E44D276-13E5-4A26-A742-C4EB1BB4C62A.jpeg (34.54 KiB) Viewed 476 times
Gramble 14/16
Saracen 26/33 1/5 1st 1/2 2nd
Tlachtga 6/8 1/4 1st Torch: .9(40'r)
Cu AC:3 11/13
Lerrick 11/11 0/4 1st Torch:1.7(40'r)
Alordan 16/18
Maag 12/12

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Jernau35
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Re: Quest #21 "Island Hopping"

#1805 Post by Jernau35 »

Maag

Maag awkwardly turns around, allowing others access to his backpack. "If der is one 'angin' off der back der, yer can take it", he calls over his shoulder. "But don't nick nuffin' else!"
I can't access the dice roller at work, so I don't know what's on his character sheet. I think he's got a torch though.
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Re: Quest #21 "Island Hopping"

#1806 Post by OGRE MAGE »

Alordan has already stated that he has another torch out and ready to light, so no worries there. (unless he gets teleported next) :twisted: :lol:
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Rex
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Re: Quest #21 "Island Hopping"

#1807 Post by Rex »

Tlachtga

Tlachtga grabs one of Maag's torches and will light it just before hers goes out. "Thanks my friend. We should be cautious but try to keep moving"
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Re: Quest #21 "Island Hopping"

#1808 Post by ravenn4544 »

Alordan will follow along, thinking that the poses of these statues aren't a good sign...
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Re: Quest #21 "Island Hopping"

#1809 Post by Storm11 »

Saracen continues as well, ready for an ambush or an attack from below or above as well as in front.
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kruk
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Re: Quest #21 "Island Hopping"

#1810 Post by kruk »

Lerrick

The cleric continues forward down the corridor with the rest of the group.
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Re: Quest #21 "Island Hopping"

#1811 Post by OGRE MAGE »

Jernau35 wrote:I can't access the dice roller at work, so I don't know what's on his character sheet. I think he's got a torch though.
Cant you see the sheets in the Character Sheets thread?
viewtopic.php?f=446&t=6226#p358651
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Jernau35
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Re: Quest #21 "Island Hopping"

#1812 Post by Jernau35 »

No, it blocks that too. It's weird that the forums are okay but the dice roller is verboten. I guess i should be grateful really or I'd be typing all this on my phone. (If that worked. My room is a windowless cell, so signal is intermittent.)
Last edited by Jernau35 on Fri Feb 14, 2020 2:24 pm, edited 1 time in total.
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Re: Quest #21 "Island Hopping"

#1813 Post by OGRE MAGE »

That is weird.

I have the same issue with my phone in my windowless cell/office tucked away in the middle of a concrete and steel building. The service is intermittent at best.
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Re: Quest #21 "Island Hopping"

#1814 Post by OGRE MAGE »

Back To Work
Freeday, 19th of Goodmonth
Early Morning, Partly Cloudy, Warm, Humid


Gramble continues past the worrisome statues and around another tight bend in the passage. The tunnel narrows even more, allowing no movement back and forth through this area, when a light is suddenly spotted straight up ahead.

Gramble and Saracen see the backs of three people who all appear to be standing there staring at something on the floor in front of them in the entryway to a larger chamber. They remain still and silent, none of them turning to see who might be approaching. The one closest to you is a complete stranger, but the other two look a lot like Cresty and Andron. The tunnel is as silent as a tomb and there is a strange, foreboding feeling in the air here.

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map:
88240CB2-E637-463A-A11D-4B40639895CB.jpeg
88240CB2-E637-463A-A11D-4B40639895CB.jpeg (112.03 KiB) Viewed 432 times
Gramble 14/16
Saracen 26/33 1/5 1st 1/2 2nd
Tlachtga 6/8 1/4 1st Torch: .8(40'r)
Cu AC:3 11/13
Lerrick 11/11 0/4 1st Torch:1.6(40'r)
Alordan 16/18
Maag 12/12

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Re: Quest #21 "Island Hopping"

#1815 Post by Storm11 »

Saracen will call out but not too loudly, in a kind of harsh whisper ... Crestbrook, Andron, we found you! Come, the way out is back here. We need to get outta here!

He waits to see if the two respond.
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Re: Quest #21 "Island Hopping"

#1816 Post by Rex »

Tlachtga

Tlachtga waits for a reply.
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Re: Quest #21 "Island Hopping"

#1817 Post by Jernau35 »

Maag

Maag nudges Alordan. "Dis will get der attention".

"OY! CRESTY!," he bellows. "DER IS A VIRGIN OVER 'ERE ABOUT TO BE EATEN BY A DRAGON OR SUMFIN!"

Maag waits a moment, frowns, then bellows again, "NOT ME! I'M NOT DER VIRGIN! IT IS ANUVVER VIRGIN!...I MEAN A DIFFERENT VIR...LOOK IT'S NOT ME, ALRIGHT?"

"It's not me", he mutters again to Alordan.
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Re: Quest #21 "Island Hopping"

#1818 Post by Rex »

Tlachtga

"Well, if they don't respond to that we aught to very carefully investigate." Tlachtga says with a chuckle.
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Re: Quest #21 "Island Hopping"

#1819 Post by ravenn4544 »

Alordan looks at Maag with a snicker, "You're so busted."

Remembering the peril and and evil of all that his life has become, he quickly becomes stoic and uncertain about what's going on up ahead.
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Re: Quest #21 "Island Hopping"

#1820 Post by Quonundrum »

Andronichishche wrote:"Redrum ... redrum ... redrum ...
:mrgreen:
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