Chapter 11: Anxiously Contemplating the Hobgoblins!
- GreyWolfVT
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Mort:
So is that the side Yark was on?
So is that the side Yark was on?
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Borum & Wexley:
Wexley peeks around the corner and looks north, then looks south.
Borum whispers, "Careful lad."
Wexley peeks around the corner and looks north, then looks south.
Borum whispers, "Careful lad."
The optimist, "The glass is half full."
The pessimist, "The glass is half empty."
The gamer, "I drink the water; what happens?"
Greed shall be thy undoing!
The pessimist, "The glass is half empty."
The gamer, "I drink the water; what happens?"
Greed shall be thy undoing!
Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Dungeon Master:
Indeed it is!GreyWolfVT wrote:so is that the side Yark was on?
- GreyWolfVT
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Mort:
Pokes his head up near Wexley and peers around the corner looking in both directions.
Pokes his head up near Wexley and peers around the corner looking in both directions.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Dungeon Master:
I assume Mort & Wexley are now at the T-Intersection, looking north & south & that at least Wexley has a torch?
You both notice the north/south passage go on for approximately 20 feet in either direction before coming to a wall.
I assume Mort & Wexley are now at the T-Intersection, looking north & south & that at least Wexley has a torch?
You both notice the north/south passage go on for approximately 20 feet in either direction before coming to a wall.
- GreyWolfVT
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Mort:
Will light a torch.
Will light a torch.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Mr. Choe:
Choe will join Mort and Wex. HE will hold the torch and stand by to lend his fledgling thief skills, if needed.
Choe will join Mort and Wex. HE will hold the torch and stand by to lend his fledgling thief skills, if needed.
All GMs are evil.
What foulness goads your laughter? (Pulpatoon, 03/26/14)
What foulness goads your laughter? (Pulpatoon, 03/26/14)
Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Dungeon Master:
Ok, now that the things are well lit up, which way do we go? North or South?!?!
Ok, now that the things are well lit up, which way do we go? North or South?!?!
- GreyWolfVT
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Mort:
a map would be sweet but I submit to whatever the leader Borum decides no more pages of deciding.
a map would be sweet but I submit to whatever the leader Borum decides no more pages of deciding.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- MonkeyWrench
- Rider of Rohan
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- Location: Missouri
Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Maya:
South!!
South!!
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Borum & Wexley:
Borum says, "Wexley scout up to the corner in the north passage and Mort do the same south. Lets see what's in either hall before we go blunderin' into something. After we see what's ahead we can decide from there."
Wexley nods then begins checking for traps in the north hall....
Floor [1d100] = 81, Right Wall [1d100] = 26, Left Wall [1d100] = 81, Ceiling [1d100] = 86
Borum says, "Wexley scout up to the corner in the north passage and Mort do the same south. Lets see what's in either hall before we go blunderin' into something. After we see what's ahead we can decide from there."
Wexley nods then begins checking for traps in the north hall....
Floor [1d100] = 81, Right Wall [1d100] = 26, Left Wall [1d100] = 81, Ceiling [1d100] = 86
The optimist, "The glass is half full."
The pessimist, "The glass is half empty."
The gamer, "I drink the water; what happens?"
Greed shall be thy undoing!
The pessimist, "The glass is half empty."
The gamer, "I drink the water; what happens?"
Greed shall be thy undoing!
- GreyWolfVT
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Mort:
Does as Borum has asked. Going up the southern passage checking for traps.
Trap Check Floor[1d100] = 10 Trap Check Left Wall[1d100] = 68 Trap Check Right Wall[1d100] = 80 Secret passages[1d6] = 4
Does as Borum has asked. Going up the southern passage checking for traps.
Trap Check Floor[1d100] = 10 Trap Check Left Wall[1d100] = 68 Trap Check Right Wall[1d100] = 80 Secret passages[1d6] = 4
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Lutha Cee:
Wincing at the ogre & orc blood stains still visible on the floor from the earlier fight, mutters: "The senses lead through the departed...." Spotting secret door without actively searching 1 in 6: [1d6] = 1
Wincing at the ogre & orc blood stains still visible on the floor from the earlier fight, mutters: "The senses lead through the departed...." Spotting secret door without actively searching 1 in 6: [1d6] = 1
Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Wolfram:
Prepares his mind by maintaining calm awareness and by mentally placing himself into conflict beforehand through constant intense visualization. In short: holds a throwing axe ready
Prepares his mind by maintaining calm awareness and by mentally placing himself into conflict beforehand through constant intense visualization. In short: holds a throwing axe ready
Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Dungeon Master:
Ok, as both the north & south passages are explored it's time to draw up a new map.
Basic details right now:
Wexley can tell that the north passage becomes what appears to be a guard room.
Mort notes the south passage turns east immediately after 10 feet.
Ok, as both the north & south passages are explored it's time to draw up a new map.
Basic details right now:
Wexley can tell that the north passage becomes what appears to be a guard room.
Mort notes the south passage turns east immediately after 10 feet.
- GreyWolfVT
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Mort:
Against all better judgement proceeds East for 10' if there is room to and checks for traps.
Trap Check Floor[1d100] = 56 Trap Check Left Wall[1d100] = 37 Trap Check Right Wall[1d100] = 87 Secret passages[1d6] = 1
Against all better judgement proceeds East for 10' if there is room to and checks for traps.
Trap Check Floor[1d100] = 56 Trap Check Left Wall[1d100] = 37 Trap Check Right Wall[1d100] = 87 Secret passages[1d6] = 1
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Dungeon Master:
Player's Map Goblin Cave D: 8:50am Tues. April 15th Game Time:
Next post i will describe what Mort & Wexley see.
Player's Map Goblin Cave D: 8:50am Tues. April 15th Game Time:
Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Dungeon Master:
Mort:
Sees that a black wooden coffin lies on ground near the far eastern wall.
Mort had found no traps or secret doors up to the square he is currently show standing in, the last 10 feet unexplored.
Wexley:
There is a table with chairs in the right hand north corner & a few barrels & crates along the north wall.
There is a white chalk line drawn down the center of the room.
Mort:
Sees that a black wooden coffin lies on ground near the far eastern wall.
Mort had found no traps or secret doors up to the square he is currently show standing in, the last 10 feet unexplored.
Wexley:
There is a table with chairs in the right hand north corner & a few barrels & crates along the north wall.
There is a white chalk line drawn down the center of the room.
Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Borum & Wexley:
Wexley returns to the group and reports what he's seen.
Borum says, "Hmm, that room's empty of goblins. We'll come back to it in a bit. Lets head south and check in with Mort." With that, Borum heads south to join up with Mort.
Wexley returns to the group and reports what he's seen.
Borum says, "Hmm, that room's empty of goblins. We'll come back to it in a bit. Lets head south and check in with Mort." With that, Borum heads south to join up with Mort.
The optimist, "The glass is half full."
The pessimist, "The glass is half empty."
The gamer, "I drink the water; what happens?"
Greed shall be thy undoing!
The pessimist, "The glass is half empty."
The gamer, "I drink the water; what happens?"
Greed shall be thy undoing!
- GreyWolfVT
- Wants a special title like Scott
- Posts: 34158
- Joined: Wed Oct 30, 2013 10:02 pm
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Mort:
Goes back to the others to report. "Borum I've located what appears to be a dead end, and a coffin."
Goes back to the others to report. "Borum I've located what appears to be a dead end, and a coffin."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling