Chapter 23: Genesis of Evil
- Scott308
- Guy Who Gamed With The Famous People
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Re: Chapter 23: Genesis of Evil
Ingrid Esthof
Sometimes this summer I will most likely be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.
https://www.extra-life.org/participant/Scott Peterson
https://www.extra-life.org/participant/Scott Peterson
- SocraticLawyer
- Ranger Lord
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Re: Chapter 23: Genesis of Evil
How do we know you're not a donkey-brained man?
- OGRE MAGE
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Re: Chapter 23: Genesis of Evil
Bo shakes his head vigorously to clear the black thoughts from his mind, his long grey hair flying in every direction.
He studies the expressions and the mannerisms of the others as he tries to maintain his own sanity.
Save vs. Spells (14) [1d20] = 14
"All hail the nothing.......I am going inside while my spell still lasts."
The druid waits to see the reactions from the others before ducking under the gate.
He studies the expressions and the mannerisms of the others as he tries to maintain his own sanity.
Save vs. Spells (14) [1d20] = 14
"All hail the nothing.......I am going inside while my spell still lasts."
The druid waits to see the reactions from the others before ducking under the gate.
Re: Chapter 23: Genesis of Evil
The Lost Shrine of Ancient Evil, the Dark Mountain, Gran March, Greyhawk
Day Twenty. Long after midnight. Thursday, December 1st, 576 CY
Freezing cold, clear.
“All Who Enter here are a Gift to The Nothing! We Hail The Nothing and Freely Offer Everything There Is Unto It!” Mouser says in a voice that is not his own.
With those eldritch syllables, suddenly and unexpectedly, Jerome the paladin lies down before the stonegate. "I offer myself freely to The Nothing," he declares sincerely, opening his breastplate. "'Ai! 'Ai! Shub-Niggurath!"
"'Ai! 'Ai! Shub-Niggurath!" responds Brevos as he draws his cold glowing blade and raises his other hand in joyous exaltation of The Nothing!
Suddenly, Rudolf appears from Nowhere! Crouching over the sacrificial paladin, he grips his enchanted shortsword with both hands and thrusts it down into Jerome's heart (-14 hp damage)!
Jerome cries out in pain and ecstasy as Rudolf coos softly, reverently, “You are a Gift to The Nothing. The Nothing.”
Shock and horror returns Mouser to his senses. A foul taste lingers on his lips left by words that were not his own.
An eerie, disorienting sensation of deja vu, of the horrific acts perpetrated at the strange black altar in the witch-haunted woods, ravages the heroes' sanity and their souls.
Actions?! Bo, Ingrid, Mouser, Telkis and Urdur only. (Bo may use his already-posted action, if OM wishes.)
Map Detail:
One square = 5 feet. Greyer areas are water.
Non-required Reading (rolls and rulings):
PC Status:
Day Twenty. Long after midnight. Thursday, December 1st, 576 CY
Freezing cold, clear.
“All Who Enter here are a Gift to The Nothing! We Hail The Nothing and Freely Offer Everything There Is Unto It!” Mouser says in a voice that is not his own.
With those eldritch syllables, suddenly and unexpectedly, Jerome the paladin lies down before the stonegate. "I offer myself freely to The Nothing," he declares sincerely, opening his breastplate. "'Ai! 'Ai! Shub-Niggurath!"
"'Ai! 'Ai! Shub-Niggurath!" responds Brevos as he draws his cold glowing blade and raises his other hand in joyous exaltation of The Nothing!
Suddenly, Rudolf appears from Nowhere! Crouching over the sacrificial paladin, he grips his enchanted shortsword with both hands and thrusts it down into Jerome's heart (-14 hp damage)!
Jerome cries out in pain and ecstasy as Rudolf coos softly, reverently, “You are a Gift to The Nothing. The Nothing.”
Shock and horror returns Mouser to his senses. A foul taste lingers on his lips left by words that were not his own.
An eerie, disorienting sensation of deja vu, of the horrific acts perpetrated at the strange black altar in the witch-haunted woods, ravages the heroes' sanity and their souls.
Actions?! Bo, Ingrid, Mouser, Telkis and Urdur only. (Bo may use his already-posted action, if OM wishes.)
Map Detail:
One square = 5 feet. Greyer areas are water.
