Chapter 13: Underground City of the Demon God

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OGRE MAGE
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Re: Chapter 13: Underground City of the Demon God

#101 Post by OGRE MAGE »

Having found no food to collect in this underground, Xorxen is again at the mercy of his party for nourishment. He is happy to take scraps, but he doesn’t beg.

”Amethu, you should tend to your own wounds as well, or try to stay away from further injury, at least.”

After his stretching and meditation, the masked monk appears ready to depart again.
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Re: Chapter 13: Underground City of the Demon God

#102 Post by SocraticLawyer »

Garrin offers food to Xorxen, or any others who need to share. "We should eat this before it goes bad. Or gets any worse, I suppose," he says, offering meat from the giant scorpion. He also offers rations.

One days rations and scorpion meat removed from inventory.
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Re: Chapter 13: Underground City of the Demon God

#103 Post by ravenn4544 »

Amethu inquires about rations as he no longer carries any. He will take the advice of his comrades and expand a prayer on himself. "That will leave but one more healing prayer for the day.."

CLW on Amethu Cure Light Wounds [1d8] = 8
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Re: Chapter 13: Underground City of the Demon God

#104 Post by Scott308 »

Loche

The Pict shares some of his rations with Amethu. It tastes lik' jobby, bit better than hee haw, eh?
1 more ration subtracted.
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.

https://www.extra-life.org/participant/Scott Peterson
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Re: Chapter 13: Underground City of the Demon God

#105 Post by DadsAngry »

Mako:

Upon waking Mako forgets that he can't be seen by the others which explains why no one wished him a good morning. As the others are eating their breakfast Mako finds a quiet place to sit and read his spellbook, preparing new spells to use in the coming day. He will finish any food from yesterday's catch or go without if none is left. When the others in the group assemble to move on Mako does the same but changes his position to the rear so no one steps on his heels or toes.

Spells refreshed.
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Re: Chapter 13: Underground City of the Demon God

#106 Post by OGRE MAGE »

Xorxen checks the surrounding area over carefully, looking for any possible traps. He also looks around for any tracks or a discernible trail that their foes might have left behind when they fled.
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Re: Chapter 13: Underground City of the Demon God

#107 Post by OGRE MAGE »

Xorxen continues to stand at the ready, for almost anything at this point.

If the party suggests that he move ahead alone as a scout, he does so, as quietly as possible, whether he is aided magically or not.
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Re: Chapter 13: Underground City of the Demon God

#108 Post by Inferno »

The Vast Subterranean Caverns Beneath the Great Pyramid
Lost City of Khemsa, Forgotten Kingdom of Verulia, Great Eastern Desert, the World of Hyboria
Day Seven. Morning?, 19th day of the month of Yuluk, 1279th year of the Age of Aquilonia







Another sunless dawn comes in the volcanic caverns under the earth. Amethu calls upon the mercy of Uthoth to heal those who had not inhaled the miraculous mists of Osorus. (Zahra gains 8hp. Amethu gains 9hp)

Mako the conjurer, through sleight of hand and other mindboggling legerdemain, renders Xorzen unseen to the human eye!

The explorers of the abyss leave the heat and light of the regions of fire and descend through the chill darkness of more breathtaking subterranean wonders.



Beneath their feet, the worn stone steps leave no trace of the bestial prehuman things that stalk them.

Overhead, when their torchlight can reach the cavern vaults, looming forests of stalactites stand revealed.




After another day's journey through the spectacle of this astonishing realm, the pilgrims to the underground city of the demon god are ascending wide switchbacks up a subterranean cliff. 30 feet ahead, their unseen scout Xorzen comes to a branch. He peers both ways and discovers to his alarm that high above the party skulk a feral pack of the degenerate creatures of Zargoth!




They crouch out of sight of the party, lurking beyond the edge of a towering cliff, readying to push colossal rocks and boulders down upon the unsuspecting adventurers!

Xorzen has only seconds to warn them!


Actions, Xorzen?!


Map:
Image
PCs are climbing the path upward. Lighter rocks are the path. Darker rocks are the steep cliffs. Each character is ~5' diameter.


