Trust me, I didn't interpret the intent of your comment to be a slight on the game itself n or how I'm running it, but it certainly got me thinking.AleBelly wrote:Great discussion. I was in no way implying that we're not getting enough information, just that as a player I'll offer more conditional actions the less crunchy things are.
I realize that I don't provide enough detail and tend to run a less "crunchy" game.
I'm thinking, for my benefit (and hopefully the benefit of the game as a result), I'd like to come up with a list of questions to ask myself before I post an update:
Did I mention this?
Was that addressed?
Etc.
I just need to fill in the "this" and "that" in my question. And provide a map.
