Hey all, so I've posted everyone's beliefs below, and just want to make sure we're all adequately entangled with the plot and each other! We only need 3 Beliefs, so there's not much left to do but it will be good for me to have them all right in front of me at one time. Also, feel free to use this time to make changes if you think of something to better fit your PC/the story/the group.
Onward!
Gweher:
1) I must convince the cult of the Red God, R'hllor, that I am a fellow believer, so that I can learn their Ritual!
2) The Old Gods are the true gods of this land, I will use the Ritual of R'hllor to Banish the False Seven.
3) Friends are just tools to be used, I must convince others to assist me in destroying the False Seven.
Maester Carron
1) The essence of life is distilled in blood. I will "acquire" a practitioner of R'hlorr's blood magics for my personal studies.
2) The quest for understanding is sacrosanct. I will discover who burned Matron Carlyse of the Silent Sisters to death.
3) Every Maester needs an Apprentice. I will test (Rusty's PC) to see if he has the aptitude to learn the mysteries of life.
Lyrith
1) I was not born to be a puppet; I will say whatever is on my mind at all times. 2. I can’t believe my family would betray me - I must never let anyone know.
2) I can’t believe my family would betray me - I must never let anyone know my last name or association.
3) The guy with whom my father spoke gave me a strange feeling: I don’t know who this R’hllor is, but I want nothing to do with him or his creepy little friends.
Spectreman, I edited your Belief 1 a little (it included banishing the 7, and belief 2 focused on it entirely, so I just eliminated the redundant language from B1). Also, perhaps we could find a way to have your 3rd Belief involve either the Maester or Tomas directly?
Marullus, looks good for the most part, we'll just have you pick either Gweher or Tomas be the focus of your 3rd Belief. If you think Tomas fits best then Spectreman will use you in his 3rd (and Tomas will have one involving Gweher), or if you think Gweher fits best then he will use Tomas, and Tomas will have a Belief involving you.
Dig?
Please ask questions (of me and/or each other), discuss, make suggestions or changes, and at the end we'll copy the finals into your Character Record Sheets.
BELIEFS WORKSHOP!!
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BELIEFS WORKSHOP!!
#1 Post by defunctdeity »
Last edited by defunctdeity on Wed Nov 04, 2015 3:33 pm, edited 1 time in total.
Re: BELIEFS WORKSHOP!!
Who is Tomas? Is that Rusty's gravedigger PC? If so, then it would be appropriate. (Rusty didn't post a name and no other characters are referenced publicly yet.)
The third belief as-written won't apply to Gweher.
The third belief as-written won't apply to Gweher.
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Re: BELIEFS WORKSHOP!!
#3 Post by defunctdeity »
Oh yeah sorry, that is Dram's PC. He is using a pregen Hunter type PC (see OOC thread for more). He will hopefully be posting the details of his PC in the CRS thread soon. We can all assist him if/when he has questions.
Rusty has been incommunicado, hoping he gets back to us before we start rolling (also more on that in the OOC thread).
Rusty has been incommunicado, hoping he gets back to us before we start rolling (also more on that in the OOC thread).
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Re: BELIEFS WORKSHOP!!
#4 Post by Spectreman17 »
My third belief would do well if I just took it from vague to specific. Just choose a PC and try and convince them that the 7 must be destroyed.
"Friends are just tools to be used, I must convince [someone] to assist me in destroying the False Seven."
I'll decide as I see everyone's characters develop.
Pointyearedrogues character seems most likely seeing as she is not very attached to the religius side of her character and is young. AKA she'd be easy to recruit into my cult.
"Friends are just tools to be used, I must convince [someone] to assist me in destroying the False Seven."
I'll decide as I see everyone's characters develop.
Pointyearedrogues character seems most likely seeing as she is not very attached to the religius side of her character and is young. AKA she'd be easy to recruit into my cult.
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Re: BELIEFS WORKSHOP!!
#5 Post by defunctdeity »
Okay, so pointyears, your Belief 1 needs to tie you in directly to the main plot (here the Church of the Red God). What would you think about changing it to something like:
"I hate that my father has married me off to a worshipper of this Red Demon! I must find a way to undo this dispicable union." (meaning he successfully married you off)
Your current Belief 1 would actually make an alright Instinct - though it be a bit of a hindrance to a Fence.
Your Belief 2 is fine, might re-word it just a tad to introduce a bit more conflict through it though:
"I will not return to the life my family has chosen for me. I cannot let anyone know my name and association."
Your Belief 3 is a little soft. We need something more "active", something that you can work towards (as opposed to something that is a negative statement). And preferably it will bring in your relationship to the other players somehow... Suggestions anyone?
"I hate that my father has married me off to a worshipper of this Red Demon! I must find a way to undo this dispicable union." (meaning he successfully married you off)
Your current Belief 1 would actually make an alright Instinct - though it be a bit of a hindrance to a Fence.
