Chapter 1 - Screams at Dawn
Re: Chapter 1 - Screams at Dawn
Neither Craw nor Adrik see any humanoid tracks in the vicinity. The ground is somewhat wet from the proximity of the bogs and you find plenty of human tracks of multiple sizes (adult, children, adolescent). You do remember the woman stated they were attacked in the bog.
Re: Chapter 1 - Screams at Dawn
Vicentio Senereno [Wizard - AC 10 - HP 5]:
Vicentio will follow Adrik, staying behind him so Adrik can look for tracks, while also trying to spot anything that looks like tracks & would alert Adrik to them.
Vicentio will follow Adrik, staying behind him so Adrik can look for tracks, while also trying to spot anything that looks like tracks & would alert Adrik to them.
- MrHemlocks
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Re: Chapter 1 - Screams at Dawn
Looking back at the others, with a look of disgust on his face for not finding tracks, Adrik approaches the house."Now we best be on high guard here. For there might still be a few goblins about." Looking over the exterior of the house over, "lets walk around this building to better understand its layout."


Re: Chapter 1 - Screams at Dawn
The house appears to be undisturbed. As you make your way around it, you discover small humanoid footprints traveling both to the house from the bog and from the house towards the bog.
Re: Chapter 1 - Screams at Dawn
Vicentio Senereno [Wizard - AC 10 - HP 5]:
"Let us look in the house first, don't want to track mud in from the bog!"
"Who wants to try the front door?"
"Let us look in the house first, don't want to track mud in from the bog!"
"Who wants to try the front door?"
- tumblingdice
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Re: Chapter 1 - Screams at Dawn
Erevan - Elf Wizard
Erevan smiles at Vicentio's concern over tracking the mud into the house. "Perhaps there's a doormat," he quips. With that, he approaches the front door.
Erevan smiles at Vicentio's concern over tracking the mud into the house. "Perhaps there's a doormat," he quips. With that, he approaches the front door.
These are ghouls. They hang out in graveyards, they have long tongues, and they eat people.
"Oh, well, that could be helpful!"
--my five-year old daughter
"Oh, well, that could be helpful!"
--my five-year old daughter
Re: Chapter 1 - Screams at Dawn
Craw [Fighter - AC 17 - HP 13]
Craw braces his shield and approaches the door with the others, sword ready.
Craw braces his shield and approaches the door with the others, sword ready.
Re: Chapter 1 - Screams at Dawn
Vicentio Senereno [Wizard - AC 10 - HP 5]:
"Oh, I will open the door."
If turning the knob or just pushing it open doesn't work Vicentio will try slamming into it: [1d6] = 4
"Oh, I will open the door."
If turning the knob or just pushing it open doesn't work Vicentio will try slamming into it: [1d6] = 4
- MrHemlocks
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Re: Chapter 1 - Screams at Dawn
Waiting for Vicentio, to open the door, Adrik watches out toward the swamp for any signs of movement.
Re: Chapter 1 - Screams at Dawn
I missed a piece of info which may affect your decision to enter the front. The front of the house faces away from the bog. The back of the house faces more towards the bog and that is where the footprints where discovered, the back of the house. Let me know which door you are entering.
Re: Chapter 1 - Screams at Dawn
Vicentio Senereno [Wizard - AC 10 - HP 5]:
While if the footprints were at the back of the house then that is the door, i open, the back door!
While if the footprints were at the back of the house then that is the door, i open, the back door!
Re: Chapter 1 - Screams at Dawn
The door opens with a touch, it seems that in addition to being unlocked, it was unlatched as well. You walk into a mud room (a small room where people would remove muddy boots and clothes before proceeding into the house proper.) The room is empty but the floor is filthy. Most of the dirt on the floor has been there for some time, to be expected given its use and the location of the farm. The mud room gives way to the kitchen. Small muddy footprints lead into the kitchen. From where you stand, you can not see much of the kitchen, but what you see has been ransacked.
