Out of Character Discussion (OCC):
- GreyWolfVT
- Wants a special title like Scott
- Posts: 34054
- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Central Vermont
- Contact:
Re: Out of Character Discussion (OCC):
sick of searching like a spy so now Mort is going to just ransack the place.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Out of Character Discussion (OCC):
Initial tally of Experience points indicate 335 XP per character.
I did not include the value of Fr. Tenebaum's Plate mail & Mace.
On that note did you also take the 2 Acolyte's Chain mail & maces?
Yes, i am including the tally from the 1st group of adventurers.
I did not include the value of Fr. Tenebaum's Plate mail & Mace.
On that note did you also take the 2 Acolyte's Chain mail & maces?
Yes, i am including the tally from the 1st group of adventurers.
- GreyWolfVT
- Wants a special title like Scott
- Posts: 34054
- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Central Vermont
- Contact:
Re: Out of Character Discussion (OCC):
doomed to be level 1 forevers 

“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Out of Character Discussion (OCC):
Pyro, thanks for letting me hang around with my one gay character -- I'm getting back into him! Time is on my side.
All GMs are evil.
What foulness goads your laughter? (Pulpatoon, 03/26/14)
What foulness goads your laughter? (Pulpatoon, 03/26/14)
Re: Out of Character Discussion (OCC):
Choe plays angles like a good fisherman --- that's what he thinks"Just, y'know, FYI, Choe is offering OUR services on behalf of us. Just sayin' "
All GMs are evil.
What foulness goads your laughter? (Pulpatoon, 03/26/14)
What foulness goads your laughter? (Pulpatoon, 03/26/14)
- FronkyDondo
- Pathfinder
- Posts: 368
- Joined: Mon Aug 18, 2014 8:27 pm
- Location: Florida
- Contact:
- GreyWolfVT
- Wants a special title like Scott
- Posts: 34054
- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Central Vermont
- Contact:
Re: Out of Character Discussion (OCC):
i was going to say sounds about right for Choe.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Out of Character Discussion (OCC):
I made a Choe post last night -- I hope it is not in some other campaign, cause it aint here
All GMs are evil.
What foulness goads your laughter? (Pulpatoon, 03/26/14)
What foulness goads your laughter? (Pulpatoon, 03/26/14)
Re: Out of Character Discussion (OCC):
Last post i see from you on my end was posted: Fri Aug 29, 2014 11:46 amDizlexus wrote:I made a Choe post last night -- I hope it is not in some other campaign, cause it aint here
- FronkyDondo
- Pathfinder
- Posts: 368
- Joined: Mon Aug 18, 2014 8:27 pm
- Location: Florida
- Contact:
Re: Out of Character Discussion (OCC):
Ok, Going over everyone's armor class to clean it up & make sure it's right:
Borum: AC 7 (ring mail) or 6 (shield)
Mr. Choe: AC 10 (clothing)
Ewat: AC 7 (Studded Leather) or 6 (Shield) or 4 (Dex Bonus)
Idonea: AC 5 (Chain haulberk)
Kormak: AC 6 (Scale Mail)
Lutha Cee: AC 10 (robe) or 9 (Dex Bonus)
Opal: AC 7 (ringmail) or 6 (shield)
Maya AC 4 (banded mail) or 3 (shield) [When she dons the Plate mail: it will be AC 3 or AC 2 with her new shield as far as she knows]
Mort: AC 8 (leather) or 4 (Dex Bonus)
Victor: AC 10 (robe) or 7 (Dex Bonus)