Your Belief 2 is fine, might re-word it just a tad to introduce a bit more conflict through it though:
"I will not return to the life my family has chosen for me. I cannot let anyone know my name and association."
Your Belief 3 is a little soft. We need something more "active", something that you can work towards (as opposed to something that is a negative statement). And preferably it will bring in your relationship to the other players somehow... Suggestions anyone?
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- ↳ Simple Idea, Zero Prep (OSRIC)
- ↳ Record of the Star Wars (OD&D)
- ↳ Shadows in the Dark (Shadowdark)
- ↳ The Silver Vale (5e)
- ↳ The Verdant Springs (Ars Magica)
- ↳ Adventures in Baldur's Gate (5e)
- ↳ Numenera (Fail States RPG)
- ↳ Repo Men (Classic Traveller)
- ↳ Sundered Realms Away Team (OSE)
- ↳ Hedge's Greyhawk Adventures (2e)
- ↳ Previous Adventures
- ↳ Tales of Argosa (Tales of Argosa)
- ↳ Nentir Vale Solo (Tales of Argosa)
- ↳ Wrath of the Righteous (PF1)
- ↳ The Would-Be Heroes of Clearwater (DCC)
- ↳ Completed Adventures
- ↳ The Redoubt of the Crocodile Kings (BX/OSE)
- ↳ Hullabaloo over Ragged Hollow (OSE)
- ↳ WEG Star Wars 1st Edition d6
- ↳ WW2 Supers d6
- ↳ Completed Missions
- ↳ Barrowmaze (1e)
- ↳ Settlement: Bogtown
- ↳ Settlement: Crooked Yew
- ↳ Settlement: Helix
- ↳ Settlement: Ironguard Motte
- ↳ Settlement: Wrydwood
- ↳ Completed Expeditions
- ↳ In The Year 62,062 (SWN)
- ↳ Chronicles from the Vale (Basic Fantasy)
- ↳ Tales of the Nentir Vale (Tales of Argosa)
- ↳ The Lone City in the Wildlands (OSRIC)
- ↳ The Völsunga Chronicles (BECMI)
- ↳ Dragons Belch: A New Beginning
- ↳ HeliXSwitch Initiative (Outbreak: Undead 2E)
- ↳ Ying Huo Chóng – The Way of Things (Cortex Plus - Firefly)
- ↳ The Midland War
- ↳ Carcosa (LotFP and S&W)
- ↳ Paths of War (Pathfinder 1e)
- ↳ The Heritance of Taloran Accords (Unity)
- ↳ Colonial Marines, Torchbearer (USCMC Supplement)
- ↳ A Small Time Job (Burning Wheel Gold Revised)
- ↳ A Return to Form (SWN:Revised)
- ↳ The Haunted Mines of Gomor - 1ed AD&D
- ↳ Vaults & Wastelands - Fallout PnP
- ↳ A Company of Corpses (B/X)
- ↳ Labyrinth Lord West Marches Sandbox
- ↳ History - Completed Expeditions
- ↳ Settlement - Vaul
- ↳ Settlement - Tower of Wendall
- ↳ In the House of the Ten Veils (Burning Wheel)
- ↳ Lost Horizon - Stars Without Number
- ↳ Exploring Erillion (LL)
- ↳ Dungeonesque (LL AEC)
- ↳ RANDUNSAN! 5E Pulp Sandbox
- ↳ Dragon Age - Clash of Steel, Age of Magic
- ↳ Odin's 1E Greyhawk Campaign
- ↳ Villains & Vigilantes Campaign
- ↳ Forgotten Tales of Arda: the Treachery of Rhudaur (TABA)
- ↳ Operation Unfathomable (Knave)
- ↳ B2/B5 Guido Wiedig's Keep on the Borderland & the Hills of Horror & Chaos
- ↳ 1A: The Inheritance - 1ed AD&D
- ↳ Time of the Dragon (5e)
- ↳ Bloodlines: D&D 5th Ed
- ↳ Monumentstaden (Svärd & Svartkonst)
- ↳ In the Halls of Geryon (QF)
- ↳ Orlando by Night (Vampire: The Masquerade (V20))
- ↳ A Graveyard Vigil - AD&D 2e
- ↳ Castle Amber (1st Ed D&D)
- ↳ The Forgotten Temple of Thurizdun (1e)
- ↳ Viking Sand Box Adventure (1e)
- ↳ Under the Vaults of Vaarn (UtVoV)
- ↳ Dolmenwood Halloween Adventure (BX - Old-School Essentials)
- ↳ Treasure Hunt (2e)
- ↳ The Harper's Tale (2e)
- ↳ Go Fer Yer Gun campaign: Clear Water Guns
- ↳ The Lost City (Crypts & Things)
- ↳ & Magazine Section
- ↳ Ideas for Articles
- ↳ General Discussion