Will do.GreyWolfVT wrote:NPC me Dave if you need to.
We'll let Sky or Klilxuac or Hargrem make a decision here.
Will do.GreyWolfVT wrote:NPC me Dave if you need to.
Hmmm... I'm asking here, because I'm really not sure (and I don't see it as an option in the 'Actions in Combat' section), but is using a skill (e.g. intimidation) an action?Scott308 wrote:Initiative: [1d20+2] = 20+2 = 22
Fire Breath (Dex save for half DC 11) Damage: [2d6] = 5
I don't know if I can hit all four, but I think I can get three of them.
Intimidation: [1d20+3] = 4+3 = 7
Meanwhile, the goblins are thinking, "Wook at the cute widdle dwagon!"
Oh, it seems like, at least in this case, using intimidation would require an action, under the 'Improvising an Action' section beneath the Use an Object details:dmw71 wrote:Hmmm... I'm asking here, because I'm really not sure (and I don't see it as an option in the 'Actions in Combat' section), but is using a skill (e.g. intimidation) an action?
Improvising an Action wrote:Your character can do things not covered by the actions in this chapter, such as breaking down doors, intimidating enemies, sensing weaknesses in magical defenses, or calling for a parley with a foe. The only limits to the actions you can attempt are your imagination and your character’s ability scores. See the descriptions of the ability scores in chapter 7 for inspiration as you improvise.
When you describe an action not detailed elsewhere in the rules, the DM tells you whether that action is possible and what kind of roll you need to make, if any, to determine success or failure.
Maybe the most simple way to rule this would be: If it requires a die roll, it's an action.dmw71 wrote:Oh, it seems like, at least in this case, using intimidation would require an action...
That was my initial thought as well (and what prompted my digging into this 'skills as an action' rabbit hole.Scott308 wrote:Reading the description for Intimidation in the PHB, it seems that you would need to put a little more effort into the attempt than Klilxuac did, so that would probably require an action.
I would probably impose disadvantage on a half-hearted attempt that was used as a free action instead of a full action. (For as much as I like the advantage/disadvantage system (I do!), I really haven't used it very often.)Scott308 wrote:Maybe put a negative modifier or impose disadvantage for making such a half-hearted attempt at intimidation if the character is only going to use a free action to speak without really trying to "sell it." That would still allow a clearly overwhelming opponent a chance to intimidate by just saying , "Boo!"
Very good points on this. Clearly I didn't think through the "if a roll is required" option.Scott308 wrote:There are definitely times I've rolled to do things that did not require an action. Using Arcana or Religion to try and recall or recognize something. Dex, Athletics or Acrobatics checks to travel over slippery terrain, jump a gap or other movement related checks that happen as part of your move action. Stealth checks to remain hidden or sneak up on someone- again, part of the move action, but much different than taking the Hide action on your turn. Otherwise, it would be impossible to sneak up on someone and attack and get sneak attack bonus. Perception checks during combat to see if you see something unusual about an enemy or hear the noise made by approaching enemy reinforcements. A case could be made for passive perception for this, but I have seen DMs call for a roll in this situation.
LolScott308 wrote:(Try looking for something in the AD&D 1e DMG really quickly while you have people yelling at you and you'll see how hard it can be to find something even when you know it is in the book. Hell, try finding something quickly in that book without anyone yelling at you. It's still difficult.)
I was thinking the same thing last night, and I'm just glad those where rolls for initiative, and not attack rolls!Monsieur Rose wrote:The sleep alteration is fine. Nice rolling on the enemy initiative, btw.
Regarding 'cutting words,' I am okay with you have the advantage of seeing the actual roll result against the actual target number.Monsieur Rose wrote:A question. How are we going to play Cutting Words? I know we talked about it, but this is the first practical use. Could I, for instance, spend a use of Cutting Words (as a reaction) to distract Durnn from hitting Hargrem? If so, then I would do so.
Awesome use, by the way. It's fun to see all these abilities that I haven't really seen before get used -- and used effectively.Monsieur Rose wrote:How are we going to play Cutting Words?
GreyWolfVT wrote:I agree with Kester (storm11) take your time Dave. RL and Family take priority of us we will still be here when you are able to get back to us. Take care of your mother dude.