(Almost) Anything Goes

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dmw71
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(Almost) Anything Goes

#1 Post by dmw71 »

This is basically a free-for-all thread... just keep it respectful.

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Re: (Almost) Anything Goes

#2 Post by dmw71 »

Is it wrong that this game has the second most topics (19) out of any game hosted here on the website... and it was launched less than 24 hours ago?

None of the actual "adventure" threads have been created yet so that number will only keep growing. :oops:

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Re: (Almost) Anything Goes

#3 Post by saalaria »

I think it just gives an interesting insight into your personality - borderline OCD, perfectionist etc etc - so only stuff we already know about you!
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Re: (Almost) Anything Goes

#4 Post by dmw71 »

saalaria wrote:I think it just gives an interesting insight into your personality - borderline OCD, perfectionist etc etc - so only stuff we already know about you!
Guilty as charged. ;)

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Re: (Almost) Anything Goes

#5 Post by Alethan »

saalaria wrote:... borderline OCD, perfectionist etc etc - ...
What does it say about me that an old Madonna song popped into my head when I read this? :roll:

You just keep on pushing my love, over the borderline...

(Or... is this tangent prohibited by the "(Almost)" in "(Almost) Anything Goes", dmw71?)
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Re: (Almost) Anything Goes

#6 Post by dmw71 »

Alethan wrote:(Or... is this tangent prohibited by the "(Almost)" in "(Almost) Anything Goes", dmw71?)
No, you're safe. LOL

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Re: (Almost) Anything Goes

#7 Post by Alethan »

So... With just the information posted so far, does anyone have any ideas about what they want to play?

I'm fairly flexible, though if I had to pick least favourite classes, it would magic-users and clerics. But at least I'd play them. Don't think I'd ever intentionally roll up a paladin or an illusionist.
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Re: (Almost) Anything Goes

#8 Post by onlyme »

Alethan wrote:So... With just the information posted so far, does anyone have any ideas about what they want to play?
The cavalier, or paladin if the latter's rules change enough to make it preferable.
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Re: (Almost) Anything Goes

#9 Post by Computer +1 »

I dont know what I want to play.

I find that I usually stay away from clerics or magic users so I may want to play one or the other to stretch myself.
Or a druid could be fun.

I often think about how classic it would be to play a paladin, but these days I think always being lawful good may be too restrictive.

I dont know...... :(

I will be a human something.
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Re: (Almost) Anything Goes

#10 Post by Stonjuz »

I've already created partial halfling mage/thief and im past the point of no-return on changing it now.
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#11 Post by dmw71 »

onlyme wrote:The cavalier, or paladin if the latter's rules change enough to make it preferable.
Just a quick FYI... the Paladin will remain a sub-class of the Fighter (not Cavalier) and will remain largely unchanged from what appears in the 1E PHB (pages 22-24).

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Re: (Almost) Anything Goes

#12 Post by Nuke66 »

Stonjuz wrote:I've already created partial halfling mage/thief and im past the point of no-return on changing it now.
Even without the details on either class posted yet?

Elven Druid/Mage, Human Barbarian or Cleric/Thief of a yet to be determined race are my current thoughts.

I guess I should roll some numbers and see what happens.
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Re: (Almost) Anything Goes

#13 Post by dmw71 »

Nuke66, your rolls have been moved to the 'Character Sheets' thread.

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Re: (Almost) Anything Goes

#14 Post by dmw71 »


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Re: (Almost) Anything Goes

#15 Post by Nuke66 »

Should be interesting...

H-Barbarian E-Druid/Mage Halfling C/T
STR . 18 10 10
INT . 10 12 10
WIS . 12 18 16
DEX . 18 18 18
CON . 17 12 18
CHA . 12 15 12


We will see.....I am flexible as well, and I want to see the class details.
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Re: (Almost) Anything Goes

#16 Post by dmw71 »

Nuke66 wrote:I want to see the class details.
I just added the details for the Fighter class and hope to have the Fighter sub-classes done shortly.

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Re: (Almost) Anything Goes

#17 Post by Stonjuz »

Nuke66 wrote:
Stonjuz wrote:I've already created partial halfling mage/thief and im past the point of no-return on changing it now.
Even without the details on either class posted yet?
Class details havent been filled in yet of course...but im sure ive given the others enuff to know who Shannigans is (or will be). So unless dmw says magic users have to stand on one foot to cast, and that thieves require platinum tools and silver boots or something else crazy like that, he is set in race and class.

Barbarians hate magic users yes?, if we have a zealot barbarian in the group then the little guy may turn tail but other than that....
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Re: (Almost) Anything Goes

#18 Post by dmw71 »

Stonjuz wrote:So unless dmw says magic users have to stand on one foot to cast, and that thieves require platinum tools and silver boots or something else crazy like that, he is set in race and class.
Unless the magic user is missing a leg, I think it's safe to assume they can use both legs when casting spell. ;) As for Thieves, they will probably be the most heavily modified class (hopefully improved). Regular thieves tools will work just fine (but that doesn't mean that better quality and/or masterwork tools don't exist). :D
Stonjuz wrote:Barbarians hate magic users yes?, if we have a zealot barbarian in the group then the little guy may turn tail but other than that....
I am working on the Barbarian class as I write this, and the rule preventing them from associating with magic users is being relaxed a bit. The full details will be available shortly.

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Re: (Almost) Anything Goes

#19 Post by Computer +1 »

Ok I am going for a paladin. After playing a half orc with an attitude I want to try something totally different.
Either it will work or I will ruin another good characters soul.
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Re: (Almost) Anything Goes

#20 Post by Alethan »

Computer +1 wrote:Ok I am going for a paladin. After playing a half orc with an attitude I want to try something totally different.
Either it will work or I will ruin another good characters soul.
Hey, nothing wrong with an ex-paladin fighter with a few character flaws!
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