Image


PC Status: PC Magic:
  • Protection from Evil (Garrin): -2 to AC and +2 to saving throws against evil, in a 10 foot radius around Garrin.
    Healing Mists of Osorus (All except Amethu and Zahra): All lost HP recovered with 8 hours of sleep. Wakeful rest, or sleeping less than 8 hours, enables recovery of 1 HP per hour. Duration: "months."
    Invisibility x2 (Mako): Targets: self and Xorzen
Player Resources:
Last edited by Inferno on Sat Nov 02, 2019 3:27 pm, edited 1 time in total.

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Re: Chapter 13: Underground City of the Demon God

#109 Post by OGRE MAGE »

Xorxen turns around to his friends and cups his hands to his mouth before shouting.

"LOOK UP!!! Mako and Amethu, retreat! The rest of you charge forward! NOW!!!!!!"

With that, the nimble monk sprints silently towards the enemy, trying to position himself behind them (B5) so he can shove them over the edge if he gets the chance.
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Re: Chapter 13: Underground City of the Demon God

#110 Post by Inferno »

DM:

Suddenly, the explorers of the underworld hear Xorzen's eerily disembodied voice echoing from somewhere ahead of them!

"LOOK UP!!! Mako and Amethu, retreat! The rest of you charge forward! NOW!!!!!!"


Actions, everyone except Xorzen?!

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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DadsAngry
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Re: Chapter 13: Underground City of the Demon God

#111 Post by DadsAngry »

Mako:

Mako looks up in shock. He does what he is told and retreats around the bend out of range. He wonders how Xorzen saw him. Can invisible people see each other? He couldn't see Xorzen. Maybe Xorzen has abilities beyond his own?
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Re: Chapter 13: Underground City of the Demon God

#113 Post by SocraticLawyer »

Garrin sprints ahead, looking up as he does so.
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Urson
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Re: Chapter 13: Underground City of the Demon God

#114 Post by Urson »

Zahra
Zahra begins running even as she looks up. She attempts to zigzag on the narrow trail, drawing her sword as she rounds the bend.
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Re: Chapter 13: Underground City of the Demon God

#115 Post by ravenn4544 »

Amethu falls back and watches the tunnel behind them.
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Re: Chapter 13: Underground City of the Demon God

#116 Post by Inferno »

The Vast Subterranean Caverns Beneath the Great Pyramid
Lost City of Khemsa, Forgotten Kingdom of Verulia, Great Eastern Desert, the World of Hyboria
Day Seven. Evening?, 19th day of the month of Yuluk, 1279th year of the Age of Aquilonia





At unseen Xorzen's urgent cries, the explorers look upward and see the bestial proto-men of Zargoth lurking above them!




The powerful primitives push titanic boulders down upon the adventurers in a deadly landslide!




Warned by their invisible scout, the explorers bolt out of the way, narrowly avoiding certain death!

The savage beast men ready more boulders as Xorzen and Zahra lead the charge up the steep switchback path, drawing their weapons for battle!


Actions?!


Map:

The lower part of the map is lower in altitude. The upper part of the map is higher in altitude.
PCs are climbing the path upward. Lighter rocks are the path. Darker rocks are the steep cliffs. Each character is ~5' diameter.



Non-required Reading (rolls and rulings):
The party is not Surprised.
On the map, the boulders fall straight down, from the beastmen toward the bottom of the map.
Image


PC Status: PC Magic:
  • Protection from Evil (Garrin): -2 to AC and +2 to saving throws against evil, in a 10 foot radius around Garrin.
    Healing Mists of Osorus (All except Amethu and Zahra): All lost HP recovered with 8 hours of sleep. Wakeful rest, or sleeping less than 8 hours, enables recovery of 1 HP per hour. Duration: "months."
    Invisibility x2 (Mako): Targets: self and Xorzen
Player Resources:
Last edited by Inferno on Sat Nov 02, 2019 3:30 pm, edited 1 time in total.

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Scott308
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Re: Chapter 13: Underground City of the Demon God

#118 Post by Scott308 »

Loche

The Pict draws his sling, snapping off a shot at the farthest beast man (B1).
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.

https://www.extra-life.org/participant/Scott Peterson
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Urson
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Re: Chapter 13: Underground City of the Demon God

#119 Post by Urson »

Zahra

Snarling her catlike battle cry, Zahra attacks (B6).

att [1d20+4] = 9+4 = 13
Sword vs sm, med [1d8+5] = 5+5 = 10
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ravenn4544
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Re: Chapter 13: Underground City of the Demon God

#120 Post by ravenn4544 »

Amethu will move up as far as he can to lend aid where needed.
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