Quest #21 "Island Hopping"

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Rex
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Re: Quest #21 "Island Hopping"

#1721 Post by Rex »

Tlachtga

Tlachtga and Cu will stand watch as they try and mess with the scroll tube.
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kruk
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Re: Quest #21 "Island Hopping"

#1722 Post by kruk »

Cresty
Quonundrum wrote:Andronichishche"Sir Crestbrook? Do you still have your bamboo pole? I suggest making a series of cuts, length wise, a few inches at most, on one end of the pole. This should allow us to slide the scroll tube into the shaft ... the pole can expand if the tube is too wide. Then we tighten the cut bamboo slats against the tube with some rope. We can twist the pole from the other end, and there is a statue a few feet away back along the north tunnel we can secure the screw cap under."
The paladin proceeds to take the 10' pole and make the notches as suggested by Andron. This is quite an elaborate plan to open a scroll tube. Looking forward to seeing if it works.


Lerrick

The cleric takes moves to the cave entrance and scans the area as well.
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Quonundrum
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Re: Quest #21 "Island Hopping"

#1723 Post by Quonundrum »

Andronichishche

"Thank you, Sir Crestbrook. Mr. Maag, would you be so kind as to secure the scroll tube in the pole with a length of rope? I suggest using the statue just to the north for securing the cap end. We can use the curve in the tunnel to minimize our exposure."
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OGRE MAGE
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Re: Quest #21 "Island Hopping"

#1724 Post by OGRE MAGE »

Back To Work
Freeday, 19th of Goodmonth
Early Morning, Partly Cloudy, Warm, Humid


Saracen doesnt see any traps with his magically enhanced sight. Alordan doesnt notice any new tracks or scuffs along the ground. Outside looks the same as it did before, though the sun is slightly higher in the partly cloudy sky now. No new minotaurs are there to attack the group and no killer trees are spotted inside the stone circle. The only new revelation learned about the stone dais is that it definitely looks like it was built here with a purpose. There is clear stone work done around it, so it was not something that was added later or melded into the floor or anything like that. Perhaps once this "wizard" is finally found, he can reveal all of these answers to the group, but until then......

After a bit of alterations to the end of Cresty's bamboo pole, he, Maag, and ol' one boot are able to secure the tube inside of the bamboo slats. Tipping the closest statue back a bit, the screw top is placed under its weight well enough for the experiment to take place. The statue is gently set back down on the tube without it being crushed, allowing this test to commence.

Actions?

I need everyone to confirm their positions on the map in your next post. I also want to know who is twisting the pole. What I dont want, is for one player to dictate that another player should do it. :lol:

message on tiny decorative box
map:
83D3A5D9-4243-4499-8C0D-71D8414F5423.jpeg
83D3A5D9-4243-4499-8C0D-71D8414F5423.jpeg (104.77 KiB) Viewed 363 times
Sir Crestbrook 9/11 LoH
Gramble 16/16
Tlachtga 8/8 1/4 1st Torch:2.0(40'r)
Cu AC:3 13/13
Lerrick 11/11 0/4 1st
Saracen 33/33 2/5 1st 1/2 2nd Find Traps:4
Alordan 16/18 Torch:2.8(40'r)
Andronichishche 5/6 1/3 1st CL, DM, RM / 1/1 1st
Maag 12/12
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Rex
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Re: Quest #21 "Island Hopping"

#1725 Post by Rex »

Tlachtga

Tlachtga's position is good. Cu should be next to her. She is standing watch.
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Jernau35
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Re: Quest #21 "Island Hopping"

#1726 Post by Jernau35 »

Maag

Having learned from his experience with the falling ceiling in the Spider Maze and the exploding amulet, Maag retires to the entrance cave.

"If it blows up an' brings der roof down, you will need someone to 'elp dig yer out", he points out.

He takes out his mirror once more, alert for Brutus and any minotaurs that might come running when if it explodes.
Chance of being Suprised: 33%
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Re: Quest #21 "Island Hopping"

#1727 Post by ravenn4544 »

Alordan stands puzzled at the dais. He wonders if someone should stand on it and see if works both ways.

