So It Begins (character creation)

Inferno
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Inferno
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Re: So It Begins (character creation)

#181 Post by Inferno »

SocraticLawyer wrote: Inferno, I think Tinuwen is ready to go. I still have to pick a fourth weapon proficiency though, and I'm looking for an appropriate picture.
Tinuwen looks great.

Encumbrance is Normal.

Please record under Notes or somewhere the number of 1st level spells she can cast per day.


Extra weapon: Short sword maybe? Elves get +1 to hit with it.

Pic: If she's Gilwennen's sister, you could go with one of these. :) ;)





Thanks!
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

ravenn4544
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Re: So It Begins (character creation)

#182 Post by ravenn4544 »

That's pretty slick with photoshop. Can you also photoshop $100 bills? Asking for a friend....

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rredmond
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Re: So It Begins (character creation)

#183 Post by rredmond »

ravenn4544 wrote:That's pretty slick with photoshop. Can you also photoshop $100 bills? Asking for a friend....
:lol:
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
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Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
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Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
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ravenn4544
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Re: So It Begins (character creation)

#184 Post by ravenn4544 »

So seeing our party status - I can't help but notice that one of the lead rangers has the worst AC :)

Is it too late to discuss armor changes :). If i switched to banded (which is +15lbs) is that possible and also remain as 9" movement?

Thank you for kind consideration.

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Inferno
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Re: So It Begins (character creation)

#185 Post by Inferno »

ravenn4544 wrote:So seeing our party status - I can't help but notice that one of the lead rangers has the worst AC :)

Is it too late to discuss armor changes :). If i switched to banded (which is +15lbs) is that possible and also remain as 9" movement?

Thank you for kind consideration.
You may change it.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

ravenn4544
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Re: So It Begins (character creation)

#186 Post by ravenn4544 »

Thanks. Much appreciated.

Another question on how you'd rule encumbarance. At what weight would I need to drop to in order to get 12" movement rate. If i dropped the pack (about 35lbs or so loaded) would that do it? Thinking about future encounters and the need to be mobile.

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Inferno
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Re: So It Begins (character creation)

#187 Post by Inferno »

ravenn4544 wrote:Thanks. Much appreciated.

Another question on how you'd rule encumbarance. At what weight would I need to drop to in order to get 12" movement rate. If i dropped the pack (about 35lbs or so loaded) would that do it? Thinking about future encounters and the need to be mobile.
Banded armor's maximum movement rate is 9" (as per DMG p.27). That's your primary challenge. :)
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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