Part 4: Following Trouble

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GreyWolfVT
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Re: Part 4: Following Trouble

#661 Post by GreyWolfVT »

Alanis jumps out of a shadow "I am the rat king all hail the rat king!" :lol:
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 4: Following Trouble

#662 Post by PyroArrow »

Theodore Mumfordian (Half Sylvanian Wood-Elf) Ranger lvl:5 HP 21/21 AC 5):

Theodore says to Alanis,

"You dang fool, you could have wound up with an arrow between the eyes."
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
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Re: Part 4: Following Trouble

#663 Post by scottm »

Anything to get away from the bog - Let's look around as long as we can stand the odor. Thifli proceeds onward and utilizes infrared if the lantern light does not extend with me. Let's go.
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Re: Part 4: Following Trouble

#664 Post by Dune »

I'll look around their filth with the end of my staff poking around afterward I'll look around for a sack or a chest.
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Re: Part 4: Following Trouble

#665 Post by GreyWolfVT »

Upon opening the chest Dune finds that the ogre's apparently used it as a food storage. Finding a lot of rotten semi moldy food items in the chest and a waft of flies that comes out upon opening the chest. It's a bit repuslive but smells better than most of the cave.

Going further into the cave you see that the back does tunnel back a ways and looks like it goes deeper.
Here is a current mapping of what you see going down is what you have discovered of the back of the cave. It indeed leads further down.
tragidore caves players current.jpg
tragidore caves players current.jpg (41.27 KiB) Viewed 423 times
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 4: Following Trouble

#666 Post by ybn1197 »

Neev looks at the others. I believe we should press on.
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Re: Part 4: Following Trouble

#667 Post by MonkeyWrench »

Alanis seems a bit frustrated, huffing into the air as he decides, "I suppose the Rat King shall have to wait... When we enter his grand burrowed court I expect we would get a warmer welcome after getting rid of such vile vermin as these ogres... Alright then! Let us press on!"
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
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Re: Part 4: Following Trouble

#668 Post by scottm »

Thifli heartily agrees...we press onward and downward. Anything to get away from this stench.
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Re: Part 4: Following Trouble

#669 Post by Dune »

bunch a poor ogres bah, not even an empty scroll case to get. I don't know gang, we may just be trouncing into more filth, dune continues picking up the front end of his robe so as to not get it dirty also holding the lantern up.
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Re: Part 4: Following Trouble

#670 Post by scottm »

True, but those ugly brutes were probably the guard dogs and guard dogs usually protect something. Onward and downward!
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Re: Part 4: Following Trouble

#671 Post by Dune »

bah, a miniscule ogre shaman probably, thif. I can handle him no problem.
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Re: Part 4: Following Trouble

#672 Post by GreyWolfVT »

The group travels for about another 30 minutes and come to a spot in the cave tunnel where it branches off in a few directions so far it has been uneventful but the smell is a bit more as a cave underground should smell less like the armpit of an ogre and more earthy. The tunnel opens up into another cavern room with a tunnel going south and one going northwest. Your party has come in from the northeast. Coming from the south tunnel it sounds like orcs talking.

Map:
tragidore caves players current.jpg
tragidore caves players current.jpg (56.61 KiB) Viewed 404 times
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 4: Following Trouble

#673 Post by PyroArrow »

Theodore Mumfordian (Half Sylvanian Wood-Elf) Ranger lvl:5 HP 21/21 AC 5):

Anyone know the Ogrish language?!

I notice some of the players don't have their known languages listed!
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
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Re: Part 4: Following Trouble

#674 Post by GreyWolfVT »

some of you i know do understand orc. But yes I noticed that a while back Pyro.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 4: Following Trouble

#675 Post by scottm »

I understand orcish - so, I attempt to listen in and see if I pick up any of their conversation
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Re: Part 4: Following Trouble

#676 Post by GreyWolfVT »

Thifli takes a good listen and it sounds like just average chatter something about what to eat for lunch and how their wives nag them too much.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 4: Following Trouble

#677 Post by Talmor »

How many does it sound like? Could we overwhelm them without killing? I'd like to get some answers about this place...
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Re: Part 4: Following Trouble

#678 Post by max_vale »

Lubidious whispers that he could try to sneak up in the shadows to see what he could find out....
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Re: Part 4: Following Trouble

#679 Post by GreyWolfVT »

Thifli only heard from what he can distinguish 2 voices in orcish speaking.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 4: Following Trouble

#680 Post by Talmor »

Hopefully, we can handle two. Let's try the sneaky approach.
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