Reading the scrawled messages again, he wonders aloud, "Would be great if we can get that stone guy to talk - maybe we could help him with his revenge. Assuming it's him that wants revenge."
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Quonundrum
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Re: Quest #21 "Island Hopping"

#1728 Post by Quonundrum »

Andron was thinking of positioning the pole along the east tunnel wall, as each square is 5' that should allow him to turn the 10' pole partially concealed by the wall. Since it's 'ole one boot's idea he'll also do the twisting.

Andronichishche begins to move into position to begin the experiment. "Sir Crestbrook, may I borrow your shield for additional cover during the test?" Before proceeding he replies to Alordan's musing. "Agreed, Mr. Alordan. I am not entirely convinced Brutus is evil in nature. Just very, very insane with grief and anger. He certainly hasn't afforded us the opportunity to parley, though."
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Re: Quest #21 "Island Hopping"

#1729 Post by Storm11 »

Saracen remains at the entrance, watching the inner courtyard for any signs of attack.

I wonder if there isn’t a way to destroy the Dias. Perhaps it is what constrains and powers the stone creature. Maybe.
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Re: Quest #21 "Island Hopping"

#1730 Post by kruk »

Cresty
Quonundrum wrote:Andronichishche "Sir Crestbrook, may I borrow your shield for additional cover during the test?"


Nay Andron...let me do this. Cresty strikes a majestic pose. I understand the procedure to be followed. Everyone back. When ready let me know and I will attempt to unscrew the scroll case. The paladin holds the pole with his right hand and hides crouches down the best he can behind his shield.


Lerrick

The cleric quickly moves to the entrance of the cave
Last edited by kruk on Wed Feb 05, 2020 7:08 pm, edited 1 time in total.
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Re: Quest #21 "Island Hopping"

#1731 Post by Storm11 »

always good to hide yer crotch when there’s trouble about! :lol: :shock: :lol:
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Re: Quest #21 "Island Hopping"

#1732 Post by OGRE MAGE »

:lol:

Oh, the fun typos in this game.

Whoever is twisting the pole can give me a Save vs. Breath, just in case we need one.
:roll: :lol:
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Re: Quest #21 "Island Hopping"

#1733 Post by kruk »

OGRE MAGE wrote::lol:

Oh, the fun typos in this game.

Whoever is twisting the pole can give me a Save vs. Breath, just in case we need one.
:roll: :lol:

oops :lol: :lol: I should do a better job of proof reading. Can you think of a worse possible word typo for that sentence? I think not. wow

save vs breath [1d20+2] = ??? would someone please do the honors. I can't use the dice roller while at work. Why I'm still allowed to post text I have no idea? If no one does roll for me I can make the roll myself in a couple hours.
Last edited by kruk on Wed Feb 05, 2020 7:19 pm, edited 1 time in total.
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Re: Quest #21 "Island Hopping"

#1734 Post by Storm11 »

Save vs breath via Saracens roller

[1d20] = 19 not including paladins +2 bonus to all saves
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Re: Quest #21 "Island Hopping"

#1735 Post by OGRE MAGE »

Thanks!

Now I just need to know where Gramble and Andron will be during the fireworks grand opening.
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Re: Quest #21 "Island Hopping"

#1736 Post by kruk »

Storm11 wrote:Save vs breath via Saracens roller

[1d20] = 19 not including paladins +2 bonus to all saves
nice roll! :D
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Re: Quest #21 "Island Hopping"

#1737 Post by Storm11 »

kruk wrote:
Storm11 wrote:Save vs breath via Saracens roller

[1d20] = 19 not including paladins +2 bonus to all saves
nice roll! :D
If I had tried that for Saracen I would have rolled a one for sure! :shock: :lol:
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Quonundrum
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Re: Quest #21 "Island Hopping"

#1738 Post by Quonundrum »

Andronichishche hands the end of the pole to Crestbrook and moves east along the tunnel twenty feet before crouching down. "Thank you, Sir Crestbrook. You are a credit to the Brotherhood of the indeterminate number of Silver Circles."
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Re: Quest #21 "Island Hopping"

#1739 Post by wolfpack »

Gramble just stands back near the entrance watching outside for signs of anything coming this way
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Re: Quest #21 "Island Hopping"

#1740 Post by kruk »

Storm11 wrote: If I had tried that for Saracen I would have rolled a one for sure! :shock: :lol:
:lol: :lol:
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