Wexley: AC 8 (leather) or 6 (Dex Bonus)
Wolfram: AC 5 (chain mail) or 4 (shield) or 3 (Dex Bonus)
Let me know if this still needs adjusted!
Make sure you fix it up on your character sheet & have it listed in your inventory!
Borum: AC 7 (ring mail) or 6 (shield)
Mr. Choe: AC 10 (clothing)
Ewat: AC 7 (Studded Leather) or 6 (Shield) or 4 (Dex Bonus)
Idonea: AC 5 (Chain haulberk)
Kormak: AC 6 (Scale Mail)
Lutha Cee: AC 10 (robe) or 9 (Dex Bonus)
Opal: AC 7 (ringmail) or 6 (shield)
Maya AC 4 (banded mail) or 3 (shield) [When she dons the Plate mail: it will be AC 3 or AC 2 with her new shield as far as she knows]
Mort: AC 8 (leather) or 4 (Dex Bonus)
Victor: AC 10 (robe) or 7 (Dex Bonus)
Wexley: AC 8 (leather) or 6 (Dex Bonus)
Wolfram: AC 5 (chain mail) or 4 (shield) or 3 (Dex Bonus)
Let me know if this still needs adjusted!
Make sure you fix it up on your character sheet & have it listed in your inventory!
- GreyWolfVT
- Wants a special title like Scott
- Posts: 34054
- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Central Vermont
- Contact:
Re: Out of Character Discussion (OCC):
Mort has both the +4 AC from 18 dex and leather armor on so the AC is lower, I've got him as AC 4. Kormak is correct.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Out of Character Discussion (OCC):
Yep, it's on page 30 of the Player's Handbook to the upper right corner, ok then.I don't think a monk gets a dex bonus to ac - weird monk stuff
All GMs are evil.
What foulness goads your laughter? (Pulpatoon, 03/26/14)
What foulness goads your laughter? (Pulpatoon, 03/26/14)
Re: Out of Character Discussion (OCC):
Ok, Going over everyone's armor class to clean it up & make sure it's right:
I've written him as Basic AC 10 minus 1 due to DEX: 15 which gives AC 9.Lutha Cee: AC 10 (robe) or 7 (Dex Bonus)
Wolfram was given a chain mail the first time the group set out from the Keep (see OOC posting Tue May 13, 2014 8:01 pm ) and already had a shield, on top of that DEX: 15 Defense Adj. -1 hence AC:reg/rear/no shield 3 / 5 / 4Wolfram: AC 4 (ring mail) or 3 (shield) or 2 (Dex Bonus)
but as I'm no AC expert please correct me if I got any of this wrong, thanks
Re: Out of Character Discussion (OCC):
Nordbo wrote:Ok, Going over everyone's armor class to clean it up & make sure it's right:I've written him as Basic AC 10 minus 1 due to DEX: 15 which gives AC 9.Lutha Cee: AC 10 (robe) or 7 (Dex Bonus)
Wolfram was given a chain mail the first time the group set out from the Keep (see OOC posting Tue May 13, 2014 8:01 pm ) and already had a shield, on top of that DEX: 15 Defense Adj. -1 hence AC:reg/rear/no shield 3 / 5 / 4Wolfram: AC 4 (ring mail) or 3 (shield) or 2 (Dex Bonus)
but as I'm no AC expert please correct me if I got any of this wrong, thanks
Ok, on Lutha Cee, so i fixed it, don't know how i saw a higher dexterity before.
On Wolfram the Chain mail is AC 5, with shield used it's AC 4 with Wolfram's Dex bonus it is AC 3 so on the dice roller's AC slot it would read 3 / 5 / 4, so ok there.
Re: Out of Character Discussion (OCC):
Ok, here it is again with the adjustments:
Ok, Going over everyone's armor class to clean it up & make sure it's right:
Borum: AC 7 (ring mail) or 6 (shield)
Mr. Choe: AC 10 (clothing)