Non-required Reading (rolls and rulings):
PC Status:
- Brevos, Half-Elf Ranger 3: Move: 9", AC: 2(1), HP: 31/31
Grey Mouser, Half-Elf Magic-User/Thief 3/4: Move: 9", AC: 5, HP: 19/19, Spells: 2/2 1st lvl, 1/1 2nd lvl
Ingrid Esthof, Human Cleric 4: Move: 6", AC: 3(1), HP: 22/22, Spells: 5/5 1st lvl and 4/4 2nd lvl
Jerome, Human Paladin 3: Move: 9", AC: 3(1), HP: 2/20, Laying Hands: 1/1
Long Bo, Human Druid 4: Move: 9", AC: 2(1), HP: 30/30, Spells: 5/6 1st lvl, 3/3 2nd lvl and 2/2 3rd lvl
Rudolf Rassendyll, Halfling Thief 4: Move: 9", AC: 3, HP: 16/16
Telkis Brassfang, Gnome Fighter 4: Move: 9", AC: 0, HP: 34/34, Torch
Urdur Shimmerstone, Gnome Illusionist 4: Move: 12", AC: 4, HP: 11/11, Spells: 3/3 1st lvl and 2/2 2nd lvl
- Invisibility (Urdur): Target: self
Detect Magic (Bo): Duration: 3 rounds
Read Magic (Mouser) Duration: 5 rounds
Re: Chapter 23: Genesis of Evil
Jerome
Jerome laughs with joy, blood spattering from his lips.
Jerome laughs with joy, blood spattering from his lips.
FA FO
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- Rider of Rohan
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Re: Chapter 23: Genesis of Evil
Mouser clutches his pack straps tights and stands transfixed.."not again...."
Re: Chapter 23: Genesis of Evil
For half a moment of sanity Rudolf thinks, well this is an ironic switch... but then The Nothing quickly takes hold again and his grip on his sword tightens.
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
- SocraticLawyer
- Ranger Lord
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- Joined: Sun Mar 18, 2012 7:48 pm
Re: Chapter 23: Genesis of Evil
Urdur tries to recover his senses quickly. With only a moment to act, he weaves an arcane sorcery, hopefully strong enough to overpower the evil force taking over his friends.
Casts Hypnotism targeting Rudolf, Jerome, Brevos, and Mouser, or as many of that group as possible.
You should drop your weapons! We are all dear friends!
Casts Hypnotism targeting Rudolf, Jerome, Brevos, and Mouser, or as many of that group as possible.
You should drop your weapons! We are all dear friends!
How do we know you're not a donkey-brained man?
- OGRE MAGE
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- Joined: Tue Mar 04, 2014 3:16 pm
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Re: Chapter 23: Genesis of Evil
Bo stops his advance under the gate when his party starts killing each other again.
He doesn't shout or cry out in anger, instead spinning his spear around to bonk in the head anyone wishing to strike out at a fellow friend.
Striking to subdue, if still necessary after the spell. Spear Attack [1d20] = 18 Damage [1d6] = 1
He doesn't shout or cry out in anger, instead spinning his spear around to bonk in the head anyone wishing to strike out at a fellow friend.
Striking to subdue, if still necessary after the spell. Spear Attack [1d20] = 18 Damage [1d6] = 1
- ChubbyPixie
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Re: Chapter 23: Genesis of Evil
"Aw, fløøst! Knock it off, friends!" shouts Telkis. He will jump over Jerome and try to intervene between Rudolf and the hapless Paladin.
- Scott308
- Guy Who Gamed With The Famous People
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- Joined: Thu Oct 02, 2014 3:13 am
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Re: Chapter 23: Genesis of Evil
Ingrid Esthof
Seeing the horrific injury that Jerome willingly acccepts, the cleric attempts desperately to save his life! Nooooo! Rushing to his side, she places her hands upon him, beseeching Holy Tritherion to send his power through her.
Seeing the horrific injury that Jerome willingly acccepts, the cleric attempts desperately to save his life! Nooooo! Rushing to his side, she places her hands upon him, beseeching Holy Tritherion to send his power through her.
Sometimes this summer I will most likely be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.
https://www.extra-life.org/participant/Scott Peterson
https://www.extra-life.org/participant/Scott Peterson
Re: Chapter 23: Genesis of Evil
The Lost Shrine of Ancient Evil, the Dark Mountain, Gran March, Greyhawk
Day Twenty. Long after midnight. Thursday, December 1st, 576 CY
Freezing cold, clear.
