Mystery Men - Super Hero RPG

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Mystery Men - Super Hero RPG

#1 Post by Dungeon Master »

Hello,

I am trying to generate some interest in the Mystery Men RPG. It is a Super Hero RPG with a realistic rules system, which allows a character to expend experience points on powers and abilities. You can actually custom tailor your character to the type of super hero you desire.

If you are interested in playing a Super Hero then let me know...
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Pulpatoon
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Re: Mystery Men - Super Hero RPG

#2 Post by Pulpatoon »

John Stater's Mystery Men? Sign me up! I already have a folder full of characters!

Jelly Ten! Johnny Rocket! Doc Squared! The Stone! That Guy With A Sword!

What flavor of superhero campaign are you thinking about?
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Re: Mystery Men - Super Hero RPG

#3 Post by GreyWolfVT »

I've attempted a couple different Super Hero games on here and this does interest me. Are we talking this type of mystery men? Who wants to be the Spleen? :D
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“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
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Re: Mystery Men - Super Hero RPG

#4 Post by Dungeon Master »

Pulpatoon wrote:John Stater's Mystery Men? Sign me up! I already have a folder full of characters!

Jelly Ten! Johnny Rocket! Doc Squared! The Stone! That Guy With A Sword!

What flavor of superhero campaign are you thinking about?
Hi Pulpatoon,

Yes this is John Stater's Mystery Men, and yes you are signed up!

It will be a modern day superhero campaign where the hero team must thwart the villain's devious plans. I have modified and expanded the powers available making it a more flexible system..
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Re: Mystery Men - Super Hero RPG

#5 Post by Dungeon Master »

GreyWolfVT wrote:I've attempted a couple different Super Hero games on here and this does interest me. Are we talking this type of mystery men? Who wants to be the Spleen? :D
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Hi GreyWolf! You are officially signed up!!
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Re: Mystery Men - Super Hero RPG

#6 Post by GreyWolfVT »

Thanks DM :)
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Mystery Men - Super Hero RPG

#7 Post by Fulci »

Unfortunately, I'm in quite a few active games now, can't really take on one more. But I'll be following it if it gets off!

I have the free PDF for this game, and it's quite nice. Is that the whole version? It seems quite complete (70+ pages).
G A M E S :
Running Vaults & Wastelands [Fallout]
Isaiah Bartlett in That Which Should Not Be [CoC]
Ingrid Esthof in The Horror at Briarsgate [1e]
Jónas Gillman in The Sinister Secret of Saltmarsh [1e]

I N A C T I V E : (
Ballar Uh in Dungeonesque [LL/AEC]
Favrick in The Rise of Smaug [BW]
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Re: Mystery Men - Super Hero RPG

#8 Post by GreyWolfVT »

It appears to be a Free pdf download from Lulu if I have this correct.
http://www.lulu.com/shop/john-stater/my ... 43884.html
Land of Nod blog spot has a little info as well
http://matt-landofnod.blogspot.com/p/mystery-men.html
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Mystery Men - Super Hero RPG

#9 Post by Fulci »

GreyWolfVT wrote:It appears to be a Free pdf download from Lulu if I have this correct.
http://www.lulu.com/shop/john-stater/my ... 43884.html
Land of Nod blog spot has a little info as well
http://matt-landofnod.blogspot.com/p/mystery-men.html
Yes, that's it! Couldn't remember where I got it from...
G A M E S :
Running Vaults & Wastelands [Fallout]
Isaiah Bartlett in That Which Should Not Be [CoC]
Ingrid Esthof in The Horror at Briarsgate [1e]
Jónas Gillman in The Sinister Secret of Saltmarsh [1e]

I N A C T I V E : (
Ballar Uh in Dungeonesque [LL/AEC]
Favrick in The Rise of Smaug [BW]
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Re: Mystery Men - Super Hero RPG

#10 Post by Pulpatoon »

It's really nice that this game is available again. As I understand it, a publisher had bought the rights, and was planning to make a fancy-pants for-profit edition with all the sins of contemporary RPG design—textured page backgrounds, overly-rendered art, way too many photoshop filters. But I guess they never quite got it together, and the rights just recently reverted to Stater. This makes me happy because 1. I like this system, 2. I like free pdfs, and 3. I like Joel Carroll's illustrations of superheroes who have fallen into the public domain.

OH DANG! What if we ran a campaign where very character was a reinterpretation of an old public domain superhero?

http://pdsh.wikia.com/wiki/Public_Domain_Super_Heroes
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Re: Mystery Men - Super Hero RPG

#11 Post by Fulci »

Great resource, thanks for sharing!
G A M E S :
Running Vaults & Wastelands [Fallout]
Isaiah Bartlett in That Which Should Not Be [CoC]
Ingrid Esthof in The Horror at Briarsgate [1e]
Jónas Gillman in The Sinister Secret of Saltmarsh [1e]

I N A C T I V E : (
Ballar Uh in Dungeonesque [LL/AEC]
Favrick in The Rise of Smaug [BW]
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Re: Mystery Men - Super Hero RPG

#12 Post by Urson »

I'm interested. Kinda want to play a shapechanger of some kind.
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Re: Mystery Men - Super Hero RPG

#13 Post by Dungeon Master »

Urson wrote:I'm interested. Kinda want to play a shapechanger of some kind.
Hi Urson! Got you signed up!!
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Re: Mystery Men - Super Hero RPG

#14 Post by Fulci »

I've skimmed the rulebook, and I quite like it... but I'm still hesitating whether I should join up or not :(
Dungeon Master wrote:It will be a modern day superhero campaign where the hero team must thwart the villain's devious plans. I have modified and expanded the powers available making it a more flexible system..
By the way, what do you mean by "modern day"? As in "todayish"?

I'd find it interesting to do a superhero game set in a past decade - 1950-1980s... For me, there is just nothing "super" about a wristwatch communicator today :lol:
G A M E S :
Running Vaults & Wastelands [Fallout]
Isaiah Bartlett in That Which Should Not Be [CoC]
Ingrid Esthof in The Horror at Briarsgate [1e]
Jónas Gillman in The Sinister Secret of Saltmarsh [1e]

I N A C T I V E : (
Ballar Uh in Dungeonesque [LL/AEC]
Favrick in The Rise of Smaug [BW]
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Re: Mystery Men - Super Hero RPG

#15 Post by Pulpatoon »

Can't wait! I'm really excited about getting a chance to play this game—my dice-rolling fingers are itching to get started with chargen!
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Re: Mystery Men - Super Hero RPG

#16 Post by Marullus »

I'll join in, too, if this is still open. Please send me a PM?
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Re: Mystery Men - Super Hero RPG

#17 Post by FantasyChic »

If you're still accepting, I'd like to take part.

Would we be creating our own superhero or must we follow the old Mystery Men setup?
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Re: Mystery Men - Super Hero RPG

#18 Post by Pulpatoon »

Sadly, Dungeon Master hasn't been logged onto the site in 23 days, so there's a good chance he won't follow up on this campaign. Any chance of an interested player will take up the baton?
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