Ewat: AC 7 (Studded Leather) or 6 (Shield) or 4 (Dex Bonus)
Idonea: AC 5 (Chain haulberk)
Kormak: AC 6 (Scale Mail)
Lutha Cee: AC 10 (robe) or 9 (Dex Bonus)
Opal: AC 7 (ringmail) or 6 (shield)
Maya AC 4 (banded mail) or 3 (shield) [When she dons the Plate mail: it will be AC 3 or AC 2 with her new shield, as far as she knows. Maya can give Idonea her old suit & Idonea's armor to Sister Opal]
Mort: AC 8 (leather) or 4 (Dex Bonus)
Victor: AC 10 (robe) or 7 (Dex Bonus)
Wexley: AC 8 (leather) or 6 (Dex Bonus)
Wolfram: AC 5 (chain mail) or 4 (shield) or 3 (Dex Bonus)
Let me know if this still needs adjusted!
Ok, Going over everyone's armor class to clean it up & make sure it's right:
Borum: AC 7 (ring mail) or 6 (shield)
Mr. Choe: AC 10 (clothing)
Ewat: AC 7 (Studded Leather) or 6 (Shield) or 4 (Dex Bonus)
Idonea: AC 5 (Chain haulberk)
Kormak: AC 6 (Scale Mail)
Lutha Cee: AC 10 (robe) or 9 (Dex Bonus)
Opal: AC 7 (ringmail) or 6 (shield)
Maya AC 4 (banded mail) or 3 (shield) [When she dons the Plate mail: it will be AC 3 or AC 2 with her new shield, as far as she knows. Maya can give Idonea her old suit & Idonea's armor to Sister Opal]
Mort: AC 8 (leather) or 4 (Dex Bonus)
Victor: AC 10 (robe) or 7 (Dex Bonus)
Wexley: AC 8 (leather) or 6 (Dex Bonus)
Wolfram: AC 5 (chain mail) or 4 (shield) or 3 (Dex Bonus)
Let me know if this still needs adjusted!
- GreyWolfVT
- Wants a special title like Scott
- Posts: 34054
- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Central Vermont
- Contact:
Re: Out of Character Discussion (OCC):
Dex 18 plus he is wearing leather armor AC of 4 by my count.Mort: AC 8 (leather) or 4 (Dex Bonus)
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Out of Character Discussion (OCC):
Yes, the AC 8 leather drops to AC 4 with the -4 Dexterity bonus.GreyWolfVT wrote:Dex 18 plus he is wearing leather armor AC of 4 by my count.Mort: AC 8 (leather) or 4 (Dex Bonus)
Re: Out of Character Discussion (OCC):
Mr. Choe, being a monk, is not too interested in money. But he needs 9 gp from the party treasury for a halberd.
Do we have anyone in charge of inventory?
Do we have anyone in charge of inventory?
All GMs are evil.
What foulness goads your laughter? (Pulpatoon, 03/26/14)
What foulness goads your laughter? (Pulpatoon, 03/26/14)
Re: Out of Character Discussion (OCC):
FronkyDondo, has retired from the game to concentrate on Dungeon Mastering his own game, "MR1: The Haunted Mines of Gomor", apparently a prequel to the A1-4 series.
If any of you know someone that could come on board to play the game send them here!!!
This would make 3 Prequels Modules now for the Slavers series!
I am table-top pencil & paper playing this series now. Just starting it 3 gaming sessions ago with "A0: Danger at Darkshelf Quarry".
We are playing up to Dragon Magazine #215: "The Last Slave Lord"
Here they are (hopefully) Listed in the right order of play-through:
A0: Danger at Darkshelf Quarry (Character Levels 1-3):
(Brand new Prequel in the new "Against the Slave Lords" hardcover compilation.
http://greyhawkgrognard.blogspot.com/20 ... lords.html
Dungeon Magazine #221: "Lowdown in Highport", (Character Levels 3-5?):
http://greyhawkery.blogspot.com/2014/01 ... tures.html
The New "Against The Slave Lords" hardcover has these 4 original modules in it):