Their minds are changed. Remade by understanding. Transformed by dark enlightenment.
At the threshold of the heinous shrine of atrocities, an innocent paladin is being sacrificed to The Nothing... by his friend. In joy and ecstasy, Jerome laughs up blood.
"Yes!" he weeps.
Then everything happens at once.
"The Nothing," whispers Rudolf.
"not again..." pleads Mouser softly in his own voice.
"Nooooooo!" cries Ingrid Esthof.
Suddenly Urdur appears out of nowhere, weaving a spell of ensorcellment!
And then the ranger is upon him. Swiftly moving to defend the sacrifice of the paladin to The Nothing, Brevos' cold glowing sword narrowly misses Urdur's head!
Dodging the deadly blade, Urdur manages to croak: "You should drop your weapons! We are all dear friends!"
Rudolf, Jerome, Brevos, and Mouser feel compelled to comply with the gnome's overpowering suggestion. Weapons fall from their open hands, clattering on the stones. Rudolf's crimson-stained sword drops into the ground three inches from paladin's right eye.
The halfling readies to strangle Jerome to death with his bare hands. And then Telkis throws down his torch, leaps over the willing sacrificial paladin, and crashes into Rudolf, taking the hobbit rogue to the ground.
With fervent orisons to holy Trithereon, Ingrid miraculously heals Jerome! (+6hp)
Believing the altercation is ended, the grey druid stays his attack.
Rudolf, Jerome, Brevos and Mouser suddenly return to their senses. Mercifully, they have no memory of the dark understanding that blossomed within their beleaguered minds at Mouser's forbidden syllables.
Actions?! (everyone may act freely)
Map:
One square = 5 feet. Greyer areas are water.
Non-required Reading (rolls and rulings):
PC Status:
Day Twenty. Long after midnight. Thursday, December 1st, 576 CY
Freezing cold, clear.
Their minds are changed. Remade by understanding. Transformed by dark enlightenment.
At the threshold of the heinous shrine of atrocities, an innocent paladin is being sacrificed to The Nothing... by his friend. In joy and ecstasy, Jerome laughs up blood.
"Yes!" he weeps.
Then everything happens at once.
"The Nothing," whispers Rudolf.
"not again..." pleads Mouser softly in his own voice.
"Nooooooo!" cries Ingrid Esthof.
Suddenly Urdur appears out of nowhere, weaving a spell of ensorcellment!
And then the ranger is upon him. Swiftly moving to defend the sacrifice of the paladin to The Nothing, Brevos' cold glowing sword narrowly misses Urdur's head!
Dodging the deadly blade, Urdur manages to croak: "You should drop your weapons! We are all dear friends!"
Rudolf, Jerome, Brevos, and Mouser feel compelled to comply with the gnome's overpowering suggestion. Weapons fall from their open hands, clattering on the stones. Rudolf's crimson-stained sword drops into the ground three inches from paladin's right eye.
The halfling readies to strangle Jerome to death with his bare hands. And then Telkis throws down his torch, leaps over the willing sacrificial paladin, and crashes into Rudolf, taking the hobbit rogue to the ground.
With fervent orisons to holy Trithereon, Ingrid miraculously heals Jerome! (+6hp)
Believing the altercation is ended, the grey druid stays his attack.
Rudolf, Jerome, Brevos and Mouser suddenly return to their senses. Mercifully, they have no memory of the dark understanding that blossomed within their beleaguered minds at Mouser's forbidden syllables.
Actions?! (everyone may act freely)
Map:
One square = 5 feet. Greyer areas are water.