Re: Chapter 1 - Screams at Dawn
Vicentio Senereno [Wizard - AC 10 - HP 5]:
Searches the floor area:
Ceiling: [1d6] = 1, Floor: [1d6] = 4
Vicentio would also search the rest of the room:
Right Wall: [1d6] = 2, Left Wall: [1d6] = 2, Front Wall: [1d6] = 5, Back Wall: [1d6] = 6
Searches the floor area:
Ceiling: [1d6] = 1, Floor: [1d6] = 4
Vicentio would also search the rest of the room:
Right Wall: [1d6] = 2, Left Wall: [1d6] = 2, Front Wall: [1d6] = 5, Back Wall: [1d6] = 6
- MrHemlocks
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Re: Chapter 1 - Screams at Dawn
Adrik, looks for stairs, either leading to a basement or 2nd level, and listens for noises. "Looks like the goblins came in the back door. Being so close to the swamp I find it odd that they would keep the back door unsecured."
Re: Chapter 1 - Screams at Dawn
Craw [AC 17 - HP 13]
Craw's stomach grumbles. He cautiously moves towards the kitchen.
If nothing immediately dangerous is discovered by either Vicentio or Adrik, Craw will step in the kitchen and give a quick look around, looking for something to eat, too
Perception check: [1d20+4] = 6+4 = 10
Craw's stomach grumbles. He cautiously moves towards the kitchen.
If nothing immediately dangerous is discovered by either Vicentio or Adrik, Craw will step in the kitchen and give a quick look around, looking for something to eat, too
Perception check: [1d20+4] = 6+4 = 10
- tumblingdice
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Re: Chapter 1 - Screams at Dawn
Erevan the Eager - Elf
Erevan smiles at Craw's hankering for a Scooby Snack. He then sets about kitchen, putting his investigative skills to use, looking for clues.
Investigation check: [1d20+5] = 5+5 = 10
Erevan smiles at Craw's hankering for a Scooby Snack. He then sets about kitchen, putting his investigative skills to use, looking for clues.
Investigation check: [1d20+5] = 5+5 = 10
These are ghouls. They hang out in graveyards, they have long tongues, and they eat people.
"Oh, well, that could be helpful!"
--my five-year old daughter
"Oh, well, that could be helpful!"
--my five-year old daughter
Re: Chapter 1 - Screams at Dawn
Actively searching for something is Investigation (Intelligence). Just gazing around to see if something is amiss is Perception (passive) (Wisdom).PyroArrow wrote:Vicentio Senereno [Wizard - AC 10 - HP 5]:
Searches the floor area:
Ceiling: [1d6] = 1, Floor: [1d6] = 4
Vicentio would also search the rest of the room:
Right Wall: [1d6] = 2, Left Wall: [1d6] = 2, Front Wall: [1d6] = 5, Back Wall: [1d6] = 6
You do not find any stairs in the kitchen. There is an archway that leads out of the kitchen into another room. Do you go there?MrHemlocks wrote:Adrik, looks for stairs, either leading to a basement or 2nd level, and listens for noises. "Looks like the goblins came in the back door. Being so close to the swamp I find it odd that they would keep the back door unsecured."
pipes84 wrote:Craw [AC 17 - HP 13]
Craw's stomach grumbles. He cautiously moves towards the kitchen.
If nothing immediately dangerous is discovered by either Vicentio or Adrik, Craw will step in the kitchen and give a quick look around, looking for something to eat, too
Perception check: [1d20+4] = 6+4 = 10
Neither Craw nor Erevan notice anything peculiar. The kitchen has been thoroughly ransacked and it appears that all the edibles have been taken. You're not positive due to the state of the kitchen but it looks like Ms. Moss was cleaning up from breakfast when the attack took place. You can't tell if she was in the kitchen at the time the goblins entered or if she had already fled.tumblingdice wrote:Erevan the Eager - Elf
Erevan smiles at Craw's hankering for a Scooby Snack. He then sets about kitchen, putting his investigative skills to use, looking for clues.
Investigation check: [1d20+5] = 5+5 = 10
Re: Chapter 1 - Screams at Dawn
Abhkari watches the bog from just inside the door where we entered, arrow ready to be drawn.
- MrHemlocks
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Re: Chapter 1 - Screams at Dawn
Crossing the archway, Adrik enters the next room.