A1: Slave Pits of the Under City (Character Levels 4-7):
It is time to put a stop to the marauders! For years the coastal towns have been burned & looted by the forces of evil.
You & your fellow adventurers have been recruited to root out & destroy the source of these raids.
But beware, hundreds of good men & women have been taken by the slavers & have never been seen or heard from again!

A2: Secret of the Slavers Stockade (Characters Levels 4-7):
The battle against the slavers continues! You and your fellow adventurers have defeated the slavers at Highport, but you have learned of the existence of another slaver stronghold, and you have decided to continue the attack.
But beware! Only the most fearless of adventurers could challenge slavers on their own ground, and live to tell of it!

A3: Assault on the Aerie of the Slave Lords (Characters Level 4-7):
Into the Drachengrab Mountains! Hot on the trail of the marauding slaver, you & your fellow adventurers plunge deep into hostile Hills.
Spurred on by your past success, you now seek the heart of the slaver conspiracy.
But hurry! You must move quickly before the slavers recover from your previous forays & attack!

A4: In the Dungeons of the Slave Lords (Characters Level 4-7):
Trapped in the dungeons of the Slave Lords! The hardy adventurers must find a way out, with only their wits & courage to help them.
But can they do it before everything is destroyed by the dreaded Earth Dragon?
Dungeon Magazine #215: "The Last Slave Lord" (Characters Level 4-7?):
http://greyhawkery.blogspot.com/2013/06 ... -lord.html

There was also this module that takes place 10 years later:
"Greyhawk Adventures: Slavers":
Adventurers have an opportunity to chase the slavers across the coast, uncover their secret contacts, and destroy their hidden bases before the slave lords gather enough power and wealth to push their humanoid army into the free lands and make every man, woman and child their property!
Before the Hardcover, "Against the Slave Lords" there was this Softcover Compilation:

A1-4: Scourge of the Slave Lords: (Characters Levels 4-7)

T1-4: Temple of Elemental Evil (Characters Levels 1-8):
Starts with the original "T1: Village of Hommlet" Module & expands upon it.
It is supposed to be played as a Prequel to the above "A1-4: Scourge of the Slavelords"!
It has the same pre-rolled Adventurers!
If any of you know someone that could come on board to play the game send them here!!!
This would make 3 Prequels Modules now for the Slavers series!
I am table-top pencil & paper playing this series now. Just starting it 3 gaming sessions ago with "A0: Danger at Darkshelf Quarry".
We are playing up to Dragon Magazine #215: "The Last Slave Lord"
Here they are (hopefully) Listed in the right order of play-through:
A0: Danger at Darkshelf Quarry (Character Levels 1-3):
(Brand new Prequel in the new "Against the Slave Lords" hardcover compilation.
http://greyhawkgrognard.blogspot.com/20 ... lords.html
Dungeon Magazine #221: "Lowdown in Highport", (Character Levels 3-5?):
http://greyhawkery.blogspot.com/2014/01 ... tures.html
The New "Against The Slave Lords" hardcover has these 4 original modules in it):

A1: Slave Pits of the Under City (Character Levels 4-7):
It is time to put a stop to the marauders! For years the coastal towns have been burned & looted by the forces of evil.
You & your fellow adventurers have been recruited to root out & destroy the source of these raids.
But beware, hundreds of good men & women have been taken by the slavers & have never been seen or heard from again!

A2: Secret of the Slavers Stockade (Characters Levels 4-7):
The battle against the slavers continues! You and your fellow adventurers have defeated the slavers at Highport, but you have learned of the existence of another slaver stronghold, and you have decided to continue the attack.
But beware! Only the most fearless of adventurers could challenge slavers on their own ground, and live to tell of it!

A3: Assault on the Aerie of the Slave Lords (Characters Level 4-7):
Into the Drachengrab Mountains! Hot on the trail of the marauding slaver, you & your fellow adventurers plunge deep into hostile Hills.
Spurred on by your past success, you now seek the heart of the slaver conspiracy.
But hurry! You must move quickly before the slavers recover from your previous forays & attack!

A4: In the Dungeons of the Slave Lords (Characters Level 4-7):
Trapped in the dungeons of the Slave Lords! The hardy adventurers must find a way out, with only their wits & courage to help them.
But can they do it before everything is destroyed by the dreaded Earth Dragon?
Dungeon Magazine #215: "The Last Slave Lord" (Characters Level 4-7?):
http://greyhawkery.blogspot.com/2013/06 ... -lord.html

There was also this module that takes place 10 years later:
"Greyhawk Adventures: Slavers":
Adventurers have an opportunity to chase the slavers across the coast, uncover their secret contacts, and destroy their hidden bases before the slave lords gather enough power and wealth to push their humanoid army into the free lands and make every man, woman and child their property!
Before the Hardcover, "Against the Slave Lords" there was this Softcover Compilation:

A1-4: Scourge of the Slave Lords: (Characters Levels 4-7)

T1-4: Temple of Elemental Evil (Characters Levels 1-8):
Starts with the original "T1: Village of Hommlet" Module & expands upon it.
It is supposed to be played as a Prequel to the above "A1-4: Scourge of the Slavelords"!
It has the same pre-rolled Adventurers!