Non-required Reading (rolls and rulings):
PC Status:
- Brevos, Half-Elf Ranger 3: Move: 9", AC: 2(1), HP: 31/31
Grey Mouser, Half-Elf Magic-User/Thief 3/4: Move: 9", AC: 5, HP: 19/19, Spells: 2/2 1st lvl, 1/1 2nd lvl
Ingrid Esthof, Human Cleric 4: Move: 6", AC: 3(1), HP: 22/22, Spells: 4/5 1st lvl and 4/4 2nd lvl
Jerome, Human Paladin 3: Move: 9", AC: 3(1), HP: 8/20, Laying Hands: 1/1
Long Bo, Human Druid 4: Move: 9", AC: 2(1), HP: 30/30, Spells: 5/6 1st lvl, 3/3 2nd lvl and 2/2 3rd lvl
Rudolf Rassendyll, Halfling Thief 4: Move: 9", AC: 3, HP: 16/16
Telkis Brassfang, Gnome Fighter 4: Move: 9", AC: 0, HP: 34/34
Urdur Shimmerstone, Gnome Illusionist 4: Move: 12", AC: 4, HP: 11/11, Spells: 3/3 1st lvl and 2/2 2nd lvl
- Detect Magic (Bo): Duration: 2 rounds
Read Magic (Mouser) Duration: 4 rounds
Hypnotism (Urdur): Duration: 4 rounds. Targets: Rudolf, Jerome, Brevos, Mouser
Re: Chapter 23: Genesis of Evil
Jerome
Jerome snatches a dagger from his belt and moves to slit his own throat...
...When the madness clears, and he stops, shuddering. He presses a hand to the closing wound in his chest.Thank you, Sister Ingrid. I believe you've saved my life.
He closes his eyes and whispers a prayer to St. Cuthbert, Laying on Hands for a bit more healing. 6 points
Jerome snatches a dagger from his belt and moves to slit his own throat...
...When the madness clears, and he stops, shuddering. He presses a hand to the closing wound in his chest.Thank you, Sister Ingrid. I believe you've saved my life.
He closes his eyes and whispers a prayer to St. Cuthbert, Laying on Hands for a bit more healing. 6 points
FA FO
- ChubbyPixie
- Rider of Rohan
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Re: Chapter 23: Genesis of Evil
Telkis senses the change in Rudolph, but slaps him across the face anyway before letting him up. “Rudolph... please don’t do that again,” he says with a mix of irritation and sadness.
“Let’s go in. Standing around here will help nothing,” he says, resigned.
“Let’s go in. Standing around here will help nothing,” he says, resigned.
Re: Chapter 23: Genesis of Evil
Brevos looks around confused as he sees Brood on the ground. he picks up his blade
what...what happened
what...what happened
- Scott308
- Guy Who Gamed With The Famous People
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- Joined: Thu Oct 02, 2014 3:13 am
- Location: Oregon, WI
Re: Chapter 23: Genesis of Evil
Ingrid Esthof
Mouser read the writing on the wall. Unfortunately, it was some evil curse or incantation that some of us were affected by, almost resulting in Jerome's death as a sacrifice to this so-called "Nothing." I would suggest, for safety, that none of us read anything we find written while in this foul place. Once again, something we read while facing this evil has almost been our undoing.
Mouser read the writing on the wall. Unfortunately, it was some evil curse or incantation that some of us were affected by, almost resulting in Jerome's death as a sacrifice to this so-called "Nothing." I would suggest, for safety, that none of us read anything we find written while in this foul place. Once again, something we read while facing this evil has almost been our undoing.
Sometimes this summer I will most likely be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.
https://www.extra-life.org/participant/Scott Peterson
https://www.extra-life.org/participant/Scott Peterson
- SocraticLawyer
- Ranger Lord
- Posts: 2269
- Joined: Sun Mar 18, 2012 7:48 pm
Re: Chapter 23: Genesis of Evil
The now visible Urdur addresses his comrades. I know not whether my spell has cleared your minds fully, or only temporarily. To be safe, you might want to dispose of your weapons for now. Just for a few minutes....
How do we know you're not a donkey-brained man?
-
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Re: Chapter 23: Genesis of Evil
Mouser apologizes a little weakly “the writing looked familiar. Thought it might be useful”.
Re: Chapter 23: Genesis of Evil
“Oi!” Rudolf yells at Telkis, he attempts to shrug the gnome off, realizing quickly that he’s overmatched by his height-peer. ”Wee bit unnecessary that,” he says when he’s allowed up. He cleans his blade with a scrap of rag and a look of disgust. He throws the rag under the gate, spitting aggressively in the same direction. He looks at his sword, slams it into its scabbard, looks at Mouser and unconsciously moves away, then looks around and asks, “what happened? Was it the same thing as the evil altar in the woods?”
Did it feel the same?
Did it feel the same?
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.